That’s what I thought. Thanks for clarifying!
S Vs C
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anzac
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Anzac
1 Carrier moved from sz37 to sz46
1 Fighter moved from sz37 to sz46
1 EarlyFighter moved from E.G to sz46
1 Tank moved from E.G to sz46
1 Artillery moved from E.G to sz46
1 Artillery, 1 Tank and 2 Transports moved from sz46 to sz49
1 Artillery moved from N.Australia to sz49
2 Infantry moved from Derby to sz49
1 Infantry moved from N.Australia to sz49
1 Infantry moved from Darwin to N.Australia
1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz56
2 Artillerys, 3 Infantry, 1 Tank and 3 Transports moved from sz49 to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57
1 Artillery moved from E.Australia to TownsvillePurchase Units - Anzac
Anzac buy 1 Infantry and 4 Submarines; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Infantry placed in Darwin
4 Submarines placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Americans
1 Carrier moved from sz20 to sz41
2 Submarines moved from sz40 to sz41
1 Submarine moved from sz20 to sz41
1 Battleship moved from sz20 to sz41
1 Battleship moved from sz20 to sz41
3 Transports moved from sz13 to sz23
3 Tanks moved from San Francisco to sz23
3 Elites moved from San Francisco to sz23
3 Elites, 3 Tanks and 3 Transports moved from sz23 to sz13
3 Elites and 3 Tanks moved from sz13 to Kauai
1 Infantry moved from San Francisco to Central Valley
4 Fighters moved from San Francisco to sz24
2 Carriers moved from sz20 to sz24
1 Cruiser moved from sz20 to sz5
2 Destroyers moved from sz20 to sz5
1 Battleship moved from sz20 to sz5
3 EarlyFighters moved from sz20 to Wake
1 Battleship moved from sz20 to sz24
2 Infantry moved from Taka to Bikini
1 Infantry moved from Majuru to Wohto
8 Infantry moved from Kauai to sz25
2 B.Transports and 8 Infantry moved from sz25 to sz30
4 Infantry moved from sz30 to Taka
4 Infantry moved from sz30 to Majuru
2 Artillerys moved from Kauai to sz25
2 Artillerys and 1 B.Transport moved from sz25 to sz30
2 Artillerys moved from sz30 to Taka
1 Bomber moved from Pearl Harbor to Taka
1 Bomber moved from Alaska to sz7Purchase Units - Americans
Americans buy 1 Bomber, 4 Elites, 2 Fighters, 5 Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in sz7
Americans attack with 1 Bomber
Masaharu defend with 2 Submarines
Americans roll dice for 1 Bomber in sz7, round 2 : 1/1 hits
1 Submarine owned by the Masaharu lost in sz7
1 Submarine owned by the Masaharu Submerged
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 SubmarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from N.Canada: 2 Infantry
EDIT: Adding units owned by British to Anchorage: 2 Infantry
EDIT: Removing units owned by British from British Columbia: 2 Infantry
EDIT: Adding units owned by British to N.Canada: 2 Infantry
EDIT: Removing units owned by British from British Columbia: 1 Infantry
EDIT: Adding units owned by British to Victoria: 1 Infantry
EDIT: Removing units owned by British from Vancouver: 2 Infantry
EDIT: Adding units owned by British to British Columbia: 2 Infantry
EDIT: Turning off Edit Mode
1 Bomber moved from sz7 to AlaskaPlace Units - Americans
1 Tank placed in Pearl Harbor
1 Tank placed in Pearl Harbor
2 Submarines placed in sz25
3 Submarines placed in sz23
4 Elites placed in San Francisco
1 Bomber and 2 Fighters placed in San FranciscoTurn Complete - Americans
Americans collect 85 PUs; end with 85 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Masaharu
1 Artillery, 2 Infantry and 2 Tanks moved from Vostok to Irkutsk
2 Artillerys, 3 Infantry and 2 Tanks moved from Quingdao to Ulaan Ude
2 Artillerys, 3 Infantry and 2 Tanks moved from Jinan to Ulaan Ude
1 Bomber moved from Belogorsk to Irkutsk
1 EarlyFighter moved from Amursk to Ulaan Ude
2 Infantry moved from Vladivostok to Manchuria
1 Infantry moved from Magadan to Yakutsk
1 Artillery moved from Magadan to Yakutsk
1 Elite moved from Akina to sz15
1 Infantry moved from Akina to sz15
1 Infantry moved from sz15 to Vladivostok
1 Elite moved from sz15 to Vladivostok
1 T.Boat moved from sz2 to sz7
4 Transports moved from sz1 to sz15
6 Infantry moved from Akina to sz15
6 Infantry moved from sz15 to VladivostokPurchase Units - Masaharu
Masaharu buy 2 Destroyers and 1 Factory; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Irkutsk
Masaharu attack with 1 Artillery, 1 Bomber, 2 Infantry and 2 Tanks
Russians defend with 5 Infantry
Masaharu roll dice for 1 Artillery, 1 Bomber, 2 Infantry and 2 Tanks in Irkutsk, round 2 : 3/1 hits
Russians roll dice for 5 Infantry in Irkutsk, round 2 : 2/1 hits
3 Infantry owned by the Russians and 2 Infantry owned by the Masaharu lost in Irkutsk
Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Tanks in Irkutsk, round 3 : 2/0 hits
Russians roll dice for 2 Infantry in Irkutsk, round 3 : 0/1 hits
2 Infantry owned by the Russians lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Artillery, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 5 Infantry
Casualties for Masaharu: 2 Infantry
Battle in Ulaan Ude
Masaharu attack with 4 Artillerys, 1 EarlyFighter, 6 Infantry and 4 Tanks
Russians defend with 2 Artillerys, 1 EarlyFighter, 5 Infantry and 4 Tanks
Masaharu roll dice for 4 Artillerys, 1 EarlyFighter, 6 Infantry and 4 Tanks in Ulaan Ude, round 2 : 5/1 hits
Russians roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantry and 4 Tanks in Ulaan Ude, round 2 : 4/1 hits
5 Infantry owned by the Russians and 4 Infantry owned by the Masaharu lost in Ulaan Ude
Masaharu roll dice for 4 Artillerys, 1 EarlyFighter, 2 Infantry and 4 Tanks in Ulaan Ude, round 3 : 5/1 hits
Russians roll dice for 2 Artillerys, 1 EarlyFighter and 4 Tanks in Ulaan Ude, round 3 : 3/1 hits
1 Artillery owned by the Masaharu , 3 Tanks owned by the Russians , 2 Artillerys owned by the Russians and 2 Infantry owned by the Masaharu lost in Ulaan Ude
Masaharu roll dice for 3 Artillerys, 1 EarlyFighter and 4 Tanks in Ulaan Ude, round 4 : 3/1 hits
Russians roll dice for 1 EarlyFighter and 1 Tank in Ulaan Ude, round 4 : 1/0 hits
1 EarlyFighter owned by the Russians , 1 Artillery owned by the Masaharu and 1 Tank owned by the Russians lost in Ulaan Ude
Masaharu win, taking Ulaan Ude from Russians with 2 Artillerys, 1 EarlyFighter and 4 Tanks remaining. Battle score for attacker is 26
Casualties for Russians: 2 Artillerys, 1 EarlyFighter, 5 Infantry and 4 Tanks
Casualties for Masaharu: 2 Artillerys and 6 InfantryNon Combat Move - Masaharu
1 Bomber moved from Irkutsk to Yakutsk
1 EarlyFighter moved from Ulaan Ude to JinanPlace Units - Masaharu
1 Factory placed in Hsingan
2 Destroyers placed in sz16Turn Complete - Masaharu
Masaharu collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from Angarsk to Vostok
Russians take Vostok from Masaharu
1 Infantry moved from W.Mongolia to Jinquan
6 Elites moved from Kaask to Tulun
1 Infantry moved from Bratsk to Tulun
1 Artillery moved from Bratsk to Tulun
1 Infantry moved from Angarsk to Ustkut
1 Artillery moved from Angarsk to Ustkut
2 Elites moved from Achinsk to Krasnoyarsk
1 Infantry moved from Achinsk to KrasnoyarskPurchase Units - Russians
Russians buy 4 Elites and 1 Fighter; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
1 AAGun moved from Bratsk to TulunPlace Units - Russians
4 Elites and 1 Fighter placed in KaaskTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Infantry moved from Nagasaki to sz74
2 Tanks moved from Nagasaki to sz74
2 Infantry, 2 Tanks and 2 Transports moved from sz74 to sz73
2 Infantry moved from sz73 to Thailand
2 Tanks moved from sz73 to Thailand
2 EarlyFighters moved from Phuket to Malaya
1 Marine moved from Hongkong to sz67
1 Infantry moved from Macau to sz67
1 Marine moved from sz67 to N.French I.
1 Infantry moved from sz67 to N.French I.
1 Bomber moved from Hongkong to N.French I.
3 EarlyFighters moved from Kwangsi to Hanan
2 Infantry moved from N.Shangsi to Gansu
2 Tanks moved from N.Shangsi to Gansu
2 EarlyFighters moved from Shangsi to Gansu
1 Bomber moved from E.Shansi to Gansu
4 Infantry moved from Hsingan to Quingdao
2 Artillerys moved from Hsingan to Quingdao
1 Tank moved from Hsingan to Quingdao
3 Mech.Infs moved from Amursk to Irkutsk
1 Infantry moved from Vladivostok to Amursk
1 Tank moved from Yakutsk to Vostok
1 Artillery moved from Yakutsk to Angarsk
1 Artillery moved from Yakutsk to Vostok
1 Infantry moved from Yakutsk to Angarsk
1 Infantry moved from Yakutsk to Vostok
1 Battleship moved from sz67 to sz73
1 Battleship moved from sz67 to sz60
1 Artillery moved from S to sz71
1 Infantry moved from S to sz71
1 Artillery, 1 B.Transport and 1 Infantry moved from sz71 to sz67
1 Infantry moved from sz67 to Frenchindochina
Yamamoto take Frenchindochina from Dutch
1 Artillery moved from sz67 to Frenchindochina
2 Cruisers moved from sz71 to sz70
1 Battleship moved from sz71 to sz70
2 Destroyers moved from sz71 to sz70
6 Submarines moved from sz78 to sz75
1 Bomber moved from Kwangsi to N.Chunking
1 Infantry moved from Japan to sz15
1 Infantry moved from sz15 to Vladivostok
2 Infantry moved from Manchuria to Hsingan
2 Artillerys moved from Manchuria to Hsingan
1 EarlyFighter moved from Mindor to sz67Purchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 1 B.Transport, 1 Cruiser, 3 Mech.Infs, 2 S.Subs and 2 Submarines; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 2 EarlyFighters
Dutch defend with 1 Fighter
Yamamoto roll dice for 2 EarlyFighters in Malaya, round 2 : 1/1 hits
British roll dice for 1 Fighter in Malaya, round 2 : 0/1 hits
1 Fighter owned by the Dutch lost in Malaya
Yamamoto win with 2 EarlyFighters remaining. Battle score for attacker is 10
Casualties for Dutch: 1 Fighter
Battle in sz73
Yamamoto attack with 1 Battleship and 2 Transports
Dutch defend with 2 Transports
Yamamoto roll dice for 1 Battleship and 2 Transports in sz73, round 2 : 1/1 hits
Dutch roll dice for 2 Transports in sz73, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Transport owned by the Dutch lost in sz73
Yamamoto roll dice for 1 Battleship and 2 Transports in sz73, round 3 : 0/1 hits
Dutch roll dice for 1 Transport in sz73, round 3 : 0/1 hits
Yamamoto roll dice for 1 Battleship and 2 Transports in sz73, round 4 : 1/1 hits
Dutch roll dice for 1 Transport in sz73, round 4 : 0/1 hits
1 Transport owned by the Dutch lost in sz73
Yamamoto win with 1 Battleship and 2 Transports remaining. Battle score for attacker is 12
Casualties for Dutch: 2 Transports
Battle in Thailand
Yamamoto attack with 2 Infantry and 2 Tanks
British defend with 1 Fighter
Yamamoto roll dice for 2 Infantry and 2 Tanks in Thailand, round 2 : 2/1 hits
British roll dice for 1 Fighter in Thailand, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Fighter owned by the British lost in Thailand
Yamamoto win, taking Thailand from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for British: 1 Fighter
Casualties for Yamamoto: 1 Infantry
Battle in sz60
Yamamoto attack with 1 Battleship
Dutch defend with 1 Transport
Yamamoto roll dice for 1 Battleship in sz60, round 2 : 1/1 hits
Dutch roll dice for 1 Transport in sz60, round 2 : 0/1 hits
1 Transport owned by the Dutch lost in sz60
Yamamoto win with 1 Battleship remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in Vostok
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vostok, round 2 : 1/1 hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Vostok
Yamamoto win, taking Vostok from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Hanan
Yamamoto attack with 3 EarlyFighters
British defend with 1 Artillery
Yamamoto roll dice for 3 EarlyFighters in Hanan, round 2 : 1/0 hits
Chinese roll dice for 1 Artillery in Hanan, round 2 : 1/1 hits
1 Artillery owned by the British and 1 EarlyFighter owned by the Yamamoto lost in Hanan
Yamamoto win with 2 EarlyFighters remaining. Battle score for attacker is -4
Casualties for British: 1 Artillery
Casualties for Yamamoto: 1 EarlyFighter
Battle in Angarsk
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Angarsk, round 2 : 1/1 hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Angarsk
Yamamoto win, taking Angarsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.French I.
Yamamoto attack with 1 Bomber, 1 Infantry and 1 Marine
British defend with 1 Tank
Yamamoto roll dice for 1 Cruiser in N.French I., round 2 : 1/1 hits
1 Tank owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 1 Bomber, 1 Infantry and 1 Marine remaining. Battle score for attacker is 5
Casualties for British: 1 TankNon Combat Move - Yamamoto
2 EarlyFighters moved from Malaya to Phuket
1 Bomber moved from N.French I. to N.Chunking
2 EarlyFighters moved from Hanan to KwangsiPlace Units - Yamamoto
3 Mech.Infs placed in Amursk
1 Cruiser, 2 S.Subs and 2 Submarines placed in sz67
1 B.Transport placed in sz78Turn Complete - Yamamoto
Yamamoto collect 67 PUs; end with 68 PUs total
1 unit repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
6 Elites moved from Tsingnan to Gansu
1 Artillery moved from S.Mongolia to Gansu
1 EarlyFighter moved from Sikang to Gansu
6 Elites moved from Xining to Tsingnan
4 Elites moved from Quyan to Gobi
1 Elite and 2 Marines moved from Urumal to QuyanPurchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 6 Elites and 2 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Gansu
Chinese attack with 1 Artillery, 1 EarlyFighter and 6 Elites
Yamamoto defend with 1 Bomber, 2 EarlyFighters, 2 Infantry and 2 Tanks
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 6 Elites in Gansu, round 2 : 4/1 hits
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 2 Infantry and 2 Tanks in Gansu, round 2 : 3/1 hits
1 Artillery owned by the Chinese , 1 Bomber owned by the Yamamoto , 1 Elite owned by the Chinese , 2 Infantry owned by the Yamamoto , 1 Tank owned by the Yamamoto and 1 EarlyFighter owned by the Chinese lost in Gansu
Chinese roll dice for 5 Elites in Gansu, round 3 : 2/1 hits
Hisaichi roll dice for 2 EarlyFighters and 1 Tank in Gansu, round 3 : 1/1 hits
1 Elite owned by the Chinese , 1 Tank owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Gansu
Chinese roll dice for 4 Elites in Gansu, round 4 : 2/0 hits
Hisaichi roll dice for 1 EarlyFighter in Gansu, round 4 : 1/1 hits
1 Elite owned by the Chinese and 1 EarlyFighter owned by the Yamamoto lost in Gansu
Chinese win, taking Gansu from Hisaichi with 3 Elites remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 Bomber, 2 EarlyFighters, 2 Infantry and 2 Tanks
Casualties for Chinese: 1 Artillery, 1 EarlyFighter and 3 ElitesNon Combat Move - Chinese
1 AAGun moved from Sikang to TsingnanPlace Units - Chinese
6 Elites placed in Xining
2 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
2 Infantry moved from Szechwan to Sikang
1 Tank moved from Szechwan to Sikang
2 Infantry moved from W.Sian to Sikang
2 Tanks moved from W.Sian to Gansu
1 Tank moved from W.Sian to Sikang
4 Infantry moved from N.Shangsi to Gansu
1 Infantry moved from Shangsi to Gansu
2 Artillerys moved from N.Chunking to W.Chunking
2 Tanks moved from N.Chunking to W.Chunking
3 Infantry moved from Kwangsi to Chunking
1 Infantry moved from Kwangsi to Hanan
Hisaichi take Hanan from Chinese
1 Bomber moved from N.Shangsi to Chunking
3 Mech.Infs moved from Peking to Quingdao
3 Mech.Infs moved from Jinan to Kyzal
1 Bomber moved from Jinan to Kyzal
1 Tank moved from Jinan to Ulaan Ude
1 Tank moved from Hsingan to Ulaan Ude
2 EarlyFighters moved from Hsingan to Ulaan Ude
2 Fighters moved from E.Shansi to Quingdao
2 Cruisers moved from sz68 to sz70
1 T.Boat moved from sz68 to sz70
5 Transports moved from sz74 to sz70
3 Infantry moved from Seoul to Manchuria
1 Marine moved from Seoul to Manchuria
1 Battleship moved from sz79 to sz68Purchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 1 Elite, 1 Marine, 6 Mech.Infs and 2 S.Subs; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Sikang
Hisaichi attack with 4 Infantry and 2 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 4 Infantry and 2 Tanks in Sikang, round 2 : 2/1 hits
Chinese roll dice for 1 Artillery in Sikang, round 2 : 1/1 hits
1 Artillery owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Sikang
Hisaichi win, taking Sikang from Chinese with 3 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery
Battle in Kyzal
Hisaichi attack with 1 Bomber and 3 Mech.Infs
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 3 Mech.Infs in Kyzal, round 2 : 2/1 hits
Russians roll dice for 1 Infantry in Kyzal, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kyzal
Hisaichi win, taking Kyzal from Russians with 1 Bomber and 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Gansu
Hisaichi attack with 5 Infantry and 2 Tanks
Chinese defend with 3 Elites
Hisaichi roll dice for 5 Infantry and 2 Tanks in Gansu, round 2 : 2/1 hits
Chinese roll dice for 3 Elites in Gansu, round 2 : 1/0 hits
1 Infantry owned by the Hisaichi and 2 Elites owned by the Chinese lost in Gansu
Hisaichi roll dice for 4 Infantry and 2 Tanks in Gansu, round 3 : 2/1 hits
Chinese roll dice for 1 Elite in Gansu, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Elite owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 3 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 3 Elites
Battle in W.Chunking
Hisaichi attack with 2 Artillerys and 2 Tanks
British defend with 1 Tank
Hisaichi roll dice for 2 Artillerys and 2 Tanks in W.Chunking, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in W.Chunking, round 2 : 0/1 hits
1 Tank owned by the British lost in W.Chunking
Hisaichi win, taking W.Chunking from Chinese with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Chunking
Hisaichi attack with 1 Bomber and 3 Infantry
British defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 3 Infantry in Chunking, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Chunking, round 2 : 0/1 hits
1 Infantry owned by the British lost in Chunking
Hisaichi win, taking Chunking from Chinese with 1 Bomber and 3 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Hisaichi
1 Bomber moved from Chunking to N.French I.
1 Bomber moved from Kyzal to Ulaan UdePlace Units - Hisaichi
3 Mech.Infs placed in Peking
1 Elite, 1 Marine and 3 Mech.Infs placed in Seoul
2 S.Subs placed in sz70Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
1 Infantry moved from Borneo to N.B
1 Infantry moved from S.Borneo to W.Borneo
1 Infantry moved from S.Borneo to W.Borneo
1 Infantry moved from Borneo to N.B
1 Infantry moved from S.Borneo to E.Borneo
1 Infantry moved from S.Borneo to E.Borneo
1 Infantry moved from S.Borneo to E.Borneo
1 Tank moved from E.Borneo to Borneo
1 Submarine moved from sz59 to sz56Purchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Dutch buy 2 Fighters, 1 Marine and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
2 Fighters and 1 Marine placed in S.Borneo
1 Transport placed in sz59
Dutch undo move 2.
1 Transport placed in sz58Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
1 Infantry moved from Borneo to N.B
1 Infantry moved from S.Borneo to W.Borneo
1 Infantry moved from S.Borneo to W.Borneo
1 Infantry moved from Borneo to N.B
1 Infantry moved from S.Borneo to E.Borneo
1 Infantry moved from S.Borneo to E.Borneo
1 Infantry moved from S.Borneo to E.Borneo
1 Tank moved from E.Borneo to Borneo
1 Submarine moved from sz59 to sz56Purchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Dutch buy 2 Fighters, 1 Marine and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
2 Fighters and 1 Marine placed in S.Borneo
1 Transport placed in sz59
Dutch undo move 2.
1 Transport placed in sz58Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Dutch from S.Borneo: 1 Fighter and 1 Marine
EDIT: Adding units owned by Dutch to N.S: 1 Fighter and 1 Marine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from Phuket to Malaya
Thai take Malaya from BritishPurchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 3 Infantry; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
3 Infantry placed in PhuketTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
2 Infantry and 1 Transport moved from sz37 to sz52
2 Infantry moved from Bengal to W.Chunking
2 Artillerys moved from Bengal to W.Chunking
1 Bomber moved from Burma to W.Chunking
5 Infantry moved from Burma to Thailand
1 Artillery moved from Burma to Thailand
1 Tank moved from Bengal to Thailand
2 Infantry moved from E.India to sz64
2 Infantry moved from sz64 to Thailand
4 Elites moved from Burma to N.French I.
1 Elite moved from Calcutta to sz63
1 Cruiser and 1 Elite moved from sz63 to sz64
1 Elite moved from sz64 to Thailand
3 Submarines moved from sz63 to sz66
1 Battleship moved from sz63 to sz66
1 Infantry moved from Nagpur to E.India
2 Infantry moved from Dheli to BhopaPurchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 1 B.Carrier, 4 Infantry, 3 L.Fighters and 1 Marine; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 1 Artillery, 1 Elite, 7 Infantry and 1 Tank
Yamamoto defend with 1 Infantry and 2 Tanks
British roll dice for 1 Cruiser in Thailand, round 2 : 0/1 hits
British roll dice for 1 Artillery, 1 Elite, 7 Infantry and 1 Tank in Thailand, round 2 : 2/1 hits
Thai roll dice for 1 Infantry and 2 Tanks in Thailand, round 2 : 2/1 hits
2 Infantry owned by the British , 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Thailand
British roll dice for 1 Artillery, 1 Elite, 5 Infantry and 1 Tank in Thailand, round 3 : 2/1 hits
Thai roll dice for 1 Tank in Thailand, round 3 : 0/1 hits
1 Tank owned by the Yamamoto lost in Thailand
British win, taking Thailand from Thai with 1 Artillery, 1 Elite, 5 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 2 Infantry
Casualties for Yamamoto: 1 Infantry and 2 Tanks
Battle in N.French I.
British attack with 4 Elites
Hisaichi defend with 1 Bomber; Yamamoto defend with 1 Infantry and 1 Marine
British roll dice for 4 Elites in N.French I., round 2 : 2/0 hits
Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Marine in N.French I., round 2 : 0/1 hits
1 Bomber owned by the Hisaichi and 1 Infantry owned by the Yamamoto lost in N.French I.
British roll dice for 4 Elites in N.French I., round 3 : 2/0 hits
Yamamoto roll dice for 1 Marine in N.French I., round 3 : 0/1 hits
1 Marine owned by the Yamamoto lost in N.French I.
British win, taking N.French I. from Yamamoto with 4 Elites remaining. Battle score for attacker is 19
Casualties for Hisaichi: 1 Bomber
Casualties for Yamamoto: 1 Infantry and 1 Marine
Battle in W.Chunking
British attack with 2 Artillerys, 1 Bomber and 2 Infantry
Hisaichi defend with 2 Artillerys and 2 Tanks
British roll dice for 2 Artillerys, 1 Bomber and 2 Infantry in W.Chunking, round 2 : 2/0 hits
Hisaichi roll dice for 2 Artillerys and 2 Tanks in W.Chunking, round 2 : 1/1 hits
1 Infantry owned by the British and 2 Artillerys owned by the Hisaichi lost in W.Chunking
British roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in W.Chunking, round 3 : 1/1 hits
Hisaichi roll dice for 2 Tanks in W.Chunking, round 3 : 1/0 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in W.Chunking
British roll dice for 2 Artillerys and 1 Bomber in W.Chunking, round 4 : 1/1 hits
Hisaichi roll dice for 1 Tank in W.Chunking, round 4 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in W.Chunking
British win, taking W.Chunking from Hisaichi with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Artillerys and 2 Tanks
Casualties for British: 1 Artillery and 2 InfantryNon Combat Move - British
1 Bomber moved from W.Chunking to C.India
1 AAGun moved from C.India to E.India
1 AAGun moved from Bhopa to NagpurPlace Units - British
3 L.Fighters placed in Calcutta
1 B.Carrier placed in sz63
3 L.Fighters moved from Calcutta to sz63
3 Infantry and 1 Marine placed in Calcutta
1 Infantry placed in MoresbyTurn Complete - British
British collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
1 Infantry, 1 Tank and 1 Transport moved from sz56 to sz61
1 Infantry, 1 Tank and 1 Transport moved from sz61 to sz66
1 Infantry moved from sz66 to Malaya
1 Tank moved from sz66 to Malaya
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz61
1 Infantry moved from sz61 to N.S
1 Artillery moved from sz61 to N.S
1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz50 to sz56
2 Infantry moved from sz56 to Sumatra
1 Tank moved from sz56 to Sumatra
1 Artillery moved from sz56 to Sumatra
4 Submarines moved from sz37 to sz46
1 Infantry moved from Darwin to N.AustraliaPurchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 1 Infantry and 2 L.Fighters; Remaining resources: 0 PUs;Combat - Anzac
Battle in Malaya
Anzac attack with 1 Infantry and 1 Tank
Thai defend with 1 Infantry
Anzac roll dice for 1 Infantry and 1 Tank in Malaya, round 2 : 1/1 hits
Thai roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - Anzac
Place Units - Anzac
1 Infantry and 2 L.Fighters placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
3 B.Transports moved from sz30 to sz25
3 Transports moved from sz13 to sz23
5 Elites moved from San Francisco to sz23
1 Infantry moved from Nor Cal to sz23
5 Elites, 1 Infantry and 3 Transports moved from sz23 to sz13
5 Elites and 1 Infantry moved from sz13 to Kauai
2 Battleships moved from sz41 to sz19
2 Carriers moved from sz24 to sz19
4 Fighters moved from sz24 to sz19
1 Battleship moved from sz24 to sz19
3 Submarines moved from sz41 to sz19
1 Carrier moved from sz41 to sz19
2 EarlyFighters moved from Wake to sz19
2 Submarines moved from sz25 to sz20
2 Destroyers moved from sz5 to sz20
1 Battleship moved from sz5 to sz20
2 Fighters moved from San Francisco to Kauai
1 Bomber moved from San Francisco to Wake
1 Bomber moved from Taka to Wake
1 Infantry moved from Alaska to sz5
1 Cruiser and 1 Infantry moved from sz5 to sz4
1 Infantry moved from sz4 to Palana
Russians take Palana from Masaharu
1 Infantry moved from Central Valley to Nor Cal
3 Submarines moved from sz23 to sz25Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 1 B.Carrier, 1 B29, 2 Elites, 3 L.Fighters and 1 Marine; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
Place Units - Americans
3 L.Fighters placed in San Francisco
1 B.Carrier placed in sz23
Americans undo move 2.
Americans undo move 1.
1 B29, 2 Elites, 3 L.Fighters and 1 Marine placed in San Francisco
1 B.Carrier placed in sz23
Americans undo move 2.
Americans undo move 1.
1 B29, 2 Elites, 3 L.Fighters and 1 Marine placed in Los Angeles
1 B.Carrier placed in sz23
Americans undo move 2.
Americans undo move 1.
2 L.Fighters placed in Hilo
1 L.Fighter placed in Pearl Harbor
1 B.Carrier placed in sz25
1 L.Fighter moved from Pearl Harbor to sz25
Americans undo move 3.
Americans undo move 1.
Americans undo move 1.
1 L.Fighter placed in Pearl Harbor
1 L.Fighter placed in Hilo
1 B.Carrier placed in sz25
1 L.Fighter moved from Pearl Harbor to sz25
1 L.Fighter placed in Hilo
Americans undo move 4.
1 B29 placed in Hilo
2 Elites, 1 L.Fighter and 1 Marine placed in San FranciscoTurn Complete - Americans
Americans collect 85 PUs; end with 85 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 Submarine moved from sz7 to sz4
1 Infantry moved from N.Japan to sz7
1 Infantry and 1 T.Boat moved from sz7 to sz2
1 Infantry moved from sz2 to Magadan
1 Destroyer moved from sz1 to sz7
2 Destroyers moved from sz16 to sz7
1 Cruiser moved from sz16 to sz7
1 Artillery moved from Irkutsk to Ustkut
2 Tanks moved from Irkutsk to Ustkut
1 Bomber moved from Yakutsk to Ustkut
1 Infantry moved from Yakutsk to Angarsk
1 Artillery moved from Yakutsk to Angarsk
2 Infantry moved from Manchuria to Hsingan
1 EarlyFighter moved from Jinan to Ulaan Ude
7 Infantry moved from Vladivostok to sz15
7 Infantry moved from sz15 to N.Japan
1 Elite moved from Vladivostok to ManchuriaPurchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 3 Mech.Infs and 2 S.Subs; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz4
Masaharu attack with 1 Submarine
Americans defend with 1 Cruiser
Masaharu roll dice for 1 Submarine in sz4, round 2 : 1/1 hits
1 Cruiser owned by the Americans lost in sz4
Masaharu win with 1 Submarine remaining. Battle score for attacker is 10
Casualties for Americans: 1 Cruiser
Battle in Ustkut
Masaharu attack with 1 Artillery, 1 Bomber and 2 Tanks
Russians defend with 1 Artillery and 2 Infantry
Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Tanks in Ustkut, round 2 : 2/0 hits
Russians roll dice for 1 Artillery and 2 Infantry in Ustkut, round 2 : 1/0 hits
1 Artillery owned by the Masaharu and 2 Infantry owned by the Russians lost in Ustkut
Masaharu roll dice for 1 Bomber and 2 Tanks in Ustkut, round 3 : 2/1 hits
Russians roll dice for 1 Artillery in Ustkut, round 3 : 1/1 hits
1 Artillery owned by the Russians and 1 Tank owned by the Masaharu lost in Ustkut
Masaharu win, taking Ustkut from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is -1
Casualties for Russians: 1 Artillery and 2 Infantry
Casualties for Masaharu: 1 Artillery and 1 TankNon Combat Move - Masaharu
1 Bomber moved from Ustkut to Ulaan UdePlace Units - Masaharu
3 Mech.Infs placed in Akina
2 S.Subs placed in sz16Turn Complete - Masaharu
Masaharu collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Jinquan to Kyzal
4 Elites moved from Kaask to Kyzal
1 Infantry moved from Krasnoyarsk to Bratsk
2 Elites moved from Krasnoyarsk to Bratsk
2 Marines moved from Tulun to Ustkut
1 Fighter moved from Kaask to Ustkut
6 Elites moved from Tulun to Kyzal
1 Artillery moved from Tulun to KyzalPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 6 Elites; Remaining resources: 0 PUs;Combat - Russians
Battle in Kyzal
Russians attack with 1 Artillery, 10 Elites and 1 Infantry
Hisaichi defend with 3 Mech.Infs
Russians roll dice for 1 Artillery, 10 Elites and 1 Infantry in Kyzal, round 2 : 6/1 hits
Hisaichi roll dice for 3 Mech.Infs in Kyzal, round 2 : 1/0 hits
3 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Russians lost in Kyzal
Russians win, taking Kyzal from Hisaichi with 1 Artillery and 10 Elites remaining. Battle score for attacker is 13
Casualties for Hisaichi: 3 Mech.Infs
Casualties for Russians: 1 Infantry
Battle in Ustkut
Russians attack with 1 Fighter and 2 Marines
Masaharu defend with 1 Tank
Russians roll dice for 1 Fighter and 2 Marines in Ustkut, round 2 : 1/1 hits
Masaharu roll dice for 1 Tank in Ustkut, round 2 : 1/1 hits
1 Marine owned by the Russians and 1 Tank owned by the Masaharu lost in Ustkut
Russians win, taking Ustkut from Masaharu with 1 Fighter and 1 Marine remaining. Battle score for attacker is 2
Casualties for Russians: 1 Marine
Casualties for Masaharu: 1 TankNon Combat Move - Russians
1 Fighter moved from Ustkut to Kaask
2 AAGuns moved from Tulun to KyzalPlace Units - Russians
6 Elites placed in KaaskTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
4 Infantry moved from Tokyo to sz78
1 Transport moved from sz67 to sz68
1 Transport moved from sz67 to sz78
1 Artillery moved from Punay to sz68
1 B.Transport moved from sz67 to sz78
1 Artillery and 1 Transport moved from sz68 to sz67
1 Artillery moved from sz67 to N.French I.
1 Infantry moved from Frenchindochina to N.French I.
1 Artillery moved from Frenchindochina to N.French I.
2 EarlyFighters moved from Kwangsi to N.French I.
1 B.Transport and 4 Infantry moved from sz78 to sz67
4 Infantry moved from sz67 to N.French I.
2 Infantry moved from Sian to W.Sian
2 Bombers moved from N.Chunking to Phuket
1 EarlyFighter moved from sz67 to Phuket
1 Infantry moved from Angarsk to Ustkut
1 Artillery moved from Angarsk to Ustkut
1 Tank moved from Vostok to Ustkut
3 Mech.Infs moved from Irkutsk to Ustkut
4 Infantry moved from Quingdao to Ulaan Ude
1 Tank moved from Quingdao to Ulaan Ude
2 Artillerys moved from Quingdao to Ulaan Ude
1 Infantry moved from Vostok to Irkutsk
1 Artillery moved from Vostok to Irkutsk
3 Mech.Infs moved from Amursk to Ulaan Ude
2 Artillerys moved from Hsingan to Jinan
2 Infantry moved from Hsingan to Jinan
1 Infantry moved from Vladivostok to Manchuria
1 Infantry moved from Amursk to Belogorsk
3 Transports moved from sz1 to sz79
1 Infantry moved from Japan to S.Japan
2 Tanks moved from Tokyo to S.Japan
1 Tank moved from Japan to S.Japan
1 Infantry moved from Tokyo to Japan
1 Battleship moved from sz70 to sz75
2 Cruisers and 2 Destroyers moved from sz70 to sz75
2 S.Subs moved from sz67 to sz75
2 Carriers, 2 Cruisers and 2 Submarines moved from sz67 to sz75
1 Battleship moved from sz60 to sz73Purchase Units - Yamamoto
Yamamoto buy 1 Infantry, 9 Mech.Infs, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in N.French I.
Yamamoto attack with 2 Artillerys, 2 EarlyFighters and 5 Infantry
British defend with 4 Elites
Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 5 Infantry in N.French I., round 2 : 3/1 hits
Dutch roll dice for 4 Elites in N.French I., round 2 : 1/1 hits
3 Elites owned by the British and 1 Infantry owned by the Yamamoto lost in N.French I.
Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 4 Infantry in N.French I., round 3 : 3/1 hits
Dutch roll dice for 1 Elite in N.French I., round 3 : 0/1 hits
1 Elite owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 2 Artillerys, 2 EarlyFighters and 4 Infantry remaining. Battle score for attacker is 14
Casualties for British: 4 Elites
Casualties for Yamamoto: 1 Infantry
Battle in Ustkut
Yamamoto attack with 1 Artillery, 1 Infantry, 3 Mech.Infs and 1 Tank
Russians defend with 1 Marine
Yamamoto roll dice for 1 Artillery, 1 Infantry, 3 Mech.Infs and 1 Tank in Ustkut, round 2 : 2/1 hits
Russians roll dice for 1 Marine in Ustkut, round 2 : 0/1 hits
1 Marine owned by the Russians lost in Ustkut
Yamamoto win, taking Ustkut from Russians with 1 Artillery, 1 Infantry, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 3
Casualties for Russians: 1 MarineNon Combat Move - Yamamoto
2 EarlyFighters moved from N.French I. to PhuketPlace Units - Yamamoto
6 Mech.Infs placed in Hongkong
3 Mech.Infs placed in Amursk
1 Infantry placed in Tokyo
1 S.Sub and 2 Submarines placed in sz78Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
6 Elites moved from Xining to Nancheng
4 Elites moved from Gobi to Tsingnan
2 Elites moved from Tsingnan to Nancheng
1 Elite moved from Quyan to Gobi
2 Marines moved from Quyan to Gobi
2 Infantry moved from Urumal to QuyanPurchase Units - Chinese
Chinese buy 6 Elites and 1 Infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 AAGun moved from Tsingnan to S.Mongolia
1 AAGun moved from Tsingnan to XiningPlace Units - Chinese
6 Elites placed in Xining
1 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
3 Mech.Infs moved from Peking to Shangsi
3 Mech.Infs moved from Shangsi to Gansu
2 Tanks moved from Sikang to Gansu
1 Infantry moved from Sikang to Gansu
1 Infantry moved from Sikang to Gansu
3 Mech.Infs moved from Seoul to Hopeh
3 Mech.Infs moved from Quingdao to Tulun
2 Tanks moved from Ulaan Ude to Tulun
2 Fighters moved from Quingdao to Ulaan Ude
3 Infantry moved from Manchuria to Hsingan
1 Marine moved from Manchuria to Hsingan
1 Marine moved from Seoul to Manchuria
1 Elite moved from Seoul to Manchuria
1 Infantry moved from Hanan to N.Chunking
3 Infantry moved from Chunking to W.Chunking
3 Destroyers moved from sz70 to sz75
2 S.Subs moved from sz70 to sz75
1 T.Boat moved from sz70 to sz72
1 Artillery moved from Mindanao to sz70
3 Tanks moved from Boho to sz70
1 Artillery, 3 Tanks and 5 Transports moved from sz70 to sz73
1 Battleship moved from sz68 to sz75
2 Cruisers moved from sz70 to sz75
2 Carriers moved from sz70 to sz73
3 EarlyFighters moved from sz70 to Thailand
3 Tanks moved from sz73 to Thailand
1 Artillery moved from sz73 to Thailand
1 EarlyFighter moved from Phuket to ThailandPurchase Units - Hisaichi
Hisaichi buy 1 Factory, 4 Infantry, 1 Marine, 3 Mech.Infs, 1 S.Sub and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Thailand
Hisaichi attack with 1 Artillery, 4 EarlyFighters and 3 Tanks
British defend with 1 Artillery, 1 Elite, 5 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 4 EarlyFighters and 3 Tanks in Thailand, round 2 : 3/1 hits
British roll dice for 1 Artillery, 1 Elite, 5 Infantry and 1 Tank in Thailand, round 2 : 3/1 hits
1 Tank owned by the Hisaichi , 1 EarlyFighter owned by the Hisaichi , 3 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Thailand
Hisaichi roll dice for 3 EarlyFighters and 2 Tanks in Thailand, round 3 : 2/0 hits
British roll dice for 1 Artillery, 1 Elite, 2 Infantry and 1 Tank in Thailand, round 3 : 1/1 hits
1 EarlyFighter owned by the Hisaichi and 2 Infantry owned by the British lost in Thailand
Hisaichi roll dice for 2 EarlyFighters and 2 Tanks in Thailand, round 4 : 2/1 hits
British roll dice for 1 Artillery, 1 Elite and 1 Tank in Thailand, round 4 : 1/1 hits
1 Elite owned by the British , 1 EarlyFighter owned by the Hisaichi and 1 Artillery owned by the British lost in Thailand
Hisaichi roll dice for 1 EarlyFighter and 2 Tanks in Thailand, round 5 : 1/1 hits
British roll dice for 1 Tank in Thailand, round 5 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tank owned by the British lost in Thailand
Hisaichi win, taking Thailand from British with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -15
Casualties for Hisaichi: 1 Artillery, 3 EarlyFighters and 2 Tanks
Casualties for British: 1 Artillery, 1 Elite, 5 Infantry and 1 Tank
Battle in Tulun
Hisaichi attack with 3 Mech.Infs and 2 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 3 Mech.Infs and 2 Tanks in Tulun, round 2 : 2/0 hits
Russians roll dice for 1 Infantry in Tulun, round 2 : 1/1 hits
1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Russians lost in Tulun
Hisaichi win, taking Tulun from Russians with 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in W.Chunking
Hisaichi attack with 3 Infantry
British defend with 1 Artillery
Hisaichi roll dice for 3 Infantry in W.Chunking, round 2 : 0/1 hits
Chinese roll dice for 1 Artillery in W.Chunking, round 2 : 0/1 hits
Hisaichi roll dice for 3 Infantry in W.Chunking, round 3 : 1/1 hits
Chinese roll dice for 1 Artillery in W.Chunking, round 3 : 0/1 hits
1 Artillery owned by the British lost in W.Chunking
Hisaichi win, taking W.Chunking from Chinese with 3 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArtilleryNon Combat Move - Hisaichi
1 EarlyFighter moved from Thailand to PhuketPlace Units - Hisaichi
1 Factory placed in Sian
3 Mech.Infs placed in Peking
1 Marine and 2 Tanks placed in Seoul
4 Infantry placed in Davao
1 S.Sub placed in sz79Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Dutch
1 Transport moved from sz58 to sz69
2 Infantry moved from Celebs to sz69
2 Infantry moved from sz69 to Spralty
1 Submarine moved from sz56 to sz59
1 Fighter moved from S.Borneo to N.S
1 Artillery moved from Borneo to N.B
2 Infantry moved from E.Borneo to Borneo
1 Infantry moved from E.Borneo to W.BorneoPurchase Units - Dutch
Dutch buy 1 Elite, 1 Fighter, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
2 Tanks placed in S.Borneo
1 Fighter and 1 Marine placed in N.S
1 Elite placed in CelebsTurn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs total