dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
S Vs C
-
your turn. skip russians.
-
There is another thread I started called “rising sun”. I’ve started as axis in that one. It’s your move if you want to play.
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Yamamoto
4 Infantry moved from Tokyo to S.Japan
2 Bombers moved from Tokyo to S.Japan
2 Tanks moved from Yakutsk to Magadan
1 Tank moved from Angarsk to Vostok
1 Infantry moved from Amursk to Manchuria
1 Marine moved from Belogorsk to Manchuria
1 Mech.Inf moved from Amursk to Manchuria
2 Tanks moved from Kwangsi to Hongkong
1 L.Fighter moved from Tokyo to HongkongPurchase Units - Yamamoto
Yamamoto buy 3 Destroyers and 12 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Magadan
Yamamoto attack with 2 Tanks
Americans defend with 1 Marine
Yamamoto roll dice for 2 Tanks in Magadan, round 2 : 1/0 hits
Russians roll dice for 1 Marine in Magadan, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Marine owned by the Americans lost in Magadan
Yamamoto win, taking Magadan from Russians with 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Tank
Casualties for Americans: 1 Marine
Battle in Hongkong
Yamamoto attack with 1 L.Fighter and 2 Tanks
Anzac defend with 2 Infantry and 1 Tank; British defend with 1 AAGun and 1 Factory
AA fire in Hongkong : 0/1 hits
Yamamoto roll dice for 1 L.Fighter and 2 Tanks in Hongkong, round 2 : 1/1 hits
British roll dice for 2 Infantry and 1 Tank in Hongkong, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Hongkong
Yamamoto roll dice for 1 L.Fighter and 1 Tank in Hongkong, round 3 : 1/0 hits
British roll dice for 1 Infantry and 1 Tank in Hongkong, round 3 : 1/1 hits
1 Infantry owned by the Anzac and 1 L.Fighter owned by the Yamamoto lost in Hongkong
Yamamoto roll dice for 1 Tank in Hongkong, round 4 : 0/1 hits
British roll dice for 1 Tank in Hongkong, round 4 : 0/1 hits
Yamamoto roll dice for 1 Tank in Hongkong, round 5 : 0/1 hits
British roll dice for 1 Tank in Hongkong, round 5 : 1/1 hits
1 Tank owned by the Yamamoto lost in Hongkong
British win with 1 Tank remaining. Battle score for attacker is -18
Casualties for Anzac: 2 Infantry
Casualties for Yamamoto: 1 L.Fighter and 2 Tanks
Battle in S.Japan
Yamamoto attack with 2 Bombers and 4 Infantry
Anzac defend with 1 Infantry and 1 Tank; Americans defend with 2 Infantry
Yamamoto roll dice for 2 Bombers and 4 Infantry in S.Japan, round 2 : 2/0 hits
Anzac roll dice for 3 Infantry and 1 Tank in S.Japan, round 2 : 2/1 hits
1 Infantry owned by the Anzac , 2 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in S.Japan
Yamamoto roll dice for 2 Bombers and 2 Infantry in S.Japan, round 3 : 2/1 hits
Anzac roll dice for 1 Infantry and 1 Tank in S.Japan, round 3 : 1/1 hits
1 Tank owned by the Anzac , 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in S.Japan
Yamamoto win, taking S.Japan from Anzac with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Infantry and 1 Tank
Casualties for Yamamoto: 3 Infantry
Casualties for Americans: 2 InfantryNon Combat Move - Yamamoto
2 Bombers moved from S.Japan to TokyoPlace Units - Yamamoto
3 Destroyers placed in sz78
5 Infantry placed in Tokyo
3 Infantry placed in Amursk
4 Infantry placed in KaaskTurn Complete - Yamamoto
Yamamoto collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Chinese
1 Elite moved from Quyan to Haixi
4 Elites moved from Urumal to Haixi
1 Marine moved from S.Mongolia to Gansu
1 Elite moved from Tsingnan to Gansu
1 Elite moved from Sikang to Gansu
4 Elites moved from Nancheng to Tsingnan
1 Elite moved from Xining to Tsingnan
1 Marine moved from Xining to TsingnanPurchase Units - Chinese
Chinese buy 6 Tanks; Remaining resources: 1 PUs;Combat - Chinese
Battle in Gansu
Chinese attack with 2 Elites and 1 Marine
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 2 Elites and 1 Marine in Gansu, round 2 : 1/1 hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Gansu, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in Gansu
Chinese roll dice for 2 Elites in Gansu, round 3 : 1/0 hits
Hisaichi roll dice for 1 Tank in Gansu, round 3 : 0/1 hits
1 Tank owned by the Hisaichi lost in Gansu
Chinese win, taking Gansu from Hisaichi with 2 Elites remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Chinese: 1 Marine
Battle in Haixi
Chinese attack with 5 Elites
Yamamoto defend with 1 Infantry
Chinese roll dice for 5 Elites in Haixi, round 2 : 2/1 hits
Yamamoto roll dice for 1 Infantry in Haixi, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Haixi
Chinese win, taking Haixi from Yamamoto with 5 Elites remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
4 Tanks placed in Urumal
2 Tanks placed in XiningTurn Complete - Chinese
Chinese collect 38 PUs; end with 39 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Purchase Units - Hisaichi
Hisaichi buy 2 Destroyers and 6 Infantry; Remaining resources: 0 PUs;Place Units - Hisaichi
2 Destroyers placed in sz79
6 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 21 PUs; end with 21 PUs total -
here is the thai turn.
I updated my engine to 1801 update, and now my games don’t work unless I use internal dice roller. No more triple A dice service for now. It still works fine. We just need to trust each other, that’s all. :evil:
Cheers
-
coiming up and saying its thai combat turn
-
I didn’t get that? Anyways. This is the other game where you are axis, so it’s your turn.
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Thai
3 Infantry moved from Phuket to Malaya
4 Infantry moved from Phuket to Thailand
2 Infantry moved from Phuket to Thailand
1 Infantry moved from Phuket to ThailandPurchase Units - Thai
Thai buy 6 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in Thailand
Thai attack with 7 Infantry
Dutch defend with 1 Infantry
Thai roll dice for 7 Infantry in Thailand, round 2 : 1/1 hits
Dutch roll dice for 1 Infantry in Thailand, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Thailand
Thai win, taking Thailand from Dutch with 7 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Malaya
Thai attack with 3 Infantry
Anzac defend with 1 Artillery
Thai roll dice for 3 Infantry in Malaya, round 2 : 0/1 hits
British roll dice for 1 Artillery in Malaya, round 2 : 0/1 hits
Thai roll dice for 3 Infantry in Malaya, round 3 : 0/1 hits
British roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits
Thai roll dice for 3 Infantry in Malaya, round 4 : 1/1 hits
British roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits
1 Artillery owned by the Anzac lost in Malaya
Thai win, taking Malaya from British with 3 Infantry remaining. Battle score for attacker is 4
Casualties for Anzac: 1 ArtilleryNon Combat Move - Thai
Place Units - Thai
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - British
3 Tanks moved from E.India to sz64
1 Elite moved from E.India to sz64
1 Elite, 3 Tanks and 3 Transports moved from sz64 to sz66
3 Tanks moved from sz66 to Thailand
1 Elite moved from sz66 to Thailand
5 Tanks moved from E.India to Burma
3 Tanks moved from Calcutta to E.India
1 B.Carrier moved from sz63 to sz66
3 L.Fighters moved from sz63 to Thailand
1 Lancaster moved from W.Borneo to Thailand
1 Tank moved from Punay to sz70
1 Infantry moved from Punay to sz70
1 Infantry, 1 Tank and 1 Transport moved from sz70 to sz73
1 Tank moved from sz73 to Thailand
1 Infantry moved from sz73 to Thailand
2 Tanks moved from Iwo Jima to sz75
1 Artillery moved from Iwo Jima to sz72
1 Elite moved from Iwo Jima to sz75
1 Marine moved from Iwo Jima to sz75
1 Infantry moved from Iwo Jima to sz72
1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from sz75 to sz16
1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz16
1 Infantry moved from Akina to Japan
1 Elite moved from Akina to Japan
1 Artillery moved from sz16 to Japan
2 Tanks moved from sz16 to Japan
1 Infantry moved from sz16 to Japan
1 Elite moved from sz16 to Japan
1 Marine moved from sz16 to Japan
1 Lancaster moved from Akina to ThailandPurchase Units - British
British buy 2 B.Transports, 1 Elite, 1 Infantry, 3 L.Fighters and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 1 Elite, 1 Infantry, 3 L.Fighters, 2 Lancasters and 4 Tanks
Thai defend with 7 Infantry
British roll dice for 1 Elite, 1 Infantry, 3 L.Fighters, 2 Lancasters and 4 Tanks in Thailand, round 2 : 6/1 hits
Thai roll dice for 7 Infantry in Thailand, round 2 : 2/1 hits
1 Tank owned by the British , 1 Infantry owned by the British and 6 Infantry owned by the Thai lost in Thailand
British roll dice for 1 Elite, 3 L.Fighters, 2 Lancasters and 3 Tanks in Thailand, round 3 : 6/1 hits
Thai roll dice for 1 Infantry in Thailand, round 3 : 1/1 hits
1 Elite owned by the British and 1 Infantry owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 3 L.Fighters, 2 Lancasters and 3 Tanks remaining. Battle score for attacker is 3
Casualties for British: 1 Elite, 1 Infantry and 1 Tank
Casualties for Thai: 7 InfantryNon Combat Move - British
3 L.Fighters moved from Thailand to sz66
2 Lancasters moved from Thailand to BurmaPlace Units - British
2 B.Transports and 1 Transport placed in sz49
1 Elite, 1 Infantry and 3 L.Fighters placed in CalcuttaTurn Complete - British
British collect 73 PUs; end with 73 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Anzac
2 Tanks moved from Melbourne to E.Australia
1 Elite moved from N.Australia to sz46
1 Elite and 1 Transport moved from sz46 to sz48
1 Elite moved from sz48 to Sarong
2 Infantry moved from N.G to Sarong
1 Infantry moved from E.G to sz46
1 Marine moved from E.G to sz46
1 Infantry, 1 Marine and 1 Transport moved from sz46 to sz48
1 Marine moved from sz48 to Sarong
1 Infantry moved from sz48 to Sarong
1 B.Carrier moved from sz46 to sz72
3 L.Fighters moved from Darwin to sz72
1 Infantry moved from Fais to sz72
3 Infantry moved from Iwo Jima to sz72
1 Transport moved from sz45 to sz48
1 Infantry moved from Hanan to W.Sian
Chinese take W.Sian from Hisaichi
1 Infantry moved from Sian to Szechwan
Chinese take Szechwan from Hisaichi
1 Infantry moved from Shansi to E.Shansi
Anzac take E.Shansi from Hisaichi
1 Tank moved from Hongkong to sz67
1 Tank and 1 Transport moved from sz67 to sz78
4 Infantry and 2 Transports moved from sz72 to sz78
3 Battleships moved from sz67 to sz78
2 L.Fighters moved from Manila to Tokyo
4 L.Fighters moved from sz67 to Tokyo
4 Infantry moved from sz78 to Tokyo
1 Tank moved from sz78 to Tokyo
1 Transport moved from sz67 to sz70Purchase Units - Anzac
Anzac buy 4 L.Fighters; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz78
Anzac attack with 3 Battleships and 3 Transports; Americans loiter and taunt with
Yamamoto defend with 3 Destroyers
Anzac roll dice for 3 Battleships and 3 Transports in sz78, round 2 : 2/0 hits
Yamamoto roll dice for 3 Destroyers in sz78, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Anzac
2 Destroyers owned by the Yamamoto lost in sz78
Anzac roll dice for 3 Battleships and 3 Transports in sz78, round 3 : 2/0 hits
Yamamoto roll dice for 1 Destroyer in sz78, round 3 : 1/1 hits
Units damaged: 1 Battleship owned by the Anzac
1 Destroyer owned by the Yamamoto lost in sz78
Anzac win with 3 Battleships and 3 Transports remaining. Battle score for attacker is 24
Casualties for Yamamoto: 3 Destroyers
Battle in Tokyo
Anzac attack with 4 Infantry, 6 L.Fighters and 1 Tank
Yamamoto defend with 1 AAGun, 2 Bombers, 1 Bunker, 1 Factory and 9 Infantry; Masaharu defend with 1 NakajimaG5N
AA fire in Tokyo : 1/0 hits
1 L.Fighter owned by the Anzac lost in Tokyo
Anzac roll dice for 4 Infantry, 5 L.Fighters and 1 Tank in Tokyo, round 2 : 4/1 hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 2 Bombers, 1 Bunker, 9 Infantry and 1 NakajimaG5N in Tokyo, round 2 : 4/1 hits
4 Infantry owned by the Anzac , 2 Bombers owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Tokyo
Anzac roll dice for 5 L.Fighters and 1 Tank in Tokyo, round 3 : 3/0 hits
Yamamoto roll dice for 1 Bunker, 8 Infantry and 1 NakajimaG5N in Tokyo, round 3 : 3/1 hits
2 L.Fighters owned by the Anzac , 1 Tank owned by the Anzac and 3 Infantry owned by the Yamamoto lost in Tokyo
Yamamoto win with 1 Bunker, 5 Infantry and 1 NakajimaG5N remaining. Battle score for attacker is -13
Casualties for Anzac: 4 Infantry, 3 L.Fighters and 1 Tank
Casualties for Yamamoto: 2 Bombers and 4 Infantry
3 L.Fighters owned by the Anzac retreatedNon Combat Move - Anzac
2 Carriers moved from sz67 to sz78
3 L.Fighters moved from Tokyo to sz78Place Units - Anzac
3 L.Fighters placed in Darwin
1 L.Fighter placed in MelbourneTurn Complete - Anzac
Anzac collect 46 PUs; end with 46 PUs total
3 units repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Americans
4 Elites moved from N.Japan to sz7
1 B.Transport and 4 Elites moved from sz7 to sz78
4 Elites moved from sz78 to Tokyo
4 Elites moved from Marcus to sz17
1 B.Transport and 4 Elites moved from sz17 to sz78
4 Elites moved from sz78 to Tokyo
4 Elites moved from Marcus to sz17
1 B.Transport and 4 Elites moved from sz17 to sz78
4 Elites moved from sz78 to Tokyo
1 Infantry moved from Marcus to sz17
1 Cruiser and 1 Infantry moved from sz17 to sz78
1 Infantry moved from sz78 to Tokyo
3 Tanks moved from Akina to Tokyo
4 Elites moved from N.Japan to sz7
1 B.Transport and 4 Elites moved from sz7 to sz1
4 Elites moved from N.Japan to sz7
1 B.Transport and 4 Elites moved from sz7 to sz1
1 Infantry moved from N.Japan to sz7
1 Tank moved from N.Japan to sz7
1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz1
1 Tank moved from N.Japan to sz7
1 Tank and 1 Transport moved from sz7 to sz1
1 Tank and 1 Transport moved from sz1 to sz15
1 Elite moved from Akina to sz15
1 Elite and 1 Tank moved from sz15 to Vladivostok
Americans take Vladivostok from Yamamoto
8 Elites, 1 Infantry and 1 Tank moved from sz1 to Amursk
1 Destroyer moved from sz7 to sz15
1 S.Sub moved from sz7 to sz79
2 Battleships moved from sz7 to sz78
1 Battleship moved from sz72 to sz78
1 Battleship moved from sz75 to sz78
1 S.Sub moved from sz76 to sz79
1 S.Sub moved from sz78 to sz79
1 Artillery and 1 B.Transport moved from sz30 to sz20
1 Tank moved from Wake to sz20
1 Infantry moved from Wake to sz20
2 Infantry moved from Wake to sz19
2 Infantry and 1 Transport moved from sz19 to sz76
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz20 to sz19
2 B29s moved from Pearl Harbor to Akina
2 B29s moved from Hilo to Akina
1 Bomber moved from Davao to Tokyo
3 B29s moved from Davao to Tokyo
2 Elites moved from Iwo Jima to sz75
1 Tank moved from Iwo Jima to sz75
1 B.Transport, 2 Elites and 1 Tank moved from sz75 to sz78
1 Tank moved from sz78 to Tokyo
2 Elites moved from sz78 to Tokyo
1 Cruiser moved from sz17 to sz78
1 Marine moved from Bonin to sz78
1 Marine moved from sz78 to TokyoPurchase Units - Americans
Americans buy 11 L.Fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in Amursk
Americans attack with 8 Elites, 1 Infantry and 1 Tank
Yamamoto defend with 1 AAGun, 1 Factory, 3 Infantry and 1 Marine
Americans roll dice for 8 Elites, 1 Infantry and 1 Tank in Amursk, round 2 : 4/1 hits
Yamamoto roll dice for 3 Infantry and 1 Marine in Amursk, round 2 : 1/1 hits
1 Marine owned by the Yamamoto , 3 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Amursk
Americans win, taking Amursk from Yamamoto with 8 Elites and 1 Tank remaining. Battle score for attacker is 7
Casualties for Yamamoto: 3 Infantry and 1 Marine
Casualties for Americans: 1 Infantry
Battle in Tokyo
Americans attack with 3 B29s, 1 Bomber, 14 Elites, 1 Infantry, 1 Marine and 4 Tanks
Yamamoto defend with 1 AAGun, 1 Bunker, 1 Factory and 5 Infantry; Masaharu defend with 1 NakajimaG5N
AA fire in Tokyo : 1/1 hits
1 B29 owned by the Americans lost in Tokyo
Americans roll dice for 4 Battleships and 2 Cruisers in Tokyo, round 2 : 4/1 hits
Units damaged: 1 Bunker owned by the Yamamoto
3 Infantry owned by the Yamamoto lost in Tokyo
Americans roll dice for 2 B29s, 1 Bomber, 14 Elites, 1 Infantry, 1 Marine and 4 Tanks in Tokyo, round 2 : 12/1 hits
Yamamoto roll dice for 1 Bunker, 2 Infantry and 1 NakajimaG5N in Tokyo, round 2 : 1/1 hits
2 Infantry owned by the Yamamoto , 1 Bunker owned by the Yamamoto , 1 Infantry owned by the Americans and 1 NakajimaG5N owned by the Masaharu lost in Tokyo
Americans captures 42PUs while taking Yamamoto capital
Americans win, taking Tokyo from Yamamoto with 2 B29s, 1 Bomber, 14 Elites, 1 Marine and 4 Tanks remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Bunker and 5 Infantry
Casualties for Masaharu: 1 NakajimaG5N
Casualties for Americans: 1 B29 and 1 InfantryNon Combat Move - Americans
1 Bomber moved from Tokyo to Japan
2 B29s moved from Tokyo to Japan
2 Infantry moved from sz76 to Bonin
1 Artillery, 1 Infantry and 1 Tank moved from sz19 to Wake
1 Elite moved from Punay to Mindor
1 Tank moved from Punay to Manila
1 AAGun moved from Mindanao to DavaoPlace Units - Americans
8 L.Fighters placed in Akina
3 L.Fighters placed in DavaoTurn Complete - Americans
Americans collect 145 PUs; end with 187 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Masaharu
1 Tank moved from Hsingan to SeoulNon Combat Move - Masaharu
Turn Complete - Masaharu
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Yamamoto
1 Tank moved from Magadan to Palana
Yamamoto take Palana from British
1 Tank moved from Palana to Kamchatka
Yamamoto take Kamchatka from British
1 Tank moved from Yakutsk to Vostok
1 Infantry moved from Manchuria to Korea
1 Marine moved from Manchuria to Korea
1 Infantry moved from Seoul to Korea
1 Mech.Inf moved from Manchuria to Korea
6 Infantry moved from Kaask to Jinquan
1 Mech.Inf moved from Kaask to JinquanCombat - Yamamoto
Battle in Korea
Yamamoto attack with 2 Infantry, 1 Marine and 1 Mech.Inf
Americans defend with 9 B29s
Yamamoto roll dice for 2 Infantry, 1 Marine and 1 Mech.Inf in Korea, round 2 : 1/1 hits
Americans roll dice for 9 B29s in Korea, round 2 : 3/0 hits
1 B29 owned by the Americans , 1 Marine owned by the Yamamoto and 2 Infantry owned by the Yamamoto lost in Korea
Yamamoto roll dice for 1 Mech.Inf in Korea, round 3 : 0/1 hits
Americans roll dice for 8 B29s in Korea, round 3 : 3/1 hits
1 Mech.Inf owned by the Yamamoto lost in Korea
Americans win with 8 B29s remaining. Battle score for attacker is 6
Casualties for Yamamoto: 2 Infantry, 1 Marine and 1 Mech.Inf
Casualties for Americans: 1 B29
Battle in Jinquan
Yamamoto attack with 6 Infantry and 1 Mech.Inf
Chinese defend with 1 Elite
Yamamoto roll dice for 6 Infantry and 1 Mech.Inf in Jinquan, round 2 : 1/1 hits
Chinese roll dice for 1 Elite in Jinquan, round 2 : 0/1 hits
1 Elite owned by the Chinese lost in Jinquan
Yamamoto win, taking Jinquan from Chinese with 6 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Chinese: 1 EliteNon Combat Move - Yamamoto
Turn Complete - Yamamoto
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Chinese
1 Tank moved from Urumal to Kyzyl
Chinese take Kyzyl from Yamamoto
1 Tank moved from Urumal to Abakan
Chinese take Abakan from Yamamoto
4 Elites moved from Haixi to W.Mongolia
2 Tanks moved from Urumal to Abakan
1 Elite moved from Gansu to N.Shangsi
Chinese take N.Shangsi from Hisaichi
1 Elite moved from Gansu to Shangsi
Chinese take Shangsi from Hisaichi
5 Elites and 1 Marine moved from Tsingnan to Gobi
2 Tanks moved from Xining to QuyanPurchase Units - Chinese
Chinese buy 1 Bomber and 5 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 Bomber and 3 Tanks placed in Urumal
1 Tank placed in Sian
1 Tank placed in SianTurn Complete - Chinese
Chinese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Hisaichi
6 Infantry moved from Seoul to Korea
1 EarlyFighter moved from Seoul to KoreaPurchase Units - Hisaichi
Hisaichi buy 10 Infantry; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Korea
Hisaichi attack with 1 EarlyFighter and 6 Infantry
Americans defend with 8 B29s
Hisaichi roll dice for 1 EarlyFighter and 6 Infantry in Korea, round 2 : 1/1 hits
Americans roll dice for 8 B29s in Korea, round 2 : 3/1 hits
3 Infantry owned by the Hisaichi and 1 B29 owned by the Americans lost in Korea
Hisaichi roll dice for 1 EarlyFighter and 3 Infantry in Korea, round 3 : 1/1 hits
Americans roll dice for 7 B29s in Korea, round 3 : 2/1 hits
2 Infantry owned by the Hisaichi and 1 B29 owned by the Americans lost in Korea
1 Infantry retreated to Seoul
Americans win with 6 B29s remaining. Battle score for attacker is 26
Casualties for Hisaichi: 5 Infantry
Casualties for Americans: 2 B29sNon Combat Move - Hisaichi
1 EarlyFighter moved from Korea to SeoulPlace Units - Hisaichi
8 Infantry placed in Seoul
2 Infantry placed in PekingTurn Complete - Hisaichi
Hisaichi collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Dutch
2 Tanks moved from S.Japan to sz74
2 Marines moved from S.Japan to sz74
2 Marines, 2 Tanks and 2 Transports moved from sz74 to sz79
2 Transports moved from sz74 to sz79
4 Infantry moved from S.Japan to sz79
1 Infantry moved from S.Japan to sz79
2 Fighters moved from Nagasaki to Seoul
5 Infantry, 2 Marines and 2 Tanks moved from sz79 to Seoul
3 Destroyers moved from sz74 to sz79
1 Infantry moved from N.French I. to Thailand
1 Elite moved from N.French I. to Thailand
1 Tank moved from Kwangsi to Thailand
1 Tank moved from Macau to N.French I.
1 Infantry moved from Hainan to sz67
1 Infantry moved from sz67 to Frenchindochina
2 Fighters moved from N.S to ThailandPurchase Units - Dutch
Dutch buy 2 Fighters and 4 Transports; Remaining resources: 0 PUs;Combat - Dutch
Battle in Seoul
Dutch attack with 2 Fighters, 5 Infantry, 2 Marines and 2 Tanks
Hisaichi defend with 1 AAGun, 1 EarlyFighter, 1 Factory and 9 Infantry; Masaharu defend with 1 Tank
AA fire in Seoul : 1/1 hits
1 Fighter owned by the Dutch lost in Seoul
Dutch roll dice for 1 Fighter, 5 Infantry, 2 Marines and 2 Tanks in Seoul, round 2 : 3/0 hits
Hisaichi roll dice for 1 EarlyFighter, 9 Infantry and 1 Tank in Seoul, round 2 : 4/0 hits
3 Infantry owned by the Hisaichi and 4 Infantry owned by the Dutch lost in Seoul
Dutch roll dice for 1 Fighter, 1 Infantry, 2 Marines and 2 Tanks in Seoul, round 3 : 3/1 hits
Hisaichi roll dice for 1 EarlyFighter, 6 Infantry and 1 Tank in Seoul, round 3 : 3/0 hits
3 Infantry owned by the Hisaichi , 1 Infantry owned by the Dutch and 2 Marines owned by the Dutch lost in Seoul
Dutch roll dice for 1 Fighter and 2 Tanks in Seoul, round 4 : 2/1 hits
Hisaichi roll dice for 1 EarlyFighter, 3 Infantry and 1 Tank in Seoul, round 4 : 2/0 hits
2 Infantry owned by the Hisaichi and 2 Tanks owned by the Dutch lost in Seoul
Hisaichi win with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is -20
Casualties for Hisaichi: 8 Infantry
Casualties for Dutch: 1 Fighter, 5 Infantry, 2 Marines and 2 Tanks
1 Fighter owned by the Dutch retreatedNon Combat Move - Dutch
1 Fighter moved from Seoul to KoreaPlace Units - Dutch
4 Transports placed in sz60
2 Fighters placed in N.STurn Complete - Dutch
Dutch collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Purchase Units - Thai
Thai buy 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs;Place Units - Thai
1 T.Boat placed in sz73
2 Tanks placed in PhuketTurn Complete - Thai
Thai collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - British
1 Transport moved from sz73 to sz74
5 Tanks moved from Burma to Phuket
3 Tanks moved from Thailand to Phuket
3 L.Fighters moved from sz66 to Phuket
3 L.Fighters moved from Calcutta to Phuket
2 Lancasters moved from Burma to Phuket
1 T.Boat moved from sz64 to sz66
1 Transport moved from sz66 to sz63
1 Elite moved from Calcutta to C.India
1 Infantry moved from Calcutta to C.India
3 Tanks moved from E.India to Burma
2 Elites, 1 Marine and 3 Tanks moved from Japan to sz16
1 Marine, 1 Tank and 1 Transport moved from sz16 to sz2
1 Marine moved from sz2 to Kamchatka
1 Tank moved from sz2 to Kamchatka
1 Elite, 1 Tank and 1 Transport moved from sz16 to sz2
1 Tank moved from sz2 to Yakutsk
British take Yakutsk from Yamamoto
1 Elite moved from sz2 to Yakutsk
1 Elite, 1 Tank and 1 Transport moved from sz16 to sz2
1 Elite moved from sz2 to Magadan
British take Magadan from Yamamoto
1 Tank moved from sz2 to Magadan
1 Artillery and 2 Infantry moved from Japan to S.JapanPurchase Units - British
British buy 4 Lancasters; Remaining resources: 1 PUs;Combat - British
Battle in Phuket
British attack with 6 L.Fighters, 2 Lancasters and 8 Tanks
Thai defend with 1 AAGun, 3 Bunkers, 1 Factory, 6 Infantry and 2 Tanks
AA fire in Phuket : 1/1 hits
1 L.Fighter owned by the British lost in Phuket
British roll dice for 5 L.Fighters, 2 Lancasters and 8 Tanks in Phuket, round 2 : 9/1 hits
Units damaged: 3 Bunkers owned by the Thai
Thai roll dice for 3 Bunkers, 6 Infantry and 2 Tanks in Phuket, round 2 : 5/1 hits
5 Tanks owned by the British and 6 Infantry owned by the Thai lost in Phuket
British roll dice for 5 L.Fighters, 2 Lancasters and 3 Tanks in Phuket, round 3 : 5/1 hits
Thai roll dice for 3 Bunkers and 2 Tanks in Phuket, round 3 : 2/1 hits
2 L.Fighters owned by the British , 2 Tanks owned by the Thai and 3 Bunkers owned by the Thai lost in Phuket
British captures 12PUs while taking Thai capital
British win, taking Phuket from Thai with 3 L.Fighters, 2 Lancasters and 3 Tanks remaining. Battle score for attacker is -21
Casualties for British: 3 L.Fighters and 5 Tanks
Casualties for Thai: 3 Bunkers, 6 Infantry and 2 Tanks
Battle in Kamchatka
British attack with 1 Marine and 1 Tank
Yamamoto defend with 1 AAGun and 1 Tank
British roll dice for 1 Marine and 1 Tank in Kamchatka, round 2 : 1/1 hits
Yamamoto roll dice for 1 Tank in Kamchatka, round 2 : 1/1 hits
1 Marine owned by the British and 1 Tank owned by the Yamamoto lost in Kamchatka
British win, taking Kamchatka from Yamamoto with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Marine
Casualties for Yamamoto: 1 TankNon Combat Move - British
3 L.Fighters moved from Phuket to sz66
2 Lancasters moved from Phuket to Thailand
2 B.Transports and 1 Transport moved from sz49 to sz48
1 Artillery and 9 Infantry moved from Sarong to sz48
2 Infantry moved from E.G to N.GPlace Units - British
4 Lancasters placed in HongkongTurn Complete - British
British collect 80 PUs; end with 93 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Americans
14 Elites moved from Tokyo to sz78
1 Infantry moved from Bonin to sz78
1 Marine moved from Tokyo to sz78
1 Infantry moved from Ototo Jima to sz78
1 Infantry moved from Ani Jima to sz78
4 B.Transports, 14 Elites, 1 Infantry and 1 Marine moved from sz78 to sz79
1 Cruiser and 1 Infantry moved from sz78 to sz79
1 Cruiser and 1 Infantry moved from sz78 to sz79
4 Battleships moved from sz78 to sz79
1 Tank moved from Vladivostok to Hsingan
Americans take Manchuria from Masaharu
Americans take Hsingan from Masaharu
1 Elite moved from Vladivostok to sz15
1 Elite moved from Akina to sz15
2 Elites and 1 Transport moved from sz15 to sz79
1 Tank moved from Amursk to Quingdao
Americans take Belogorsk from Masaharu
Americans take Quingdao from Masaharu
4 Elites moved from Amursk to sz1
4 Elites moved from sz1 to Vostok
2 Elites moved from Amursk to sz1
2 Elites moved from sz1 to Vostok
2 Elites moved from Amursk to sz1
2 Elites and 1 Transport moved from sz1 to sz79
18 Elites, 3 Infantry and 1 Marine moved from sz79 to Seoul
4 B29s and 8 L.Fighters moved from Akina to Seoul
6 B29s moved from Korea to Seoul
6 B29s moved from Tientsin to Seoul
1 Artillery, 1 Infantry and 1 Tank moved from Wake to sz19
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz19 to sz72
1 Transport moved from sz76 to sz72
1 Infantry moved from Pikelot to sz72
1 Infantry and 1 Transport moved from sz72 to sz76
1 Infantry moved from sz76 to Ani Jima
1 Infantry moved from sz72 to Iwo Jima
1 Artillery moved from sz72 to Iwo Jima
1 Tank moved from sz72 to Iwo Jima
3 L.Fighters moved from Davao to SeoulPurchase Units - Americans
Americans buy 10 B29s, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Americans
Battle in Vostok
Americans attack with 6 Elites
Yamamoto defend with 1 Bunker and 2 Tanks
Americans roll dice for 6 Elites in Vostok, round 2 : 3/0 hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker and 2 Tanks in Vostok, round 2 : 1/1 hits
1 Elite owned by the Americans and 2 Tanks owned by the Yamamoto lost in Vostok
Americans roll dice for 5 Elites in Vostok, round 3 : 3/1 hits
Yamamoto roll dice for 1 Bunker in Vostok, round 3 : 0/1 hits
1 Bunker owned by the Yamamoto lost in Vostok
Americans win, taking Vostok from Yamamoto with 5 Elites remaining. Battle score for attacker is 12
Casualties for Yamamoto: 1 Bunker and 2 Tanks
Casualties for Americans: 1 Elite
Battle in Seoul
Americans attack with 16 B29s, 18 Elites, 3 Infantry, 11 L.Fighters and 1 Marine
Hisaichi defend with 1 AAGun, 1 EarlyFighter, 1 Factory and 1 Infantry; Masaharu defend with 1 Tank
AA fire in Seoul : 5/1 hits
2 B29s owned by the Americans and 3 L.Fighters owned by the Americans lost in Seoul
Americans roll dice for 4 Battleships and 2 Cruisers in Seoul, round 2 : 4/1 hits
1 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Hisaichi and 1 Tank owned by the Masaharu lost in Seoul
Americans captures 15PUs while taking Hisaichi capital
Americans win, taking Seoul from Hisaichi with 14 B29s, 18 Elites, 3 Infantry, 8 L.Fighters and 1 Marine remaining. Battle score for attacker is -57
Casualties for Hisaichi: 1 EarlyFighter and 1 Infantry
Casualties for Masaharu: 1 Tank
Casualties for Americans: 2 B29s and 3 L.FightersNon Combat Move - Americans
14 B29s moved from Seoul to Peking
8 L.Fighters moved from Seoul to Korea
1 Destroyer moved from sz15 to sz1
2 S.Subs moved from sz79 to sz78
1 S.Sub moved from sz79 to sz68
1 Elite moved from Mindor to sz68
2 Infantry moved from Bonin to sz78
2 Infantry and 2 S.Subs moved from sz78 to sz74
1 Elite and 1 S.Sub moved from sz68 to sz74
1 Elite moved from sz74 to Tientsin
2 Infantry moved from sz74 to Tientsin
4 Tanks moved from Tokyo to S.Japan
1 Bomber moved from Japan to Peking
2 B29s moved from Japan to Peking
1 Elite moved from Akina to JapanPlace Units - Americans
1 B29, 1 Infantry and 1 Tank placed in Amursk
8 B29s placed in Akina
1 B29 placed in TokyoTurn Complete - Americans
Americans collect 167 PUs; end with 182 PUs total





