• TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9

    Combat Move - Anzac
                3 Tanks moved from Townsville to sz46
                1 Artillery moved from New Britain to sz46
                1 Marine moved from N.Australia to sz46
                2 Infantry moved from Choiseoul to sz46
                1 Infantry moved from Townsville to sz46
                1 Tank moved from Darwin to Townsville
                1 Artillery moved from Mindanao to sz70
                1 Infantry moved from Mindanao to sz70
                1 Infantry moved from sz70 to Punay
                      Americans take Punay from Yamamoto
                1 Artillery moved from sz70 to Punay
                2 L.Fighters moved from Darwin to sz72
                1 Battleship and 1 Destroyer moved from sz70 to sz72
                1 Battleship moved from sz46 to sz72
                1 Artillery, 3 Infantry, 1 Marine, 3 Tanks and 4 Transports moved from sz46 to sz48
                4 Infantry moved from E.G to N.G
                1 Artillery, 3 Infantry, 1 Marine and 3 Tanks moved from sz48 to Sarong

    Purchase Units - Anzac
                Anzac buy 1 Elite, 1 L.Fighter and 2 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz72
                    Anzac attack with 2 Battleships, 1 Destroyer and 2 L.Fighters
                    Yamamoto defend with 1 Battleship, 1 Cruiser and 1 Destroyer
                        Anzac roll dice for 2 Battleships, 1 Destroyer and 2 L.Fighters in sz72, round 2 :  3/1 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        Yamamoto roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in sz72, round 2 :  2/1 hits
                    Units damaged: 2 Battleships owned by the Anzac
                        1 Destroyer owned by the Yamamoto and 1 Cruiser owned by the Yamamoto lost in sz72
                        Anzac roll dice for 2 Battleships, 1 Destroyer and 2 L.Fighters in sz72, round 3 :  3/1 hits
                        Yamamoto roll dice for 1 Battleship in sz72, round 3 :  1/1 hits
                        1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Anzac lost in sz72
                    Anzac win with 2 Battleships and 2 L.Fighters remaining. Battle score for attacker is 30
                    Casualties for Anzac: 1 Destroyer
                    Casualties for Yamamoto: 1 Battleship, 1 Cruiser and 1 Destroyer

    Non Combat Move - Anzac
                2 L.Fighters moved from sz72 to sz70
                1 AAGun moved from N.Australia to Townsville
                1 AAGun moved from Sydney to E.Australia

    Place Units - Anzac
                2 Transports placed in sz37
                1 Elite and 1 L.Fighter placed in Darwin

    Turn Complete - Anzac
                Anzac collect 28 PUs; end with 28 PUs total
                2 units repaired.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9

    Combat Move - Americans
                8 Infantry moved from Taka to sz30
                2 B.Transports and 8 Infantry moved from sz30 to sz42
                6 Infantry, 2 Marines and 9 S.Subs moved from sz29 to sz40
                1 Infantry moved from Johnston to sz40
                7 Infantry, 2 Marines and 9 S.Subs moved from sz40 to sz42
                2 Artillerys moved from Kauai to sz25
                2 Artillerys moved from Kauai to sz25
                1 Artillery moved from Kauai to sz25
                5 Artillerys and 3 B.Transports moved from sz25 to sz30
                4 Elites moved from Davao to sz70
                4 Elites moved from sz70 to Boho
                      Americans take Boho from Hisaichi
                1 Tank moved from Samar to S
                      Americans take S from Yamamoto
                1 Tank moved from S to Samar
                1 Tank moved from Mindanao to Davao
                2 Elites moved from Mindanao to Davao
                2 Bombers moved from Sarong to Iwo Jima
                1 B29 moved from Sarong to Iwo Jima
                1 B29 moved from Pearl Harbor to Iwo Jima
                2 B29s moved from San Francisco to Wake
                1 Infantry moved from Seattle to sz6
                1 B.Transport and 1 Infantry moved from sz6 to sz4
                1 Infantry moved from Umnak to sz4
                1 Infantry moved from Adak to sz4
                1 Infantry moved from Amchitka to sz4
                3 Transports moved from sz4 to sz6
                3 Infantry moved from Palana to Magadan
                4 Infantry moved from sz4 to Palana
                1 Infantry moved from Sukhalin to N.Japan

    Purchase Units - Americans
                Americans buy 1 B.Transport, 1 Cruiser, 2 Destroyers, 4 Elites, 4 L.Fighters and 1 Marine; Remaining resources: 0 PUs;

    Combat - Americans

    Non Combat Move - Americans
                1 Artillery moved from Taka to sz30
                3 Infantry moved from Taka to sz30

    Place Units - Americans
                4 Elites placed in Davao
                1 B.Transport, 1 Cruiser and 2 Destroyers placed in sz23
                2 L.Fighters placed in Pearl Harbor
                2 L.Fighters placed in Hilo
                1 Marine placed in San Francisco

    Turn Complete - Americans
                Americans collect 100 PUs; end with 100 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9

    Combat Move - Masaharu
                2 Infantry moved from Akina to N.Japan
                1 Infantry moved from Akina to N.Japan
                2 Artillerys moved from Akina to N.Japan
                1 Infantry moved from Akina to N.Japan
                6 Infantry moved from Akina to sz15
                2 Artillerys moved from Akina to sz15
                2 Destroyers moved from sz16 to sz78
                2 Artillerys, 6 Infantry and 5 Transports moved from sz15 to sz2
                6 Infantry moved from sz2 to Kamchatka
                2 Artillerys moved from sz2 to Kamchatka
                1 NakajimaG5N moved from Thailand to Vostok
                1 Bomber moved from Vostok to Kamchatka
                2 Mech.Infs moved from S.Tibet to Bengal
                1 Mech.Inf moved from S.Tibet to W.Chunking
                1 Mech.Inf moved from W.Chunking to Bengal
                1 L.Fighter moved from Thailand to Bengal

    Purchase Units - Masaharu
                Masaharu buy 7 Infantry and 1 L.Fighter; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Kamchatka
                    Masaharu attack with 2 Artillerys, 1 Bomber and 6 Infantry
                    British defend with 2 Infantry; Russians defend with 1 Bunker
                        Masaharu roll dice for 2 Artillerys, 1 Bomber and 6 Infantry in Kamchatka, round 2 :  3/1 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker and 2 Infantry in Kamchatka, round 2 :  2/1 hits
                        2 Infantry owned by the British and 2 Infantry owned by the Masaharu lost in Kamchatka
                        Masaharu roll dice for 2 Artillerys, 1 Bomber and 4 Infantry in Kamchatka, round 3 :  3/1 hits
                        Russians roll dice for 1 Bunker in Kamchatka, round 3 :  0/1 hits
                        1 Bunker owned by the Russians lost in Kamchatka
                    Masaharu win, taking Kamchatka from Russians with 2 Artillerys, 1 Bomber and 4 Infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                    Casualties for British: 2 Infantry
                    Casualties for Masaharu: 2 Infantry
                Battle in N.Japan
                    Masaharu attack with 2 Artillerys and 4 Infantry
                    Anzac defend with 1 Infantry; Americans defend with 1 Infantry
                        Masaharu roll dice for 2 Artillerys and 4 Infantry in N.Japan, round 2 :  1/1 hits
                        Anzac roll dice for 2 Infantry in N.Japan, round 2 :  1/1 hits
                        1 Infantry owned by the Anzac and 1 Infantry owned by the Masaharu lost in N.Japan
                        Masaharu roll dice for 2 Artillerys and 3 Infantry in N.Japan, round 3 :  1/1 hits
                        Anzac roll dice for 1 Infantry in N.Japan, round 3 :  1/1 hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Masaharu lost in N.Japan
                    Masaharu win, taking N.Japan from Anzac with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 0
                    Casualties for Anzac: 1 Infantry
                    Casualties for Americans: 1 Infantry
                    Casualties for Masaharu: 2 Infantry

    Non Combat Move - Masaharu
                1 Bomber moved from Kamchatka to Vostok

    Place Units - Masaharu
                7 Infantry and 1 L.Fighter placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 30 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9

    Turn Complete - Russians


  • Test summary from TripleA, engine version: 1.7.0.3, time: 16:45:02


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                3 Tanks moved from Amursk to Vostok
                1 Infantry moved from Irkutsk to Angarsk
                2 Tanks moved from Vostok to Angarsk
                1 Mech.Inf moved from Vostok to Angarsk
                3 S.Subs moved from sz2 to sz4
                1 Mech.Inf moved from Achinsk to Kyzyl
                1 Marine moved from Kaask to Jinquan
                1 Fighter moved from Kaask to Jinquan
                2 Mech.Infs moved from Achinsk to Abakan
                1 Mech.Inf moved from Achinsk to Kyzyl
                1 Battleship moved from sz74 to sz78
                1 Marine moved from Manila to Mindor
                1 Mech.Inf moved from Manila to Mindor
                1 Artillery moved from Manila to Mindor
                3 Mech.Infs moved from Hongkong to Hanan
                3 Tanks moved from Hongkong to Kiangsi
                2 Bombers moved from Burma to Calcutta
                1 Infantry moved from Burma to Thailand
                2 Infantry moved from Burma to Bengal
                1 Artillery moved from Burma to Bengal
                1 EarlyFighter moved from Burma to Thailand
                1 EarlyFighter moved from Burma to Bengal
                1 EarlyFighter moved from Burma to Bengal
                1 EarlyFighter moved from Thailand to Bengal
                1 B.Transport moved from sz79 to sz15
                2 Tanks moved from Japan to sz15
                1 B.Transport and 2 Tanks moved from sz15 to sz79

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Transport, 1 Bunker, 4 Infantry, 6 Mech.Infs, 4 S.Subs and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Strategic bombing raid in Calcutta
                    Bombing raid in Calcutta rolls: 3,5 and costs: 8 PUs.
                    Bombing raid costs 8 PUs
                Battle in sz4
                    Yamamoto attack with 3 S.Subs
                    British defend with 1 Battleship and 1 Transport; Americans defend with 1 B.Transport and 1 Cruiser
                        Yamamoto roll dice for 3 S.Subs in sz4, round 2 :  1/1 hits
                    Units damaged: 1 Battleship owned by the British
                        British roll dice for 1 B.Transport, 1 Battleship, 1 Cruiser and 1 Transport in sz4, round 2 :  1/1 hits
                    1 S.Sub owned by the Yamamoto lost in sz4
                        Yamamoto roll dice for 2 S.Subs in sz4, round 3 :  1/0 hits
                        1 Transport owned by the British lost in sz4
                        British roll dice for 1 B.Transport, 1 Battleship and 1 Cruiser in sz4, round 3 :  1/1 hits
                    1 S.Sub owned by the Yamamoto lost in sz4
                        Yamamoto roll dice for 1 S.Sub in sz4, round 4 :  1/1 hits
                    1 B.Transport owned by the Americans lost in sz4
                        British roll dice for 1 Battleship and 1 Cruiser in sz4, round 4 :  1/1 hits
                    1 S.Sub owned by the Yamamoto lost in sz4
                    British win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is -13
                    Casualties for British: 1 Transport
                    Casualties for Yamamoto: 3 S.Subs
                    Casualties for Americans: 1 B.Transport
                Battle in Kyzyl
                    Yamamoto attack with 2 Mech.Infs
                    Chinese defend with 1 Tank
                        Yamamoto roll dice for 2 Mech.Infs in Kyzyl, round 2 :  1/1 hits
                        Chinese roll dice for 1 Tank in Kyzyl, round 2 :  0/1 hits
                        1 Tank owned by the Chinese lost in Kyzyl
                    Yamamoto win, taking Kyzyl from Chinese with 2 Mech.Infs remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Tank
                Battle in Jinquan
                    Yamamoto attack with 1 Fighter and 1 Marine
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Fighter and 1 Marine in Jinquan, round 2 :  1/1 hits
                        Chinese roll dice for 1 Infantry in Jinquan, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Jinquan
                    Yamamoto win, taking Jinquan from Chinese with 1 Fighter and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Abakan
                    Yamamoto attack with 2 Mech.Infs
                    Chinese defend with 1 Tank
                        Yamamoto roll dice for 2 Mech.Infs in Abakan, round 2 :  1/1 hits
                        Russians roll dice for 1 Tank in Abakan, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Yamamoto and 1 Tank owned by the Chinese lost in Abakan
                    Yamamoto win, taking Abakan from Russians with 1 Mech.Inf remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Mech.Inf
                    Casualties for Chinese: 1 Tank

    Non Combat Move - Yamamoto
                Turning on Edit Mode
                EDIT: Adding units owned by Yamamoto to S.Japan: 2 Tanks
                EDIT: Turning off Edit Mode
                2 Bombers moved from Calcutta to Bengal
                1 Fighter moved from Jinquan to Kaask

    Place Units - Yamamoto
                1 Bunker placed in Bengal
                6 Mech.Infs placed in Hongkong
                2 Tanks placed in Amursk
                2 Tanks placed in Achinsk
                2 Infantry placed in Tokyo
                1 Infantry placed in Amursk
                1 Infantry placed in Achinsk
                1 B.Transport and 4 S.Subs placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 83 PUs; end with 83 PUs total
                1 unit repaired.


  • edited in 2 tanks to japan cause I thought the 2 I put on transport dissapeared… but thhey never, so 2 tanks need to be removed fromm japan


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - Chinese
                1 Marine moved from Haixi to Maltan
                4 Elites moved from Urumal to Haixi
                1 Elite moved from Quyan to W.Mongolia
                1 Tank moved from Sikang to N.Shangsi
                1 Infantry moved from Szechwan to Gansu
                2 Elites moved from Sikang to Szechwan
                1 Infantry moved from W.Sian to N.Chunking
                      Chinese take N.Chunking from Hisaichi
                2 Marines moved from Tsingnan to Gansu
                2 Elites moved from Xining to Tsingnan

    Purchase Units - Chinese
                Chinese buy 4 Elites, 2 Marines and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 Elites placed in Urumal
                2 Marines and 1 Tank placed in Xining

    Turn Complete - Chinese
                Chinese collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - Hisaichi
                1 Tank moved from Shangsi to N.Shangsi
                1 Tank moved from Sian to N.Chunking
                1 EarlyFighter moved from Sian to N.Chunking
                1 NakajimaG5N moved from Sian to Xining
                1 Mech.Inf moved from E.Shansi to W.Sian
                2 Tanks moved from Sian to W.Sian
                1 Mech.Inf moved from Peking to Szechwan
                1 Tank moved from Sian to Szechwan
                1 Bomber moved from Sian to Szechwan
                2 Mech.Infs moved from Peking to N.Shangsi
                2 Infantry moved from Hopeh to E.Shansi
                1 Marine moved from Hopeh to E.Shansi
                3 S.Subs moved from sz2 to sz4
                2 Destroyers moved from sz2 to sz3
                1 Battleship moved from sz2 to sz3
                1 Cruiser moved from sz2 to sz3
                1 Battleship moved from sz1 to sz2
                1 Battleship moved from sz2 to sz7
                2 Mech.Infs moved from Seoul to sz79
                1 Elite moved from Seoul to sz79
                1 Elite, 2 Mech.Infs and 2 Transports moved from sz79 to sz1
                2 Mech.Infs moved from sz1 to Sukhalin
                1 Elite moved from sz1 to Sukhalin
                1 Marine moved from Quingdao to Vostok
                1 Tank moved from Bratsk to Angarsk
                3 Infantry moved from Kyzal to Jinquan
                1 Marine and 1 Tank moved from Kyzal to Jinquan
                1 Elite moved from Tientsin to Peking
                1 Marine moved from Tientsin to Peking

    Purchase Units - Hisaichi
                Hisaichi buy 1 Destroyer, 1 EarlyFighter, 3 Mech.Infs, 1 S.Sub and 1 Tank; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Strategic bombing raid in Xining
                    Bombing raid in Xining rolls: 1 and costs: 1 PU.
                    Bombing raid costs 1 PU
                Battle in sz4
                    Hisaichi attack with 3 S.Subs
                    British defend with 1 Battleship; Americans defend with 1 Cruiser
                        Hisaichi roll dice for 3 S.Subs in sz4, round 2 :  1/1 hits
                    Units damaged: 1 Battleship owned by the British
                        British roll dice for 1 Battleship and 1 Cruiser in sz4, round 2 :  1/1 hits
                    1 S.Sub owned by the Hisaichi lost in sz4
                        Hisaichi roll dice for 2 S.Subs in sz4, round 3 :  1/0 hits
                        1 Cruiser owned by the Americans lost in sz4
                        British roll dice for 1 Battleship in sz4, round 3 :  0/1 hits
                        Hisaichi roll dice for 2 S.Subs in sz4, round 4 :  1/0 hits
                        1 Battleship owned by the British lost in sz4
                    Hisaichi win with 2 S.Subs remaining. Battle score for attacker is 21
                    Casualties for Hisaichi: 1 S.Sub
                    Casualties for British: 1 Battleship
                    Casualties for Americans: 1 Cruiser
                Battle in N.Shangsi
                    Hisaichi attack with 2 Mech.Infs and 1 Tank
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 2 Mech.Infs and 1 Tank in N.Shangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 Tank in N.Shangsi, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Hisaichi and 1 Tank owned by the Chinese lost in N.Shangsi
                    Hisaichi win, taking N.Shangsi from Chinese with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Mech.Inf
                    Casualties for Chinese: 1 Tank
                Battle in N.Chunking
                    Hisaichi attack with 1 EarlyFighter and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 EarlyFighter and 1 Tank in N.Chunking, round 2 :  1/1 hits
                        Chinese roll dice for 1 Infantry in N.Chunking, round 2 :  1/1 hits
                        1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Chunking
                    Hisaichi win, taking N.Chunking from Chinese with 1 Tank remaining. Battle score for attacker is -6
                    Casualties for Hisaichi: 1 EarlyFighter
                    Casualties for Chinese: 1 Infantry
                Battle in Sukhalin
                    Hisaichi attack with 1 Elite and 2 Mech.Infs
                    Americans defend with 3 Elites
                        Hisaichi roll dice for 1 Elite and 2 Mech.Infs in Sukhalin, round 2 :  2/1 hits
                        Americans roll dice for 3 Elites in Sukhalin, round 2 :  1/0 hits
                        1 Elite owned by the Hisaichi and 2 Elites owned by the Americans lost in Sukhalin
                        Hisaichi roll dice for 2 Mech.Infs in Sukhalin, round 3 :  1/1 hits
                        Americans roll dice for 1 Elite in Sukhalin, round 3 :  0/1 hits
                        1 Elite owned by the Americans lost in Sukhalin
                    Hisaichi win, taking Sukhalin from Americans with 2 Mech.Infs remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Elite
                    Casualties for Americans: 3 Elites
                Battle in W.Sian
                    Hisaichi attack with 1 Mech.Inf and 2 Tanks
                    Chinese defend with 2 Infantry
                        Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in W.Sian, round 2 :  1/1 hits
                        Chinese roll dice for 2 Infantry in W.Sian, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian
                        Hisaichi roll dice for 2 Tanks in W.Sian, round 3 :  1/0 hits
                        Chinese roll dice for 1 Infantry in W.Sian, round 3 :  0/1 hits
                        1 Infantry owned by the Chinese lost in W.Sian
                    Hisaichi win, taking W.Sian from Chinese with 2 Tanks remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Mech.Inf
                    Casualties for Chinese: 2 Infantry
                Battle in Szechwan
                    Hisaichi attack with 1 Bomber, 1 Mech.Inf and 1 Tank
                    Chinese defend with 2 Elites
                        Hisaichi roll dice for 1 Bomber, 1 Mech.Inf and 1 Tank in Szechwan, round 2 :  1/1 hits
                        Chinese roll dice for 2 Elites in Szechwan, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Hisaichi and 1 Elite owned by the Chinese lost in Szechwan
                        Hisaichi roll dice for 1 Bomber and 1 Tank in Szechwan, round 3 :  1/1 hits
                        Chinese roll dice for 1 Elite in Szechwan, round 3 :  0/1 hits
                        1 Elite owned by the Chinese lost in Szechwan
                    Hisaichi win, taking Szechwan from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Mech.Inf
                    Casualties for Chinese: 2 Elites

    Non Combat Move - Hisaichi
                1 NakajimaG5N moved from Xining to Sian
                1 Mech.Inf moved from Seoul to Peking
                1 Bomber moved from Szechwan to Sian

    Place Units - Hisaichi
                1 Destroyer and 1 S.Sub placed in sz79
                1 EarlyFighter, 1 Mech.Inf and 1 Tank placed in Sian
                2 Mech.Infs placed in Peking

    Turn Complete - Hisaichi
                Hisaichi collect 48 PUs; end with 49 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - Dutch
                2 Infantry moved from Spralty to sz69
                2 Marines moved from Celebs to sz69
                1 Tank moved from N.S to sz60
                1 Elite moved from N.S to sz60
                2 Infantry, 2 Marines and 2 Transports moved from sz69 to sz60
                3 Destroyers moved from sz69 to sz60
                1 Submarine moved from sz69 to sz60
                1 Fighter moved from N.S to Malaya
                1 Fighter moved from W.Borneo to Malaya
                1 Elite, 2 Infantry, 2 Marines and 1 Tank moved from sz60 to Malaya

    Purchase Units - Dutch
                Dutch buy 3 Destroyers and 2 Infantry; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in Malaya
                    Dutch attack with 1 Elite, 2 Fighters, 2 Infantry, 2 Marines and 1 Tank
                    Thai defend with 1 Infantry, 1 Marine and 2 Tanks
                        Dutch roll dice for 1 Elite, 2 Fighters, 2 Infantry, 2 Marines and 1 Tank in Malaya, round 2 :  3/0 hits
                        Thai roll dice for 1 Infantry, 1 Marine and 2 Tanks in Malaya, round 2 :  1/1 hits
                        1 Marine owned by the Thai , 1 Infantry owned by the Thai , 1 Tank owned by the Thai and 1 Infantry owned by the Dutch lost in Malaya
                        Dutch roll dice for 1 Elite, 2 Fighters, 1 Infantry, 2 Marines and 1 Tank in Malaya, round 3 :  3/1 hits
                        Thai roll dice for 1 Tank in Malaya, round 3 :  0/1 hits
                        1 Tank owned by the Thai lost in Malaya
                    Dutch win, taking Malaya from Thai with 1 Elite, 2 Fighters, 1 Infantry, 2 Marines and 1 Tank remaining. Battle score for attacker is 13
                    Casualties for Thai: 1 Infantry, 1 Marine and 2 Tanks
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Dutch
                2 Fighters moved from Malaya to N.S

    Place Units - Dutch
                3 Destroyers placed in sz60
                2 Infantry placed in N.S

    Turn Complete - Dutch
                Dutch collect 27 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Purchase Units - Thai
                Thai buy 1 Bunker, 3 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Place Units - Thai
                1 Bunker, 3 Infantry and 1 Marine placed in Phuket

    Turn Complete - Thai
                Thai collect 9 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - British
                1 Tank moved from W.Tibet to Yecheng
                5 Tanks moved from Nepal to Cheng
                1 Elite moved from Nepal to W.Tibet
                2 Tanks moved from Calcutta to sz63
                1 Elite moved from Calcutta to sz63
                1 Elite, 1 Tank and 1 Transport moved from sz63 to sz64
                1 Elite moved from sz64 to Bengal
                1 Tank moved from sz64 to Bengal
                1 Tank moved from E.India to S.Tibet
                      British take S.Tibet from Masaharu
                5 Tanks moved from E.India to Bengal
                1 Tank and 1 Transport moved from sz63 to sz64
                1 Tank moved from sz64 to Burma
                      British take Burma from Yamamoto
                2 L.Fighters moved from sz63 to Bengal
                2 T.Boats moved from sz64 to sz63
                1 B.Carrier moved from sz63 to sz64
                2 Transports moved from sz56 to sz60
                3 Infantry moved from W.Borneo to sz60
                1 Artillery moved from W.Borneo to sz60
                1 Artillery, 3 Infantry and 2 Transports moved from sz60 to sz73
                1 Artillery moved from sz73 to Thailand
                3 Infantry moved from sz73 to Thailand
                1 Battleship moved from sz6 to sz4
                1 S.Sub moved from sz6 to sz4
                1 Cruiser moved from sz6 to sz4
                1 Tank moved from Palana to Yakutsk
                1 Artillery moved from Magadan to Yakutsk
                1 Marine moved from Palana to Magadan
                1 Infantry moved from Magadan to Palana
                4 Infantry moved from N.G to Sarong
                1 Lancaster moved from Davao to Magadan
                2 Fighters moved from sz70 to Thailand
                1 Artillery moved from Choiseoul to Arawa

    Purchase Units - British
                British buy 2 Elites, 1 Fighter, 1 Lancaster and 2 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz4
                    British attack with 1 Battleship, 1 Cruiser and 1 S.Sub
                    Hisaichi defend with 2 S.Subs
                        British roll dice for 1 S.Sub in sz4, round 2 :  1/1 hits
                        Hisaichi roll dice for 2 S.Subs in sz4, round 2 :  0/1 hits
                        British roll dice for 1 Battleship and 1 Cruiser in sz4, round 2 :  1/1 hits
                    2 S.Subs owned by the Hisaichi lost in sz4
                    British win with 1 Battleship, 1 Cruiser and 1 S.Sub remaining. Battle score for attacker is 18
                    Casualties for Hisaichi: 2 S.Subs
                Battle in Thailand
                    British attack with 1 Artillery, 2 Fighters and 3 Infantry
                    Yamamoto defend with 2 EarlyFighters and 1 Infantry
                        British roll dice for 1 Artillery, 2 Fighters and 3 Infantry in Thailand, round 2 :  2/0 hits
                        Thai roll dice for 2 EarlyFighters and 1 Infantry in Thailand, round 2 :  1/1 hits
                        1 Infantry owned by the British , 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Thailand
                        British roll dice for 1 Artillery, 2 Fighters and 2 Infantry in Thailand, round 3 :  2/1 hits
                        Thai roll dice for 1 EarlyFighter in Thailand, round 3 :  0/1 hits
                        1 EarlyFighter owned by the Yamamoto lost in Thailand
                    British win, taking Thailand from Thai with 1 Artillery, 2 Fighters and 2 Infantry remaining. Battle score for attacker is 16
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 2 EarlyFighters and 1 Infantry
                Battle in Bengal
                    British attack with 1 Elite, 2 L.Fighters and 6 Tanks
                    Yamamoto defend with 2 AAGuns, 1 Artillery, 2 Bombers, 1 Bunker, 3 EarlyFighters and 2 Infantry; Masaharu defend with 1 L.Fighter and 3 Mech.Infs
                        AA fire in Bengal :  0/1 hits
                        British roll dice for 1 Elite, 2 L.Fighters and 6 Tanks in Bengal, round 2 :  4/1 hits
                    Units damaged: 1 Bunker owned by the Yamamoto
                        Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Bunker, 3 EarlyFighters, 2 Infantry, 1 L.Fighter and 3 Mech.Infs in Bengal, round 2 :  5/0 hits
                        1 Elite owned by the British , 4 Tanks owned by the British , 2 Bombers owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Bengal
                        British roll dice for 2 L.Fighters and 2 Tanks in Bengal, round 3 :  2/0 hits
                        Yamamoto roll dice for 1 Artillery, 1 Bunker, 3 EarlyFighters, 1 Infantry, 1 L.Fighter and 3 Mech.Infs in Bengal, round 3 :  4/1 hits
                        1 Artillery owned by the Yamamoto , 2 Tanks owned by the British , 2 L.Fighters owned by the British and 1 Infantry owned by the Yamamoto lost in Bengal
                    Yamamoto win with 1 Bunker, 3 EarlyFighters, 1 L.Fighter and 3 Mech.Infs remaining. Battle score for attacker is -22
                    Casualties for British: 1 Elite, 2 L.Fighters and 6 Tanks
                    Casualties for Yamamoto: 1 Artillery, 2 Bombers and 2 Infantry

    Non Combat Move - British
                2 Fighters moved from Thailand to Malaya
                1 AAGun moved from E.G to N.G
                1 AAGun moved from British Columbia to sz6
                1 AAGun and 1 Transport moved from sz6 to sz4
                1 AAGun moved from sz4 to Palana

    Place Units - British
                2 Elites and 1 Tank placed in Vancouver
                1 Fighter, 1 Lancaster and 1 Tank placed in Calcutta
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malaya: 2 Fighters
                EDIT: Adding units owned by British to sz64: 2 Fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 65 PUs; end with 65 PUs total
                1 unit repaired.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - Anzac
                4 Infantry moved from N.G to sz48
                1 Artillery and 3 Tanks moved from Sarong to sz48
                1 Artillery, 4 Infantry, 3 Tanks and 4 Transports moved from sz48 to sz68
                1 Artillery moved from sz68 to Mindor
                1 Tank moved from sz68 to Manila
                1 Tank moved from sz68 to Mindor
                1 Tank moved from sz68 to Manila
                1 Infantry moved from sz68 to Manila
                1 Infantry moved from sz68 to Mindor
                1 Infantry moved from sz68 to Manila
                1 Infantry moved from sz68 to Mindor
                1 Infantry moved from Punay to Mindor
                1 Artillery moved from Punay to Mindor
                1 Transport moved from sz70 to sz48
                1 Infantry and 1 Marine moved from Sarong to sz48
                1 Infantry, 1 Marine and 1 Transport moved from sz48 to sz70
                1 Infantry moved from sz70 to Punay
                1 Marine moved from sz70 to Punay
                2 Battleships moved from sz72 to sz68
                2 L.Fighters moved from sz70 to Manila
                1 L.Fighter moved from Darwin to sz68
                1 Carrier moved from sz70 to sz68
                1 Transport moved from sz37 to sz41
                1 Infantry moved from Fiji to sz41
                1 Infantry and 1 Transport moved from sz41 to sz46
                1 Infantry moved from New Britain to sz46
                2 Infantry moved from sz46 to E.G
                1 Elite moved from Darwin to N.Australia
                1 Transport moved from sz37 to sz46
                1 Tank moved from Townsville to sz46
                1 Infantry moved from Townsville to sz46
                1 Tank moved from sz46 to E.G
                1 Infantry moved from sz46 to E.G

    Purchase Units - Anzac
                Anzac buy 1 L.Fighter, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Mindor
                    Anzac attack with 2 Artillerys, 3 Infantry and 1 Tank
                    Yamamoto defend with 1 Artillery, 1 Marine and 1 Mech.Inf
                        Anzac roll dice for 1 Battleship in Mindor, round 2 :  0/1 hits
                        Anzac roll dice for 2 Artillerys, 3 Infantry and 1 Tank in Mindor, round 2 :  2/0 hits
                        Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Mech.Inf in Mindor, round 2 :  1/0 hits
                        1 Artillery owned by the Yamamoto , 1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Mindor
                        Anzac roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Mindor, round 3 :  2/1 hits
                        Yamamoto roll dice for 1 Mech.Inf in Mindor, round 3 :  0/1 hits
                    1 Mech.Inf owned by the Yamamoto lost in Mindor
                    Anzac win, taking Mindor from Yamamoto with 2 Artillerys, 2 Infantry and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Artillery, 1 Marine and 1 Mech.Inf
                Battle in Manila
                    Anzac attack with 2 Infantry, 2 L.Fighters and 2 Tanks
                    Yamamoto defend with 1 Elite and 1 Mech.Inf
                        Anzac roll dice for 1 Battleship in Manila, round 2 :  0/1 hits
                        Anzac roll dice for 2 Infantry, 2 L.Fighters and 2 Tanks in Manila, round 2 :  3/1 hits
                        Yamamoto roll dice for 1 Elite and 1 Mech.Inf in Manila, round 2 :  1/1 hits
                        1 Infantry owned by the Anzac , 1 Elite owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Manila
                    Anzac win, taking Manila from Yamamoto with 1 Infantry, 2 L.Fighters and 2 Tanks remaining. Battle score for attacker is 7
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Elite and 1 Mech.Inf

    Non Combat Move - Anzac
                2 L.Fighters moved from Manila to sz70
                1 AAGun moved from E.Australia to Townsville

    Place Units - Anzac
                1 L.Fighter and 2 Tanks placed in Darwin
                1 Transport placed in sz37

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - Americans
                7 Infantry, 2 Marines and 9 S.Subs moved from sz42 to sz16
                2 Bombers moved from Iwo Jima to Akina
                2 B29s moved from Iwo Jima to Akina
                7 Infantry moved from sz16 to Akina
                2 Marines moved from sz16 to Akina
                4 Elites moved from Davao to sz70
                1 B.Transport and 4 Elites moved from sz70 to sz74
                4 Elites moved from sz74 to Korea
                      Americans take Korea from Hisaichi
                2 B.Transports and 8 Infantry moved from sz42 to sz76
                4 Infantry moved from sz76 to Bonin
                      Americans take Bonin from Yamamoto
                4 Infantry moved from sz76 to Ani Jima
                      Americans take Ani Jima from Yamamoto
                4 Elites moved from Boho to Punay
                1 Tank moved from Samar to Manila
                1 Elite moved from Samar to Manila
                1 Infantry moved from Pula to Pikelot
                6 Artillerys, 3 B.Transports and 3 Infantry moved from sz30 to sz42
                1 Cruiser moved from sz23 to sz6
                2 Destroyers moved from sz23 to sz6
                1 Marine moved from San Francisco to sz23
                1 B.Transport and 1 Marine moved from sz23 to sz6
                2 Infantry moved from British Columbia to sz6
                2 Infantry and 1 Transport moved from sz6 to sz4
                2 Infantry moved from sz4 to Palana
                2 Infantry moved from Palana to Magadan
                2 Infantry moved from Magadan to Yakutsk
                1 Infantry moved from Magadan to Yakutsk
                1 Transport moved from sz6 to sz4
                1 Marine moved from sz6 to N.Canada
                2 L.Fighters moved from Pearl Harbor to sz76
                1 Carrier moved from sz70 to sz76
                2 L.Fighters moved from Hilo to sz76
                1 Carrier moved from sz70 to sz76

    Purchase Units - Americans
                Americans buy 2 B29s, 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Elites and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Akina
                    Americans attack with 2 B29s, 2 Bombers, 7 Infantry and 2 Marines
                    Masaharu defend with 1 AAGun, 1 Bunker, 1 Factory, 7 Infantry and 1 L.Fighter
                        AA fire in Akina :  0/1 hits
                        Americans roll dice for 2 B29s, 2 Bombers, 7 Infantry and 2 Marines in Akina, round 2 :  5/1 hits
                    Units damaged: 1 Bunker owned by the Masaharu
                        Masaharu roll dice for 1 Bunker, 7 Infantry and 1 L.Fighter in Akina, round 2 :  3/1 hits
                        4 Infantry owned by the Masaharu and 3 Infantry owned by the Americans lost in Akina
                        Americans roll dice for 2 B29s, 2 Bombers, 4 Infantry and 2 Marines in Akina, round 3 :  5/1 hits
                        Masaharu roll dice for 1 Bunker, 3 Infantry and 1 L.Fighter in Akina, round 3 :  2/1 hits
                    1 L.Fighter owned by the Masaharu , 3 Infantry owned by the Masaharu , 2 Infantry owned by the Americans and 1 Bunker owned by the Masaharu lost in Akina
                    Americans captures 30PUs while taking Masaharu capital
                    Americans win, taking Akina from Masaharu with 2 B29s, 2 Bombers, 2 Infantry and 2 Marines remaining. Battle score for attacker is 22
                    Casualties for Masaharu: 1 Bunker, 7 Infantry and 1 L.Fighter
                    Casualties for Americans: 5 Infantry

    Non Combat Move - Americans
                2 Bombers moved from Akina to Iwo Jima
                2 B29s moved from Akina to Iwo Jima
                1 AAGun moved from San Francisco to Nor Cal

    Place Units - Americans
                1 Battleship and 1 Destroyer placed in sz70
                1 Cruiser and 1 Destroyer placed in sz23
                2 B29s placed in Davao
                2 Elites and 2 Tanks placed in San Francisco

    Turn Complete - Americans
                Americans collect 116 PUs; end with 146 PUs total


  • Test summary from TripleA, engine version: 1.7.0.3, time: 13:22:46


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - Masaharu
                1 EarlyFighter moved from Vostok to Palana
                1 Bomber moved from Vostok to Palana
                4 Infantry moved from Kamchatka to Palana
                2 Artillerys moved from Kamchatka to Palana
                2 Infantry moved from N.Japan to Akina
                2 Artillerys moved from N.Japan to Akina
                1 NakajimaG5N moved from Vostok to Akina
                3 Mech.Infs moved from Bengal to Calcutta
                      Masaharu take E.India from British
                      Masaharu take C.India from British
                1 L.Fighter moved from Bengal to Calcutta

    Combat - Masaharu
                Battle in Akina
                    Masaharu attack with 2 Artillerys, 2 Infantry and 1 NakajimaG5N
                    Americans defend with 1 AAGun, 1 Factory, 2 Infantry and 2 Marines
                        AA fire in Akina :  0/1 hits
                        Masaharu roll dice for 2 Artillerys, 2 Infantry and 1 NakajimaG5N in Akina, round 2 :  2/1 hits
                        Americans roll dice for 2 Infantry and 2 Marines in Akina, round 2 :  2/1 hits
                        2 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Akina
                        Masaharu roll dice for 2 Artillerys and 1 NakajimaG5N in Akina, round 3 :  1/1 hits
                        Americans roll dice for 2 Marines in Akina, round 3 :  1/1 hits
                        1 Artillery owned by the Masaharu and 1 Marine owned by the Americans lost in Akina
                        Masaharu roll dice for 1 Artillery and 1 NakajimaG5N in Akina, round 4 :  1/1 hits
                        Americans roll dice for 1 Marine in Akina, round 4 :  0/1 hits
                        1 Marine owned by the Americans lost in Akina
                    Masaharu win, taking Akina from Americans with 1 Artillery and 1 NakajimaG5N remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 Infantry and 2 Marines
                    Casualties for Masaharu: 1 Artillery and 2 Infantry
                Battle in Calcutta
                    Masaharu attack with 1 L.Fighter and 3 Mech.Infs
                    British defend with 1 Factory, 1 Fighter, 1 Lancaster and 1 Tank
                        Masaharu roll dice for 1 L.Fighter and 3 Mech.Infs in Calcutta, round 2 :  2/1 hits
                        British roll dice for 1 Fighter, 1 Lancaster and 1 Tank in Calcutta, round 2 :  2/1 hits
                    2 Mech.Infs owned by the Masaharu , 1 Fighter owned by the British and 1 Lancaster owned by the British lost in Calcutta
                        Masaharu roll dice for 1 L.Fighter and 1 Mech.Inf in Calcutta, round 3 :  1/1 hits
                        British roll dice for 1 Tank in Calcutta, round 3 :  1/1 hits
                        1 Tank owned by the British and 1 L.Fighter owned by the Masaharu lost in Calcutta
                    Masaharu captures 65PUs while taking British capital
                    Masaharu win, taking Calcutta from British with 1 Mech.Inf remaining. Battle score for attacker is 11
                    Casualties for British: 1 Fighter, 1 Lancaster and 1 Tank
                    Casualties for Masaharu: 1 L.Fighter and 2 Mech.Infs
                Battle in Palana
                    Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 4 Infantry
                    British defend with 1 AAGun and 1 Infantry; Americans defend with 4 Infantry
                        AA fire in Palana :  0/1 hits
                        Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 4 Infantry in Palana, round 2 :  2/1 hits
                        Russians roll dice for 5 Infantry in Palana, round 2 :  2/1 hits
                        2 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Palana
                        Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Infantry in Palana, round 3 :  2/1 hits
                        Russians roll dice for 3 Infantry in Palana, round 3 :  1/0 hits
                        1 Infantry owned by the British , 1 Infantry owned by the Americans and 1 Infantry owned by the Masaharu lost in Palana
                        Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Infantry in Palana, round 4 :  2/0 hits
                        Russians roll dice for 1 Infantry in Palana, round 4 :  0/1 hits
                        1 Infantry owned by the Americans lost in Palana
                    Masaharu win, taking Palana from Russians with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 Infantry
                    Casualties for Americans: 4 Infantry
                    Casualties for Masaharu: 3 Infantry

    Non Combat Move - Masaharu
                1 EarlyFighter moved from Palana to Kamchatka
                1 Bomber moved from Palana to Vostok
                1 NakajimaG5N moved from Akina to Vostok

    Turn Complete - Masaharu
                Masaharu collect 42 PUs; end with 107 PUs total


  • just play the russians move. they have nowhere to place the men so pass their turn and go to yamamoto.


  • had an unknown error twice when trying to post from game…attached is game save…

    or not

    The upload folder is full. Please try a smaller file and/or contact an administrator.


  • wait til its working then we’ll do our moves.


  • attached

    rty636uy3u.tsvg

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