dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
S Vs C
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Yamamoto
4 Infantry moved from Tokyo to Japan
2 Bombers moved from Tokyo to Japan
1 Marine moved from Manchuria to Korea
2 Infantry moved from Manchuria to Seoul
1 Infantry moved from Hongkong to Kwangtung
1 Tank moved from Hongkong to Kwangtung
1 Tank moved from Hongkong to Kwangsi
1 L.Fighter moved from Hongkong to Japan
1 Tank moved from Abakan to Urumal
1 Fighter moved from Jinquan to Urumal
1 Tank moved from Ustkut to Angarsk
1 Mech.Inf moved from Amursk to Yakutsk
4 Tanks moved from Vostok to Yakutsk
1 Marine moved from Amursk to Belogorsk
1 Tank moved from Hongkong to KwangsiPurchase Units - Yamamoto
Yamamoto buy 15 Infantry, 1 L.Fighter, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Seoul
Yamamoto attack with 2 Infantry
Americans defend with 1 AAGun, 1 Factory and 1 Tank
Yamamoto roll dice for 2 Infantry in Seoul, round 2 : 1/1 hits
Americans roll dice for 1 Tank in Seoul, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Seoul
Yamamoto win, taking Seoul from Americans with 1 Infantry remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Tank
Battle in Urumal
Yamamoto attack with 1 Fighter and 1 Tank
Chinese defend with 1 Elite, 1 Factory and 1 Marine
Yamamoto roll dice for 1 Fighter and 1 Tank in Urumal, round 2 : 1/0 hits
Chinese roll dice for 1 Elite and 1 Marine in Urumal, round 2 : 1/1 hits
1 Fighter owned by the Yamamoto and 1 Marine owned by the Chinese lost in Urumal
Yamamoto roll dice for 1 Tank in Urumal, round 3 : 0/1 hits
Chinese roll dice for 1 Elite in Urumal, round 3 : 1/1 hits
1 Tank owned by the Yamamoto lost in Urumal
Chinese win with 1 Elite remaining. Battle score for attacker is -12
Casualties for Yamamoto: 1 Fighter and 1 Tank
Casualties for Chinese: 1 Marine
Battle in Kwangtung
Yamamoto attack with 1 Infantry and 1 Tank
Anzac defend with 1 Tank
Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in Kwangtung, round 2 : 1/1 hits
1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Tank remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Tank
Casualties for Yamamoto: 1 Infantry
Battle in Yakutsk
Yamamoto attack with 1 Mech.Inf and 4 Tanks
British defend with 1 AAGun, 1 Lancaster, 1 Marine and 1 Tank; Americans defend with 2 Infantry
Yamamoto roll dice for 1 Mech.Inf and 4 Tanks in Yakutsk, round 2 : 3/1 hits
Russians roll dice for 2 Infantry, 1 Lancaster, 1 Marine and 1 Tank in Yakutsk, round 2 : 1/1 hits
1 Marine owned by the British , 2 Infantry owned by the Americans and 1 Mech.Inf owned by the Yamamoto lost in Yakutsk
Yamamoto roll dice for 4 Tanks in Yakutsk, round 3 : 2/0 hits
Russians roll dice for 1 Lancaster and 1 Tank in Yakutsk, round 3 : 1/1 hits
1 Tank owned by the British , 1 Tank owned by the Yamamoto and 1 Lancaster owned by the British lost in Yakutsk
Yamamoto win, taking Yakutsk from Russians with 3 Tanks remaining. Battle score for attacker is 20
Casualties for British: 1 Lancaster, 1 Marine and 1 Tank
Casualties for Yamamoto: 1 Mech.Inf and 1 Tank
Casualties for Americans: 2 Infantry
Battle in Kwangsi
Yamamoto attack with 2 Tanks
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Tanks in Kwangsi, round 2 : 1/0 hits
Dutch roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Kwangsi
Yamamoto win, taking Kwangsi from Dutch with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Korea
Yamamoto attack with 1 Marine
Americans defend with 2 L.Fighters
Yamamoto roll dice for 1 Marine in Korea, round 2 : 0/1 hits
Americans roll dice for 2 L.Fighters in Korea, round 2 : 1/1 hits
1 Marine owned by the Yamamoto lost in Korea
Americans win with 2 L.Fighters remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Marine
Battle in Angarsk
Yamamoto attack with 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Angarsk, round 2 : 1/1 hits
British roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits
1 Infantry owned by the British lost in Angarsk
Yamamoto win, taking Angarsk from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Japan
Yamamoto attack with 2 Bombers, 4 Infantry and 1 L.Fighter
Americans defend with 6 Artillerys and 1 Infantry
Yamamoto roll dice for 2 Bombers, 4 Infantry and 1 L.Fighter in Japan, round 2 : 3/1 hits
Americans roll dice for 6 Artillerys and 1 Infantry in Japan, round 2 : 2/1 hits
2 Artillerys owned by the Americans , 2 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Japan
Yamamoto roll dice for 2 Bombers, 2 Infantry and 1 L.Fighter in Japan, round 3 : 2/1 hits
Americans roll dice for 4 Artillerys in Japan, round 3 : 1/1 hits
2 Artillerys owned by the Americans and 1 Infantry owned by the Yamamoto lost in Japan
Yamamoto roll dice for 2 Bombers, 1 Infantry and 1 L.Fighter in Japan, round 4 : 2/1 hits
Americans roll dice for 2 Artillerys in Japan, round 4 : 1/1 hits
2 Artillerys owned by the Americans and 1 Infantry owned by the Yamamoto lost in Japan
Yamamoto win with 2 Bombers and 1 L.Fighter remaining. Battle score for attacker is 18
Casualties for Yamamoto: 4 Infantry
Casualties for Americans: 6 Artillerys and 1 InfantryNon Combat Move - Yamamoto
1 L.Fighter moved from Japan to Tokyo
2 Bombers moved from Japan to Tokyo
1 Infantry moved from Jinquan to HaixiPlace Units - Yamamoto
1 L.Fighter and 1 Mech.Inf placed in Kaask
2 Infantry placed in Kaask
1 Infantry, 1 Marine and 1 Mech.Inf placed in Amursk
8 Infantry placed in Tokyo
4 Infantry placed in HongkongTurn Complete - Yamamoto
Yamamoto collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Chinese
1 Elite moved from W.Mongolia to Jinquan
Chinese take Jinquan from Yamamoto
1 Elite moved from Urumal to Quyan
5 Elites moved from Xining to Nancheng
2 Elites moved from Tsingnan to SikangPurchase Units - Chinese
Chinese buy 5 Elites and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sikang
Chinese attack with 2 Elites
Hisaichi defend with 1 Tank
Chinese roll dice for 2 Elites in Sikang, round 2 : 1/0 hits
Hisaichi roll dice for 1 Tank in Sikang, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Elite owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Hisaichi with 1 Elite remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Elite
Battle in Nancheng
Chinese attack with 5 Elites
Hisaichi defend with 1 Mech.Inf and 1 Tank
Chinese roll dice for 5 Elites in Nancheng, round 2 : 3/1 hits
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Nancheng, round 2 : 1/1 hits
1 Tank owned by the Hisaichi , 1 Mech.Inf owned by the Hisaichi and 1 Elite owned by the Chinese lost in Nancheng
Chinese win, taking Nancheng from Hisaichi with 4 Elites remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Casualties for Chinese: 1 EliteNon Combat Move - Chinese
Place Units - Chinese
4 Elites placed in Urumal
1 Elite and 1 Marine placed in XiningTurn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Hisaichi
1 Elite moved from Peking to Hopeh
1 Marine moved from Peking to Hopeh
1 EarlyFighter moved from Peking to Hopeh
2 Transports moved from sz1 to sz79Combat - Hisaichi
Battle in Hopeh
Hisaichi attack with 1 EarlyFighter, 1 Elite and 1 Marine
Anzac defend with 1 Elite and 1 Tank
Hisaichi roll dice for 1 EarlyFighter, 1 Elite and 1 Marine in Hopeh, round 2 : 1/1 hits
Anzac roll dice for 1 Elite and 1 Tank in Hopeh, round 2 : 1/1 hits
1 Elite owned by the Anzac and 1 Marine owned by the Hisaichi lost in Hopeh
Hisaichi roll dice for 1 EarlyFighter and 1 Elite in Hopeh, round 3 : 1/1 hits
Anzac roll dice for 1 Tank in Hopeh, round 3 : 1/1 hits
1 Elite owned by the Hisaichi and 1 Tank owned by the Anzac lost in Hopeh
Hisaichi win with 1 EarlyFighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Elite and 1 Marine
Casualties for Anzac: 1 Elite and 1 TankNon Combat Move - Hisaichi
1 EarlyFighter moved from Hopeh to SeoulTurn Complete - Hisaichi
Hisaichi collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Dutch
2 Tanks moved from S.Borneo to sz60
1 Marine moved from N.S to sz60
1 Infantry moved from N.S to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry and 1 T.Boat moved from sz60 to sz73
1 Infantry moved from sz73 to Thailand
1 Transport moved from sz74 to sz68
2 Infantry moved from N.B to sz68
2 Infantry and 1 Transport moved from sz68 to sz67
2 Infantry moved from sz67 to Hainan
Dutch take Hainan from Yamamoto
1 Transport moved from sz73 to sz60
1 Tank moved from S.Borneo to sz60
1 Infantry moved from N.S to sz60
1 Infantry, 1 Tank and 1 Transport moved from sz60 to sz73
1 Infantry moved from sz73 to Thailand
1 Tank moved from sz73 to Thailand
1 Infantry, 1 Marine, 2 Tanks and 2 Transports moved from sz60 to sz74
2 Tanks moved from sz74 to Kwangtung
1 Infantry moved from sz74 to Kwangtung
1 Marine moved from sz74 to Kwangtung
1 Fighter moved from N.S to Tientsin
2 Destroyers moved from sz74 to sz67
1 Fighter moved from Frenchindochina to KwangtungPurchase Units - Dutch
Dutch buy 1 Destroyer, 1 Elite, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Dutch
Battle in Kwangtung
Dutch attack with 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks
Yamamoto defend with 1 Tank
Dutch roll dice for 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks in Kwangtung, round 2 : 2/0 hits
Yamamoto roll dice for 1 Tank in Kwangtung, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Kwangtung
Dutch win, taking Kwangtung from Yamamoto with 1 Fighter, 1 Marine and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Tank
Casualties for Dutch: 1 InfantryNon Combat Move - Dutch
1 Fighter moved from Kwangtung to TientsinPlace Units - Dutch
1 Destroyer and 1 Transport placed in sz69
4 Tanks placed in S.Borneo
1 Elite placed in N.STurn Complete - Dutch
Dutch collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Thai
2 Infantry moved from Phuket to Malaya
1 Tank moved from Phuket to Malaya
1 Infantry moved from Phuket to MalayaPurchase Units - Thai
Thai buy 6 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 3 Infantry and 1 Tank
British defend with 2 Tanks
Thai roll dice for 3 Infantry and 1 Tank in Malaya, round 2 : 1/0 hits
British roll dice for 2 Tanks in Malaya, round 2 : 1/0 hits
1 Tank owned by the British and 1 Infantry owned by the Thai lost in Malaya
Thai roll dice for 2 Infantry and 1 Tank in Malaya, round 3 : 1/1 hits
British roll dice for 1 Tank in Malaya, round 3 : 0/1 hits
1 Tank owned by the British lost in Malaya
Thai win, taking Malaya from British with 2 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 2 Tanks
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Place Units - Thai
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - British
1 Elite moved from E.India to sz64
1 Elite and 1 T.Boat moved from sz64 to sz66
1 Tank moved from Burma to Malaya
1 Elite moved from sz66 to Malaya
1 Lancaster moved from Frenchindochina to Malaya
1 Elite moved from C.India to E.India
8 Tanks moved from Calcutta to E.India
1 Transport moved from sz66 to sz64
1 Transport moved from sz66 to sz64
1 Transport moved from sz66 to sz64
1 Lancaster moved from Vancouver to N.Japan
1 Elite, 1 Infantry, 1 Lancaster and 1 Tank moved from N.Japan to Akina
1 Tank moved from Akina to Japan
1 Elite, 1 Marine and 2 Tanks moved from Punay to sz70
1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from sz70 to sz75
2 Infantry moved from Moresby to E.G
1 Artillery moved from N.G to sz47
1 Transport moved from sz47 to sz48
1 Tank moved from Sarong to sz48
1 Infantry moved from Sarong to sz48
1 Infantry moved from N.G to sz47
1 Infantry moved from N.G to Sarong
1 Artillery, 1 Infantry and 1 Transport moved from sz47 to sz72
1 Infantry, 1 Tank and 1 Transport moved from sz48 to sz70
1 Infantry and 1 Tank moved from sz70 to Punay
1 Infantry moved from sz72 to Iwo Jima
1 Artillery moved from sz72 to Iwo Jima
2 Tanks moved from sz75 to Iwo Jima
1 Marine moved from sz75 to Iwo Jima
1 Elite moved from sz75 to Iwo JimaPurchase Units - British
British buy 1 B.Carrier, 3 L.Fighters and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Malaya
British attack with 1 Elite, 1 Lancaster and 1 Tank
Thai defend with 2 Infantry and 1 Tank
British roll dice for 1 Elite, 1 Lancaster and 1 Tank in Malaya, round 2 : 2/0 hits
Thai roll dice for 2 Infantry and 1 Tank in Malaya, round 2 : 1/1 hits
1 Elite owned by the British and 2 Infantry owned by the Thai lost in Malaya
British roll dice for 1 Lancaster and 1 Tank in Malaya, round 3 : 1/1 hits
Thai roll dice for 1 Tank in Malaya, round 3 : 1/1 hits
1 Tank owned by the British and 1 Tank owned by the Thai lost in Malaya
British win with 1 Lancaster remaining. Battle score for attacker is 0
Casualties for British: 1 Elite and 1 Tank
Casualties for Thai: 2 Infantry and 1 TankNon Combat Move - British
1 Lancaster moved from Malaya to W.BorneoPlace Units - British
3 L.Fighters and 3 Tanks placed in Calcutta
1 B.Carrier placed in sz63
3 L.Fighters moved from Calcutta to sz63Turn Complete - British
British collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Anzac
1 Artillery moved from Shantung to sz74
1 Artillery and 1 Transport moved from sz74 to sz73
1 Artillery moved from sz73 to Malaya
British take Malaya from Thai
1 Infantry moved from Nanking to Sian
Chinese take Sian from Hisaichi
1 Infantry moved from Shantung to Shansi
Anzac take Shansi from Hisaichi
1 Infantry moved from Hankou to Hanan
Chinese take Hanan from Hisaichi
2 Transports moved from sz70 to sz45
3 Infantry moved from Fais to sz45
3 Infantry and 1 Tank moved from Punay to sz70
3 Infantry, 1 Tank and 2 Transports moved from sz70 to sz67
4 L.Fighters moved from sz74 to Hongkong
2 Battleships moved from sz74 to sz67
1 Tank moved from sz67 to Hongkong
3 Infantry moved from sz67 to Hongkong
2 L.Fighters moved from Punay to Hongkong
1 L.Fighter moved from Darwin to Manila
1 Battleship moved from sz70 to sz67
1 B.Carrier moved from sz37 to sz46
1 Marine moved from N.Australia to sz46
1 Infantry moved from Townsville to sz46
1 Elite moved from Darwin to N.Australia
2 Infantry moved from E.G to N.G
1 Transport moved from sz70 to sz48
1 Infantry moved from Sarong to sz48
1 Infantry and 1 Transport moved from sz48 to sz45
3 Infantry and 2 Transports moved from sz45 to sz72
3 Infantry moved from sz72 to Iwo Jima
1 Infantry moved from sz45 to Fais
1 Infantry and 1 Marine moved from sz46 to E.GPurchase Units - Anzac
Anzac buy 3 L.Fighters and 2 Tanks; Remaining resources: 0 PUs;Combat - Anzac
Battle in Hongkong
Anzac attack with 3 Infantry, 6 L.Fighters and 1 Tank
Yamamoto defend with 1 AAGun, 1 Factory, 5 Infantry and 1 Tank
AA fire in Hongkong : 1/0 hits
1 L.Fighter owned by the Anzac lost in Hongkong
Anzac roll dice for 3 Battleships in Hongkong, round 2 : 2/0 hits
2 Infantry owned by the Yamamoto lost in Hongkong
Anzac roll dice for 3 Infantry, 5 L.Fighters and 1 Tank in Hongkong, round 2 : 4/0 hits
Yamamoto roll dice for 3 Infantry and 1 Tank in Hongkong, round 2 : 1/1 hits
1 Infantry owned by the Anzac , 3 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Hongkong
Anzac win, taking Hongkong from Yamamoto with 2 Infantry, 5 L.Fighters and 1 Tank remaining. Battle score for attacker is 1
Casualties for Anzac: 1 Infantry and 1 L.Fighter
Casualties for Yamamoto: 5 Infantry and 1 TankNon Combat Move - Anzac
2 Carriers moved from sz74 to sz67
4 L.Fighters moved from Hongkong to sz67
1 L.Fighter moved from Hongkong to Manila
1 AAGun moved from Townsville to sz46
1 AAGun moved from sz46 to E.G
1 AAGun moved from E.G to N.GPlace Units - Anzac
3 L.Fighters placed in Darwin
2 Tanks placed in MelbourneTurn Complete - Anzac
Anzac collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Americans
1 L.Fighter moved from Korea to sz79
1 L.Fighter moved from Korea to sz15
1 L.Fighter moved from Akina to sz15
1 L.Fighter moved from Akina to sz79
8 B29s moved from Akina to sz79
4 B29s moved from Akina to sz15
1 B29 moved from Akina to sz15
1 Battleship moved from sz76 to sz7
1 Battleship moved from sz78 to sz7
11 Elites and 2 Tanks moved from Palana to sz4
3 B.Transports, 1 Destroyer, 11 Elites, 2 Tanks and 2 Transports moved from sz4 to sz7
1 Elite moved from Ostrov to sz7
1 Infantry moved from Sukhalin to sz7
12 Elites, 1 Infantry and 2 Tanks moved from sz7 to N.Japan
1 Battleship moved from sz78 to sz72
1 Marine moved from Taka to sz40
1 Infantry moved from Arawa to sz42
1 Infantry and 1 S.Sub moved from sz42 to sz78
1 Marine and 1 S.Sub moved from sz40 to sz76
1 B.Transport moved from sz25 to sz30
1 Artillery moved from Taka to sz30
2 Infantry and 1 Transport moved from sz30 to sz19
2 B.Transports and 8 Elites moved from sz20 to sz17
2 Cruisers and 2 Infantry moved from sz20 to sz17
8 Elites moved from sz17 to Marcus
2 Infantry moved from sz17 to Marcus
2 Infantry moved from sz19 to Wake
1 Marine moved from sz76 to Bonin
1 Infantry moved from sz78 to S.Japan
1 S.Sub moved from sz5 to sz7Purchase Units - Americans
Americans buy 2 B.Transports, 7 B29s, 1 Bomber, 3 Elites and 3 Tanks; Remaining resources: 1 PUs;Combat - Americans
Battle in Marcus
Americans attack with 8 Elites and 2 Infantry
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Cruisers in Marcus, round 2 : 1/0 hits
1 Infantry owned by the Yamamoto lost in Marcus
Americans roll dice for 8 Elites and 2 Infantry in Marcus, round 2 : 4/1 hits
Yamamoto roll dice for 1 Tank in Marcus, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Americans lost in Marcus
Americans win, taking Marcus from Yamamoto with 8 Elites and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Americans: 1 Infantry
Battle in sz15
Americans attack with 5 B29s and 2 L.Fighters
Yamamoto defend with 4 Transports; Masaharu defend with 5 Transports
Americans roll dice for 5 B29s and 2 L.Fighters in sz15, round 2 : 5/1 hits
Masaharu roll dice for 9 Transports in sz15, round 2 : 1/1 hits
1 Transport owned by the Masaharu , 1 L.Fighter owned by the Americans and 4 Transports owned by the Yamamoto lost in sz15
Americans roll dice for 5 B29s and 1 L.Fighter in sz15, round 3 : 5/1 hits
Masaharu roll dice for 4 Transports in sz15, round 3 : 1/1 hits
4 Transports owned by the Masaharu and 1 L.Fighter owned by the Americans lost in sz15
Americans win with 5 B29s remaining. Battle score for attacker is 30
Casualties for Yamamoto: 4 Transports
Casualties for Masaharu: 5 Transports
Casualties for Americans: 2 L.Fighters
Battle in sz79
Americans attack with 8 B29s and 2 L.Fighters
Hisaichi defend with 1 Battleship, 5 Destroyers and 2 Transports; Yamamoto defend with 1 B.Transport
Americans roll dice for 8 B29s and 2 L.Fighters in sz79, round 2 : 7/1 hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 B.Transport, 1 Battleship, 5 Destroyers and 2 Transports in sz79, round 2 : 3/1 hits
1 B29 owned by the Americans , 2 Transports owned by the Hisaichi , 3 Destroyers owned by the Hisaichi , 1 B.Transport owned by the Yamamoto and 2 L.Fighters owned by the Americans lost in sz79
Americans roll dice for 7 B29s in sz79, round 3 : 5/1 hits
Hisaichi roll dice for 1 Battleship and 2 Destroyers in sz79, round 3 : 1/1 hits
1 Battleship owned by the Hisaichi , 1 B29 owned by the Americans and 2 Destroyers owned by the Hisaichi lost in sz79
Americans win with 6 B29s remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 Battleship, 5 Destroyers and 2 Transports
Casualties for Yamamoto: 1 B.Transport
Casualties for Americans: 2 B29s and 2 L.FightersNon Combat Move - Americans
5 B29s moved from sz15 to Korea
6 B29s moved from sz79 to Tientsin
1 AAGun moved from Palana to Kamchatka
4 B29s moved from Davao to Korea
1 Elite moved from Davao to sz70
1 Elite moved from Mindanao to sz70
1 B.Transport and 2 Elites moved from sz70 to sz71
1 Tank moved from Punay to sz71
1 B.Transport, 2 Elites and 1 Tank moved from sz71 to sz75
2 Elites and 1 Tank moved from sz75 to Iwo Jima
1 AAGun moved from Davao to MindanaoPlace Units - Americans
2 B.Transports placed in sz15
3 Elites and 3 Tanks placed in Akina
3 B29s and 1 Bomber placed in Davao
2 B29s placed in Pearl Harbor
2 B29s placed in HiloTurn Complete - Americans
Americans collect 131 PUs; end with 132 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Masaharu
2 NakajimaG5Ns moved from Vostok to sz15Combat - Masaharu
Battle in sz15
Masaharu attack with 2 NakajimaG5Ns
Americans defend with 2 B.Transports
Masaharu roll dice for 2 NakajimaG5Ns in sz15, round 2 : 2/1 hits
Americans roll dice for 2 B.Transports in sz15, round 2 : 1/1 hits
1 NakajimaG5N owned by the Masaharu and 2 B.Transports owned by the Americans lost in sz15
Masaharu win with 1 NakajimaG5N remaining. Battle score for attacker is -2
Casualties for Americans: 2 B.Transports
Casualties for Masaharu: 1 NakajimaG5NNon Combat Move - Masaharu
1 NakajimaG5N moved from sz15 to TokyoTurn Complete - Masaharu
-
your turn. skip russians.
-
There is another thread I started called “rising sun”. I’ve started as axis in that one. It’s your move if you want to play.
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Yamamoto
4 Infantry moved from Tokyo to S.Japan
2 Bombers moved from Tokyo to S.Japan
2 Tanks moved from Yakutsk to Magadan
1 Tank moved from Angarsk to Vostok
1 Infantry moved from Amursk to Manchuria
1 Marine moved from Belogorsk to Manchuria
1 Mech.Inf moved from Amursk to Manchuria
2 Tanks moved from Kwangsi to Hongkong
1 L.Fighter moved from Tokyo to HongkongPurchase Units - Yamamoto
Yamamoto buy 3 Destroyers and 12 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Magadan
Yamamoto attack with 2 Tanks
Americans defend with 1 Marine
Yamamoto roll dice for 2 Tanks in Magadan, round 2 : 1/0 hits
Russians roll dice for 1 Marine in Magadan, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Marine owned by the Americans lost in Magadan
Yamamoto win, taking Magadan from Russians with 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Tank
Casualties for Americans: 1 Marine
Battle in Hongkong
Yamamoto attack with 1 L.Fighter and 2 Tanks
Anzac defend with 2 Infantry and 1 Tank; British defend with 1 AAGun and 1 Factory
AA fire in Hongkong : 0/1 hits
Yamamoto roll dice for 1 L.Fighter and 2 Tanks in Hongkong, round 2 : 1/1 hits
British roll dice for 2 Infantry and 1 Tank in Hongkong, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Hongkong
Yamamoto roll dice for 1 L.Fighter and 1 Tank in Hongkong, round 3 : 1/0 hits
British roll dice for 1 Infantry and 1 Tank in Hongkong, round 3 : 1/1 hits
1 Infantry owned by the Anzac and 1 L.Fighter owned by the Yamamoto lost in Hongkong
Yamamoto roll dice for 1 Tank in Hongkong, round 4 : 0/1 hits
British roll dice for 1 Tank in Hongkong, round 4 : 0/1 hits
Yamamoto roll dice for 1 Tank in Hongkong, round 5 : 0/1 hits
British roll dice for 1 Tank in Hongkong, round 5 : 1/1 hits
1 Tank owned by the Yamamoto lost in Hongkong
British win with 1 Tank remaining. Battle score for attacker is -18
Casualties for Anzac: 2 Infantry
Casualties for Yamamoto: 1 L.Fighter and 2 Tanks
Battle in S.Japan
Yamamoto attack with 2 Bombers and 4 Infantry
Anzac defend with 1 Infantry and 1 Tank; Americans defend with 2 Infantry
Yamamoto roll dice for 2 Bombers and 4 Infantry in S.Japan, round 2 : 2/0 hits
Anzac roll dice for 3 Infantry and 1 Tank in S.Japan, round 2 : 2/1 hits
1 Infantry owned by the Anzac , 2 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in S.Japan
Yamamoto roll dice for 2 Bombers and 2 Infantry in S.Japan, round 3 : 2/1 hits
Anzac roll dice for 1 Infantry and 1 Tank in S.Japan, round 3 : 1/1 hits
1 Tank owned by the Anzac , 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in S.Japan
Yamamoto win, taking S.Japan from Anzac with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Infantry and 1 Tank
Casualties for Yamamoto: 3 Infantry
Casualties for Americans: 2 InfantryNon Combat Move - Yamamoto
2 Bombers moved from S.Japan to TokyoPlace Units - Yamamoto
3 Destroyers placed in sz78
5 Infantry placed in Tokyo
3 Infantry placed in Amursk
4 Infantry placed in KaaskTurn Complete - Yamamoto
Yamamoto collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Chinese
1 Elite moved from Quyan to Haixi
4 Elites moved from Urumal to Haixi
1 Marine moved from S.Mongolia to Gansu
1 Elite moved from Tsingnan to Gansu
1 Elite moved from Sikang to Gansu
4 Elites moved from Nancheng to Tsingnan
1 Elite moved from Xining to Tsingnan
1 Marine moved from Xining to TsingnanPurchase Units - Chinese
Chinese buy 6 Tanks; Remaining resources: 1 PUs;Combat - Chinese
Battle in Gansu
Chinese attack with 2 Elites and 1 Marine
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 2 Elites and 1 Marine in Gansu, round 2 : 1/1 hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Gansu, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in Gansu
Chinese roll dice for 2 Elites in Gansu, round 3 : 1/0 hits
Hisaichi roll dice for 1 Tank in Gansu, round 3 : 0/1 hits
1 Tank owned by the Hisaichi lost in Gansu
Chinese win, taking Gansu from Hisaichi with 2 Elites remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Chinese: 1 Marine
Battle in Haixi
Chinese attack with 5 Elites
Yamamoto defend with 1 Infantry
Chinese roll dice for 5 Elites in Haixi, round 2 : 2/1 hits
Yamamoto roll dice for 1 Infantry in Haixi, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Haixi
Chinese win, taking Haixi from Yamamoto with 5 Elites remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
4 Tanks placed in Urumal
2 Tanks placed in XiningTurn Complete - Chinese
Chinese collect 38 PUs; end with 39 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Purchase Units - Hisaichi
Hisaichi buy 2 Destroyers and 6 Infantry; Remaining resources: 0 PUs;Place Units - Hisaichi
2 Destroyers placed in sz79
6 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 21 PUs; end with 21 PUs total -
here is the thai turn.
I updated my engine to 1801 update, and now my games don’t work unless I use internal dice roller. No more triple A dice service for now. It still works fine. We just need to trust each other, that’s all. :evil:
Cheers
-
coiming up and saying its thai combat turn
-
I didn’t get that? Anyways. This is the other game where you are axis, so it’s your turn.
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Thai
3 Infantry moved from Phuket to Malaya
4 Infantry moved from Phuket to Thailand
2 Infantry moved from Phuket to Thailand
1 Infantry moved from Phuket to ThailandPurchase Units - Thai
Thai buy 6 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in Thailand
Thai attack with 7 Infantry
Dutch defend with 1 Infantry
Thai roll dice for 7 Infantry in Thailand, round 2 : 1/1 hits
Dutch roll dice for 1 Infantry in Thailand, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Thailand
Thai win, taking Thailand from Dutch with 7 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Malaya
Thai attack with 3 Infantry
Anzac defend with 1 Artillery
Thai roll dice for 3 Infantry in Malaya, round 2 : 0/1 hits
British roll dice for 1 Artillery in Malaya, round 2 : 0/1 hits
Thai roll dice for 3 Infantry in Malaya, round 3 : 0/1 hits
British roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits
Thai roll dice for 3 Infantry in Malaya, round 4 : 1/1 hits
British roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits
1 Artillery owned by the Anzac lost in Malaya
Thai win, taking Malaya from British with 3 Infantry remaining. Battle score for attacker is 4
Casualties for Anzac: 1 ArtilleryNon Combat Move - Thai
Place Units - Thai
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - British
3 Tanks moved from E.India to sz64
1 Elite moved from E.India to sz64
1 Elite, 3 Tanks and 3 Transports moved from sz64 to sz66
3 Tanks moved from sz66 to Thailand
1 Elite moved from sz66 to Thailand
5 Tanks moved from E.India to Burma
3 Tanks moved from Calcutta to E.India
1 B.Carrier moved from sz63 to sz66
3 L.Fighters moved from sz63 to Thailand
1 Lancaster moved from W.Borneo to Thailand
1 Tank moved from Punay to sz70
1 Infantry moved from Punay to sz70
1 Infantry, 1 Tank and 1 Transport moved from sz70 to sz73
1 Tank moved from sz73 to Thailand
1 Infantry moved from sz73 to Thailand
2 Tanks moved from Iwo Jima to sz75
1 Artillery moved from Iwo Jima to sz72
1 Elite moved from Iwo Jima to sz75
1 Marine moved from Iwo Jima to sz75
1 Infantry moved from Iwo Jima to sz72
1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from sz75 to sz16
1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz16
1 Infantry moved from Akina to Japan
1 Elite moved from Akina to Japan
1 Artillery moved from sz16 to Japan
2 Tanks moved from sz16 to Japan
1 Infantry moved from sz16 to Japan
1 Elite moved from sz16 to Japan
1 Marine moved from sz16 to Japan
1 Lancaster moved from Akina to ThailandPurchase Units - British
British buy 2 B.Transports, 1 Elite, 1 Infantry, 3 L.Fighters and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 1 Elite, 1 Infantry, 3 L.Fighters, 2 Lancasters and 4 Tanks
Thai defend with 7 Infantry
British roll dice for 1 Elite, 1 Infantry, 3 L.Fighters, 2 Lancasters and 4 Tanks in Thailand, round 2 : 6/1 hits
Thai roll dice for 7 Infantry in Thailand, round 2 : 2/1 hits
1 Tank owned by the British , 1 Infantry owned by the British and 6 Infantry owned by the Thai lost in Thailand
British roll dice for 1 Elite, 3 L.Fighters, 2 Lancasters and 3 Tanks in Thailand, round 3 : 6/1 hits
Thai roll dice for 1 Infantry in Thailand, round 3 : 1/1 hits
1 Elite owned by the British and 1 Infantry owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 3 L.Fighters, 2 Lancasters and 3 Tanks remaining. Battle score for attacker is 3
Casualties for British: 1 Elite, 1 Infantry and 1 Tank
Casualties for Thai: 7 InfantryNon Combat Move - British
3 L.Fighters moved from Thailand to sz66
2 Lancasters moved from Thailand to BurmaPlace Units - British
2 B.Transports and 1 Transport placed in sz49
1 Elite, 1 Infantry and 3 L.Fighters placed in CalcuttaTurn Complete - British
British collect 73 PUs; end with 73 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Anzac
2 Tanks moved from Melbourne to E.Australia
1 Elite moved from N.Australia to sz46
1 Elite and 1 Transport moved from sz46 to sz48
1 Elite moved from sz48 to Sarong
2 Infantry moved from N.G to Sarong
1 Infantry moved from E.G to sz46
1 Marine moved from E.G to sz46
1 Infantry, 1 Marine and 1 Transport moved from sz46 to sz48
1 Marine moved from sz48 to Sarong
1 Infantry moved from sz48 to Sarong
1 B.Carrier moved from sz46 to sz72
3 L.Fighters moved from Darwin to sz72
1 Infantry moved from Fais to sz72
3 Infantry moved from Iwo Jima to sz72
1 Transport moved from sz45 to sz48
1 Infantry moved from Hanan to W.Sian
Chinese take W.Sian from Hisaichi
1 Infantry moved from Sian to Szechwan
Chinese take Szechwan from Hisaichi
1 Infantry moved from Shansi to E.Shansi
Anzac take E.Shansi from Hisaichi
1 Tank moved from Hongkong to sz67
1 Tank and 1 Transport moved from sz67 to sz78
4 Infantry and 2 Transports moved from sz72 to sz78
3 Battleships moved from sz67 to sz78
2 L.Fighters moved from Manila to Tokyo
4 L.Fighters moved from sz67 to Tokyo
4 Infantry moved from sz78 to Tokyo
1 Tank moved from sz78 to Tokyo
1 Transport moved from sz67 to sz70Purchase Units - Anzac
Anzac buy 4 L.Fighters; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz78
Anzac attack with 3 Battleships and 3 Transports; Americans loiter and taunt with
Yamamoto defend with 3 Destroyers
Anzac roll dice for 3 Battleships and 3 Transports in sz78, round 2 : 2/0 hits
Yamamoto roll dice for 3 Destroyers in sz78, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Anzac
2 Destroyers owned by the Yamamoto lost in sz78
Anzac roll dice for 3 Battleships and 3 Transports in sz78, round 3 : 2/0 hits
Yamamoto roll dice for 1 Destroyer in sz78, round 3 : 1/1 hits
Units damaged: 1 Battleship owned by the Anzac
1 Destroyer owned by the Yamamoto lost in sz78
Anzac win with 3 Battleships and 3 Transports remaining. Battle score for attacker is 24
Casualties for Yamamoto: 3 Destroyers
Battle in Tokyo
Anzac attack with 4 Infantry, 6 L.Fighters and 1 Tank
Yamamoto defend with 1 AAGun, 2 Bombers, 1 Bunker, 1 Factory and 9 Infantry; Masaharu defend with 1 NakajimaG5N
AA fire in Tokyo : 1/0 hits
1 L.Fighter owned by the Anzac lost in Tokyo
Anzac roll dice for 4 Infantry, 5 L.Fighters and 1 Tank in Tokyo, round 2 : 4/1 hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 2 Bombers, 1 Bunker, 9 Infantry and 1 NakajimaG5N in Tokyo, round 2 : 4/1 hits
4 Infantry owned by the Anzac , 2 Bombers owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Tokyo
Anzac roll dice for 5 L.Fighters and 1 Tank in Tokyo, round 3 : 3/0 hits
Yamamoto roll dice for 1 Bunker, 8 Infantry and 1 NakajimaG5N in Tokyo, round 3 : 3/1 hits
2 L.Fighters owned by the Anzac , 1 Tank owned by the Anzac and 3 Infantry owned by the Yamamoto lost in Tokyo
Yamamoto win with 1 Bunker, 5 Infantry and 1 NakajimaG5N remaining. Battle score for attacker is -13
Casualties for Anzac: 4 Infantry, 3 L.Fighters and 1 Tank
Casualties for Yamamoto: 2 Bombers and 4 Infantry
3 L.Fighters owned by the Anzac retreatedNon Combat Move - Anzac
2 Carriers moved from sz67 to sz78
3 L.Fighters moved from Tokyo to sz78Place Units - Anzac
3 L.Fighters placed in Darwin
1 L.Fighter placed in MelbourneTurn Complete - Anzac
Anzac collect 46 PUs; end with 46 PUs total
3 units repaired.





