• Go Carl your turm. After Masaharu, if the russians have no capital just wizz over their turn and do Yamamoto’s turn. Two Jap turns in a row.

    Cheers

    Yamamoto.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Yamamoto
                4 Infantry moved from Tokyo to Japan
                2 Bombers moved from Tokyo to Japan
                1 Marine moved from Manchuria to Korea
                2 Infantry moved from Manchuria to Seoul
                1 Infantry moved from Hongkong to Kwangtung
                1 Tank moved from Hongkong to Kwangtung
                1 Tank moved from Hongkong to Kwangsi
                1 L.Fighter moved from Hongkong to Japan
                1 Tank moved from Abakan to Urumal
                1 Fighter moved from Jinquan to Urumal
                1 Tank moved from Ustkut to Angarsk
                1 Mech.Inf moved from Amursk to Yakutsk
                4 Tanks moved from Vostok to Yakutsk
                1 Marine moved from Amursk to Belogorsk
                1 Tank moved from Hongkong to Kwangsi

    Purchase Units - Yamamoto
                Yamamoto buy 15 Infantry, 1 L.Fighter, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Seoul
                    Yamamoto attack with 2 Infantry
                    Americans defend with 1 AAGun, 1 Factory and 1 Tank
                        Yamamoto roll dice for 2 Infantry in Seoul, round 2 :  1/1 hits
                        Americans roll dice for 1 Tank in Seoul, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Seoul
                    Yamamoto win, taking Seoul from Americans with 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Tank
                Battle in Urumal
                    Yamamoto attack with 1 Fighter and 1 Tank
                    Chinese defend with 1 Elite, 1 Factory and 1 Marine
                        Yamamoto roll dice for 1 Fighter and 1 Tank in Urumal, round 2 :  1/0 hits
                        Chinese roll dice for 1 Elite and 1 Marine in Urumal, round 2 :  1/1 hits
                        1 Fighter owned by the Yamamoto and 1 Marine owned by the Chinese lost in Urumal
                        Yamamoto roll dice for 1 Tank in Urumal, round 3 :  0/1 hits
                        Chinese roll dice for 1 Elite in Urumal, round 3 :  1/1 hits
                        1 Tank owned by the Yamamoto lost in Urumal
                    Chinese win with 1 Elite remaining. Battle score for attacker is -12
                    Casualties for Yamamoto: 1 Fighter and 1 Tank
                    Casualties for Chinese: 1 Marine
                Battle in Kwangtung
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Anzac defend with 1 Tank
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 :  1/1 hits
                        Chinese roll dice for 1 Tank in Kwangtung, round 2 :  1/1 hits
                        1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kwangtung
                    Yamamoto win, taking Kwangtung from Chinese with 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Anzac: 1 Tank
                    Casualties for Yamamoto: 1 Infantry
                Battle in Yakutsk
                    Yamamoto attack with 1 Mech.Inf and 4 Tanks
                    British defend with 1 AAGun, 1 Lancaster, 1 Marine and 1 Tank; Americans defend with 2 Infantry
                        Yamamoto roll dice for 1 Mech.Inf and 4 Tanks in Yakutsk, round 2 :  3/1 hits
                        Russians roll dice for 2 Infantry, 1 Lancaster, 1 Marine and 1 Tank in Yakutsk, round 2 :  1/1 hits
                        1 Marine owned by the British , 2 Infantry owned by the Americans and 1 Mech.Inf owned by the Yamamoto lost in Yakutsk
                        Yamamoto roll dice for 4 Tanks in Yakutsk, round 3 :  2/0 hits
                        Russians roll dice for 1 Lancaster and 1 Tank in Yakutsk, round 3 :  1/1 hits
                        1 Tank owned by the British , 1 Tank owned by the Yamamoto and 1 Lancaster owned by the British lost in Yakutsk
                    Yamamoto win, taking Yakutsk from Russians with 3 Tanks remaining. Battle score for attacker is 20
                    Casualties for British: 1 Lancaster, 1 Marine and 1 Tank
                    Casualties for Yamamoto: 1 Mech.Inf and 1 Tank
                    Casualties for Americans: 2 Infantry
                Battle in Kwangsi
                    Yamamoto attack with 2 Tanks
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 2 Tanks in Kwangsi, round 2 :  1/0 hits
                        Dutch roll dice for 1 Infantry in Kwangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Kwangsi
                    Yamamoto win, taking Kwangsi from Dutch with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Korea
                    Yamamoto attack with 1 Marine
                    Americans defend with 2 L.Fighters
                        Yamamoto roll dice for 1 Marine in Korea, round 2 :  0/1 hits
                        Americans roll dice for 2 L.Fighters in Korea, round 2 :  1/1 hits
                        1 Marine owned by the Yamamoto lost in Korea
                    Americans win with 2 L.Fighters remaining. Battle score for attacker is -3
                    Casualties for Yamamoto: 1 Marine
                Battle in Angarsk
                    Yamamoto attack with 1 Tank
                    British defend with 1 Infantry
                        Yamamoto roll dice for 1 Tank in Angarsk, round 2 :  1/1 hits
                        British roll dice for 1 Infantry in Angarsk, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Angarsk
                    Yamamoto win, taking Angarsk from British with 1 Tank remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Japan
                    Yamamoto attack with 2 Bombers, 4 Infantry and 1 L.Fighter
                    Americans defend with 6 Artillerys and 1 Infantry
                        Yamamoto roll dice for 2 Bombers, 4 Infantry and 1 L.Fighter in Japan, round 2 :  3/1 hits
                        Americans roll dice for 6 Artillerys and 1 Infantry in Japan, round 2 :  2/1 hits
                        2 Artillerys owned by the Americans , 2 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Japan
                        Yamamoto roll dice for 2 Bombers, 2 Infantry and 1 L.Fighter in Japan, round 3 :  2/1 hits
                        Americans roll dice for 4 Artillerys in Japan, round 3 :  1/1 hits
                        2 Artillerys owned by the Americans and 1 Infantry owned by the Yamamoto lost in Japan
                        Yamamoto roll dice for 2 Bombers, 1 Infantry and 1 L.Fighter in Japan, round 4 :  2/1 hits
                        Americans roll dice for 2 Artillerys in Japan, round 4 :  1/1 hits
                        2 Artillerys owned by the Americans and 1 Infantry owned by the Yamamoto lost in Japan
                    Yamamoto win with 2 Bombers and 1 L.Fighter remaining. Battle score for attacker is 18
                    Casualties for Yamamoto: 4 Infantry
                    Casualties for Americans: 6 Artillerys and 1 Infantry

    Non Combat Move - Yamamoto
                1 L.Fighter moved from Japan to Tokyo
                2 Bombers moved from Japan to Tokyo
                1 Infantry moved from Jinquan to Haixi

    Place Units - Yamamoto
                1 L.Fighter and 1 Mech.Inf placed in Kaask
                2 Infantry placed in Kaask
                1 Infantry, 1 Marine and 1 Mech.Inf placed in Amursk
                8 Infantry placed in Tokyo
                4 Infantry placed in Hongkong

    Turn Complete - Yamamoto
                Yamamoto collect 48 PUs; end with 48 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Chinese
                1 Elite moved from W.Mongolia to Jinquan
                      Chinese take Jinquan from Yamamoto
                1 Elite moved from Urumal to Quyan
                5 Elites moved from Xining to Nancheng
                2 Elites moved from Tsingnan to Sikang

    Purchase Units - Chinese
                Chinese buy 5 Elites and 1 Marine; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 Elites
                    Hisaichi defend with 1 Tank
                        Chinese roll dice for 2 Elites in Sikang, round 2 :  1/0 hits
                        Hisaichi roll dice for 1 Tank in Sikang, round 2 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Elite owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Hisaichi with 1 Elite remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Chinese: 1 Elite
                Battle in Nancheng
                    Chinese attack with 5 Elites
                    Hisaichi defend with 1 Mech.Inf and 1 Tank
                        Chinese roll dice for 5 Elites in Nancheng, round 2 :  3/1 hits
                        Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Nancheng, round 2 :  1/1 hits
                        1 Tank owned by the Hisaichi , 1 Mech.Inf owned by the Hisaichi and 1 Elite owned by the Chinese lost in Nancheng
                    Chinese win, taking Nancheng from Hisaichi with 4 Elites remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
                    Casualties for Chinese: 1 Elite

    Non Combat Move - Chinese

    Place Units - Chinese
                4 Elites placed in Urumal
                1 Elite and 1 Marine placed in Xining

    Turn Complete - Chinese
                Chinese collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Hisaichi
                1 Elite moved from Peking to Hopeh
                1 Marine moved from Peking to Hopeh
                1 EarlyFighter moved from Peking to Hopeh
                2 Transports moved from sz1 to sz79

    Combat - Hisaichi
                Battle in Hopeh
                    Hisaichi attack with 1 EarlyFighter, 1 Elite and 1 Marine
                    Anzac defend with 1 Elite and 1 Tank
                        Hisaichi roll dice for 1 EarlyFighter, 1 Elite and 1 Marine in Hopeh, round 2 :  1/1 hits
                        Anzac roll dice for 1 Elite and 1 Tank in Hopeh, round 2 :  1/1 hits
                        1 Elite owned by the Anzac and 1 Marine owned by the Hisaichi lost in Hopeh
                        Hisaichi roll dice for 1 EarlyFighter and 1 Elite in Hopeh, round 3 :  1/1 hits
                        Anzac roll dice for 1 Tank in Hopeh, round 3 :  1/1 hits
                        1 Elite owned by the Hisaichi and 1 Tank owned by the Anzac lost in Hopeh
                    Hisaichi win with 1 EarlyFighter remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Elite and 1 Marine
                    Casualties for Anzac: 1 Elite and 1 Tank

    Non Combat Move - Hisaichi
                1 EarlyFighter moved from Hopeh to Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Dutch
                2 Tanks moved from S.Borneo to sz60
                1 Marine moved from N.S to sz60
                1 Infantry moved from N.S to sz60
                1 Infantry moved from S.Borneo to sz60
                1 Infantry and 1 T.Boat moved from sz60 to sz73
                1 Infantry moved from sz73 to Thailand
                1 Transport moved from sz74 to sz68
                2 Infantry moved from N.B to sz68
                2 Infantry and 1 Transport moved from sz68 to sz67
                2 Infantry moved from sz67 to Hainan
                      Dutch take Hainan from Yamamoto
                1 Transport moved from sz73 to sz60
                1 Tank moved from S.Borneo to sz60
                1 Infantry moved from N.S to sz60
                1 Infantry, 1 Tank and 1 Transport moved from sz60 to sz73
                1 Infantry moved from sz73 to Thailand
                1 Tank moved from sz73 to Thailand
                1 Infantry, 1 Marine, 2 Tanks and 2 Transports moved from sz60 to sz74
                2 Tanks moved from sz74 to Kwangtung
                1 Infantry moved from sz74 to Kwangtung
                1 Marine moved from sz74 to Kwangtung
                1 Fighter moved from N.S to Tientsin
                2 Destroyers moved from sz74 to sz67
                1 Fighter moved from Frenchindochina to Kwangtung

    Purchase Units - Dutch
                Dutch buy 1 Destroyer, 1 Elite, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in Kwangtung
                    Dutch attack with 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks
                    Yamamoto defend with 1 Tank
                        Dutch roll dice for 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks in Kwangtung, round 2 :  2/0 hits
                        Yamamoto roll dice for 1 Tank in Kwangtung, round 2 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Kwangtung
                    Dutch win, taking Kwangtung from Yamamoto with 1 Fighter, 1 Marine and 2 Tanks remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Dutch
                1 Fighter moved from Kwangtung to Tientsin

    Place Units - Dutch
                1 Destroyer and 1 Transport placed in sz69
                4 Tanks placed in S.Borneo
                1 Elite placed in N.S

    Turn Complete - Dutch
                Dutch collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Thai
                2 Infantry moved from Phuket to Malaya
                1 Tank moved from Phuket to Malaya
                1 Infantry moved from Phuket to Malaya

    Purchase Units - Thai
                Thai buy 6 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Malaya
                    Thai attack with 3 Infantry and 1 Tank
                    British defend with 2 Tanks
                        Thai roll dice for 3 Infantry and 1 Tank in Malaya, round 2 :  1/0 hits
                        British roll dice for 2 Tanks in Malaya, round 2 :  1/0 hits
                        1 Tank owned by the British and 1 Infantry owned by the Thai lost in Malaya
                        Thai roll dice for 2 Infantry and 1 Tank in Malaya, round 3 :  1/1 hits
                        British roll dice for 1 Tank in Malaya, round 3 :  0/1 hits
                        1 Tank owned by the British lost in Malaya
                    Thai win, taking Malaya from British with 2 Infantry and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for British: 2 Tanks
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - British
                1 Elite moved from E.India to sz64
                1 Elite and 1 T.Boat moved from sz64 to sz66
                1 Tank moved from Burma to Malaya
                1 Elite moved from sz66 to Malaya
                1 Lancaster moved from Frenchindochina to Malaya
                1 Elite moved from C.India to E.India
                8 Tanks moved from Calcutta to E.India
                1 Transport moved from sz66 to sz64
                1 Transport moved from sz66 to sz64
                1 Transport moved from sz66 to sz64
                1 Lancaster moved from Vancouver to N.Japan
                1 Elite, 1 Infantry, 1 Lancaster and 1 Tank moved from N.Japan to Akina
                1 Tank moved from Akina to Japan
                1 Elite, 1 Marine and 2 Tanks moved from Punay to sz70
                1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from sz70 to sz75
                2 Infantry moved from Moresby to E.G
                1 Artillery moved from N.G to sz47
                1 Transport moved from sz47 to sz48
                1 Tank moved from Sarong to sz48
                1 Infantry moved from Sarong to sz48
                1 Infantry moved from N.G to sz47
                1 Infantry moved from N.G to Sarong
                1 Artillery, 1 Infantry and 1 Transport moved from sz47 to sz72
                1 Infantry, 1 Tank and 1 Transport moved from sz48 to sz70
                1 Infantry and 1 Tank moved from sz70 to Punay
                1 Infantry moved from sz72 to Iwo Jima
                1 Artillery moved from sz72 to Iwo Jima
                2 Tanks moved from sz75 to Iwo Jima
                1 Marine moved from sz75 to Iwo Jima
                1 Elite moved from sz75 to Iwo Jima

    Purchase Units - British
                British buy 1 B.Carrier, 3 L.Fighters and 3 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Malaya
                    British attack with 1 Elite, 1 Lancaster and 1 Tank
                    Thai defend with 2 Infantry and 1 Tank
                        British roll dice for 1 Elite, 1 Lancaster and 1 Tank in Malaya, round 2 :  2/0 hits
                        Thai roll dice for 2 Infantry and 1 Tank in Malaya, round 2 :  1/1 hits
                        1 Elite owned by the British and 2 Infantry owned by the Thai lost in Malaya
                        British roll dice for 1 Lancaster and 1 Tank in Malaya, round 3 :  1/1 hits
                        Thai roll dice for 1 Tank in Malaya, round 3 :  1/1 hits
                        1 Tank owned by the British and 1 Tank owned by the Thai lost in Malaya
                    British win with 1 Lancaster remaining. Battle score for attacker is 0
                    Casualties for British: 1 Elite and 1 Tank
                    Casualties for Thai: 2 Infantry and 1 Tank

    Non Combat Move - British
                1 Lancaster moved from Malaya to W.Borneo

    Place Units - British
                3 L.Fighters and 3 Tanks placed in Calcutta
                1 B.Carrier placed in sz63
                    3 L.Fighters moved from Calcutta to sz63

    Turn Complete - British
                British collect 64 PUs; end with 64 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Anzac
                1 Artillery moved from Shantung to sz74
                1 Artillery and 1 Transport moved from sz74 to sz73
                1 Artillery moved from sz73 to Malaya
                      British take Malaya from Thai
                1 Infantry moved from Nanking to Sian
                      Chinese take Sian from Hisaichi
                1 Infantry moved from Shantung to Shansi
                      Anzac take Shansi from Hisaichi
                1 Infantry moved from Hankou to Hanan
                      Chinese take Hanan from Hisaichi
                2 Transports moved from sz70 to sz45
                3 Infantry moved from Fais to sz45
                3 Infantry and 1 Tank moved from Punay to sz70
                3 Infantry, 1 Tank and 2 Transports moved from sz70 to sz67
                4 L.Fighters moved from sz74 to Hongkong
                2 Battleships moved from sz74 to sz67
                1 Tank moved from sz67 to Hongkong
                3 Infantry moved from sz67 to Hongkong
                2 L.Fighters moved from Punay to Hongkong
                1 L.Fighter moved from Darwin to Manila
                1 Battleship moved from sz70 to sz67
                1 B.Carrier moved from sz37 to sz46
                1 Marine moved from N.Australia to sz46
                1 Infantry moved from Townsville to sz46
                1 Elite moved from Darwin to N.Australia
                2 Infantry moved from E.G to N.G
                1 Transport moved from sz70 to sz48
                1 Infantry moved from Sarong to sz48
                1 Infantry and 1 Transport moved from sz48 to sz45
                3 Infantry and 2 Transports moved from sz45 to sz72
                3 Infantry moved from sz72 to Iwo Jima
                1 Infantry moved from sz45 to Fais
                1 Infantry and 1 Marine moved from sz46 to E.G

    Purchase Units - Anzac
                Anzac buy 3 L.Fighters and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Hongkong
                    Anzac attack with 3 Infantry, 6 L.Fighters and 1 Tank
                    Yamamoto defend with 1 AAGun, 1 Factory, 5 Infantry and 1 Tank
                        AA fire in Hongkong :  1/0 hits
                    1 L.Fighter owned by the Anzac lost in Hongkong
                        Anzac roll dice for 3 Battleships in Hongkong, round 2 :  2/0 hits
                        2 Infantry owned by the Yamamoto lost in Hongkong
                        Anzac roll dice for 3 Infantry, 5 L.Fighters and 1 Tank in Hongkong, round 2 :  4/0 hits
                        Yamamoto roll dice for 3 Infantry and 1 Tank in Hongkong, round 2 :  1/1 hits
                        1 Infantry owned by the Anzac , 3 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Hongkong
                    Anzac win, taking Hongkong from Yamamoto with 2 Infantry, 5 L.Fighters and 1 Tank remaining. Battle score for attacker is 1
                    Casualties for Anzac: 1 Infantry and 1 L.Fighter
                    Casualties for Yamamoto: 5 Infantry and 1 Tank

    Non Combat Move - Anzac
                2 Carriers moved from sz74 to sz67
                4 L.Fighters moved from Hongkong to sz67
                1 L.Fighter moved from Hongkong to Manila
                1 AAGun moved from Townsville to sz46
                1 AAGun moved from sz46 to E.G
                1 AAGun moved from E.G to N.G

    Place Units - Anzac
                3 L.Fighters placed in Darwin
                2 Tanks placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 48 PUs; end with 48 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Americans
                1 L.Fighter moved from Korea to sz79
                1 L.Fighter moved from Korea to sz15
                1 L.Fighter moved from Akina to sz15
                1 L.Fighter moved from Akina to sz79
                8 B29s moved from Akina to sz79
                4 B29s moved from Akina to sz15
                1 B29 moved from Akina to sz15
                1 Battleship moved from sz76 to sz7
                1 Battleship moved from sz78 to sz7
                11 Elites and 2 Tanks moved from Palana to sz4
                3 B.Transports, 1 Destroyer, 11 Elites, 2 Tanks and 2 Transports moved from sz4 to sz7
                1 Elite moved from Ostrov to sz7
                1 Infantry moved from Sukhalin to sz7
                12 Elites, 1 Infantry and 2 Tanks moved from sz7 to N.Japan
                1 Battleship moved from sz78 to sz72
                1 Marine moved from Taka to sz40
                1 Infantry moved from Arawa to sz42
                1 Infantry and 1 S.Sub moved from sz42 to sz78
                1 Marine and 1 S.Sub moved from sz40 to sz76
                1 B.Transport moved from sz25 to sz30
                1 Artillery moved from Taka to sz30
                2 Infantry and 1 Transport moved from sz30 to sz19
                2 B.Transports and 8 Elites moved from sz20 to sz17
                2 Cruisers and 2 Infantry moved from sz20 to sz17
                8 Elites moved from sz17 to Marcus
                2 Infantry moved from sz17 to Marcus
                2 Infantry moved from sz19 to Wake
                1 Marine moved from sz76 to Bonin
                1 Infantry moved from sz78 to S.Japan
                1 S.Sub moved from sz5 to sz7

    Purchase Units - Americans
                Americans buy 2 B.Transports, 7 B29s, 1 Bomber, 3 Elites and 3 Tanks; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Marcus
                    Americans attack with 8 Elites and 2 Infantry
                    Yamamoto defend with 1 Infantry and 1 Tank
                        Americans roll dice for 2 Cruisers in Marcus, round 2 :  1/0 hits
                        1 Infantry owned by the Yamamoto lost in Marcus
                        Americans roll dice for 8 Elites and 2 Infantry in Marcus, round 2 :  4/1 hits
                        Yamamoto roll dice for 1 Tank in Marcus, round 2 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 Infantry owned by the Americans lost in Marcus
                    Americans win, taking Marcus from Yamamoto with 8 Elites and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Infantry and 1 Tank
                    Casualties for Americans: 1 Infantry
                Battle in sz15
                    Americans attack with 5 B29s and 2 L.Fighters
                    Yamamoto defend with 4 Transports; Masaharu defend with 5 Transports
                        Americans roll dice for 5 B29s and 2 L.Fighters in sz15, round 2 :  5/1 hits
                        Masaharu roll dice for 9 Transports in sz15, round 2 :  1/1 hits
                        1 Transport owned by the Masaharu , 1 L.Fighter owned by the Americans and 4 Transports owned by the Yamamoto lost in sz15
                        Americans roll dice for 5 B29s and 1 L.Fighter in sz15, round 3 :  5/1 hits
                        Masaharu roll dice for 4 Transports in sz15, round 3 :  1/1 hits
                        4 Transports owned by the Masaharu and 1 L.Fighter owned by the Americans lost in sz15
                    Americans win with 5 B29s remaining. Battle score for attacker is 30
                    Casualties for Yamamoto: 4 Transports
                    Casualties for Masaharu: 5 Transports
                    Casualties for Americans: 2 L.Fighters
                Battle in sz79
                    Americans attack with 8 B29s and 2 L.Fighters
                    Hisaichi defend with 1 Battleship, 5 Destroyers and 2 Transports; Yamamoto defend with 1 B.Transport
                        Americans roll dice for 8 B29s and 2 L.Fighters in sz79, round 2 :  7/1 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        Hisaichi roll dice for 1 B.Transport, 1 Battleship, 5 Destroyers and 2 Transports in sz79, round 2 :  3/1 hits
                        1 B29 owned by the Americans , 2 Transports owned by the Hisaichi , 3 Destroyers owned by the Hisaichi , 1 B.Transport owned by the Yamamoto and 2 L.Fighters owned by the Americans lost in sz79
                        Americans roll dice for 7 B29s in sz79, round 3 :  5/1 hits
                        Hisaichi roll dice for 1 Battleship and 2 Destroyers in sz79, round 3 :  1/1 hits
                        1 Battleship owned by the Hisaichi , 1 B29 owned by the Americans and 2 Destroyers owned by the Hisaichi lost in sz79
                    Americans win with 6 B29s remaining. Battle score for attacker is 20
                    Casualties for Hisaichi: 1 Battleship, 5 Destroyers and 2 Transports
                    Casualties for Yamamoto: 1 B.Transport
                    Casualties for Americans: 2 B29s and 2 L.Fighters

    Non Combat Move - Americans
                5 B29s moved from sz15 to Korea
                6 B29s moved from sz79 to Tientsin
                1 AAGun moved from Palana to Kamchatka
                4 B29s moved from Davao to Korea
                1 Elite moved from Davao to sz70
                1 Elite moved from Mindanao to sz70
                1 B.Transport and 2 Elites moved from sz70 to sz71
                1 Tank moved from Punay to sz71
                1 B.Transport, 2 Elites and 1 Tank moved from sz71 to sz75
                2 Elites and 1 Tank moved from sz75 to Iwo Jima
                1 AAGun moved from Davao to Mindanao

    Place Units - Americans
                2 B.Transports placed in sz15
                3 Elites and 3 Tanks placed in Akina
                3 B29s and 1 Bomber placed in Davao
                2 B29s placed in Pearl Harbor
                2 B29s placed in Hilo

    Turn Complete - Americans
                Americans collect 131 PUs; end with 132 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Masaharu
                2 NakajimaG5Ns moved from Vostok to sz15

    Combat - Masaharu
                Battle in sz15
                    Masaharu attack with 2 NakajimaG5Ns
                    Americans defend with 2 B.Transports
                        Masaharu roll dice for 2 NakajimaG5Ns in sz15, round 2 :  2/1 hits
                        Americans roll dice for 2 B.Transports in sz15, round 2 :  1/1 hits
                        1 NakajimaG5N owned by the Masaharu and 2 B.Transports owned by the Americans lost in sz15
                    Masaharu win with 1 NakajimaG5N remaining. Battle score for attacker is -2
                    Casualties for Americans: 2 B.Transports
                    Casualties for Masaharu: 1 NakajimaG5N

    Non Combat Move - Masaharu
                1 NakajimaG5N moved from sz15 to Tokyo

    Turn Complete - Masaharu


  • your turn. skip russians.

    yamamoto carl.tsvg


  • There is another thread I started called “rising sun”. I’ve started as axis in that one. It’s your move if you want to play.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Yamamoto
                4 Infantry moved from Tokyo to S.Japan
                2 Bombers moved from Tokyo to S.Japan
                2 Tanks moved from Yakutsk to Magadan
                1 Tank moved from Angarsk to Vostok
                1 Infantry moved from Amursk to Manchuria
                1 Marine moved from Belogorsk to Manchuria
                1 Mech.Inf moved from Amursk to Manchuria
                2 Tanks moved from Kwangsi to Hongkong
                1 L.Fighter moved from Tokyo to Hongkong

    Purchase Units - Yamamoto
                Yamamoto buy 3 Destroyers and 12 Infantry; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Magadan
                    Yamamoto attack with 2 Tanks
                    Americans defend with 1 Marine
                        Yamamoto roll dice for 2 Tanks in Magadan, round 2 :  1/0 hits
                        Russians roll dice for 1 Marine in Magadan, round 2 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 Marine owned by the Americans lost in Magadan
                    Yamamoto win, taking Magadan from Russians with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Americans: 1 Marine
                Battle in Hongkong
                    Yamamoto attack with 1 L.Fighter and 2 Tanks
                    Anzac defend with 2 Infantry and 1 Tank; British defend with 1 AAGun and 1 Factory
                        AA fire in Hongkong :  0/1 hits
                        Yamamoto roll dice for 1 L.Fighter and 2 Tanks in Hongkong, round 2 :  1/1 hits
                        British roll dice for 2 Infantry and 1 Tank in Hongkong, round 2 :  1/1 hits
                        1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Hongkong
                        Yamamoto roll dice for 1 L.Fighter and 1 Tank in Hongkong, round 3 :  1/0 hits
                        British roll dice for 1 Infantry and 1 Tank in Hongkong, round 3 :  1/1 hits
                        1 Infantry owned by the Anzac and 1 L.Fighter owned by the Yamamoto lost in Hongkong
                        Yamamoto roll dice for 1 Tank in Hongkong, round 4 :  0/1 hits
                        British roll dice for 1 Tank in Hongkong, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 Tank in Hongkong, round 5 :  0/1 hits
                        British roll dice for 1 Tank in Hongkong, round 5 :  1/1 hits
                        1 Tank owned by the Yamamoto lost in Hongkong
                    British win with 1 Tank remaining. Battle score for attacker is -18
                    Casualties for Anzac: 2 Infantry
                    Casualties for Yamamoto: 1 L.Fighter and 2 Tanks
                Battle in S.Japan
                    Yamamoto attack with 2 Bombers and 4 Infantry
                    Anzac defend with 1 Infantry and 1 Tank; Americans defend with 2 Infantry
                        Yamamoto roll dice for 2 Bombers and 4 Infantry in S.Japan, round 2 :  2/0 hits
                        Anzac roll dice for 3 Infantry and 1 Tank in S.Japan, round 2 :  2/1 hits
                        1 Infantry owned by the Anzac , 2 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in S.Japan
                        Yamamoto roll dice for 2 Bombers and 2 Infantry in S.Japan, round 3 :  2/1 hits
                        Anzac roll dice for 1 Infantry and 1 Tank in S.Japan, round 3 :  1/1 hits
                        1 Tank owned by the Anzac , 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in S.Japan
                    Yamamoto win, taking S.Japan from Anzac with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Anzac: 1 Infantry and 1 Tank
                    Casualties for Yamamoto: 3 Infantry
                    Casualties for Americans: 2 Infantry

    Non Combat Move - Yamamoto
                2 Bombers moved from S.Japan to Tokyo

    Place Units - Yamamoto
                3 Destroyers placed in sz78
                5 Infantry placed in Tokyo
                3 Infantry placed in Amursk
                4 Infantry placed in Kaask

    Turn Complete - Yamamoto
                Yamamoto collect 42 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Chinese
                1 Elite moved from Quyan to Haixi
                4 Elites moved from Urumal to Haixi
                1 Marine moved from S.Mongolia to Gansu
                1 Elite moved from Tsingnan to Gansu
                1 Elite moved from Sikang to Gansu
                4 Elites moved from Nancheng to Tsingnan
                1 Elite moved from Xining to Tsingnan
                1 Marine moved from Xining to Tsingnan

    Purchase Units - Chinese
                Chinese buy 6 Tanks; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Gansu
                    Chinese attack with 2 Elites and 1 Marine
                    Hisaichi defend with 1 Infantry and 1 Tank
                        Chinese roll dice for 2 Elites and 1 Marine in Gansu, round 2 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Gansu, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in Gansu
                        Chinese roll dice for 2 Elites in Gansu, round 3 :  1/0 hits
                        Hisaichi roll dice for 1 Tank in Gansu, round 3 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Gansu
                    Chinese win, taking Gansu from Hisaichi with 2 Elites remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry and 1 Tank
                    Casualties for Chinese: 1 Marine
                Battle in Haixi
                    Chinese attack with 5 Elites
                    Yamamoto defend with 1 Infantry
                        Chinese roll dice for 5 Elites in Haixi, round 2 :  2/1 hits
                        Yamamoto roll dice for 1 Infantry in Haixi, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Haixi
                    Chinese win, taking Haixi from Yamamoto with 5 Elites remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 Tanks placed in Urumal
                2 Tanks placed in Xining

    Turn Complete - Chinese
                Chinese collect 38 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Purchase Units - Hisaichi
                Hisaichi buy 2 Destroyers and 6 Infantry; Remaining resources: 0 PUs;

    Place Units - Hisaichi
                2 Destroyers placed in sz79
                6 Infantry placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 21 PUs; end with 21 PUs total


  • here is the thai turn.

    I updated my engine to 1801 update, and now my games don’t work unless I use internal dice roller. No more triple A dice service for now. It still works fine. We just need to trust each other, that’s all.  :evil:

    Cheers

    thai turn.tsvg


  • coiming up and saying its thai combat turn


  • I didn’t get that? Anyways. This is the other game where you are axis, so it’s your turn.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Thai
                3 Infantry moved from Phuket to Malaya
                4 Infantry moved from Phuket to Thailand
                2 Infantry moved from Phuket to Thailand
                1 Infantry moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 6 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Thailand
                    Thai attack with 7 Infantry
                    Dutch defend with 1 Infantry
                        Thai roll dice for 7 Infantry in Thailand, round 2 :  1/1 hits
                        Dutch roll dice for 1 Infantry in Thailand, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Thailand
                    Thai win, taking Thailand from Dutch with 7 Infantry remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Malaya
                    Thai attack with 3 Infantry
                    Anzac defend with 1 Artillery
                        Thai roll dice for 3 Infantry in Malaya, round 2 :  0/1 hits
                        British roll dice for 1 Artillery in Malaya, round 2 :  0/1 hits
                        Thai roll dice for 3 Infantry in Malaya, round 3 :  0/1 hits
                        British roll dice for 1 Artillery in Malaya, round 3 :  0/1 hits
                        Thai roll dice for 3 Infantry in Malaya, round 4 :  1/1 hits
                        British roll dice for 1 Artillery in Malaya, round 4 :  0/1 hits
                        1 Artillery owned by the Anzac lost in Malaya
                    Thai win, taking Malaya from British with 3 Infantry remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Artillery

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - British
                3 Tanks moved from E.India to sz64
                1 Elite moved from E.India to sz64
                1 Elite, 3 Tanks and 3 Transports moved from sz64 to sz66
                3 Tanks moved from sz66 to Thailand
                1 Elite moved from sz66 to Thailand
                5 Tanks moved from E.India to Burma
                3 Tanks moved from Calcutta to E.India
                1 B.Carrier moved from sz63 to sz66
                3 L.Fighters moved from sz63 to Thailand
                1 Lancaster moved from W.Borneo to Thailand
                1 Tank moved from Punay to sz70
                1 Infantry moved from Punay to sz70
                1 Infantry, 1 Tank and 1 Transport moved from sz70 to sz73
                1 Tank moved from sz73 to Thailand
                1 Infantry moved from sz73 to Thailand
                2 Tanks moved from Iwo Jima to sz75
                1 Artillery moved from Iwo Jima to sz72
                1 Elite moved from Iwo Jima to sz75
                1 Marine moved from Iwo Jima to sz75
                1 Infantry moved from Iwo Jima to sz72
                1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from sz75 to sz16
                1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz16
                1 Infantry moved from Akina to Japan
                1 Elite moved from Akina to Japan
                1 Artillery moved from sz16 to Japan
                2 Tanks moved from sz16 to Japan
                1 Infantry moved from sz16 to Japan
                1 Elite moved from sz16 to Japan
                1 Marine moved from sz16 to Japan
                1 Lancaster moved from Akina to Thailand

    Purchase Units - British
                British buy 2 B.Transports, 1 Elite, 1 Infantry, 3 L.Fighters and 1 Transport; Remaining resources: 0 PUs;

    Combat - British
                Battle in Thailand
                    British attack with 1 Elite, 1 Infantry, 3 L.Fighters, 2 Lancasters and 4 Tanks
                    Thai defend with 7 Infantry
                        British roll dice for 1 Elite, 1 Infantry, 3 L.Fighters, 2 Lancasters and 4 Tanks in Thailand, round 2 :  6/1 hits
                        Thai roll dice for 7 Infantry in Thailand, round 2 :  2/1 hits
                        1 Tank owned by the British , 1 Infantry owned by the British and 6 Infantry owned by the Thai lost in Thailand
                        British roll dice for 1 Elite, 3 L.Fighters, 2 Lancasters and 3 Tanks in Thailand, round 3 :  6/1 hits
                        Thai roll dice for 1 Infantry in Thailand, round 3 :  1/1 hits
                        1 Elite owned by the British and 1 Infantry owned by the Thai lost in Thailand
                    British win, taking Thailand from Thai with 3 L.Fighters, 2 Lancasters and 3 Tanks remaining. Battle score for attacker is 3
                    Casualties for British: 1 Elite, 1 Infantry and 1 Tank
                    Casualties for Thai: 7 Infantry

    Non Combat Move - British
                3 L.Fighters moved from Thailand to sz66
                2 Lancasters moved from Thailand to Burma

    Place Units - British
                2 B.Transports and 1 Transport placed in sz49
                1 Elite, 1 Infantry and 3 L.Fighters placed in Calcutta

    Turn Complete - British
                British collect 73 PUs; end with 73 PUs total

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