• TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Purchase Units - Thai
                Thai buy 1 Bunker, 3 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Place Units - Thai
                1 Bunker, 3 Infantry and 1 Marine placed in Phuket

    Turn Complete - Thai
                Thai collect 9 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - British
                1 Tank moved from W.Tibet to Yecheng
                5 Tanks moved from Nepal to Cheng
                1 Elite moved from Nepal to W.Tibet
                2 Tanks moved from Calcutta to sz63
                1 Elite moved from Calcutta to sz63
                1 Elite, 1 Tank and 1 Transport moved from sz63 to sz64
                1 Elite moved from sz64 to Bengal
                1 Tank moved from sz64 to Bengal
                1 Tank moved from E.India to S.Tibet
                      British take S.Tibet from Masaharu
                5 Tanks moved from E.India to Bengal
                1 Tank and 1 Transport moved from sz63 to sz64
                1 Tank moved from sz64 to Burma
                      British take Burma from Yamamoto
                2 L.Fighters moved from sz63 to Bengal
                2 T.Boats moved from sz64 to sz63
                1 B.Carrier moved from sz63 to sz64
                2 Transports moved from sz56 to sz60
                3 Infantry moved from W.Borneo to sz60
                1 Artillery moved from W.Borneo to sz60
                1 Artillery, 3 Infantry and 2 Transports moved from sz60 to sz73
                1 Artillery moved from sz73 to Thailand
                3 Infantry moved from sz73 to Thailand
                1 Battleship moved from sz6 to sz4
                1 S.Sub moved from sz6 to sz4
                1 Cruiser moved from sz6 to sz4
                1 Tank moved from Palana to Yakutsk
                1 Artillery moved from Magadan to Yakutsk
                1 Marine moved from Palana to Magadan
                1 Infantry moved from Magadan to Palana
                4 Infantry moved from N.G to Sarong
                1 Lancaster moved from Davao to Magadan
                2 Fighters moved from sz70 to Thailand
                1 Artillery moved from Choiseoul to Arawa

    Purchase Units - British
                British buy 2 Elites, 1 Fighter, 1 Lancaster and 2 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz4
                    British attack with 1 Battleship, 1 Cruiser and 1 S.Sub
                    Hisaichi defend with 2 S.Subs
                        British roll dice for 1 S.Sub in sz4, round 2 :  1/1 hits
                        Hisaichi roll dice for 2 S.Subs in sz4, round 2 :  0/1 hits
                        British roll dice for 1 Battleship and 1 Cruiser in sz4, round 2 :  1/1 hits
                    2 S.Subs owned by the Hisaichi lost in sz4
                    British win with 1 Battleship, 1 Cruiser and 1 S.Sub remaining. Battle score for attacker is 18
                    Casualties for Hisaichi: 2 S.Subs
                Battle in Thailand
                    British attack with 1 Artillery, 2 Fighters and 3 Infantry
                    Yamamoto defend with 2 EarlyFighters and 1 Infantry
                        British roll dice for 1 Artillery, 2 Fighters and 3 Infantry in Thailand, round 2 :  2/0 hits
                        Thai roll dice for 2 EarlyFighters and 1 Infantry in Thailand, round 2 :  1/1 hits
                        1 Infantry owned by the British , 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Thailand
                        British roll dice for 1 Artillery, 2 Fighters and 2 Infantry in Thailand, round 3 :  2/1 hits
                        Thai roll dice for 1 EarlyFighter in Thailand, round 3 :  0/1 hits
                        1 EarlyFighter owned by the Yamamoto lost in Thailand
                    British win, taking Thailand from Thai with 1 Artillery, 2 Fighters and 2 Infantry remaining. Battle score for attacker is 16
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 2 EarlyFighters and 1 Infantry
                Battle in Bengal
                    British attack with 1 Elite, 2 L.Fighters and 6 Tanks
                    Yamamoto defend with 2 AAGuns, 1 Artillery, 2 Bombers, 1 Bunker, 3 EarlyFighters and 2 Infantry; Masaharu defend with 1 L.Fighter and 3 Mech.Infs
                        AA fire in Bengal :  0/1 hits
                        British roll dice for 1 Elite, 2 L.Fighters and 6 Tanks in Bengal, round 2 :  4/1 hits
                    Units damaged: 1 Bunker owned by the Yamamoto
                        Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Bunker, 3 EarlyFighters, 2 Infantry, 1 L.Fighter and 3 Mech.Infs in Bengal, round 2 :  5/0 hits
                        1 Elite owned by the British , 4 Tanks owned by the British , 2 Bombers owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Bengal
                        British roll dice for 2 L.Fighters and 2 Tanks in Bengal, round 3 :  2/0 hits
                        Yamamoto roll dice for 1 Artillery, 1 Bunker, 3 EarlyFighters, 1 Infantry, 1 L.Fighter and 3 Mech.Infs in Bengal, round 3 :  4/1 hits
                        1 Artillery owned by the Yamamoto , 2 Tanks owned by the British , 2 L.Fighters owned by the British and 1 Infantry owned by the Yamamoto lost in Bengal
                    Yamamoto win with 1 Bunker, 3 EarlyFighters, 1 L.Fighter and 3 Mech.Infs remaining. Battle score for attacker is -22
                    Casualties for British: 1 Elite, 2 L.Fighters and 6 Tanks
                    Casualties for Yamamoto: 1 Artillery, 2 Bombers and 2 Infantry

    Non Combat Move - British
                2 Fighters moved from Thailand to Malaya
                1 AAGun moved from E.G to N.G
                1 AAGun moved from British Columbia to sz6
                1 AAGun and 1 Transport moved from sz6 to sz4
                1 AAGun moved from sz4 to Palana

    Place Units - British
                2 Elites and 1 Tank placed in Vancouver
                1 Fighter, 1 Lancaster and 1 Tank placed in Calcutta
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malaya: 2 Fighters
                EDIT: Adding units owned by British to sz64: 2 Fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 65 PUs; end with 65 PUs total
                1 unit repaired.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - Anzac
                4 Infantry moved from N.G to sz48
                1 Artillery and 3 Tanks moved from Sarong to sz48
                1 Artillery, 4 Infantry, 3 Tanks and 4 Transports moved from sz48 to sz68
                1 Artillery moved from sz68 to Mindor
                1 Tank moved from sz68 to Manila
                1 Tank moved from sz68 to Mindor
                1 Tank moved from sz68 to Manila
                1 Infantry moved from sz68 to Manila
                1 Infantry moved from sz68 to Mindor
                1 Infantry moved from sz68 to Manila
                1 Infantry moved from sz68 to Mindor
                1 Infantry moved from Punay to Mindor
                1 Artillery moved from Punay to Mindor
                1 Transport moved from sz70 to sz48
                1 Infantry and 1 Marine moved from Sarong to sz48
                1 Infantry, 1 Marine and 1 Transport moved from sz48 to sz70
                1 Infantry moved from sz70 to Punay
                1 Marine moved from sz70 to Punay
                2 Battleships moved from sz72 to sz68
                2 L.Fighters moved from sz70 to Manila
                1 L.Fighter moved from Darwin to sz68
                1 Carrier moved from sz70 to sz68
                1 Transport moved from sz37 to sz41
                1 Infantry moved from Fiji to sz41
                1 Infantry and 1 Transport moved from sz41 to sz46
                1 Infantry moved from New Britain to sz46
                2 Infantry moved from sz46 to E.G
                1 Elite moved from Darwin to N.Australia
                1 Transport moved from sz37 to sz46
                1 Tank moved from Townsville to sz46
                1 Infantry moved from Townsville to sz46
                1 Tank moved from sz46 to E.G
                1 Infantry moved from sz46 to E.G

    Purchase Units - Anzac
                Anzac buy 1 L.Fighter, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Mindor
                    Anzac attack with 2 Artillerys, 3 Infantry and 1 Tank
                    Yamamoto defend with 1 Artillery, 1 Marine and 1 Mech.Inf
                        Anzac roll dice for 1 Battleship in Mindor, round 2 :  0/1 hits
                        Anzac roll dice for 2 Artillerys, 3 Infantry and 1 Tank in Mindor, round 2 :  2/0 hits
                        Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Mech.Inf in Mindor, round 2 :  1/0 hits
                        1 Artillery owned by the Yamamoto , 1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Mindor
                        Anzac roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Mindor, round 3 :  2/1 hits
                        Yamamoto roll dice for 1 Mech.Inf in Mindor, round 3 :  0/1 hits
                    1 Mech.Inf owned by the Yamamoto lost in Mindor
                    Anzac win, taking Mindor from Yamamoto with 2 Artillerys, 2 Infantry and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Artillery, 1 Marine and 1 Mech.Inf
                Battle in Manila
                    Anzac attack with 2 Infantry, 2 L.Fighters and 2 Tanks
                    Yamamoto defend with 1 Elite and 1 Mech.Inf
                        Anzac roll dice for 1 Battleship in Manila, round 2 :  0/1 hits
                        Anzac roll dice for 2 Infantry, 2 L.Fighters and 2 Tanks in Manila, round 2 :  3/1 hits
                        Yamamoto roll dice for 1 Elite and 1 Mech.Inf in Manila, round 2 :  1/1 hits
                        1 Infantry owned by the Anzac , 1 Elite owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Manila
                    Anzac win, taking Manila from Yamamoto with 1 Infantry, 2 L.Fighters and 2 Tanks remaining. Battle score for attacker is 7
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Elite and 1 Mech.Inf

    Non Combat Move - Anzac
                2 L.Fighters moved from Manila to sz70
                1 AAGun moved from E.Australia to Townsville

    Place Units - Anzac
                1 L.Fighter and 2 Tanks placed in Darwin
                1 Transport placed in sz37

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - Americans
                7 Infantry, 2 Marines and 9 S.Subs moved from sz42 to sz16
                2 Bombers moved from Iwo Jima to Akina
                2 B29s moved from Iwo Jima to Akina
                7 Infantry moved from sz16 to Akina
                2 Marines moved from sz16 to Akina
                4 Elites moved from Davao to sz70
                1 B.Transport and 4 Elites moved from sz70 to sz74
                4 Elites moved from sz74 to Korea
                      Americans take Korea from Hisaichi
                2 B.Transports and 8 Infantry moved from sz42 to sz76
                4 Infantry moved from sz76 to Bonin
                      Americans take Bonin from Yamamoto
                4 Infantry moved from sz76 to Ani Jima
                      Americans take Ani Jima from Yamamoto
                4 Elites moved from Boho to Punay
                1 Tank moved from Samar to Manila
                1 Elite moved from Samar to Manila
                1 Infantry moved from Pula to Pikelot
                6 Artillerys, 3 B.Transports and 3 Infantry moved from sz30 to sz42
                1 Cruiser moved from sz23 to sz6
                2 Destroyers moved from sz23 to sz6
                1 Marine moved from San Francisco to sz23
                1 B.Transport and 1 Marine moved from sz23 to sz6
                2 Infantry moved from British Columbia to sz6
                2 Infantry and 1 Transport moved from sz6 to sz4
                2 Infantry moved from sz4 to Palana
                2 Infantry moved from Palana to Magadan
                2 Infantry moved from Magadan to Yakutsk
                1 Infantry moved from Magadan to Yakutsk
                1 Transport moved from sz6 to sz4
                1 Marine moved from sz6 to N.Canada
                2 L.Fighters moved from Pearl Harbor to sz76
                1 Carrier moved from sz70 to sz76
                2 L.Fighters moved from Hilo to sz76
                1 Carrier moved from sz70 to sz76

    Purchase Units - Americans
                Americans buy 2 B29s, 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Elites and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Akina
                    Americans attack with 2 B29s, 2 Bombers, 7 Infantry and 2 Marines
                    Masaharu defend with 1 AAGun, 1 Bunker, 1 Factory, 7 Infantry and 1 L.Fighter
                        AA fire in Akina :  0/1 hits
                        Americans roll dice for 2 B29s, 2 Bombers, 7 Infantry and 2 Marines in Akina, round 2 :  5/1 hits
                    Units damaged: 1 Bunker owned by the Masaharu
                        Masaharu roll dice for 1 Bunker, 7 Infantry and 1 L.Fighter in Akina, round 2 :  3/1 hits
                        4 Infantry owned by the Masaharu and 3 Infantry owned by the Americans lost in Akina
                        Americans roll dice for 2 B29s, 2 Bombers, 4 Infantry and 2 Marines in Akina, round 3 :  5/1 hits
                        Masaharu roll dice for 1 Bunker, 3 Infantry and 1 L.Fighter in Akina, round 3 :  2/1 hits
                    1 L.Fighter owned by the Masaharu , 3 Infantry owned by the Masaharu , 2 Infantry owned by the Americans and 1 Bunker owned by the Masaharu lost in Akina
                    Americans captures 30PUs while taking Masaharu capital
                    Americans win, taking Akina from Masaharu with 2 B29s, 2 Bombers, 2 Infantry and 2 Marines remaining. Battle score for attacker is 22
                    Casualties for Masaharu: 1 Bunker, 7 Infantry and 1 L.Fighter
                    Casualties for Americans: 5 Infantry

    Non Combat Move - Americans
                2 Bombers moved from Akina to Iwo Jima
                2 B29s moved from Akina to Iwo Jima
                1 AAGun moved from San Francisco to Nor Cal

    Place Units - Americans
                1 Battleship and 1 Destroyer placed in sz70
                1 Cruiser and 1 Destroyer placed in sz23
                2 B29s placed in Davao
                2 Elites and 2 Tanks placed in San Francisco

    Turn Complete - Americans
                Americans collect 116 PUs; end with 146 PUs total


  • Test summary from TripleA, engine version: 1.7.0.3, time: 13:22:46


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - Masaharu
                1 EarlyFighter moved from Vostok to Palana
                1 Bomber moved from Vostok to Palana
                4 Infantry moved from Kamchatka to Palana
                2 Artillerys moved from Kamchatka to Palana
                2 Infantry moved from N.Japan to Akina
                2 Artillerys moved from N.Japan to Akina
                1 NakajimaG5N moved from Vostok to Akina
                3 Mech.Infs moved from Bengal to Calcutta
                      Masaharu take E.India from British
                      Masaharu take C.India from British
                1 L.Fighter moved from Bengal to Calcutta

    Combat - Masaharu
                Battle in Akina
                    Masaharu attack with 2 Artillerys, 2 Infantry and 1 NakajimaG5N
                    Americans defend with 1 AAGun, 1 Factory, 2 Infantry and 2 Marines
                        AA fire in Akina :  0/1 hits
                        Masaharu roll dice for 2 Artillerys, 2 Infantry and 1 NakajimaG5N in Akina, round 2 :  2/1 hits
                        Americans roll dice for 2 Infantry and 2 Marines in Akina, round 2 :  2/1 hits
                        2 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Akina
                        Masaharu roll dice for 2 Artillerys and 1 NakajimaG5N in Akina, round 3 :  1/1 hits
                        Americans roll dice for 2 Marines in Akina, round 3 :  1/1 hits
                        1 Artillery owned by the Masaharu and 1 Marine owned by the Americans lost in Akina
                        Masaharu roll dice for 1 Artillery and 1 NakajimaG5N in Akina, round 4 :  1/1 hits
                        Americans roll dice for 1 Marine in Akina, round 4 :  0/1 hits
                        1 Marine owned by the Americans lost in Akina
                    Masaharu win, taking Akina from Americans with 1 Artillery and 1 NakajimaG5N remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 Infantry and 2 Marines
                    Casualties for Masaharu: 1 Artillery and 2 Infantry
                Battle in Calcutta
                    Masaharu attack with 1 L.Fighter and 3 Mech.Infs
                    British defend with 1 Factory, 1 Fighter, 1 Lancaster and 1 Tank
                        Masaharu roll dice for 1 L.Fighter and 3 Mech.Infs in Calcutta, round 2 :  2/1 hits
                        British roll dice for 1 Fighter, 1 Lancaster and 1 Tank in Calcutta, round 2 :  2/1 hits
                    2 Mech.Infs owned by the Masaharu , 1 Fighter owned by the British and 1 Lancaster owned by the British lost in Calcutta
                        Masaharu roll dice for 1 L.Fighter and 1 Mech.Inf in Calcutta, round 3 :  1/1 hits
                        British roll dice for 1 Tank in Calcutta, round 3 :  1/1 hits
                        1 Tank owned by the British and 1 L.Fighter owned by the Masaharu lost in Calcutta
                    Masaharu captures 65PUs while taking British capital
                    Masaharu win, taking Calcutta from British with 1 Mech.Inf remaining. Battle score for attacker is 11
                    Casualties for British: 1 Fighter, 1 Lancaster and 1 Tank
                    Casualties for Masaharu: 1 L.Fighter and 2 Mech.Infs
                Battle in Palana
                    Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 4 Infantry
                    British defend with 1 AAGun and 1 Infantry; Americans defend with 4 Infantry
                        AA fire in Palana :  0/1 hits
                        Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 4 Infantry in Palana, round 2 :  2/1 hits
                        Russians roll dice for 5 Infantry in Palana, round 2 :  2/1 hits
                        2 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Palana
                        Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Infantry in Palana, round 3 :  2/1 hits
                        Russians roll dice for 3 Infantry in Palana, round 3 :  1/0 hits
                        1 Infantry owned by the British , 1 Infantry owned by the Americans and 1 Infantry owned by the Masaharu lost in Palana
                        Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Infantry in Palana, round 4 :  2/0 hits
                        Russians roll dice for 1 Infantry in Palana, round 4 :  0/1 hits
                        1 Infantry owned by the Americans lost in Palana
                    Masaharu win, taking Palana from Russians with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 Infantry
                    Casualties for Americans: 4 Infantry
                    Casualties for Masaharu: 3 Infantry

    Non Combat Move - Masaharu
                1 EarlyFighter moved from Palana to Kamchatka
                1 Bomber moved from Palana to Vostok
                1 NakajimaG5N moved from Akina to Vostok

    Turn Complete - Masaharu
                Masaharu collect 42 PUs; end with 107 PUs total


  • just play the russians move. they have nowhere to place the men so pass their turn and go to yamamoto.


  • had an unknown error twice when trying to post from game…attached is game save…

    or not

    The upload folder is full. Please try a smaller file and/or contact an administrator.


  • wait til its working then we’ll do our moves.


  • attached

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  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Chinese
                4 Elites moved from Urumal to Haixi
                2 Elites moved from Tsingnan to Sikang
                1 Tank moved from Xining to Sikang
                2 Marines moved from Xining to Tsingnan

    Purchase Units - Chinese
                Chinese buy 6 Elites and 1 Marine; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Haixi
                    Chinese attack with 4 Elites
                    Yamamoto defend with 1 Marine, 1 Mech.Inf and 1 Tank
                        Chinese roll dice for 4 Elites in Haixi, round 2 :  2/0 hits
                        Yamamoto roll dice for 1 Marine, 1 Mech.Inf and 1 Tank in Haixi, round 2 :  1/1 hits
                        1 Marine owned by the Yamamoto , 1 Elite owned by the Chinese and 1 Mech.Inf owned by the Yamamoto lost in Haixi
                        Chinese roll dice for 3 Elites in Haixi, round 3 :  1/1 hits
                        Yamamoto roll dice for 1 Tank in Haixi, round 3 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in Haixi
                    Chinese win, taking Haixi from Yamamoto with 3 Elites remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 1 Marine, 1 Mech.Inf and 1 Tank
                    Casualties for Chinese: 1 Elite

    Non Combat Move - Chinese

    Place Units - Chinese
                5 Elites placed in Xining
                1 Elite and 1 Marine placed in Urumal

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Hisaichi
                1 Destroyer moved from sz79 to sz74
                2 Tanks moved from W.Sian to Sikang
                1 Tank moved from N.Chunking to Bengal
                1 Battleship moved from sz7 to sz4
                2 Destroyers moved from sz3 to sz4
                1 Battleship moved from sz3 to sz4
                1 Cruiser moved from sz3 to sz4
                1 S.Sub moved from sz79 to sz78
                1 Tank moved from N.Shangsi to Gansu
                1 Mech.Inf moved from Peking to N.Shangsi
                1 Mech.Inf moved from N.Shangsi to Gansu
                1 Mech.Inf moved from Peking to N.Shangsi
                1 Mech.Inf moved from N.Shangsi to Gansu
                1 Mech.Inf moved from Sian to Sikang
                1 Mech.Inf moved from N.Shangsi to Szechwan
                1 Mech.Inf moved from Szechwan to Sikang
                1 Tank moved from Szechwan to Sikang
                1 Mech.Inf moved from Peking to N.Shangsi
                1 Mech.Inf moved from N.Shangsi to Gansu
                1 Tank moved from Sian to Gansu
                1 NakajimaG5N moved from Sian to Xining
                1 Bomber moved from Sian to Bengal
                1 EarlyFighter moved from Sian to Sikang
                2 Infantry moved from E.Shansi to N.Shangsi
                1 Marine moved from E.Shansi to N.Shangsi
                1 Elite moved from Peking to E.Shansi
                1 Marine moved from Peking to E.Shansi
                3 Infantry moved from Jinquan to Haixi
                1 Tank moved from Jinquan to Haixi
                1 Marine moved from Jinquan to Haixi

    Purchase Units - Hisaichi
                Hisaichi buy 4 Destroyers, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in sz4
                    Hisaichi attack with 2 Battleships, 1 Cruiser and 2 Destroyers
                    British defend with 1 Battleship, 1 Cruiser, 1 S.Sub and 1 Transport; Americans defend with 2 Transports
                        British roll dice for 1 S.Sub in sz4, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 Battleships, 1 Cruiser and 2 Destroyers in sz4, round 2 :  3/1 hits
                    Units damaged: 1 Battleship owned by the British
                        British roll dice for 1 Battleship, 1 Cruiser and 3 Transports in sz4, round 2 :  1/1 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        1 Transport owned by the British and 1 Transport owned by the Americans lost in sz4
                        British roll dice for 1 S.Sub in sz4, round 3 :  0/1 hits
                        Hisaichi roll dice for 2 Battleships, 1 Cruiser and 2 Destroyers in sz4, round 3 :  2/1 hits
                        British roll dice for 1 Battleship, 1 Cruiser and 1 Transport in sz4, round 3 :  2/1 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        1 Transport owned by the Americans , 1 Destroyer owned by the Hisaichi and 1 S.Sub owned by the British lost in sz4
                        Hisaichi roll dice for 2 Battleships, 1 Cruiser and 1 Destroyer in sz4, round 4 :  2/1 hits
                        British roll dice for 1 Battleship and 1 Cruiser in sz4, round 4 :  1/1 hits
                        1 Battleship owned by the British , 1 Cruiser owned by the British and 1 Destroyer owned by the Hisaichi lost in sz4
                    Hisaichi win with 2 Battleships and 1 Cruiser remaining. Battle score for attacker is 41
                    Casualties for Hisaichi: 2 Destroyers
                    Casualties for British: 1 Battleship, 1 Cruiser, 1 S.Sub and 1 Transport
                    Casualties for Americans: 2 Transports
                Battle in Sikang
                    Hisaichi attack with 1 EarlyFighter, 2 Mech.Infs and 3 Tanks
                    Chinese defend with 2 Elites and 1 Tank
                        Hisaichi roll dice for 1 EarlyFighter, 2 Mech.Infs and 3 Tanks in Sikang, round 2 :  3/1 hits
                        Chinese roll dice for 2 Elites and 1 Tank in Sikang, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Hisaichi , 2 Elites owned by the Chinese and 1 Tank owned by the Chinese lost in Sikang
                    Hisaichi win, taking Sikang from Chinese with 1 EarlyFighter, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Mech.Inf
                    Casualties for Chinese: 2 Elites and 1 Tank
                Battle in sz74
                    Hisaichi attack with 1 Destroyer
                    Americans defend with 1 B.Transport
                        Hisaichi roll dice for 1 Destroyer in sz74, round 2 :  0/1 hits
                        Americans roll dice for 1 B.Transport in sz74, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Destroyer in sz74, round 3 :  1/1 hits
                        Americans roll dice for 1 B.Transport in sz74, round 3 :  0/1 hits
                    1 B.Transport owned by the Americans lost in sz74
                    Hisaichi win with 1 Destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 B.Transport
                Battle in Haixi
                    Hisaichi attack with 3 Infantry, 1 Marine and 1 Tank
                    Chinese defend with 3 Elites
                        Hisaichi roll dice for 3 Infantry, 1 Marine and 1 Tank in Haixi, round 2 :  1/1 hits
                        Chinese roll dice for 3 Elites in Haixi, round 2 :  1/0 hits
                        1 Infantry owned by the Hisaichi and 1 Elite owned by the Chinese lost in Haixi
                        Hisaichi roll dice for 2 Infantry, 1 Marine and 1 Tank in Haixi, round 3 :  1/1 hits
                        Chinese roll dice for 2 Elites in Haixi, round 3 :  0/1 hits
                        1 Elite owned by the Chinese lost in Haixi
                        Hisaichi roll dice for 2 Infantry, 1 Marine and 1 Tank in Haixi, round 4 :  1/1 hits
                        Chinese roll dice for 1 Elite in Haixi, round 4 :  0/1 hits
                        1 Elite owned by the Chinese lost in Haixi
                    Hisaichi win, taking Haixi from Chinese with 2 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 3 Elites
                Battle in Gansu
                    Hisaichi attack with 3 Mech.Infs and 2 Tanks
                    Chinese defend with 1 Infantry and 2 Marines
                        Hisaichi roll dice for 3 Mech.Infs and 2 Tanks in Gansu, round 2 :  2/0 hits
                        Chinese roll dice for 1 Infantry and 2 Marines in Gansu, round 2 :  1/0 hits
                    1 Mech.Inf owned by the Hisaichi , 1 Infantry owned by the Chinese and 1 Marine owned by the Chinese lost in Gansu
                        Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in Gansu, round 3 :  1/1 hits
                        Chinese roll dice for 1 Marine in Gansu, round 3 :  1/1 hits
                    1 Mech.Inf owned by the Hisaichi and 1 Marine owned by the Chinese lost in Gansu
                    Hisaichi win, taking Gansu from Chinese with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 2 Mech.Infs
                    Casualties for Chinese: 1 Infantry and 2 Marines
                Strategic bombing raid in Xining
                    Bombing raid in Xining rolls: 6 and costs: 6 PUs.
                    Bombing raid costs 6 PUs

    Non Combat Move - Hisaichi
                1 NakajimaG5N moved from Xining to Shangsi
                1 EarlyFighter moved from Sikang to Shangsi

    Place Units - Hisaichi
                4 Destroyers placed in sz79
                1 Infantry and 2 Mech.Infs placed in Sian
                1 Mech.Inf placed in Peking

    Turn Complete - Hisaichi
                Hisaichi collect 51 PUs; end with 51 PUs total
                2 units repaired.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Dutch
                3 Tanks moved from W.Borneo to sz60
                2 Marines moved from Malaya to sz60
                1 Elite moved from Malaya to sz60
                1 Elite, 2 Marines, 3 Tanks and 3 Transports moved from sz60 to sz67
                1 Elite, 2 Marines and 3 Tanks moved from sz67 to N.French I.
                2 Fighters moved from N.S to N.French I.
                1 Submarine moved from sz60 to sz67
                6 Destroyers moved from sz60 to sz67
                1 Infantry moved from Sumatra to N.S
                3 Tanks moved from S.Borneo to W.Borneo
                4 Tanks moved from W.Borneo to Borneo
                3 Infantry moved from E.Borneo to W.Borneo
                1 Artillery moved from E.Borneo to Borneo
                1 Tank moved from Malaya to Frenchindochina
                      Dutch take Frenchindochina from Yamamoto

    Purchase Units - Dutch
                Dutch buy 2 Destroyers, 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in N.French I.
                    Dutch attack with 1 Elite, 2 Fighters, 2 Marines and 3 Tanks
                    Yamamoto defend with 3 Mech.Infs and 3 Tanks
                        Dutch roll dice for 1 Elite, 2 Fighters, 2 Marines and 3 Tanks in N.French I., round 2 :  3/1 hits
                        Yamamoto roll dice for 3 Mech.Infs and 3 Tanks in N.French I., round 2 :  2/1 hits
                    3 Mech.Infs owned by the Yamamoto and 2 Marines owned by the Dutch lost in N.French I.
                        Dutch roll dice for 1 Elite, 2 Fighters and 3 Tanks in N.French I., round 3 :  3/0 hits
                        Yamamoto roll dice for 3 Tanks in N.French I., round 3 :  1/1 hits
                        3 Tanks owned by the Yamamoto and 1 Elite owned by the Dutch lost in N.French I.
                    Dutch win, taking N.French I. from Yamamoto with 2 Fighters and 3 Tanks remaining. Battle score for attacker is 20
                    Casualties for Yamamoto: 3 Mech.Infs and 3 Tanks
                    Casualties for Dutch: 1 Elite and 2 Marines

    Non Combat Move - Dutch
                2 Fighters moved from N.French I. to Thailand
                1 AAGun moved from S.Borneo to W.Borneo

    Place Units - Dutch
                2 Destroyers and 1 Transport placed in sz60
                1 Infantry and 1 Marine placed in N.S

    Turn Complete - Dutch
                Dutch collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Thai
                1 Marine moved from Phuket to Malaya
                1 Infantry moved from Phuket to Malaya
                1 Infantry moved from Phuket to Malaya

    Purchase Units - Thai
                Thai buy 2 Infantry and 1 Tank; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Malaya
                    Thai attack with 2 Infantry and 1 Marine
                    Dutch defend with 1 Infantry
                        Thai roll dice for 2 Infantry and 1 Marine in Malaya, round 2 :  1/1 hits
                        British roll dice for 1 Infantry in Malaya, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Malaya
                    Thai win, taking Malaya from British with 2 Infantry and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                2 Infantry and 1 Tank placed in Phuket

    Turn Complete - Thai
                Thai collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - British
                1 Artillery moved from Thailand to sz64
                2 Infantry moved from Thailand to sz64
                1 Artillery, 2 Infantry and 2 Transports moved from sz64 to sz63
                1 B.Carrier moved from sz64 to sz63
                2 Fighters moved from sz64 to Calcutta
                2 Infantry moved from sz63 to Calcutta
                1 Artillery moved from sz63 to Calcutta
                1 Elite moved from W.Tibet to Nepal
                5 Tanks moved from Cheng to Haixi
                2 Elites moved from Vancouver to British Columbia
                1 Tank moved from Vancouver to N.Canada
                1 Tank moved from Yakutsk to Palana
                2 Infantry moved from Magadan to Palana
                1 Marine moved from Magadan to Palana
                1 Lancaster moved from Magadan to Palana

    Combat - British
                Battle in Calcutta
                    British attack with 1 Artillery, 2 Fighters and 2 Infantry
                    Yamamoto defend with 3 EarlyFighters; Masaharu defend with 1 Factory and 1 Mech.Inf
                        British roll dice for 1 Artillery, 2 Fighters and 2 Infantry in Calcutta, round 2 :  2/1 hits
                        Masaharu roll dice for 3 EarlyFighters and 1 Mech.Inf in Calcutta, round 2 :  2/1 hits
                        2 Infantry owned by the British , 1 Mech.Inf owned by the Masaharu and 1 EarlyFighter owned by the Yamamoto lost in Calcutta
                        British roll dice for 1 Artillery and 2 Fighters in Calcutta, round 3 :  2/1 hits
                        Masaharu roll dice for 2 EarlyFighters in Calcutta, round 3 :  1/0 hits
                        1 Fighter owned by the British and 2 EarlyFighters owned by the Yamamoto lost in Calcutta
                    British win, taking Calcutta from Masaharu with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 15
                    Casualties for British: 1 Fighter and 2 Infantry
                    Casualties for Yamamoto: 3 EarlyFighters
                    Casualties for Masaharu: 1 Mech.Inf
                Battle in Palana
                    British attack with 2 Infantry, 1 Lancaster, 1 Marine and 1 Tank
                    Masaharu defend with 1 AAGun, 2 Artillerys and 1 Infantry
                        AA fire in Palana :  0/1 hits
                        British roll dice for 2 Infantry, 1 Lancaster, 1 Marine and 1 Tank in Palana, round 2 :  2/1 hits
                        Masaharu roll dice for 2 Artillerys and 1 Infantry in Palana, round 2 :  1/0 hits
                        1 Artillery owned by the Masaharu , 1 Infantry owned by the British and 1 Infantry owned by the Masaharu lost in Palana
                        British roll dice for 1 Infantry, 1 Lancaster, 1 Marine and 1 Tank in Palana, round 3 :  2/0 hits
                        Masaharu roll dice for 1 Artillery in Palana, round 3 :  0/1 hits
                        1 Artillery owned by the Masaharu lost in Palana
                    British win, taking Palana from Masaharu with 1 Infantry, 1 Lancaster, 1 Marine and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for British: 1 Infantry
                    Casualties for Masaharu: 2 Artillerys and 1 Infantry
                Battle in Haixi
                    British attack with 5 Tanks
                    Hisaichi defend with 2 Infantry, 1 Marine and 1 Tank
                        British roll dice for 5 Tanks in Haixi, round 2 :  3/1 hits
                        Hisaichi roll dice for 2 Infantry, 1 Marine and 1 Tank in Haixi, round 2 :  1/1 hits
                        1 Marine owned by the Hisaichi , 2 Infantry owned by the Hisaichi and 1 Tank owned by the British lost in Haixi
                        British roll dice for 4 Tanks in Haixi, round 3 :  2/0 hits
                        Hisaichi roll dice for 1 Tank in Haixi, round 3 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Haixi
                    British win, taking Haixi from Hisaichi with 4 Tanks remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 2 Infantry, 1 Marine and 1 Tank
                    Casualties for British: 1 Tank

    Non Combat Move - British
                1 Fighter moved from Calcutta to sz63
                1 Lancaster moved from Palana to Alaska

    Turn Complete - British
                British collect 57 PUs; end with 57 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Anzac
                2 Tanks moved from Manila to sz68
                1 Tank moved from Mindor to sz68
                1 Artillery moved from Mindor to sz68
                1 Infantry moved from Manila to sz68
                2 Infantry moved from Mindor to sz68
                1 Infantry moved from Punay to sz68
                1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz74
                1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz74
                1 Tank moved from sz74 to Naha
                1 Infantry moved from sz74 to Naha
                1 Infantry moved from sz74 to Formosa
                1 Artillery moved from sz74 to Formosa
                1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz74
                1 Infantry moved from sz74 to Nagasaki
                1 Tank moved from sz74 to Nagasaki
                1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz74
                1 Tank moved from sz74 to Kichedung
                1 Infantry moved from sz74 to Kichedung
                1 Battleship moved from sz68 to sz74
                1 Battleship moved from sz68 to sz74
                1 L.Fighter moved from sz68 to sz74
                1 Transport moved from sz70 to sz68
                1 Marine moved from Punay to sz68
                1 Artillery moved from Mindor to sz68
                1 Artillery, 1 Marine and 1 Transport moved from sz68 to sz74
                1 Artillery moved from sz74 to Tientsin
                1 Marine moved from sz74 to Tientsin
                2 L.Fighters moved from sz70 to sz74
                3 Infantry and 1 Tank moved from E.G to sz46
                3 Infantry, 1 Tank and 2 Transports moved from sz46 to sz70
                1 Infantry moved from sz70 to Samar
                1 Infantry moved from sz70 to S
                1 Tank moved from sz70 to Samar
                1 Infantry moved from sz70 to S
                1 Transport moved from sz37 to sz46
                1 Elite moved from N.Australia to sz46
                1 Infantry moved from Townsville to sz46
                1 Infantry moved from sz46 to E.G
                1 Elite moved from sz46 to E.G
                2 Tanks moved from Darwin to Townsville
                1 L.Fighter moved from Darwin to sz74

    Purchase Units - Anzac
                Anzac buy 1 Battleship and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz74
                    Anzac attack with 2 Battleships, 4 L.Fighters and 5 Transports
                    Hisaichi defend with 1 Destroyer
                        Anzac roll dice for 2 Battleships, 4 L.Fighters and 5 Transports in sz74, round 2 :  3/1 hits
                        Hisaichi roll dice for 1 Destroyer in sz74, round 2 :  0/1 hits
                        1 Destroyer owned by the Hisaichi lost in sz74
                    Anzac win with 2 Battleships, 4 L.Fighters and 5 Transports remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Destroyer
                Battle in Formosa
                Battle in Tientsin
                Battle in Kichedung
                Battle in Nagasaki
                Battle in Naha

    Non Combat Move - Anzac
                1 Carrier moved from sz68 to sz74
                1 Carrier moved from sz70 to sz74

    Place Units - Anzac
                1 Battleship and 1 Transport placed in sz37

    Turn Complete - Anzac
                Anzac collect 39 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Americans
                1 Infantry moved from Ani Jima to Ototo Jima
                      Americans take Ototo Jima from Yamamoto
                2 Infantry moved from Ani Jima to sz76
                2 Infantry moved from Bonin to sz76
                1 B.Transport and 4 Infantry moved from sz76 to sz74
                4 Infantry moved from sz74 to S.Japan
                      Americans take S.Japan from Yamamoto
                1 Tank moved from Iwo Jima to sz76
                1 Elite moved from Iwo Jima to sz76
                1 Infantry moved from Bonin to sz76
                1 B.Transport, 1 Elite, 1 Infantry and 1 Tank moved from sz76 to sz74
                1 Tank moved from sz74 to Korea
                1 Elite moved from sz74 to Korea
                1 Infantry moved from sz74 to Korea
                4 L.Fighters moved from sz76 to Korea
                2 Bombers moved from Iwo Jima to Korea
                2 B29s moved from Iwo Jima to Korea
                6 Artillerys, 3 B.Transports and 3 Infantry moved from sz42 to sz72
                6 Artillerys moved from sz72 to Iwo Jima
                3 Infantry moved from sz72 to Iwo Jima
                1 Battleship moved from sz70 to sz72
                1 Destroyer moved from sz70 to sz72
                2 B29s moved from Davao to Korea
                1 Elite moved from San Francisco to sz23
                1 Cruiser and 1 Elite moved from sz23 to sz6
                1 Elite moved from sz6 to N.Canada
                1 Marine moved from N.Canada to Anchorage
                1 Destroyer moved from sz23 to sz6
                1 B.Transport moved from sz6 to sz23
                2 Tanks moved from San Francisco to Portland
                1 Elite moved from San Francisco to Nor Cal
                2 B29s moved from Wake to Korea

    Purchase Units - Americans
                Americans buy 2 B.Transports, 1 Battleship, 2 Cruisers, 1 Destroyer, 10 Elites, 1 L.Fighter, 2 S.Subs and 2 Transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Korea
                    Americans attack with 6 B29s, 2 Bombers, 1 Elite, 1 Infantry, 4 L.Fighters and 1 Tank
                    Yamamoto defend with 2 Tanks
                        Americans roll dice for 6 B29s, 2 Bombers, 1 Elite, 1 Infantry, 4 L.Fighters and 1 Tank in Korea, round 2 :  10/1 hits
                        Hisaichi roll dice for 2 Tanks in Korea, round 2 :  1/0 hits
                        2 Tanks owned by the Yamamoto and 1 Infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Hisaichi with 6 B29s, 2 Bombers, 1 Elite, 4 L.Fighters and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 2 Tanks
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Americans
                1 L.Fighter moved from Korea to sz72
                3 L.Fighters moved from Korea to sz72
                2 Carriers moved from sz76 to sz72
                2 Bombers moved from Korea to Kichedung
                4 B29s moved from Korea to Iwo Jima
                2 B29s moved from Korea to Kichedung
                4 Elites moved from Punay to Mindor
                1 AAGun moved from Nor Cal to Portland

    Place Units - Americans
                10 Elites placed in San Francisco
                2 B.Transports, 2 Cruisers, 1 Destroyer, 1 S.Sub and 2 Transports placed in sz23
                1 L.Fighter placed in Davao
                1 Battleship and 1 S.Sub placed in sz70

    Turn Complete - Americans
                Americans collect 113 PUs; end with 113 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Masaharu
                5 Transports moved from sz2 to sz15
                1 EarlyFighter moved from Kamchatka to Vostok

    Purchase Units - Masaharu
                Masaharu buy 2 Battleships, 4 Elites, 2 NakajimaG5Ns and 3 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Masaharu

    Place Units - Masaharu
                2 NakajimaG5Ns and 1 Tank placed in Hsingan
                2 Battleships and 1 Destroyer placed in sz15
                3 Elites and 2 Tanks placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Turn Complete - Russians


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Tank moved from Maltan to Haixi
                1 Mech.Inf moved from Maltan to Haixi
                1 Infantry moved from Kyzyl to Haixi
                3 Mech.Infs moved from Kaask to Haixi
                1 Fighter moved from Kaask to Haixi
                2 S.Subs moved from sz16 to sz74
                4 Destroyers moved from sz78 to sz74
                1 Battleship moved from sz78 to sz74
                7 Mech.Infs moved from Hongkong to Kichedung
                2 Mech.Infs moved from Burma to Thailand
                1 Infantry moved from Tokyo to sz78
                1 Tank moved from Tokyo to sz78
                1 Tank moved from sz78 to Nagasaki
                1 Infantry moved from sz78 to Nagasaki
                1 Destroyer moved from sz16 to sz74
                3 Infantry moved from Amursk to Manchuria
                1 Marine moved from Amursk to Belogorsk

    Purchase Units - Yamamoto
                Yamamoto buy 4 Destroyers, 7 Infantry, 1 L.Fighter and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz74
                    Yamamoto attack with 1 Battleship, 5 Destroyers and 2 S.Subs
                    Anzac defend with 2 Battleships, 2 Carriers, 4 L.Fighters and 5 Transports; Americans defend with 2 B.Transports
                        Yamamoto roll dice for 2 S.Subs in sz74, round 2 :  1/0 hits
                    Units damaged: 1 Battleship owned by the Anzac
                        Yamamoto roll dice for 1 Battleship and 5 Destroyers in sz74, round 2 :  3/1 hits
                    Units damaged: 1 Battleship owned by the Anzac
                        Anzac roll dice for 2 B.Transports, 2 Battleships, 2 Carriers, 4 L.Fighters and 5 Transports in sz74, round 2 :  6/1 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        2 Transports owned by the Anzac and 5 Destroyers owned by the Yamamoto lost in sz74
                        Yamamoto roll dice for 2 S.Subs in sz74, round 3 :  1/0 hits
                        1 Transport owned by the Anzac lost in sz74
                        Yamamoto roll dice for 1 Battleship in sz74, round 3 :  0/1 hits
                        Anzac roll dice for 2 B.Transports, 2 Battleships, 2 Carriers, 4 L.Fighters and 2 Transports in sz74, round 3 :  6/1 hits
                    2 S.Subs owned by the Yamamoto and 1 Battleship owned by the Yamamoto lost in sz74
                    Anzac win with 2 B.Transports, 2 Battleships, 2 Carriers, 4 L.Fighters and 2 Transports remaining. Battle score for attacker is -60
                    Casualties for Anzac: 3 Transports
                    Casualties for Yamamoto: 1 Battleship, 5 Destroyers and 2 S.Subs
                Battle in Thailand
                    Yamamoto attack with 2 Mech.Infs
                    Dutch defend with 2 Fighters
                        Yamamoto roll dice for 2 Mech.Infs in Thailand, round 2 :  1/1 hits
                        British roll dice for 2 Fighters in Thailand, round 2 :  1/1 hits
                        1 Fighter owned by the Dutch and 1 Mech.Inf owned by the Yamamoto lost in Thailand
                        Yamamoto roll dice for 1 Mech.Inf in Thailand, round 3 :  0/1 hits
                        British roll dice for 1 Fighter in Thailand, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Mech.Inf in Thailand, round 4 :  0/1 hits
                        British roll dice for 1 Fighter in Thailand, round 4 :  1/1 hits
                    1 Mech.Inf owned by the Yamamoto lost in Thailand
                    British win with 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 2 Mech.Infs
                    Casualties for Dutch: 1 Fighter
                Battle in Kichedung
                    Yamamoto attack with 7 Mech.Infs
                    Anzac defend with 1 Infantry and 1 Tank; Americans defend with 2 B29s and 2 Bombers
                        Yamamoto roll dice for 7 Mech.Infs in Kichedung, round 2 :  2/1 hits
                        Chinese roll dice for 2 B29s, 2 Bombers, 1 Infantry and 1 Tank in Kichedung, round 2 :  2/1 hits
                        2 Bombers owned by the Americans and 2 Mech.Infs owned by the Yamamoto lost in Kichedung
                        Yamamoto roll dice for 5 Mech.Infs in Kichedung, round 3 :  2/1 hits
                        Chinese roll dice for 2 B29s, 1 Infantry and 1 Tank in Kichedung, round 3 :  1/1 hits
                        1 Infantry owned by the Anzac , 1 B29 owned by the Americans and 1 Mech.Inf owned by the Yamamoto lost in Kichedung
                        Yamamoto roll dice for 4 Mech.Infs in Kichedung, round 4 :  2/1 hits
                        Chinese roll dice for 1 B29 and 1 Tank in Kichedung, round 4 :  1/1 hits
                        1 B29 owned by the Americans , 1 Tank owned by the Anzac and 1 Mech.Inf owned by the Yamamoto lost in Kichedung
                    Yamamoto win, taking Kichedung from Chinese with 3 Mech.Infs remaining. Battle score for attacker is 51
                    Casualties for Anzac: 1 Infantry and 1 Tank
                    Casualties for Yamamoto: 4 Mech.Infs
                    Casualties for Americans: 2 B29s and 2 Bombers
                Battle in Nagasaki
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Anzac defend with 1 Infantry and 1 Tank
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Nagasaki, round 2 :  1/1 hits
                        Anzac roll dice for 1 Infantry and 1 Tank in Nagasaki, round 2 :  1/1 hits
                        1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Nagasaki
                        Yamamoto roll dice for 1 Tank in Nagasaki, round 3 :  1/1 hits
                        Anzac roll dice for 1 Tank in Nagasaki, round 3 :  0/1 hits
                        1 Tank owned by the Anzac lost in Nagasaki
                    Yamamoto win, taking Nagasaki from Anzac with 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Anzac: 1 Infantry and 1 Tank
                    Casualties for Yamamoto: 1 Infantry
                Battle in Haixi
                    Yamamoto attack with 1 Fighter, 1 Infantry, 4 Mech.Infs and 1 Tank
                    British defend with 4 Tanks
                        Yamamoto roll dice for 1 Fighter, 1 Infantry, 4 Mech.Infs and 1 Tank in Haixi, round 2 :  3/1 hits
                        Chinese roll dice for 4 Tanks in Haixi, round 2 :  2/0 hits
                        3 Tanks owned by the British , 1 Infantry owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Haixi
                        Yamamoto roll dice for 1 Fighter, 3 Mech.Infs and 1 Tank in Haixi, round 3 :  2/0 hits
                        Chinese roll dice for 1 Tank in Haixi, round 3 :  0/1 hits
                        1 Tank owned by the British lost in Haixi
                    Yamamoto win, taking Haixi from Chinese with 1 Fighter, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 13
                    Casualties for British: 4 Tanks
                    Casualties for Yamamoto: 1 Infantry and 1 Mech.Inf

    Non Combat Move - Yamamoto
                1 Fighter moved from Haixi to Jinquan

    Place Units - Yamamoto
                1 Infantry and 1 Tank placed in Kaask
                1 Infantry placed in Achinsk
                2 Infantry, 1 L.Fighter and 3 Tanks placed in Hongkong
                4 Destroyers placed in sz78
                1 Infantry placed in Tokyo
                2 Infantry placed in Amursk

    Turn Complete - Yamamoto
                Yamamoto collect 65 PUs; end with 65 PUs total
                2 units repaired.

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