• TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - British
                1 Marine moved from Thailand to Malaya
                2 Infantry moved from Thailand to Malaya
                1 Infantry moved from Thailand to Frenchindochina
                      Dutch take Frenchindochina from Yamamoto
                8 Tanks moved from Calcutta to E.India
                2 Infantry moved from Nagpur to E.India
                3 Tanks moved from Dheli to Nepal
                4 Transports moved from sz64 to sz63
                1 Cruiser moved from sz64 to sz63
                1 B.Carrier moved from sz65 to sz66
                1 L.Fighter moved from Burma to sz66
                1 L.Fighter moved from Bengal to sz66
                2 Infantry and 1 Transport moved from sz52 to sz59
                2 Infantry moved from sz59 to E.Borneo
                1 Destroyer moved from sz58 to sz59
                2 Infantry moved from New Guinea to Sarong
                2 Infantry moved from Moresby to E.G
                1 Elite moved from Moresby to E.G
                2 Tanks moved from Moresby to Sarong
                2 T.Boats moved from sz64 to sz66

    Purchase Units - British
                British buy 1 Battleship, 4 Elites, 4 Tanks and 2 Transports; Remaining resources: 0 PUs;

    Combat - British
                Battle in Malaya
                    British attack with 2 Infantry and 1 Marine
                    Hisaichi defend with 2 Infantry
                        British roll dice for 2 Infantry and 1 Marine in Malaya, round 2 :  1/1 hits
                        Hisaichi roll dice for 2 Infantry in Malaya, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in Malaya
                        British roll dice for 1 Infantry and 1 Marine in Malaya, round 3 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry in Malaya, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in Malaya
                    British win, taking Malaya from Hisaichi with 1 Marine remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for British: 2 Infantry

    Non Combat Move - British
                1 Infantry moved from Gizo to Honiara
                2 Infantry moved from Anchorage to Alaska
                2 Infantry moved from N.Canada to Anchorage
                2 Infantry moved from British Columbia to N.Canada
                1 Infantry moved from Vancouver to British Columbia
                1 Infantry moved from Victoria to British Columbia

    Place Units - British
                4 Elites and 4 Tanks placed in Calcutta
                2 Transports placed in sz6
                1 Battleship placed in sz49
                British undo move 3.
                1 Battleship placed in sz6

    Turn Complete - British
                British collect 67 PUs; end with 67 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Anzac
                1 Tank moved from Thailand to Chunking
                      Chinese take Chunking from Hisaichi
                1 Tank moved from Thailand to Bengal
                2 Artillerys moved from Thailand to Burma
                2 Infantry moved from Thailand to Burma
                4 Transports moved from sz66 to sz56
                1 Battleship moved from sz47 to sz45
                2 Infantry moved from New Britain to sz47
                2 Infantry and 2 T.Boats moved from sz47 to sz45
                2 Infantry moved from sz45 to Fais
                2 Carriers moved from sz47 to sz45
                2 L.Fighters moved from N.G to sz45
                1 L.Fighter moved from Darwin to sz45
                1 Fighter moved from sz47 to sz45
                3 EarlyFighters moved from sz47 to Manila
                6 Submarines moved from sz47 to sz45
                1 Tank moved from Darwin to Townsville
                1 Infantry moved from Darwin to N.Australia
                1 S.Sub moved from sz37 to sz41
                1 Infantry moved from Fiji to sz41
                1 Infantry and 1 S.Sub moved from sz41 to sz45
                1 Infantry moved from sz45 to Fais
                1 Infantry moved from Buala to Choiseoul

    Purchase Units - Anzac
                Anzac buy 1 Destroyer, 1 Marine, 1 S.Sub and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Destroyer, 1 S.Sub and 1 Transport placed in sz37
                1 Marine placed in Darwin

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Americans
                1 Bomber moved from Palana to sz4
                1 EarlyFighter moved from Palana to sz2
                5 Infantry moved from San Francisco to sz23
                1 Marine moved from San Francisco to sz23
                5 Infantry, 1 Marine and 6 S.Subs moved from sz23 to sz5
                5 Infantry moved from sz5 to Alaska
                1 Marine moved from sz5 to Alaska
                1 B.Transport moved from sz13 to sz6
                2 Infantry moved from Olympic Penn to sz6
                2 Infantry moved from Seattle to sz6
                1 B.Transport and 4 Infantry moved from sz6 to sz5
                4 Infantry moved from sz5 to Alaska
                1 Tank moved from Kauai to sz13
                2 Tanks moved from Pearl Harbor to sz13
                3 Elites moved from Kauai to sz13
                1 Elite moved from Kauai to sz13
                1 Cruiser and 1 Elite moved from sz13 to sz5
                3 Elites, 3 Tanks and 3 Transports moved from sz13 to sz5
                4 Elites moved from sz5 to Alaska
                3 Tanks moved from sz5 to Alaska
                1 EarlyFighter moved from Fais to Davao
                2 Bombers moved from Arawa to Davao
                1 B29 moved from Arawa to Davao
                4 Fighters moved from sz45 to Davao
                2 EarlyFighters moved from sz45 to Davao
                3 L.Fighters moved from sz30 to Davao
                5 Submarines moved from sz42 to sz70
                2 Destroyers moved from sz42 to sz70
                1 Battleship moved from sz42 to sz70
                1 Battleship moved from sz45 to sz70
                1 Carrier moved from sz45 to sz70
                1 Battleship moved from sz45 to sz70
                1 Infantry moved from Ifalk to Fais
                1 Tank moved from Ifalk to Fais
                1 Infantry moved from Pikelot to Gaferut
                1 Infantry moved from Lasap to Pula
                3 Submarines moved from sz30 to sz42
                1 B.Carrier moved from sz30 to sz42
                2 Fighters moved from Majuru to sz42
                3 Tanks moved from Taka to sz30
                6 Elites moved from Taka to sz30
                5 Infantry moved from Wohto to Taka
                6 Infantry moved from Bikini to Taka
                2 Artillerys moved from Bikini to Taka
                3 B.Transports, 6 Elites and 3 Tanks moved from sz30 to sz42
                6 Elites and 3 Tanks moved from sz42 to Arawa
                2 Infantry moved from Nor Cal to Portland
                1 Infantry moved from Los Angeles to Central Valley

    Purchase Units - Americans
                Americans buy 2 B.Transports, 9 Elites, 2 L.Fighters and 1 S.Sub; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz4
                    Americans attack with 1 Bomber
                    Masaharu defend with 1 Submarine
                        Americans roll dice for 1 Bomber in sz4, round 2 :  1/1 hits
                        1 Submarine owned by the Masaharu lost in sz4
                    Americans win with 1 Bomber remaining. Battle score for attacker is 6
                    Casualties for Masaharu: 1 Submarine
                Battle in sz2
                    Americans attack with 1 EarlyFighter
                    Masaharu defend with 1 T.Boat
                        Americans roll dice for 1 EarlyFighter in sz2, round 2 :  1/1 hits
                        Masaharu roll dice for 1 T.Boat in sz2, round 2 :  0/1 hits
                    1 T.Boat owned by the Masaharu lost in sz2
                    Americans win with 1 EarlyFighter remaining. Battle score for attacker is 5
                    Casualties for Masaharu: 1 T.Boat
                Battle in Davao
                    Americans attack with 1 B29, 2 Bombers, 3 EarlyFighters, 4 Fighters and 3 L.Fighters
                    Hisaichi defend with 1 AAGun, 1 Artillery, 1 Factory, 7 Infantry and 2 Tanks
                        AA fire in Davao :  3/1 hits
                        1 Fighter owned by the Americans and 2 L.Fighters owned by the Americans lost in Davao
                        Americans roll dice for 1 B29, 2 Bombers, 3 EarlyFighters, 3 Fighters and 1 L.Fighter in Davao, round 2 :  5/1 hits
                        Hisaichi roll dice for 1 Artillery, 7 Infantry and 2 Tanks in Davao, round 2 :  4/1 hits
                        5 Infantry owned by the Hisaichi , 1 Fighter owned by the Americans and 3 EarlyFighters owned by the Americans lost in Davao
                        Americans roll dice for 1 B29, 2 Bombers, 2 Fighters and 1 L.Fighter in Davao, round 3 :  4/1 hits
                        Hisaichi roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Davao, round 3 :  2/0 hits
                        2 Infantry owned by the Hisaichi , 1 Tank owned by the Hisaichi , 2 Fighters owned by the Americans and 1 Artillery owned by the Hisaichi lost in Davao
                        Americans roll dice for 1 B29, 2 Bombers and 1 L.Fighter in Davao, round 4 :  3/1 hits
                        Hisaichi roll dice for 1 Tank in Davao, round 4 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Davao
                    Americans win with 1 B29, 2 Bombers and 1 L.Fighter remaining. Battle score for attacker is -60
                    Casualties for Hisaichi: 1 Artillery, 7 Infantry and 2 Tanks
                    Casualties for Americans: 3 EarlyFighters, 4 Fighters and 2 L.Fighters

    Non Combat Move - Americans
                2 Bombers moved from Davao to Sarong
                1 B29 moved from Davao to Sarong
                1 L.Fighter moved from Davao to sz70
                1 EarlyFighter moved from sz2 to Palana
                1 Bomber moved from sz4 to Palana

    Place Units - Americans
                1 S.Sub placed in sz25
                2 L.Fighters placed in Pearl Harbor
                8 Elites placed in San Francisco
                2 B.Transports placed in sz23
                Americans undo move 2.
                1 Elite placed in Pearl Harbor
                2 L.Fighters placed in Hilo

    Turn Complete - Americans
                Americans collect 88 PUs; end with 88 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Masaharu
                4 S.Subs moved from sz16 to sz42
                5 Infantry moved from Kichedung to sz74
                3 Mech.Infs moved from Kichedung to sz74
                2 Infantry moved from Kichedung to sz74
                7 Infantry, 3 Mech.Infs and 5 Transports moved from sz74 to sz73
                7 Infantry moved from sz73 to Thailand
                3 Mech.Infs moved from sz73 to Thailand
                2 Mech.Infs moved from Hsingan to Ulaan Ude
                2 Infantry moved from Jinan to Ulaan Ude
                2 Elites moved from Hsingan to Quingdao

    Purchase Units - Masaharu
                Masaharu buy 1 L.Fighter and 1 NakajimaG5N; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Thailand
                    Masaharu attack with 7 Infantry and 3 Mech.Infs
                    Anzac defend with 1 Infantry; Dutch defend with 3 Fighters
                        Masaharu roll dice for 7 Infantry and 3 Mech.Infs in Thailand, round 2 :  2/1 hits
                        British roll dice for 3 Fighters and 1 Infantry in Thailand, round 2 :  3/1 hits
                        1 Fighter owned by the Dutch , 1 Infantry owned by the Anzac and 3 Infantry owned by the Masaharu lost in Thailand
                        Masaharu roll dice for 4 Infantry and 3 Mech.Infs in Thailand, round 3 :  3/1 hits
                        British roll dice for 2 Fighters in Thailand, round 3 :  1/1 hits
                        2 Fighters owned by the Dutch and 1 Infantry owned by the Masaharu lost in Thailand
                    Masaharu win, taking Thailand from British with 3 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 24
                    Casualties for Anzac: 1 Infantry
                    Casualties for Masaharu: 4 Infantry
                    Casualties for Dutch: 3 Fighters
                Battle in sz42
                    Masaharu attack with 4 S.Subs
                    Americans defend with 1 B.Carrier, 3 B.Transports, 2 Fighters and 3 Submarines
                        Masaharu roll dice for 4 S.Subs in sz42, round 2 :  2/0 hits
                        Americans roll dice for 3 Submarines in sz42, round 2 :  1/1 hits
                        Americans roll dice for 1 B.Carrier, 3 B.Transports and 2 Fighters in sz42, round 2 :  2/1 hits
                    3 S.Subs owned by the Masaharu and 2 Submarines owned by the Americans lost in sz42
                    1 S.Sub owned by the Masaharu Submerged
                    Americans win with 1 B.Carrier, 3 B.Transports, 2 Fighters and 1 Submarine remaining. Battle score for attacker is -15
                    Casualties for Americans: 2 Submarines
                    Casualties for Masaharu: 3 S.Subs

    Non Combat Move - Masaharu

    Place Units - Masaharu
                1 L.Fighter and 1 NakajimaG5N placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 30 PUs; end with 30 PUs total


  • here you go carl.

    Yamamoto’s turn.

    yamamoto move.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Yamamoto
                6 Infantry moved from Ulaan Ude to Tulun
                1 Artillery moved from Ustkut to Tulun
                1 Tank moved from Ustkut to Tulun
                4 Artillerys moved from Ulaan Ude to Tulun
                1 Infantry moved from Quingdao to Ulaan Ude
                1 Infantry moved from Hsingan to Quingdao
                3 Mech.Infs moved from Amursk to Yakutsk
                1 T.Boat moved from sz15 to sz1
                2 Infantry moved from N.French I. to Chunking
                1 Artillery moved from N.French I. to Chunking
                2 Mech.Infs moved from N.French I. to Chunking
                5 Infantry moved from N.French I. to Burma
                1 Mech.Inf moved from N.French I. to Malaya
                1 Mech.Inf moved from N.French I. to Malaya
                2 Mech.Infs moved from N.French I. to Burma
                1 Tank moved from N.French I. to Burma
                2 Tanks moved from N.French I. to Burma
                1 Artillery moved from N.French I. to Burma
                6 Mech.Infs moved from Hongkong to Chunking
                1 EarlyFighter moved from Nagasaki to Thailand
                1 EarlyFighter moved from Tokyo to Hongkong
                10 Submarines moved from sz75 to sz70
                2 Cruisers moved from sz75 to sz70
                1 Destroyer moved from sz75 to sz70
                1 Destroyer moved from sz75 to sz70
                1 Infantry and 1 S.Sub moved from sz78 to sz70
                1 Artillery, 1 B.Transport and 2 Infantry moved from sz78 to sz67
                2 Infantry moved from sz67 to Frenchindochina
                1 Artillery moved from sz67 to Frenchindochina
                1 Submarine moved from sz78 to sz75
                3 Infantry moved from Japan to sz15
                1 Tank moved from Japan to sz15
                3 Infantry moved from sz15 to Vladivostok
                1 Tank moved from sz15 to Vladivostok
                1 Infantry moved from S.Japan to sz79
                1 Tank moved from S.Japan to sz79
                1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67
                1 Infantry moved from sz67 to N.French I.
                1 Tank moved from sz67 to N.French I.
                1 Cruiser moved from sz75 to sz68
                2 S.Subs moved from sz75 to sz70
                1 Destroyer moved from sz78 to sz75
                2 Mech.Infs moved from Yakutsk to Ustkut
                1 Mech.Inf moved from Yakutsk to Ustkut

    Purchase Units - Yamamoto
                Yamamoto buy 1 Marine, 3 S.Subs and 8 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Burma
                    Yamamoto attack with 1 Artillery, 5 Infantry, 2 Mech.Infs and 3 Tanks
                    Anzac defend with 2 Artillerys and 2 Infantry
                        Yamamoto roll dice for 1 Artillery, 5 Infantry, 2 Mech.Infs and 3 Tanks in Burma, round 2 :  4/1 hits
                        British roll dice for 2 Artillerys and 2 Infantry in Burma, round 2 :  1/1 hits
                        2 Infantry owned by the Anzac , 2 Artillerys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Burma
                    Yamamoto win, taking Burma from British with 1 Artillery, 4 Infantry, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 10
                    Casualties for Anzac: 2 Artillerys and 2 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in sz68
                    Yamamoto attack with 1 Cruiser
                    Dutch defend with 1 Transport
                        Yamamoto roll dice for 1 Cruiser in sz68, round 2 :  0/1 hits
                        Dutch roll dice for 1 Transport in sz68, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Cruiser in sz68, round 3 :  0/1 hits
                        Dutch roll dice for 1 Transport in sz68, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Cruiser in sz68, round 4 :  1/1 hits
                        Dutch roll dice for 1 Transport in sz68, round 4 :  0/1 hits
                        1 Transport owned by the Dutch lost in sz68
                    Yamamoto win with 1 Cruiser remaining. Battle score for attacker is 6
                    Casualties for Dutch: 1 Transport
                Battle in Frenchindochina
                    Yamamoto attack with 1 Artillery and 2 Infantry
                    British defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 2 Infantry in Frenchindochina, round 2 :  1/1 hits
                        Dutch roll dice for 1 Infantry in Frenchindochina, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Frenchindochina
                    Yamamoto win, taking Frenchindochina from Dutch with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Malaya
                    Yamamoto attack with 2 Mech.Infs
                    British defend with 1 Marine
                        Yamamoto roll dice for 2 Mech.Infs in Malaya, round 2 :  1/1 hits
                        British roll dice for 1 Marine in Malaya, round 2 :  0/1 hits
                        1 Marine owned by the British lost in Malaya
                    Yamamoto win, taking Malaya from British with 2 Mech.Infs remaining. Battle score for attacker is 3
                    Casualties for British: 1 Marine
                Battle in sz70
                    Yamamoto attack with 2 Cruisers, 2 Destroyers, 1 Infantry, 3 S.Subs and 10 Submarines
                    Americans defend with 3 Battleships, 1 Carrier, 2 Destroyers, 1 L.Fighter and 5 Submarines
                        Yamamoto roll dice for 3 S.Subs and 10 Submarines in sz70, round 2 :  5/1 hits
                    Units damaged: 3 Battleships owned by the Americans
                        Americans roll dice for 5 Submarines in sz70, round 2 :  1/1 hits
                        Yamamoto roll dice for 2 Cruisers and 2 Destroyers in sz70, round 2 :  2/1 hits
                        Americans roll dice for 3 Battleships, 1 Carrier, 2 Destroyers and 1 L.Fighter in sz70, round 2 :  4/1 hits
                        4 Submarines owned by the Americans and 5 Submarines owned by the Yamamoto lost in sz70
                        Yamamoto roll dice for 3 S.Subs and 5 Submarines in sz70, round 3 :  3/1 hits
                        Americans roll dice for 1 Submarine in sz70, round 3 :  0/1 hits
                        Yamamoto roll dice for 2 Cruisers and 2 Destroyers in sz70, round 3 :  2/1 hits
                        Americans roll dice for 3 Battleships, 1 Carrier, 2 Destroyers and 1 L.Fighter in sz70, round 3 :  4/1 hits
                        2 Destroyers owned by the Americans , 1 Carrier owned by the Americans , 1 Submarine owned by the Americans , 1 L.Fighter owned by the Americans and 4 Submarines owned by the Yamamoto lost in sz70
                        Yamamoto roll dice for 3 S.Subs and 1 Submarine in sz70, round 4 :  2/1 hits
                        2 Battleships owned by the Americans lost in sz70
                        Yamamoto roll dice for 2 Cruisers and 2 Destroyers in sz70, round 4 :  2/1 hits
                        Americans roll dice for 1 Battleship in sz70, round 4 :  1/1 hits
                        1 Battleship owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz70
                    Yamamoto win with 2 Cruisers, 2 Destroyers and 3 S.Subs remaining. Battle score for attacker is 72
                    Casualties for Yamamoto: 10 Submarines
                    Casualties for Americans: 3 Battleships, 1 Carrier, 2 Destroyers, 1 L.Fighter and 5 Submarines
                Battle in Tulun
                    Yamamoto attack with 5 Artillerys, 6 Infantry and 1 Tank
                    Russians defend with 3 Elites
                        Yamamoto roll dice for 5 Artillerys, 6 Infantry and 1 Tank in Tulun, round 2 :  4/0 hits
                        Russians roll dice for 3 Elites in Tulun, round 2 :  1/0 hits
                        3 Elites owned by the Russians and 1 Infantry owned by the Yamamoto lost in Tulun
                    Yamamoto win, taking Tulun from Russians with 5 Artillerys, 5 Infantry and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Russians: 3 Elites
                    Casualties for Yamamoto: 1 Infantry
                Battle in Chunking
                    Yamamoto attack with 1 Artillery, 2 Infantry and 8 Mech.Infs
                    Anzac defend with 1 Tank
                        Yamamoto roll dice for 1 Artillery, 2 Infantry and 8 Mech.Infs in Chunking, round 2 :  3/1 hits
                        Chinese roll dice for 1 Tank in Chunking, round 2 :  0/1 hits
                        1 Tank owned by the Anzac lost in Chunking
                    Yamamoto win, taking Chunking from Chinese with 1 Artillery, 2 Infantry and 8 Mech.Infs remaining. Battle score for attacker is 5
                    Casualties for Anzac: 1 Tank

    Non Combat Move - Yamamoto
                1 Infantry moved from sz70 to Davao
                1 Battleship moved from sz73 to sz68
                1 Battleship moved from sz73 to sz68
                2 Transports moved from sz73 to sz74
                1 EarlyFighter moved from Phuket to Malaya
                1 EarlyFighter moved from Phuket to Malaya
                1 Bomber moved from Phuket to Malaya
                2 EarlyFighters moved from Phuket to Malaya
                1 EarlyFighter moved from Phuket to Thailand
                1 Bomber moved from Phuket to Thailand
                4 EarlyFighters moved from Malaya to Phuket
                1 Bomber moved from Malaya to Thailand

    Place Units - Yamamoto
                5 Tanks placed in Tokyo
                3 S.Subs placed in sz78
                3 Tanks placed in Amursk
                1 Marine placed in Hongkong

    Turn Complete - Yamamoto
                Yamamoto collect 77 PUs; end with 77 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Chinese
                10 Elites moved from Tsingnan to Gansu
                2 Marines moved from Tsingnan to Gansu
                2 Infantry moved from Gobi to S.Mongolia
                1 Infantry moved from Quyan to Gobi
                5 Infantry moved from Xining to Nancheng
                1 L.Fighter moved from Xining to Gansu
                4 Elites moved from Sikang to Szechwan
                      Chinese take Szechwan from Hisaichi
                2 Elites moved from Tsingnan to Sikang
                7 Elites moved from Tsingnan to Gansu

    Purchase Units - Chinese
                Chinese buy 3 Elites and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Gansu
                    Chinese attack with 17 Elites, 1 L.Fighter and 2 Marines
                    Hisaichi defend with 5 Infantry, 6 Mech.Infs and 4 Tanks
                        Chinese roll dice for 17 Elites, 1 L.Fighter and 2 Marines in Gansu, round 2 :  10/1 hits
                        Hisaichi roll dice for 5 Infantry, 6 Mech.Infs and 4 Tanks in Gansu, round 2 :  6/1 hits
                        5 Infantry owned by the Hisaichi , 5 Mech.Infs owned by the Hisaichi , 4 Elites owned by the Chinese and 2 Marines owned by the Chinese lost in Gansu
                        Chinese roll dice for 13 Elites and 1 L.Fighter in Gansu, round 3 :  7/1 hits
                        Hisaichi roll dice for 1 Mech.Inf and 4 Tanks in Gansu, round 3 :  2/1 hits
                        4 Tanks owned by the Hisaichi , 1 Mech.Inf owned by the Hisaichi and 2 Elites owned by the Chinese lost in Gansu
                    Chinese win, taking Gansu from Hisaichi with 11 Elites and 1 L.Fighter remaining. Battle score for attacker is 30
                    Casualties for Hisaichi: 5 Infantry, 6 Mech.Infs and 4 Tanks
                    Casualties for Chinese: 6 Elites and 2 Marines

    Non Combat Move - Chinese
                1 AAGun moved from S.Mongolia to Tsingnan
                1 AAGun moved from Xining to Tsingnan
                1 L.Fighter moved from Gansu to Tsingnan

    Place Units - Chinese
                3 Elites and 2 Tanks placed in Xining

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Hisaichi
                2 Infantry moved from W.Chunking to Bengal
                1 EarlyFighter moved from Phuket to Bengal
                3 Mech.Infs moved from Sian to Gansu
                3 Mech.Infs moved from Peking to Shangsi
                3 Mech.Infs moved from Shangsi to Gansu
                2 EarlyFighters moved from Peking to Gansu
                2 Fighters moved from Peking to Gansu
                1 NakajimaG5N moved from Peking to Gansu
                1 Bomber moved from Peking to Gansu
                1 Marine moved from Jinan to Ulaan Ude
                3 Infantry moved from Jinan to Ulaan Ude
                1 Elite moved from Hsingan to Jinan
                1 Marine moved from Hsingan to Jinan
                2 Tanks moved from Hsingan to Ulaan Ude
                1 Elite moved from Peking to E.Shansi
                1 Infantry moved from Peking to E.Shansi
                1 Transport moved from sz73 to sz74
                4 Transports moved from sz74 to sz79
                1 Battleship moved from sz79 to sz1
                1 Marine moved from Manchuria to Hsingan

    Purchase Units - Hisaichi
                Hisaichi buy 4 Infantry, 1 Marine, 5 Mech.Infs and 3 S.Subs; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Gansu
                    Hisaichi attack with 1 Bomber, 2 EarlyFighters, 2 Fighters, 6 Mech.Infs and 1 NakajimaG5N
                    Chinese defend with 11 Elites
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 2 Fighters, 6 Mech.Infs and 1 NakajimaG5N in Gansu, round 2 :  5/1 hits
                        Chinese roll dice for 11 Elites in Gansu, round 2 :  4/1 hits
                    4 Mech.Infs owned by the Hisaichi and 5 Elites owned by the Chinese lost in Gansu
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 2 Fighters, 2 Mech.Infs and 1 NakajimaG5N in Gansu, round 3 :  3/1 hits
                        Chinese roll dice for 6 Elites in Gansu, round 3 :  2/0 hits
                    2 Mech.Infs owned by the Hisaichi and 3 Elites owned by the Chinese lost in Gansu
                    retreated to Gansu
                    Chinese win with 3 Elites remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 6 Mech.Infs
                    Casualties for Chinese: 8 Elites
                Battle in Bengal
                    Hisaichi attack with 1 EarlyFighter and 2 Infantry
                    Anzac defend with 1 Tank
                        Hisaichi roll dice for 1 EarlyFighter and 2 Infantry in Bengal, round 2 :  1/1 hits
                        British roll dice for 1 Tank in Bengal, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the Anzac lost in Bengal
                    Hisaichi win, taking Bengal from British with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Anzac: 1 Tank

    Non Combat Move - Hisaichi
                1 EarlyFighter moved from Bengal to Burma
                1 NakajimaG5N moved from Gansu to Sian
                1 Bomber moved from Gansu to Sian
                2 Fighters moved from Gansu to N.Shangsi
                2 EarlyFighters moved from Gansu to N.Shangsi

    Place Units - Hisaichi
                3 Infantry and 1 Marine placed in Davao
                1 Infantry and 5 Mech.Infs placed in Seoul
                2 S.Subs placed in sz79
                Hisaichi undo move 3.
                Hisaichi undo move 2.
                1 Infantry and 2 Mech.Infs placed in Sian
                3 Mech.Infs placed in Seoul
                3 S.Subs placed in sz79

    Turn Complete - Hisaichi
                Hisaichi collect 53 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Dutch
                1 Elite moved from Manila to Mindor
                      Americans take Mindor from Hisaichi
                1 Artillery moved from Manila to Mindor
                1 Tank moved from N.B to E.Borneo
                2 Tanks moved from Borneo to S.Borneo
                1 Infantry moved from W.Borneo to E.Borneo
                2 Infantry moved from W.Borneo to Borneo
                1 Destroyer moved from sz69 to sz57
                2 Destroyers moved from sz61 to sz57
                1 Submarine moved from sz56 to sz57

    Purchase Units - Dutch
                Dutch buy 1 Fighter, 5 Infantry and 1 Transport; Remaining resources: 1 PUs;

    Combat - Dutch

    Non Combat Move - Dutch
                2 Marines moved from N.S to Sumatra

    Place Units - Dutch
                2 Infantry placed in N.S
                3 Infantry placed in S.Borneo
                1 Transport placed in sz58
                1 Fighter placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 27 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Thai

    Purchase Units - Thai
                Thai buy 1 Transport; Remaining resources: 0 PUs;

    Place Units - Thai
                1 Transport placed in sz73

    Turn Complete - Thai
                Thai collect 9 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - British
                4 Transports moved from sz63 to sz64
                2 Infantry moved from E.India to sz64
                2 Tanks moved from E.India to sz64
                2 Tanks moved from E.India to sz64
                2 Infantry, 4 Tanks and 4 Transports moved from sz64 to sz66
                4 Tanks moved from sz66 to Malaya
                2 Infantry moved from sz66 to Malaya
                2 L.Fighters moved from sz66 to Malaya
                1 Elite moved from Calcutta to sz63
                1 Cruiser and 1 Elite moved from sz63 to sz66
                1 Elite moved from sz66 to Malaya
                4 Tanks moved from E.India to Bengal
                3 Tanks moved from Nepal to Bengal
                4 Tanks moved from Calcutta to E.India
                3 Elites moved from Calcutta to C.India
                2 Infantry moved from British Columbia to sz6
                2 Infantry moved from N.Canada to sz6
                4 Infantry and 2 Transports moved from sz6 to sz4
                1 Battleship moved from sz6 to sz4
                1 Elite moved from E.G to N.G
                4 Infantry moved from sz4 to Palana

    Purchase Units - British
                British buy 2 Artillerys, 1 B.Transport, 2 Fighters, 2 Infantry, 1 Lancaster and 2 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Bengal
                    British attack with 7 Tanks
                    Hisaichi defend with 1 Infantry
                        British roll dice for 7 Tanks in Bengal, round 2 :  4/1 hits
                        Hisaichi roll dice for 1 Infantry in Bengal, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the British lost in Bengal
                    British win, taking Bengal from Hisaichi with 6 Tanks remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 1 Tank
                Battle in Malaya
                    British attack with 1 Elite, 2 Infantry, 2 L.Fighters and 4 Tanks
                    Yamamoto defend with 2 Mech.Infs
                        British roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Yamamoto lost in Malaya
                        British roll dice for 1 Elite, 2 Infantry, 2 L.Fighters and 4 Tanks in Malaya, round 2 :  4/1 hits
                        Yamamoto roll dice for 1 Mech.Inf in Malaya, round 2 :  0/1 hits
                    1 Mech.Inf owned by the Yamamoto lost in Malaya
                    British win, taking Malaya from Yamamoto with 1 Elite, 2 Infantry, 2 L.Fighters and 4 Tanks remaining. Battle score for attacker is 10
                    Casualties for Yamamoto: 2 Mech.Infs

    Non Combat Move - British
                2 L.Fighters moved from Malaya to sz66
                2 AAGuns moved from E.India to Bengal
                2 Infantry moved from Anchorage to Alaska

    Place Units - British
                1 B.Transport placed in sz6
                1 Artillery and 1 Infantry placed in Vancouver
                1 Fighter and 1 Lancaster placed in Moresby
                1 Fighter placed in Moresby
                1 Artillery, 1 Infantry and 2 Tanks placed in Calcutta

    Turn Complete - British
                British collect 63 PUs; end with 63 PUs total

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Hisaichi Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Yamamoto Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Anzac
                4 Transports moved from sz56 to sz50
                2 T.Boats moved from sz45 to sz70
                1 Infantry moved from Fais to sz45
                1 Infantry and 1 S.Sub moved from sz45 to sz16
                1 Infantry moved from sz16 to N.Japan
                      Anzac take N.Japan from Masaharu
                6 Submarines moved from sz45 to sz70
                1 Battleship moved from sz45 to sz70
                3 L.Fighters moved from sz45 to sz70
                1 Fighter moved from sz45 to sz70
                3 EarlyFighters moved from Manila to sz70
                4 Infantry moved from N.Australia to Townsville
                1 Marine moved from Darwin to N.Australia
                1 Infantry moved from E.Australia to sz37
                1 Infantry moved from E.Australia to sz37
                1 Infantry and 1 Transport moved from sz37 to sz41
                1 Artillery moved from Townsville to sz41
                1 Artillery, 1 Infantry and 1 Transport moved from sz41 to sz46
                1 Infantry and 1 S.Sub moved from sz37 to sz45
                1 Infantry moved from sz45 to Fais
                1 Infantry moved from sz46 to New Britain
                1 Artillery moved from sz46 to New Britain
                1 Destroyer moved from sz37 to sz46

    Purchase Units - Anzac
                Anzac buy 1 Battleship and 1 Tank; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in sz70
                    Anzac attack with 1 Battleship, 3 EarlyFighters, 1 Fighter, 3 L.Fighters, 6 Submarines and 2 T.Boats
                    Yamamoto defend with 2 Cruisers, 2 Destroyers and 3 S.Subs
                        Anzac roll dice for 6 Submarines in sz70, round 2 :  2/0 hits
                        Yamamoto roll dice for 3 S.Subs in sz70, round 2 :  1/1 hits
                    Units damaged: 1 Battleship owned by the Anzac
                        Anzac roll dice for 1 Battleship, 3 EarlyFighters, 1 Fighter, 3 L.Fighters and 2 T.Boats in sz70, round 2 :  4/1 hits
                        Yamamoto roll dice for 2 Cruisers and 2 Destroyers in sz70, round 2 :  2/0 hits
                    3 S.Subs owned by the Yamamoto , 2 Destroyers owned by the Yamamoto , 2 T.Boats owned by the Anzac and 1 Cruiser owned by the Yamamoto lost in sz70
                        Anzac roll dice for 6 Submarines in sz70, round 3 :  2/0 hits
                        1 Cruiser owned by the Yamamoto lost in sz70
                    Anzac win with 1 Battleship, 3 EarlyFighters, 1 Fighter, 3 L.Fighters and 6 Submarines remaining. Battle score for attacker is 53
                    Casualties for Anzac: 2 T.Boats
                    Casualties for Yamamoto: 2 Cruisers, 2 Destroyers and 3 S.Subs

    Non Combat Move - Anzac
                3 L.Fighters moved from sz70 to Manila
                3 EarlyFighters and 1 Fighter moved from sz70 to Manila
                2 Carriers moved from sz45 to sz46

    Place Units - Anzac
                1 Battleship placed in sz37
                1 Tank placed in Darwin

    Turn Complete - Anzac
                Anzac collect 28 PUs; end with 29 PUs total
                1 unit repaired.

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Hisaichi Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Anzac Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Yamamoto Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Americans
                4 Elites moved from Alaska to sz5
                1 Marine moved from Alaska to sz5
                1 Infantry moved from Alaska to sz5
                4 Elites, 1 Infantry, 1 Marine and 6 S.Subs moved from sz5 to sz7
                1 Infantry moved from sz7 to Ostrov
                1 Marine moved from sz7 to Sukhalin
                4 Elites moved from sz7 to Sukhalin
                1 Cruiser moved from sz5 to sz4
                1 Infantry moved from Alaska to sz4
                1 B.Transport moved from sz5 to sz4
                2 Infantry moved from Alaska to sz4
                1 Tank moved from Alaska to sz4
                3 Transports moved from sz5 to sz4
                3 Tanks moved from Alaska to sz4
                3 Infantry moved from Alaska to sz4
                6 Infantry and 4 Tanks moved from sz4 to Palana
                1 EarlyFighter moved from Palana to sz7
                1 Bomber moved from Palana to sz7
                8 Elites moved from San Francisco to sz23
                1 Elite moved from Pearl Harbor to sz25
                1 Elite and 1 S.Sub moved from sz25 to sz40
                1 Elite moved from sz40 to Taka
                1 Battleship moved from sz45 to sz42
                3 B.Transports moved from sz42 to sz45
                6 Elites and 3 Tanks moved from Arawa to sz45
                3 B.Transports, 6 Elites and 3 Tanks moved from sz45 to sz70
                3 Tanks moved from sz70 to Davao
                6 Elites moved from sz70 to Davao
                2 L.Fighters moved from Hilo to sz42
                2 Fighters moved from sz42 to Davao
                2 B.Transports and 8 Elites moved from sz23 to sz25
                2 Infantry moved from Portland to Seattle
                1 Infantry moved from Central Valley to Portland

    Purchase Units - Americans
                Americans buy 2 Infantry, 1 Marine and 9 S.Subs; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Davao
                    Americans attack with 6 Elites, 2 Fighters and 3 Tanks
                    Hisaichi defend with 1 AAGun, 1 Factory, 3 Infantry and 1 Marine; Yamamoto defend with 1 Infantry
                        AA fire in Davao :  0/1 hits
                        Americans roll dice for 6 Elites, 2 Fighters and 3 Tanks in Davao, round 2 :  5/1 hits
                        Hisaichi roll dice for 4 Infantry and 1 Marine in Davao, round 2 :  1/1 hits
                        1 Marine owned by the Hisaichi , 3 Infantry owned by the Hisaichi , 1 Elite owned by the Americans and 1 Infantry owned by the Yamamoto lost in Davao
                    Americans win, taking Davao from Hisaichi with 5 Elites, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 3 Infantry and 1 Marine
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Elite
                Battle in sz7
                    Americans attack with 1 Bomber, 1 EarlyFighter and 6 S.Subs
                    Masaharu defend with 1 Cruiser and 3 Destroyers
                        Americans roll dice for 6 S.Subs in sz7, round 2 :  3/0 hits
                        Americans roll dice for 1 Bomber and 1 EarlyFighter in sz7, round 2 :  1/0 hits
                        Masaharu roll dice for 1 Cruiser and 3 Destroyers in sz7, round 2 :  2/0 hits
                        3 Destroyers owned by the Masaharu , 1 EarlyFighter owned by the Americans , 1 Cruiser owned by the Masaharu and 1 Bomber owned by the Americans lost in sz7
                    Americans win with 6 S.Subs remaining. Battle score for attacker is 12
                    Casualties for Masaharu: 1 Cruiser and 3 Destroyers
                    Casualties for Americans: 1 Bomber and 1 EarlyFighter
                Battle in sz42
                    Americans attack with 1 B.Carrier, 1 Battleship, 2 L.Fighters and 1 Submarine
                    Masaharu defend with 1 S.Sub
                        Americans roll dice for 1 Submarine in sz42, round 2 :  0/1 hits
                        Masaharu roll dice for 1 S.Sub in sz42, round 2 :  1/1 hits
                        Americans roll dice for 1 B.Carrier, 1 Battleship and 2 L.Fighters in sz42, round 2 :  2/1 hits
                    1 S.Sub owned by the Masaharu and 1 Submarine owned by the Americans lost in sz42
                    Americans win with 1 B.Carrier, 1 Battleship and 2 L.Fighters remaining. Battle score for attacker is 3
                    Casualties for Masaharu: 1 S.Sub
                    Casualties for Americans: 1 Submarine
                Battle in Sukhalin
                Battle in Ostrov

    Non Combat Move - Americans
                1 Carrier moved from sz45 to sz70
                2 Fighters moved from Davao to sz70
                1 Carrier moved from sz45 to sz42

    Place Units - Americans
                9 S.Subs placed in sz23
                2 Infantry placed in Pearl Harbor
                1 Marine placed in Hilo

    Turn Complete - Americans
                Americans collect 95 PUs; end with 95 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Masaharu
                2 Mech.Infs moved from Ulaan Ude to Kyzal
                2 Artillerys moved from Ulaan Ude to Kyzal
                4 Tanks moved from Ulaan Ude to Kyzal
                2 Infantry moved from Ulaan Ude to Kyzal
                1 Bomber moved from Ulaan Ude to Kyzal
                1 EarlyFighter moved from Ulaan Ude to Kyzal
                1 Infantry moved from Yakutsk to Magadan
                1 Artillery moved from Yakutsk to Magadan
                1 L.Fighter moved from Akina to Thailand
                1 NakajimaG5N moved from Akina to Thailand
                5 Transports moved from sz73 to sz74

    Purchase Units - Masaharu
                Masaharu buy 2 Destroyers and 7 Infantry; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Kyzal
                    Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 2 Infantry, 2 Mech.Infs and 4 Tanks
                    Russians defend with 11 Elites
                        Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 2 Infantry, 2 Mech.Infs and 4 Tanks in Kyzal, round 2 :  5/0 hits
                        Russians roll dice for 11 Elites in Kyzal, round 2 :  3/1 hits
                        1 Artillery owned by the Masaharu , 5 Elites owned by the Russians and 2 Infantry owned by the Masaharu lost in Kyzal
                        Masaharu roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Mech.Infs and 4 Tanks in Kyzal, round 3 :  4/0 hits
                        Russians roll dice for 6 Elites in Kyzal, round 3 :  2/0 hits
                        1 Artillery owned by the Masaharu , 4 Elites owned by the Russians and 1 Mech.Inf owned by the Masaharu lost in Kyzal
                        Masaharu roll dice for 1 Bomber, 1 EarlyFighter, 1 Mech.Inf and 4 Tanks in Kyzal, round 4 :  4/1 hits
                        Russians roll dice for 2 Elites in Kyzal, round 4 :  1/1 hits
                        2 Elites owned by the Russians and 1 Mech.Inf owned by the Masaharu lost in Kyzal
                    Masaharu win, taking Kyzal from Russians with 1 Bomber, 1 EarlyFighter and 4 Tanks remaining. Battle score for attacker is 22
                    Casualties for Russians: 11 Elites
                    Casualties for Masaharu: 2 Artillerys, 2 Infantry and 2 Mech.Infs
                Battle in Magadan
                    Masaharu attack with 1 Artillery and 1 Infantry
                    Americans defend with 1 Infantry
                        Masaharu roll dice for 1 Artillery and 1 Infantry in Magadan, round 2 :  1/1 hits
                        Russians roll dice for 1 Infantry in Magadan, round 2 :  1/1 hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Masaharu lost in Magadan
                    Masaharu win, taking Magadan from Russians with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 Infantry
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Masaharu
                1 EarlyFighter moved from Kyzal to Tulun
                1 Bomber moved from Kyzal to Tulun

    Place Units - Masaharu
                2 Destroyers placed in sz16
                6 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Russians
                1 Fighter moved from Kaask to Kyzal
                3 Tanks moved from Bratsk to Kyzal
                1 Marine moved from Kaask to Kyzal
                1 Elite moved from Kaask to Kyzal

    Purchase Units - Russians
                Russians buy 1 Elite, 2 Infantry and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Kyzal
                    Russians attack with 1 Elite, 1 Fighter, 1 Marine and 3 Tanks
                    Masaharu defend with 4 Tanks
                        Russians roll dice for 1 Elite, 1 Fighter, 1 Marine and 3 Tanks in Kyzal, round 2 :  3/1 hits
                        Masaharu roll dice for 4 Tanks in Kyzal, round 2 :  2/0 hits
                        1 Elite owned by the Russians , 1 Marine owned by the Russians and 3 Tanks owned by the Masaharu lost in Kyzal
                        Russians roll dice for 1 Fighter and 3 Tanks in Kyzal, round 3 :  2/0 hits
                        Masaharu roll dice for 1 Tank in Kyzal, round 3 :  1/1 hits
                        1 Tank owned by the Russians and 1 Tank owned by the Masaharu lost in Kyzal
                    Russians win, taking Kyzal from Masaharu with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 Elite, 1 Marine and 1 Tank
                    Casualties for Masaharu: 4 Tanks

    Non Combat Move - Russians
                1 Fighter moved from Kyzal to Kaask

    Place Units - Russians
                1 Elite, 2 Infantry and 3 Tanks placed in Kaask

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Infantry moved from Ulaan Ude to Kyzal
                1 Artillery moved from Tulun to Kyzal
                5 Infantry moved from Tulun to Kaask
                1 Infantry moved from Ustkut to Bratsk
                1 Artillery moved from Tulun to Bratsk
                3 Artillerys moved from Tulun to Kaask
                1 Tank moved from Tulun to Kaask
                2 Mech.Infs moved from Ustkut to Kaask
                1 Infantry moved from Quingdao to Ulaan Ude
                3 Tanks moved from Amursk to Vostok
                3 S.Subs moved from sz78 to sz16
                4 Infantry moved from Burma to Bengal
                1 Artillery moved from Burma to Bengal
                2 Mech.Infs moved from Burma to Bengal
                3 Tanks moved from Burma to Bengal
                8 Mech.Infs moved from Chunking to Bengal
                2 Infantry moved from Chunking to Burma
                1 Artillery moved from Chunking to Burma
                1 Tank moved from N.French I. to Phuket
                1 EarlyFighter moved from Hongkong to Phuket
                2 Bombers moved from Thailand to Bengal
                3 EarlyFighters moved from Phuket to Bengal
                1 Infantry moved from N.French I. to Burma
                3 Mech.Infs moved from Ulaan Ude to Kaask
                2 Tanks moved from Tokyo to Akina
                1 Mech.Inf moved from Ustkut to Kaask
                2 Infantry moved from Vladivostok to sz15
                1 Tank moved from Vladivostok to sz15
                1 Infantry moved from Vladivostok to sz15
                3 Infantry, 1 Tank and 2 Transports moved from sz15 to sz1
                3 Infantry moved from sz1 to Sukhalin
                1 Tank moved from sz1 to Sukhalin
                2 Transports moved from sz74 to sz15
                2 Tanks moved from Tokyo to Japan
                2 Infantry moved from Frenchindochina to sz67
                1 Artillery moved from Frenchindochina to sz67
                1 Marine moved from Hongkong to sz67
                1 Infantry, 1 Marine and 1 Transport moved from sz67 to sz68
                1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz68
                2 Infantry moved from sz68 to Mindor
                1 Artillery moved from sz68 to Mindor
                1 Marine moved from sz68 to Mindor
                1 B.Transport moved from sz67 to sz79

    Purchase Units - Yamamoto
                Yamamoto buy 6 Destroyers, 1 Elite and 5 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Bratsk
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Russians defend with 2 Elites
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Bratsk, round 2 :  0/1 hits
                        Russians roll dice for 2 Elites in Bratsk, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Bratsk
                        Yamamoto roll dice for 1 Artillery in Bratsk, round 3 :  1/1 hits
                        Russians roll dice for 2 Elites in Bratsk, round 3 :  0/1 hits
                        1 Elite owned by the Russians lost in Bratsk
                        Yamamoto roll dice for 1 Artillery in Bratsk, round 4 :  0/1 hits
                        Russians roll dice for 1 Elite in Bratsk, round 4 :  1/1 hits
                        1 Artillery owned by the Yamamoto lost in Bratsk
                    Russians win with 1 Elite remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 Elite
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Battle in Kyzal
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Russians defend with 2 Tanks
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyzal, round 2 :  1/1 hits
                        Russians roll dice for 2 Tanks in Kyzal, round 2 :  1/0 hits
                        1 Tank owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kyzal
                        Yamamoto roll dice for 1 Artillery in Kyzal, round 3 :  0/1 hits
                        Russians roll dice for 1 Tank in Kyzal, round 3 :  1/1 hits
                        1 Artillery owned by the Yamamoto lost in Kyzal
                    Russians win with 1 Tank remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 Tank
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Battle in Bengal
                    Yamamoto attack with 1 Artillery, 2 Bombers, 3 EarlyFighters, 4 Infantry, 10 Mech.Infs and 3 Tanks
                    British defend with 2 AAGuns and 6 Tanks
                        AA fire in Bengal :  0/1 hits
                        Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 EarlyFighters, 4 Infantry, 10 Mech.Infs and 3 Tanks in Bengal, round 2 :  9/1 hits
                        British roll dice for 6 Tanks in Bengal, round 2 :  3/0 hits
                        6 Tanks owned by the British and 3 Infantry owned by the Yamamoto lost in Bengal
                    Yamamoto win, taking Bengal from British with 1 Artillery, 2 Bombers, 3 EarlyFighters, 1 Infantry, 10 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 24
                    Casualties for British: 6 Tanks
                    Casualties for Yamamoto: 3 Infantry
                Battle in Sukhalin
                    Yamamoto attack with 3 Infantry and 1 Tank
                    Americans defend with 4 Elites and 1 Marine
                        Yamamoto roll dice for 3 Infantry and 1 Tank in Sukhalin, round 2 :  1/0 hits
                        Americans roll dice for 4 Elites and 1 Marine in Sukhalin, round 2 :  2/1 hits
                        2 Infantry owned by the Yamamoto and 1 Marine owned by the Americans lost in Sukhalin
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Sukhalin, round 3 :  1/1 hits
                        Americans roll dice for 4 Elites in Sukhalin, round 3 :  2/1 hits
                        1 Elite owned by the Americans , 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Sukhalin
                    Americans win with 3 Elites remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 3 Infantry and 1 Tank
                    Casualties for Americans: 1 Elite and 1 Marine
                Battle in Mindor
                    Yamamoto attack with 1 Artillery, 2 Infantry and 1 Marine
                    Dutch defend with 1 Artillery and 1 Elite
                        Yamamoto roll dice for 2 Battleships and 1 Cruiser in Mindor, round 2 :  2/1 hits
                        1 Artillery owned by the Dutch and 1 Elite owned by the Dutch lost in Mindor
                    Yamamoto win, taking Mindor from Americans with 1 Artillery, 2 Infantry and 1 Marine remaining. Battle score for attacker is 8
                    Casualties for Dutch: 1 Artillery and 1 Elite
                Battle in Kaask
                    Yamamoto attack with 3 Artillerys, 5 Infantry, 6 Mech.Infs and 1 Tank
                    Russians defend with 2 AAGuns, 5 Elites, 1 Factory, 1 Fighter, 2 Infantry and 3 Tanks
                        Yamamoto roll dice for 3 Artillerys, 5 Infantry, 6 Mech.Infs and 1 Tank in Kaask, round 2 :  6/1 hits
                        Russians roll dice for 5 Elites, 1 Fighter, 2 Infantry and 3 Tanks in Kaask, round 2 :  4/1 hits
                        4 Elites owned by the Russians , 2 Infantry owned by the Russians and 4 Infantry owned by the Yamamoto lost in Kaask
                        Yamamoto roll dice for 3 Artillerys, 1 Infantry, 6 Mech.Infs and 1 Tank in Kaask, round 3 :  3/1 hits
                        Russians roll dice for 1 Elite, 1 Fighter and 3 Tanks in Kaask, round 3 :  2/1 hits
                        1 Elite owned by the Russians , 2 Tanks owned by the Russians , 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kaask
                        Yamamoto roll dice for 2 Artillerys, 6 Mech.Infs and 1 Tank in Kaask, round 4 :  3/1 hits
                        Russians roll dice for 1 Fighter and 1 Tank in Kaask, round 4 :  2/1 hits
                        1 Tank owned by the Russians , 2 Artillerys owned by the Yamamoto and 1 Fighter owned by the Russians lost in Kaask
                    Yamamoto win, taking Kaask from Russians with 6 Mech.Infs and 1 Tank remaining. Battle score for attacker is 27
                    Casualties for Russians: 5 Elites, 1 Fighter, 2 Infantry and 3 Tanks
                    Casualties for Yamamoto: 3 Artillerys and 5 Infantry
                Battle in sz16
                    Yamamoto attack with 3 S.Subs; Masaharu loiter and taunt with
                    Anzac defend with 1 S.Sub
                        Yamamoto roll dice for 3 S.Subs in sz16, round 2 :  2/1 hits
                        Anzac roll dice for 1 S.Sub in sz16, round 2 :  0/1 hits
                    1 S.Sub owned by the Anzac lost in sz16
                    Yamamoto win with 3 S.Subs remaining. Battle score for attacker is 9
                    Casualties for Anzac: 1 S.Sub

    Non Combat Move - Yamamoto
                2 Bombers moved from Bengal to Burma
                3 EarlyFighters moved from Bengal to Burma

    Place Units - Yamamoto
                6 Destroyers placed in sz78
                1 Elite and 2 Mech.Infs placed in Hongkong
                3 Mech.Infs placed in Amursk

    Turn Complete - Yamamoto
                Yamamoto collect 80 PUs; end with 80 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Combat Move - Chinese
                3 Elites moved from Gansu to N.Shangsi
                1 L.Fighter moved from Tsingnan to N.Shangsi
                1 Infantry moved from Gobi to W.Mongolia
                2 Infantry moved from S.Mongolia to Gansu
                1 Elite moved from Szechwan to Shangsi
                      Chinese take Shangsi from Hisaichi
                2 Elites moved from Sikang to W.Sian
                1 Elite moved from Szechwan to W.Sian
                5 Infantry moved from Nancheng to Sikang
                2 Elites moved from Xining to Nancheng
                1 Elite moved from Xining to Ming Jong
                1 Tank moved from Xining to Gansu
                1 Tank moved from Xining to Quyan

    Purchase Units - Chinese
                Chinese buy 3 Marines and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in N.Shangsi
                    Chinese attack with 3 Elites and 1 L.Fighter
                    Hisaichi defend with 2 EarlyFighters and 2 Fighters
                        Chinese roll dice for 3 Elites and 1 L.Fighter in N.Shangsi, round 2 :  2/1 hits
                        Yamamoto roll dice for 2 EarlyFighters and 2 Fighters in N.Shangsi, round 2 :  2/1 hits
                        2 EarlyFighters owned by the Hisaichi and 2 Elites owned by the Chinese lost in N.Shangsi
                        Chinese roll dice for 1 Elite and 1 L.Fighter in N.Shangsi, round 3 :  1/1 hits
                        Yamamoto roll dice for 2 Fighters in N.Shangsi, round 3 :  2/1 hits
                        1 Elite owned by the Chinese , 1 Fighter owned by the Hisaichi and 1 L.Fighter owned by the Chinese lost in N.Shangsi
                    Yamamoto win with 1 Fighter remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 EarlyFighters and 1 Fighter
                    Casualties for Chinese: 3 Elites and 1 L.Fighter
                Battle in W.Sian
                    Chinese attack with 3 Elites
                    Yamamoto defend with 2 Infantry
                        Chinese roll dice for 3 Elites in W.Sian, round 2 :  1/1 hits
                        Hisaichi roll dice for 2 Infantry in W.Sian, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in W.Sian
                        Chinese roll dice for 3 Elites in W.Sian, round 3 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry in W.Sian, round 3 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in W.Sian
                    Chinese win, taking W.Sian from Hisaichi with 3 Elites remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 2 Infantry

    Non Combat Move - Chinese
                2 AAGuns moved from Tsingnan to Gansu

    Place Units - Chinese
                1 Marine and 2 Tanks placed in Urumal
                2 Marines and 1 Tank placed in Xining

    Turn Complete - Chinese
                Chinese collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Combat Move - Hisaichi
                3 Infantry moved from Ulaan Ude to Kyzal
                1 Tank moved from Ulaan Ude to Bratsk
                1 Tank moved from Ulaan Ude to Kyzal
                1 Marine moved from Ulaan Ude to Kyzal
                1 Marine moved from Hsingan to Manchuria
                1 Elite moved from Jinan to Hsingan
                1 Marine moved from Jinan to Hsingan
                3 Mech.Infs moved from Seoul to Vostok
                3 S.Subs moved from sz79 to sz1
                3 S.Subs moved from sz75 to sz70
                1 Submarine moved from sz75 to sz70
                1 Destroyer moved from sz75 to sz70
                1 Cruiser moved from sz75 to sz70
                2 Destroyers moved from sz75 to sz16
                1 Cruiser moved from sz75 to sz16
                1 Battleship moved from sz75 to sz16
                1 Elite moved from E.Shansi to Shangsi
                1 Infantry moved from E.Shansi to Shangsi
                1 EarlyFighter moved from Burma to W.Sian
                1 Infantry moved from Sian to W.Sian
                2 Mech.Infs moved from Sian to W.Sian
                1 NakajimaG5N moved from Sian to Xining
                1 Bomber moved from Sian to W.Sian

    Purchase Units - Hisaichi
                Hisaichi buy 2 Destroyers, 2 Infantry, 1 Marine, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Strategic bombing raid in Xining
                    Bombing raid in Xining rolls: 2 and costs: 2 PUs.
                    Bombing raid costs 2 PUs
                Battle in Bratsk
                    Hisaichi attack with 1 Tank
                    Russians defend with 1 Elite
                        Hisaichi roll dice for 1 Tank in Bratsk, round 2 :  1/1 hits
                        Russians roll dice for 1 Elite in Bratsk, round 2 :  0/1 hits
                        1 Elite owned by the Russians lost in Bratsk
                    Hisaichi win, taking Bratsk from Russians with 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Elite
                Battle in Kyzal
                    Hisaichi attack with 3 Infantry, 1 Marine and 1 Tank
                    Russians defend with 1 Tank
                        Hisaichi roll dice for 3 Infantry, 1 Marine and 1 Tank in Kyzal, round 2 :  2/1 hits
                        Russians roll dice for 1 Tank in Kyzal, round 2 :  0/1 hits
                        1 Tank owned by the Russians lost in Kyzal
                    Hisaichi win, taking Kyzal from Russians with 3 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 Tank
                Battle in sz70
                    Hisaichi attack with 1 Cruiser, 1 Destroyer, 3 S.Subs and 1 Submarine
                    Anzac defend with 1 Battleship and 6 Submarines; Americans defend with 3 B.Transports, 1 Carrier and 2 Fighters
                        Hisaichi roll dice for 3 S.Subs and 1 Submarine in sz70, round 2 :  2/1 hits
                    Units damaged: 1 Battleship owned by the Anzac
                        Anzac roll dice for 6 Submarines in sz70, round 2 :  1/0 hits
                        Hisaichi roll dice for 1 Cruiser and 1 Destroyer in sz70, round 2 :  1/1 hits
                        Anzac roll dice for 3 B.Transports, 1 Battleship, 1 Carrier and 2 Fighters in sz70, round 2 :  3/0 hits
                        2 Submarines owned by the Anzac , 1 Submarine owned by the Hisaichi , 2 S.Subs owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in sz70
                    1 Cruiser and 1 S.Sub retreated to sz71
                    Anzac win with 3 B.Transports, 1 Battleship, 1 Carrier, 2 Fighters and 4 Submarines remaining. Battle score for attacker is -20
                    Casualties for Hisaichi: 1 Destroyer, 2 S.Subs and 1 Submarine
                    Casualties for Anzac: 2 Submarines
                Battle in Shangsi
                    Hisaichi attack with 1 Elite and 1 Infantry
                    Chinese defend with 1 Elite
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Shangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 Elite in Shangsi, round 2 :  0/1 hits
                        1 Elite owned by the Chinese lost in Shangsi
                    Hisaichi win, taking Shangsi from Chinese with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 Elite
                Battle in W.Sian
                    Hisaichi attack with 1 Bomber, 1 EarlyFighter, 1 Infantry and 2 Mech.Infs
                    Chinese defend with 3 Elites
                        Hisaichi roll dice for 1 Bomber, 1 EarlyFighter, 1 Infantry and 2 Mech.Infs in W.Sian, round 2 :  2/0 hits
                        Chinese roll dice for 3 Elites in W.Sian, round 2 :  1/0 hits
                        1 Infantry owned by the Hisaichi and 2 Elites owned by the Chinese lost in W.Sian
                        Hisaichi roll dice for 1 Bomber, 1 EarlyFighter and 2 Mech.Infs in W.Sian, round 3 :  1/1 hits
                        Chinese roll dice for 1 Elite in W.Sian, round 3 :  0/1 hits
                        1 Elite owned by the Chinese lost in W.Sian
                    Hisaichi win, taking W.Sian from Chinese with 1 Bomber, 1 EarlyFighter and 2 Mech.Infs remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 3 Elites

    Non Combat Move - Hisaichi
                1 EarlyFighter moved from W.Sian to Sian
                1 Bomber moved from W.Sian to Sian
                1 NakajimaG5N moved from Xining to Sian
                1 Fighter moved from N.Shangsi to Shangsi
                1 Fighter moved from Shangsi to Sian

    Place Units - Hisaichi
                3 Tanks placed in Sian
                3 Mech.Infs placed in Peking
                2 Infantry and 1 Marine placed in Seoul
                2 Destroyers placed in sz79

    Turn Complete - Hisaichi
                Hisaichi collect 49 PUs; end with 49 PUs total
                1 unit repaired.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Combat Move - Dutch
                1 Transport moved from sz58 to sz57
                1 Tank moved from E.Borneo to S.Borneo
                1 Infantry moved from S.Borneo to E.Borneo
                1 Infantry moved from S.Borneo to E.Borneo
                1 Infantry moved from Borneo to N.B
                1 Infantry moved from E.Borneo to Borneo
                1 Infantry moved from S.Borneo to E.Borneo
                1 Artillery moved from N.B to Borneo

    Purchase Units - Dutch
                Dutch buy 1 Marine and 5 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Marine placed in Celebs
                1 Tank placed in N.S
                4 Tanks placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 27 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Combat Move - Thai

    Purchase Units - Thai
                Thai buy 1 Bunker and 1 Marine; Remaining resources: 0 PUs;

    Combat - Thai

    Place Units - Thai
                1 Bunker and 1 Marine placed in Phuket

    Turn Complete - Thai
                Thai collect 9 PUs; end with 9 PUs total

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