• TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Chinese
                1 Infantry moved from Hanan to Chunking
                1 Artillery moved from Hanan to Chunking
                1 Artillery moved from Quyan to Gobi
                2 Infantry moved from Quyan to Gobi
                2 Tanks moved from W.Mongolia to Gobi
                2 Tanks moved from Gansu to Sian
                1 Tank moved from Szechwan to Sian
                1 Infantry moved from Szechwan to Sian
                1 Infantry moved from Sikang to Szechwan
                1 EarlyFighter moved from Sikang to Sian
                5 Infantry moved from Tsingnan to Gansu
                1 Infantry moved from Gansu to Szechwan
                2 Artillerys moved from Tsingnan to Sikang
                1 EarlyFighter moved from Ming Jong to Sikang
                1 Artillery moved from Ming Jong to Nancheng
                3 Infantry moved from Xining to Tsingnan

    Purchase Units - Chinese
                Chinese buy 10 Elites; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Chunking
                    Chinese attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Artillery
                        Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Artillery in Chunking, round 2 :  0/1 hits
                        1 Artillery owned by the Yamamoto lost in Chunking
                    Chinese win, taking Chunking from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery
                Battle in Sian
                    Chinese attack with 1 EarlyFighter, 1 Infantry and 3 Tanks
                    Hisaichi defend with 2 Artillerys, 1 Infantry and 1 Tank; Yamamoto defend with 1 Infantry
                        Chinese roll dice for 1 EarlyFighter, 1 Infantry and 3 Tanks in Sian, round 2 :  2/0 hits
                        Hisaichi roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Sian, round 2 :  2/1 hits
                        1 Infantry owned by the Hisaichi , 1 Infantry owned by the Yamamoto , 1 EarlyFighter owned by the Chinese and 1 Infantry owned by the Chinese lost in Sian
                        Chinese roll dice for 3 Tanks in Sian, round 3 :  2/1 hits
                        Hisaichi roll dice for 2 Artillerys and 1 Tank in Sian, round 3 :  1/1 hits
                        2 Artillerys owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
                        Chinese roll dice for 2 Tanks in Sian, round 4 :  1/0 hits
                        Hisaichi roll dice for 1 Tank in Sian, round 4 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
                    Chinese win, taking Sian from Hisaichi with 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 1 Tank
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 EarlyFighter, 1 Infantry and 2 Tanks
                Battle in Gobi
                    Chinese attack with 1 Artillery, 2 Infantry and 2 Tanks
                    Neutral defend with 1 Bunker
                        Chinese roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Gobi, round 2 :  2/1 hits
                        Neutral roll dice for 1 Bunker in Gobi, round 2 :  0/1 hits
                        1 Bunker owned by the Neutral lost in Gobi
                    Chinese win, taking Gobi from Neutral with 1 Artillery, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker

    Non Combat Move - Chinese
                1 AAGun moved from Tsingnan to Sikang
                1 AAGun moved from Quyan to Gobi

    Place Units - Chinese
                6 Elites placed in Xining
                4 Elites placed in Urumal

    Turn Complete - Chinese
                Chinese collect 33 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Hisaichi
                1 Infantry moved from Hankou to Kiangsi
                      Hisaichi take Kiangsi from Chinese
                2 Infantry moved from Hankou to Hanan
                      Hisaichi take Hanan from Chinese
                2 Artillerys moved from Hankou to Hanan
                1 Tank moved from Hankou to Sian
                1 Infantry moved from Shangsi to Sian
                2 Infantry moved from Shangsi to Gansu
                3 Tanks moved from E.Shansi to Gansu
                1 Artillery moved from Shangsi to Gansu
                1 EarlyFighter moved from Shansi to Gansu
                1 Bomber moved from Shansi to Gansu
                1 Infantry moved from E.Shansi to Shansi
                3 Infantry moved from E.Shansi to Shangsi
                1 Tank moved from Kichedung to Sian
                3 Tanks moved from Kwangtung to Hanan
                3 Infantry moved from Kwangtung to Kiangsi
                1 Tank moved from Kwangsi to Chunking
                1 EarlyFighter moved from N.French I. to Chunking
                1 Bomber and 1 EarlyFighter moved from Fukien to Chunking
                4 Infantry moved from Peking to E.Shansi
                1 Tank moved from Seoul to Tientsin
                2 Fighters moved from Seoul to E.Shansi
                4 Infantry moved from Formosa to sz74
                3 Artillerys moved from Formosa to sz74
                2 Tanks moved from Formosa to sz74
                3 Artillerys, 3 Infantry, 2 Tanks and 6 Transports moved from sz74 to sz70
                2 Tanks moved from sz70 to Davao
                3 Artillerys and 3 Infantry moved from sz70 to Davao
                2 Transports moved from sz67 to sz74
                2 Infantry moved from Manila to sz74
                2 Artillerys moved from Manila to sz74
                2 Artillerys, 2 Infantry and 2 Transports moved from sz74 to sz68
                2 Infantry moved from sz68 to N.B
                2 Artillerys moved from sz68 to N.B
                4 Submarines moved from sz68 to sz70
                3 Destroyers moved from sz68 to sz70
                2 Carriers moved from sz68 to sz70
                4 EarlyFighters moved from sz68 to sz70
                2 Infantry moved from Manila to Mindor
                3 Tanks moved from Manila to Mindor

    Purchase Units - Hisaichi
                Hisaichi buy 2 Cruisers, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Gansu
                    Hisaichi attack with 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Infantry and 3 Tanks
                    Chinese defend with 5 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Infantry and 3 Tanks in Gansu, round 2 :  4/1 hits
                        Chinese roll dice for 5 Infantry in Gansu, round 2 :  2/1 hits
                        2 Infantry owned by the Hisaichi and 4 Infantry owned by the Chinese lost in Gansu
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 3 Tanks in Gansu, round 3 :  3/1 hits
                        Chinese roll dice for 1 Infantry in Gansu, round 3 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Gansu
                    Hisaichi win, taking Gansu from Chinese with 1 Artillery, 1 Bomber, 1 EarlyFighter and 3 Tanks remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Chinese: 5 Infantry
                Battle in sz70
                    Hisaichi attack with 2 Carriers, 3 Destroyers, 4 EarlyFighters, 4 Submarines and 6 Transports
                    British defend with 1 Submarine; Americans defend with 2 Destroyers, 1 Submarine and 2 Transports
                        Hisaichi roll dice for 4 Submarines in sz70, round 2 :  1/1 hits
                        Americans roll dice for 2 Submarines in sz70, round 2 :  1/1 hits
                        Hisaichi roll dice for 2 Carriers, 3 Destroyers, 4 EarlyFighters and 6 Transports in sz70, round 2 :  3/1 hits
                        Americans roll dice for 2 Destroyers and 2 Transports in sz70, round 2 :  1/1 hits
                        1 Submarine owned by the British , 1 Submarine owned by the Hisaichi , 1 Transport owned by the Hisaichi , 2 Transports owned by the Americans and 1 Submarine owned by the Americans lost in sz70
                        Hisaichi roll dice for 3 Submarines in sz70, round 3 :  1/0 hits
                        Hisaichi roll dice for 2 Carriers, 3 Destroyers, 4 EarlyFighters and 5 Transports in sz70, round 3 :  3/1 hits
                        Americans roll dice for 2 Destroyers in sz70, round 3 :  1/0 hits
                        1 Submarine owned by the Hisaichi and 2 Destroyers owned by the Americans lost in sz70
                    Hisaichi win with 2 Carriers, 3 Destroyers, 4 EarlyFighters, 2 Submarines and 5 Transports remaining. Battle score for attacker is 22
                    Casualties for Hisaichi: 2 Submarines and 1 Transport
                    Casualties for British: 1 Submarine
                    Casualties for Americans: 2 Destroyers, 1 Submarine and 2 Transports
                Battle in Davao
                    Hisaichi attack with 3 Artillerys, 3 Infantry and 2 Tanks
                    Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Marine and 3 Tanks
                        Hisaichi roll dice for 3 Artillerys, 3 Infantry and 2 Tanks in Davao, round 2 :  3/0 hits
                        Americans roll dice for 1 EarlyFighter, 1 Marine and 3 Tanks in Davao, round 2 :  3/1 hits
                        3 Infantry owned by the Hisaichi , 1 Marine owned by the Americans and 2 Tanks owned by the Americans lost in Davao
                        Hisaichi roll dice for 3 Artillerys and 2 Tanks in Davao, round 3 :  2/0 hits
                        Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 3 :  1/0 hits
                        1 EarlyFighter owned by the Americans , 1 Artillery owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
                    Hisaichi win, taking Davao from Americans with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 16
                    Casualties for Hisaichi: 1 Artillery and 3 Infantry
                    Casualties for Americans: 1 EarlyFighter, 1 Marine and 3 Tanks
                Battle in Sian
                    Hisaichi attack with 1 Infantry and 2 Tanks
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 1 Infantry and 2 Tanks in Sian, round 2 :  1/1 hits
                        Chinese roll dice for 1 Tank in Sian, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
                    Hisaichi win, taking Sian from Chinese with 2 Tanks remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Tank
                Battle in Chunking
                    Hisaichi attack with 1 Bomber, 2 EarlyFighters and 1 Tank
                    Chinese defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 1 Tank in Chunking, round 2 :  2/1 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 :  1/1 hits
                        1 Artillery owned by the Chinese , 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chunking
                    Hisaichi win, taking Chunking from Chinese with 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 EarlyFighter
                    Casualties for Chinese: 1 Artillery and 1 Infantry
                Battle in Mindor
                    Hisaichi attack with 2 Infantry and 3 Tanks
                    Americans defend with 2 Infantry
                        Hisaichi roll dice for 2 Infantry and 3 Tanks in Mindor, round 2 :  2/1 hits
                        Americans roll dice for 2 Infantry in Mindor, round 2 :  0/1 hits
                        2 Infantry owned by the Americans lost in Mindor
                    Hisaichi win, taking Mindor from Americans with 2 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 Infantry
                Battle in N.B
                    Hisaichi attack with 2 Artillerys and 2 Infantry
                    British defend with 1 Infantry and 1 Tank; Dutch defend with 1 Infantry
                        Hisaichi roll dice for 2 Artillerys and 2 Infantry in N.B, round 2 :  1/1 hits
                        British roll dice for 2 Infantry and 1 Tank in N.B, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in N.B
                        Hisaichi roll dice for 2 Artillerys and 1 Infantry in N.B, round 3 :  1/0 hits
                        British roll dice for 1 Infantry and 1 Tank in N.B, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in N.B
                        Hisaichi roll dice for 2 Artillerys in N.B, round 4 :  1/1 hits
                        British roll dice for 1 Tank in N.B, round 4 :  0/1 hits
                        1 Tank owned by the British lost in N.B
                    Hisaichi win, taking N.B from British with 2 Artillerys remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for British: 1 Infantry and 1 Tank
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Hisaichi
                1 Bomber moved from Gansu to N.Shangsi
                1 Bomber moved from Chunking to Hanan
                1 EarlyFighter moved from Chunking to Hanan
                1 Infantry and 1 T.Boat moved from sz74 to sz67
                1 Infantry moved from sz67 to N.French I.
                1 Bomber moved from Hanan to Shangsi
                1 EarlyFighter moved from Hanan to Shangsi
                1 EarlyFighter moved from Gansu to Shangsi

    Place Units - Hisaichi
                3 Mech.Infs placed in Peking
                1 Tank placed in Seoul
                2 Cruisers placed in sz79

    Turn Complete - Hisaichi
                Hisaichi collect 50 PUs; end with 50 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Hisaichi
                1 Infantry moved from Kwangtung to Kiangsi
                      Hisaichi take Kiangsi from Chinese
                1 Infantry moved from Hankou to Hanan
                      Hisaichi take Hanan from Chinese
                1 EarlyFighter moved from Fukien to Chunking
                1 Tank moved from Kwangsi to Chunking
                1 Bomber moved from Fukien to Chunking
                2 Infantry moved from Hankou to Hanan
                2 Artillerys moved from Hankou to Hanan
                3 Tanks moved from Kwangtung to Hanan
                1 Tank moved from Hankou to Hanan
                1 Tank moved from Kichedung to Hanan
                1 Infantry moved from Kwangtung to Kiangsi
                1 Infantry moved from Kwangtung to Kiangsi
                2 Tanks moved from Formosa to sz74
                3 Artillerys moved from Formosa to sz74
                4 Infantry moved from Formosa to sz74
                3 Artillerys, 3 Infantry, 1 Tank and 4 Transports moved from sz74 to sz70
                3 Destroyers moved from sz68 to sz70
                4 Submarines moved from sz68 to sz70
                4 EarlyFighters moved from sz68 to sz70
                3 Artillerys, 3 Infantry and 1 Tank moved from sz70 to Davao
                3 Tanks moved from Manila to Mindor
                2 Artillerys moved from Manila to Mindor
                4 Infantry moved from Manila to Mindor
                1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
                1 Infantry moved from sz67 to Frenchindochina
                      Hisaichi take Frenchindochina from Dutch
                1 Tank moved from sz67 to Frenchindochina
                1 Transport moved from sz74 to sz79
                1 Tank moved from Seoul to sz79
                1 Tank and 1 Transport moved from sz79 to sz74
                1 Tank moved from sz74 to Kwangtung
                1 T.Boat moved from sz74 to sz67
                1 Battleship moved from sz74 to sz70
                1 Artillery moved from Shangsi to Sian
                1 Infantry moved from Shangsi to Sian
                1 Tank moved from E.Shansi to Sian
                2 Infantry moved from Shangsi to Szechwan
                2 Tanks moved from E.Shansi to Szechwan
                1 Bomber moved from Shansi to Szechwan
                4 Infantry moved from E.Shansi to Shangsi
                4 Infantry moved from Peking to E.Shansi
                1 EarlyFighter moved from Shansi to Chunking
                2 Fighters moved from Seoul to sz68

    Purchase Units - Hisaichi
                Hisaichi buy 5 Elites and 2 Fighters; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in sz70
                    Hisaichi attack with 1 Battleship, 3 Destroyers, 4 EarlyFighters, 4 Submarines and 4 Transports
                    British defend with 1 Submarine; Americans defend with 2 Destroyers, 1 Submarine and 2 Transports
                        Hisaichi roll dice for 4 Submarines in sz70, round 2 :  1/1 hits
                        Americans roll dice for 2 Submarines in sz70, round 2 :  1/1 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        Hisaichi roll dice for 1 Battleship, 3 Destroyers, 4 EarlyFighters and 4 Transports in sz70, round 2 :  3/0 hits
                        Americans roll dice for 2 Destroyers and 2 Transports in sz70, round 2 :  1/1 hits
                        1 Submarine owned by the British , 1 Battleship owned by the Hisaichi , 2 Transports owned by the Americans and 1 Submarine owned by the Americans lost in sz70
                        Hisaichi roll dice for 4 Submarines in sz70, round 3 :  2/1 hits
                        Americans roll dice for 2 Destroyers in sz70, round 3 :  1/0 hits
                        1 Submarine owned by the Hisaichi and 2 Destroyers owned by the Americans lost in sz70
                    Hisaichi win with 3 Destroyers, 4 EarlyFighters, 3 Submarines and 4 Transports remaining. Battle score for attacker is 14
                    Casualties for Hisaichi: 1 Battleship and 1 Submarine
                    Casualties for British: 1 Submarine
                    Casualties for Americans: 2 Destroyers, 1 Submarine and 2 Transports
                Battle in Davao
                    Hisaichi attack with 3 Artillerys, 3 Infantry and 1 Tank
                    Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Marine and 3 Tanks
                        Hisaichi roll dice for 3 Artillerys, 3 Infantry and 1 Tank in Davao, round 2 :  3/1 hits
                        Americans roll dice for 1 EarlyFighter, 1 Marine and 3 Tanks in Davao, round 2 :  2/1 hits
                        2 Infantry owned by the Hisaichi , 1 Marine owned by the Americans and 2 Tanks owned by the Americans lost in Davao
                        Hisaichi roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Davao, round 3 :  1/1 hits
                        Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 3 :  1/0 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
                        Hisaichi roll dice for 3 Artillerys and 1 Tank in Davao, round 4 :  2/1 hits
                        Americans roll dice for 1 EarlyFighter in Davao, round 4 :  0/1 hits
                        1 EarlyFighter owned by the Americans lost in Davao
                    Hisaichi win, taking Davao from Americans with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 20
                    Casualties for Hisaichi: 3 Infantry
                    Casualties for Americans: 1 EarlyFighter, 1 Marine and 3 Tanks
                Battle in Chunking
                    Hisaichi attack with 1 Bomber, 2 EarlyFighters and 1 Tank
                    Chinese defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 1 Tank in Chunking, round 2 :  2/1 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 :  1/1 hits
                        1 Artillery owned by the Chinese , 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chunking
                    Hisaichi win, taking Chunking from Chinese with 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 EarlyFighter
                    Casualties for Chinese: 1 Artillery and 1 Infantry
                Battle in Mindor
                    Hisaichi attack with 2 Artillerys, 4 Infantry and 3 Tanks
                    Americans defend with 2 Infantry
                        Hisaichi roll dice for 2 Artillerys, 4 Infantry and 3 Tanks in Mindor, round 2 :  3/1 hits
                        Americans roll dice for 2 Infantry in Mindor, round 2 :  0/1 hits
                        2 Infantry owned by the Americans lost in Mindor
                    Hisaichi win, taking Mindor from Americans with 2 Artillerys, 4 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 Infantry
                Battle in Szechwan
                    Hisaichi attack with 1 Bomber, 2 Infantry and 2 Tanks
                    Chinese defend with 2 Infantry
                        Hisaichi roll dice for 1 Bomber, 2 Infantry and 2 Tanks in Szechwan, round 2 :  2/0 hits
                        Chinese roll dice for 2 Infantry in Szechwan, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 2 Infantry owned by the Chinese lost in Szechwan
                    Hisaichi win, taking Szechwan from Chinese with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 2 Infantry
                Battle in Sian
                    Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 2 :  1/1 hits
                        Chinese roll dice for 1 Tank in Sian, round 2 :  0/1 hits
                        1 Tank owned by the Chinese lost in Sian
                    Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Tank

    Non Combat Move - Hisaichi
                1 Bomber moved from Szechwan to Kwangtung
                1 Bomber moved from Chunking to Kwangtung
                1 EarlyFighter moved from Chunking to Kwangsi
                4 EarlyFighters moved from sz70 to sz68
                2 EarlyFighters moved from sz68 to Manila

    Place Units - Hisaichi
                3 Elites placed in Peking
                2 Elites and 2 Fighters placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 51 PUs; end with 51 PUs total


  • ooops


  • ill do chinese turn now. sorry :roll:


  • sorry dutch turn :?


  • thai move

    thai move.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Thai
                2 Infantry moved from Phuket to sz73
                2 Infantry moved from sz73 to Frenchindochina
                      Thai take Frenchindochina from Dutch
                1 Destroyer moved from sz73 to sz60

    Purchase Units - Thai
                Thai buy 3 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in sz60
                    Thai attack with 1 Destroyer
                    Dutch defend with 2 T.Boats and 2 Transports
                        Thai roll dice for 1 Destroyer in sz60, round 2 :  0/1 hits
                        Dutch roll dice for 2 T.Boats and 2 Transports in sz60, round 2 :  1/1 hits
                        1 Destroyer owned by the Thai lost in sz60
                    Dutch win with 2 T.Boats and 2 Transports remaining. Battle score for attacker is -8
                    Casualties for Thai: 1 Destroyer

    Non Combat Move - Thai

    Place Units - Thai
                3 Infantry and 1 Marine placed in Phuket

    Turn Complete - Thai
                Thai collect 8 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - British
                1 Infantry moved from Bengal to W.Chunking
                1 Artillery moved from Burma to Chunking
                1 Artillery moved from Thailand to N.French I.
                1 Tank moved from Thailand to Frenchindochina
                2 Infantry moved from Thailand to Frenchindochina
                1 Infantry moved from Thailand to N.French I.
                1 EarlyFighter moved from Burma to Chunking
                1 EarlyFighter moved from Bengal to Chunking
                2 Submarines moved from sz66 to sz73
                2 Infantry moved from E.India to sz64
                1 Transport moved from sz66 to sz64
                1 Tank moved from E.India to sz64
                1 Transport moved from sz66 to sz64
                1 Artillery moved from E.India to sz64
                2 Infantry moved from sz64 to Thailand
                1 Artillery moved from sz64 to Thailand
                1 Tank moved from sz64 to Thailand
                1 Tank moved from C.India to Bengal
                7 Infantry moved from C.India to E.India
                1 Infantry moved from W.Tibet to S.Tibet
                2 Artillerys moved from W.Tibet to S.Tibet
                1 Tank moved from Nepal to W.Chunking
                2 Infantry moved from Bhopa to Nagpur
                1 Infantry moved from W.India to Bhopa
                1 Fighter moved from Calcutta to Thailand
                2 Transports moved from sz57 to sz61
                1 Infantry moved from N.G to Sarong
                1 Artillery moved from N.G to Sarong
                1 Infantry moved from E.G to N.G
                1 Infantry moved from Moresby to E.G
                1 Marine moved from Moresby to New Guinea
                1 Tank moved from Moresby to Sarong

    Purchase Units - British
                British buy 1 Bomber, 2 Destroyers, 4 Elites, 1 Fighter and 5 Infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Frenchindochina
                    British attack with 2 Infantry and 1 Tank
                    Thai defend with 2 Infantry
                        British roll dice for 2 Infantry and 1 Tank in Frenchindochina, round 2 :  1/1 hits
                        Thai roll dice for 2 Infantry in Frenchindochina, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in Frenchindochina
                        British roll dice for 2 Infantry and 1 Tank in Frenchindochina, round 3 :  1/1 hits
                        Thai roll dice for 1 Infantry in Frenchindochina, round 3 :  0/1 hits
                        1 Infantry owned by the Thai lost in Frenchindochina
                    British win, taking Frenchindochina from Thai with 2 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Thai: 2 Infantry
                Battle in N.French I.
                    British attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Infantry in N.French I., round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in N.French I.
                    British win, taking N.French I. from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in S.Tibet
                    British attack with 2 Artillerys and 1 Infantry
                    Neutral defend with 1 Bunker
                        British roll dice for 2 Artillerys and 1 Infantry in S.Tibet, round 2 :  1/0 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in S.Tibet, round 2 :  1/1 hits
                        1 Infantry owned by the British lost in S.Tibet
                        British roll dice for 2 Artillerys in S.Tibet, round 3 :  1/1 hits
                        Neutral roll dice for 1 Bunker in S.Tibet, round 3 :  0/1 hits
                        1 Bunker owned by the Neutral lost in S.Tibet
                    British win, taking S.Tibet from Neutral with 2 Artillerys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for British: 1 Infantry
                Battle in Chunking
                    British attack with 1 Artillery and 2 EarlyFighters
                    Hisaichi defend with 1 Tank
                        British roll dice for 1 Artillery and 2 EarlyFighters in Chunking, round 2 :  1/0 hits
                        Hisaichi roll dice for 1 Tank in Chunking, round 2 :  1/1 hits
                        1 EarlyFighter owned by the British and 1 Tank owned by the Hisaichi lost in Chunking
                    British win, taking Chunking from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 Tank
                    Casualties for British: 1 EarlyFighter
                Battle in sz73
                    British attack with 2 Submarines
                    Yamamoto defend with 2 Transports; Thai defend with 1 Transport
                        British roll dice for 2 Submarines in sz73, round 2 :  1/1 hits
                        1 Transport owned by the Thai lost in sz73
                        Yamamoto roll dice for 2 Transports in sz73, round 2 :  1/1 hits
                        1 Submarine owned by the British lost in sz73
                        British roll dice for 1 Submarine in sz73, round 3 :  0/1 hits
                        Yamamoto roll dice for 2 Transports in sz73, round 3 :  1/1 hits
                        1 Submarine owned by the British lost in sz73
                    Yamamoto win with 2 Transports remaining. Battle score for attacker is -6
                    Casualties for British: 2 Submarines
                    Casualties for Thai: 1 Transport

    Non Combat Move - British
                1 EarlyFighter moved from Chunking to Thailand
                1 AAGun moved from Calcutta to C.India
                1 AAGun moved from Dheli to Bhopa
                3 Infantry moved from Vancouver to British Columbia

    Place Units - British
                3 Infantry placed in Vancouver
                2 Infantry placed in Moresby
                1 Bomber, 4 Elites and 1 Fighter placed in Calcutta
                2 Destroyers placed in sz63

    Turn Complete - British
                British collect 67 PUs; end with 67 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Anzac
                1 Tank moved from New Britain to sz46
                1 Infantry moved from New Britain to sz46
                1 Infantry, 1 Tank and 1 Transport moved from sz46 to sz50
                1 Transport moved from sz47 to sz49
                2 T.Boats moved from sz41 to sz46
                2 EarlyFighters moved from Arawa to sz46
                1 Submarine moved from sz38 to sz46
                1 Submarine moved from sz47 to sz46
                1 Artillery moved from Fiji to sz38
                1 Infantry moved from Fiji to sz38
                1 Transport moved from sz38 to sz46
                1 Artillery, 1 Infantry and 1 Transport moved from sz38 to sz46
                1 Infantry moved from sz46 to E.G
                1 Artillery moved from sz46 to E.G
                2 Infantry moved from N.Australia to sz46
                2 Infantry moved from sz46 to E.G
                1 Infantry moved from N.Australia to sz46
                1 Tank moved from Townsville to sz46
                1 Tank moved from sz46 to E.G
                1 Infantry moved from sz46 to E.G
                1 EarlyFighter moved from Arawa to E.G
                1 Infantry moved from Buala to Choiseoul
                1 EarlyFighter moved from Darwin to E.G
                1 Artillery moved from Sydney to E.Australia
                1 Tank moved from E.Australia to Townsville
                2 Infantry moved from Sydney to E.Australia
                1 Infantry moved from E.Australia to Townsville

    Purchase Units - Anzac
                Anzac buy 1 Carrier, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Fighter placed in Melbourne
                1 Carrier placed in sz37
                    1 Fighter moved from Melbourne to sz37
                1 Infantry placed in Darwin

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by British from sz26: 2 Infantry and 1 Transport
                EDIT: Adding units owned by British to sz34: 2 Infantry and 1 Transport
                EDIT: Turning off Edit Mode
                2 Infantry moved from S to Samar
                1 Destroyer moved from sz25 to sz20
                1 Battleship moved from sz22 to sz20
                1 Submarine moved from sz12 to sz20
                1 Destroyer moved from sz12 to sz20
                2 Submarines moved from sz45 to sz40
                1 EarlyFighter moved from Alaska to sz4
                1 EarlyFighter moved from sz22 to sz4
                1 Carrier moved from sz22 to sz20
                1 Transport moved from sz13 to sz14
                1 Artillery moved from Portland to sz14
                1 Infantry moved from Nor Cal to sz14
                1 Transport moved from sz13 to sz14
                1 Artillery moved from Portland to sz14
                1 Infantry moved from Nor Cal to sz14
                1 Transport moved from sz13 to sz23
                1 Infantry moved from San Francisco to sz23
                1 Artillery moved from San Francisco to sz23
                1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz13
                2 Artillerys, 2 Infantry and 2 Transports moved from sz14 to sz13
                3 Artillerys and 3 Infantry moved from sz13 to Kauai
                2 Infantry moved from Pearl Harbor to Kauai
                2 Artillerys moved from Pearl Harbor to Kauai
                1 EarlyFighter moved from Pikelot to sz20
                1 Bomber moved from Wake to sz4

    Purchase Units - Americans
                Americans buy 3 B.Transports, 1 Bomber, 4 Elites, 4 Fighters and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz4
                    Americans attack with 1 Bomber and 2 EarlyFighters
                    Masaharu defend with 1 Destroyer
                        Americans roll dice for 1 Bomber and 2 EarlyFighters in sz4, round 2 :  1/1 hits
                        Masaharu roll dice for 1 Destroyer in sz4, round 2 :  1/1 hits
                        1 Destroyer owned by the Masaharu and 1 EarlyFighter owned by the Americans lost in sz4
                    Americans win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 0
                    Casualties for Masaharu: 1 Destroyer
                    Casualties for Americans: 1 EarlyFighter
                Battle in Samar
                    Americans attack with 2 Infantry
                    Yamamoto defend with 1 Artillery and 1 Infantry
                        Americans roll dice for 2 Infantry in Samar, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Samar, round 2 :  1/1 hits
                        1 Infantry owned by the Americans lost in Samar
                    1 Infantry retreated to S
                    Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Americans
                1 EarlyFighter moved from sz4 to Alaska
                1 Bomber moved from sz4 to Alaska
                1 Infantry moved from Anchorage to Alaska
                2 Infantry moved from Central Valley to Nor Cal
                1 Artillery moved from Ifalk to Fais
                1 Artillery moved from Gaferut to Ifalk
                1 Infantry moved from Pikelot to Gaferut
                1 Infantry moved from Lasap to Weno
                1 Tank moved from Pula to Pikelot
                1 Infantry moved from Lasap to Pula

    Place Units - Americans
                2 B.Transports placed in sz25
                1 B.Transport placed in sz25
                1 Infantry placed in San Francisco
                Americans undo move 1.
                1 B.Transport placed in sz25
                1 B.Transport placed in sz25
                1 Bomber placed in Pearl Harbor
                4 Elites and 4 Fighters placed in San Francisco

    Turn Complete - Americans
                Americans collect 90 PUs; end with 90 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Masaharu
                3 Infantry moved from Belogorsk to Quingdao
                2 Tanks moved from Belogorsk to Quingdao
                1 Artillery moved from Belogorsk to Quingdao
                4 Infantry moved from Hsingan to Quingdao
                1 Artillery moved from Hsingan to Quingdao
                1 EarlyFighter moved from Hsingan to Quingdao
                1 Bomber moved from Hsingan to Quingdao
                2 Submarines moved from sz15 to sz7
                1 T.Boat moved from sz1 to sz2
                1 Transport moved from sz2 to sz1
                1 Artillery, 1 Infantry and 1 Tank moved from Ostrov to sz1
                1 Infantry moved from Palana to Magadan
                      Masaharu take Magadan from Russians
                1 Artillery moved from Palana to Magadan
                1 Tank moved from sz1 to Vostok
                1 Artillery moved from sz1 to Vostok
                1 Infantry moved from sz1 to Vostok
                1 Infantry moved from N.Japan to sz1
                1 Tank moved from N.Japan to sz1
                1 Infantry moved from sz1 to Vostok
                1 Tank moved from sz1 to Vostok
                2 Infantry moved from N.Japan to sz15
                2 Infantry moved from sz15 to Vladivostok

    Purchase Units - Masaharu
                Masaharu buy 1 Cruiser, 1 Elite and 6 Infantry; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Quingdao
                    Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 7 Infantry and 2 Tanks
                    Russians defend with 1 Bunker and 5 Infantry
                        Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 7 Infantry and 2 Tanks in Quingdao, round 2 :  4/1 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker and 5 Infantry in Quingdao, round 2 :  2/1 hits
                        3 Infantry owned by the Russians and 2 Infantry owned by the Masaharu lost in Quingdao
                        Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 5 Infantry and 2 Tanks in Quingdao, round 3 :  4/1 hits
                        Russians roll dice for 1 Bunker and 2 Infantry in Quingdao, round 3 :  2/1 hits
                        1 Bunker owned by the Russians , 2 Infantry owned by the Russians and 2 Infantry owned by the Masaharu lost in Quingdao
                    Masaharu win, taking Quingdao from Russians with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 Bunker and 5 Infantry
                    Casualties for Masaharu: 4 Infantry
                Battle in Vostok
                    Masaharu attack with 1 Artillery, 2 Infantry and 2 Tanks
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Vostok, round 2 :  2/1 hits
                        Russians roll dice for 1 Infantry in Vostok, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Vostok
                    Masaharu win, taking Vostok from Russians with 1 Artillery, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Masaharu
                1 Bomber moved from Quingdao to Belogorsk
                1 EarlyFighter moved from Quingdao to Amursk

    Place Units - Masaharu
                1 Cruiser placed in sz16
                1 Elite and 6 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Russians
                1 Infantry moved from Haixi to W.Mongolia
                1 Infantry moved from Yakutsk to Angarsk
                1 Infantry moved from Ustkut to Angarsk
                1 Infantry moved from Ulaan Ude to Irkutsk
                1 Infantry moved from Kyzal to Ulaan Ude
                1 Infantry moved from Ulaan Ude to Irkutsk
                1 Infantry moved from Irkutsk to Angarsk
                4 Infantry moved from Tulun to Ulaan Ude
                1 Infantry moved from Ulaan Ude to Irkutsk
                1 Infantry moved from Ulaan Ude to Irkutsk
                1 Infantry moved from Ulaan Ude to Irkutsk
                1 Artillery moved from Irkutsk to Angarsk
                2 Artillerys moved from Tulun to Ulaan Ude
                2 Tanks moved from Ustkut to Ulaan Ude
                1 Tank moved from Bratsk to Ulaan Ude
                1 Infantry moved from Bratsk to Ustkut
                1 EarlyFighter moved from Irkutsk to Ulaan Ude
                1 Infantry moved from Jinquan to Kyzal
                1 Tank moved from Jinquan to Ulaan Ude
                2 Marines moved from Kaask to Tulun
                1 Infantry moved from Krasnoyarsk to Bratsk
                1 Artillery moved from Krasnoyarsk to Bratsk

    Purchase Units - Russians
                Russians buy 8 Elites and 1 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Russians
                1 AAGun moved from Krasnoyarsk to Bratsk

    Place Units - Russians
                6 Elites placed in Kaask
                2 Elites and 1 Infantry placed in Achinsk

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                2 Infantry moved from Nanking to Sian
                2 Tanks moved from Nanking to W.Sian
                      Yamamoto take W.Sian from Chinese
                2 Transports moved from sz79 to sz67
                2 Artillerys moved from Macau to sz67
                1 Tank moved from Macau to N.French I.
                2 Artillerys moved from sz67 to N.French I.
                1 Infantry moved from Hongkong to Macau
                2 Battleships moved from sz78 to sz67
                1 Cruiser moved from sz78 to sz67
                3 Submarines moved from sz71 to sz60
                1 Infantry moved from Samar to S
                1 Artillery moved from Samar to S
                1 Tank moved from Manchuria to Hsingan
                4 Infantry moved from Manchuria to Hsingan
                2 Artillerys moved from Manchuria to Hsingan
                2 Artillerys moved from Amursk to sz1
                2 Infantry moved from Amursk to sz1
                2 Infantry moved from sz1 to Yakutsk
                      Yamamoto take Yakutsk from Russians
                2 Artillerys moved from sz1 to Yakutsk
                1 Tank moved from Amursk to sz1
                1 Tank moved from sz1 to Yakutsk
                2 Infantry moved from Vladivostok to Manchuria
                1 B.Transport moved from sz71 to sz75
                1 Infantry moved from Iwo Jima to sz75
                1 Artillery moved from Iwo Jima to sz75
                1 Artillery, 1 B.Transport and 1 Infantry moved from sz75 to sz71
                1 Infantry moved from sz71 to Punay
                1 Artillery moved from sz71 to Punay
                1 EarlyFighter moved from Iwo Jima to Punay
                1 Tank moved from Kochi to Nagasaki
                1 Infantry moved from S.Japan to Nagasaki
                1 Tank moved from S.Japan to Nagasaki
                2 Transports moved from sz73 to sz74
                1 EarlyFighter moved from Kichedung to Kwangsi
                1 EarlyFighter moved from Hongkong to Kwangsi
                2 Artillerys moved from Vladivostok to Manchuria
                1 T.Boat moved from sz79 to sz15
                1 Infantry moved from Japan to sz15
                1 Infantry moved from sz15 to Vladivostok

    Purchase Units - Yamamoto
                Yamamoto buy 1 Bomber, 1 Marine, 3 Mech.Infs and 6 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in S
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in S, round 2 :  1/1 hits
                        Americans roll dice for 1 Infantry in S, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in S
                    Yamamoto win, taking S from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in sz60
                    Yamamoto attack with 3 Submarines
                    Dutch defend with 2 T.Boats and 2 Transports
                        Yamamoto roll dice for 3 Submarines in sz60, round 2 :  1/0 hits
                    1 T.Boat owned by the Dutch lost in sz60
                        Dutch roll dice for 1 T.Boat and 2 Transports in sz60, round 2 :  1/1 hits
                        1 Submarine owned by the Yamamoto lost in sz60
                        Yamamoto roll dice for 2 Submarines in sz60, round 3 :  0/1 hits
                        Dutch roll dice for 1 T.Boat and 2 Transports in sz60, round 3 :  1/1 hits
                        1 Submarine owned by the Yamamoto lost in sz60
                        Yamamoto roll dice for 1 Submarine in sz60, round 4 :  1/1 hits
                    1 T.Boat owned by the Dutch lost in sz60
                        Dutch roll dice for 2 Transports in sz60, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in sz60, round 5 :  0/1 hits
                        Dutch roll dice for 2 Transports in sz60, round 5 :  1/1 hits
                        1 Submarine owned by the Yamamoto lost in sz60
                    Dutch win with 2 Transports remaining. Battle score for attacker is -8
                    Casualties for Yamamoto: 3 Submarines
                    Casualties for Dutch: 2 T.Boats
                Battle in Punay
                    Yamamoto attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                    Americans defend with 1 Infantry and 1 Tank
                        Yamamoto roll dice for 1 Battleship and 2 Cruisers in Punay, round 2 :  1/1 hits
                        1 Infantry owned by the Americans lost in Punay
                        Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Punay, round 2 :  1/0 hits
                        Americans roll dice for 1 Tank in Punay, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Punay
                    Yamamoto win, taking Punay from Americans with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Infantry and 1 Tank
                Battle in N.French I.
                    Yamamoto attack with 2 Artillerys and 1 Tank
                    British defend with 1 Artillery
                        Yamamoto roll dice for 2 Battleships and 1 Cruiser in N.French I., round 2 :  2/1 hits
                        1 Artillery owned by the British lost in N.French I.
                    Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for British: 1 Artillery

    Non Combat Move - Yamamoto
                1 EarlyFighter moved from Punay to Mindor

    Place Units - Yamamoto
                3 Mech.Infs placed in Amursk
                1 Marine placed in Hongkong
                1 Bomber placed in Hongkong
                6 Submarines placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 64 PUs; end with 64 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Chinese
                1 Artillery moved from Gobi to S.Mongolia
                2 Infantry moved from Gobi to S.Mongolia
                1 Infantry moved from Szechwan to W.Sian
                2 Artillerys moved from Sikang to W.Sian
                1 EarlyFighter moved from Sikang to W.Sian
                3 Infantry moved from Tsingnan to Gansu
                2 Tanks moved from Gobi to Gansu
                1 Artillery moved from Nancheng to Sikang
                6 Elites moved from Xining to Tsingnan
                4 Elites moved from Urumal to Quyan

    Purchase Units - Chinese
                Chinese buy 7 Elites and 2 Marines; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in S.Mongolia
                    Chinese attack with 1 Artillery and 2 Infantry
                    Neutral defend with 1 Bunker
                        Chinese roll dice for 1 Artillery and 2 Infantry in S.Mongolia, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in S.Mongolia, round 2 :  1/1 hits
                        1 Infantry owned by the Chinese lost in S.Mongolia
                        Chinese roll dice for 1 Artillery and 1 Infantry in S.Mongolia, round 3 :  1/1 hits
                        Neutral roll dice for 1 Bunker in S.Mongolia, round 3 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in S.Mongolia
                    Chinese win, taking S.Mongolia from Neutral with 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Bunker
                    Casualties for Chinese: 2 Infantry
                Battle in W.Sian
                    Chinese attack with 2 Artillerys, 1 EarlyFighter and 1 Infantry
                    Yamamoto defend with 2 Tanks
                        Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 1 Infantry in W.Sian, round 2 :  1/1 hits
                        Yamamoto roll dice for 2 Tanks in W.Sian, round 2 :  1/0 hits
                        1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian
                        Chinese roll dice for 2 Artillerys and 1 EarlyFighter in W.Sian, round 3 :  1/0 hits
                        Yamamoto roll dice for 1 Tank in W.Sian, round 3 :  1/1 hits
                        1 Artillery owned by the Chinese and 1 Tank owned by the Yamamoto lost in W.Sian
                    Chinese win, taking W.Sian from Yamamoto with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 2 Tanks
                    Casualties for Chinese: 1 Artillery and 1 Infantry
                Battle in Gansu
                    Chinese attack with 3 Infantry and 2 Tanks
                    Hisaichi defend with 1 Artillery and 3 Tanks
                        Chinese roll dice for 3 Infantry and 2 Tanks in Gansu, round 2 :  1/1 hits
                        Hisaichi roll dice for 1 Artillery and 3 Tanks in Gansu, round 2 :  2/1 hits
                        1 Artillery owned by the Hisaichi and 2 Infantry owned by the Chinese lost in Gansu
                        Chinese roll dice for 1 Infantry and 2 Tanks in Gansu, round 3 :  1/1 hits
                        Hisaichi roll dice for 3 Tanks in Gansu, round 3 :  2/1 hits
                        1 Tank owned by the Hisaichi , 1 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Gansu
                        Chinese roll dice for 1 Tank in Gansu, round 4 :  1/1 hits
                        Hisaichi roll dice for 2 Tanks in Gansu, round 4 :  1/0 hits
                        1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Gansu
                    Hisaichi win with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Artillery and 2 Tanks
                    Casualties for Chinese: 3 Infantry and 2 Tanks

    Non Combat Move - Chinese
                1 EarlyFighter moved from W.Sian to Sikang
                1 AAGun moved from Gobi to Tsingnan

    Place Units - Chinese
                6 Elites placed in Xining
                1 Elite and 2 Marines placed in Urumal

    Turn Complete - Chinese
                Chinese collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Hisaichi
                3 Infantry moved from Shangsi to Szechwan
                1 Tank moved from Gansu to Szechwan
                2 Infantry moved from Hanan to W.Sian
                3 Tanks moved from Hanan to W.Sian
                1 Artillery moved from Hanan to N.Chunking
                      Hisaichi take N.Chunking from Chinese
                1 Artillery moved from Hanan to N.Chunking
                2 Tanks moved from Sian to N.Chunking
                4 Infantry moved from Kiangsi to Kwangsi
                1 EarlyFighter moved from Hongkong to Phuket
                3 Tanks moved from Mindor to Boho
                      Hisaichi take Boho from Americans
                5 Transports moved from sz70 to sz74
                2 Cruisers moved from sz79 to sz68
                1 T.Boat moved from sz67 to sz68
                1 Tank moved from Tientsin to Jinan
                3 Mech.Infs moved from Peking to Hsingan
                3 Mech.Infs moved from Hsingan to Jinan
                1 Tank moved from Seoul to Hsingan
                1 Infantry moved from Shansi to Shangsi
                4 Infantry moved from E.Shansi to N.Shangsi
                1 Bomber moved from Shangsi to Jinan
                2 EarlyFighters moved from Shangsi to Hsingan
                1 Battleship moved from sz74 to sz70
                1 Artillery moved from Davao to Mindanao
                4 EarlyFighters moved from sz70 to Mindanao

    Purchase Units - Hisaichi
                Hisaichi buy 1 Battleship, 6 Infantry, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Mindanao
                    Hisaichi attack with 1 Artillery and 4 EarlyFighters
                    Americans defend with 1 Tank
                        Hisaichi roll dice for 1 Artillery and 4 EarlyFighters in Mindanao, round 2 :  2/1 hits
                        Americans roll dice for 1 Tank in Mindanao, round 2 :  1/1 hits
                        1 EarlyFighter owned by the Hisaichi and 1 Tank owned by the Americans lost in Mindanao
                    Hisaichi win, taking Mindanao from Americans with 1 Artillery and 3 EarlyFighters remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 EarlyFighter
                    Casualties for Americans: 1 Tank
                Battle in W.Sian
                    Hisaichi attack with 2 Infantry and 3 Tanks
                    Chinese defend with 1 Artillery
                        Hisaichi roll dice for 2 Infantry and 3 Tanks in W.Sian, round 2 :  2/1 hits
                        Chinese roll dice for 1 Artillery in W.Sian, round 2 :  0/1 hits
                        1 Artillery owned by the Chinese lost in W.Sian
                    Hisaichi win, taking W.Sian from Chinese with 2 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 Artillery
                Battle in Szechwan
                    Hisaichi attack with 3 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 3 Infantry and 1 Tank in Szechwan, round 2 :  1/0 hits
                        Chinese roll dice for 1 Infantry in Szechwan, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                    Hisaichi win, taking Szechwan from Chinese with 2 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                3 EarlyFighters moved from Mindanao to sz70

    Place Units - Hisaichi
                3 Mech.Infs placed in Peking
                1 Battleship placed in sz79
                3 Infantry and 1 Marine placed in Seoul
                3 Infantry placed in Davao

    Turn Complete - Hisaichi
                Hisaichi collect 55 PUs; end with 55 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Dutch
                1 Elite moved from S.Borneo to sz60
                1 Infantry moved from N.S to sz66
                1 Artillery moved from N.S to sz66
                1 Infantry moved from W.Borneo to sz60
                1 Elite, 1 Infantry and 1 Transport moved from sz60 to sz73
                1 Artillery, 1 Infantry and 1 Transport moved from sz66 to sz73
                1 Elite moved from sz73 to Phuket
                2 Infantry moved from sz73 to Phuket
                1 Artillery moved from sz73 to Phuket
                1 EarlyFighter moved from Borneo to Phuket
                1 Fighter moved from S.Borneo to Phuket
                4 Infantry moved from Malaya to Phuket
                1 Artillery moved from Malaya to Phuket
                1 Tank moved from N.B to E.Borneo
                1 Infantry moved from Borneo to N.B
                1 Artillery moved from N.B to Borneo
                1 Transport moved from sz60 to sz59
                2 Infantry moved from Celebs to sz59
                2 Infantry and 1 Transport moved from sz59 to sz60
                2 Infantry moved from sz60 to S.Borneo

    Purchase Units - Dutch
                Dutch buy 1 Factory, 4 Infantry and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in Phuket
                    Dutch attack with 2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter and 6 Infantry
                    Hisaichi defend with 1 EarlyFighter; Yamamoto defend with 2 EarlyFighters; Thai defend with 1 AAGun, 1 Factory, 7 Infantry and 1 Marine
                        AA fire in Phuket :  0/1 hits
                        Dutch roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter and 6 Infantry in Phuket, round 2 :  4/1 hits
                        Thai roll dice for 3 EarlyFighters, 7 Infantry and 1 Marine in Phuket, round 2 :  5/1 hits
                        4 Infantry owned by the Thai and 5 Infantry owned by the Dutch lost in Phuket
                        Dutch roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter and 1 Infantry in Phuket, round 3 :  3/1 hits
                        Thai roll dice for 3 EarlyFighters, 3 Infantry and 1 Marine in Phuket, round 3 :  3/1 hits
                        1 Artillery owned by the Dutch , 3 Infantry owned by the Thai , 1 EarlyFighter owned by the Dutch and 1 Infantry owned by the Dutch lost in Phuket
                        Dutch roll dice for 1 Artillery, 1 Elite and 1 Fighter in Phuket, round 4 :  1/1 hits
                        Thai roll dice for 3 EarlyFighters and 1 Marine in Phuket, round 4 :  2/1 hits
                        1 Artillery owned by the Dutch , 1 Marine owned by the Thai and 1 Elite owned by the Dutch lost in Phuket
                    Thai win with 3 EarlyFighters remaining. Battle score for attacker is -15
                    Casualties for Thai: 7 Infantry and 1 Marine
                    Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 1 Elite and 6 Infantry
                    1 Fighter owned by the Dutch retreated

    Non Combat Move - Dutch
                1 Fighter moved from Phuket to Malaya

    Place Units - Dutch
                1 Factory placed in N.S
                2 Infantry placed in Celebs
                1 Submarine placed in sz60
                Dutch undo move 3.
                Dutch undo move 2.
                1 Submarine placed in sz59
                1 Infantry placed in Celebs
                3 Infantry placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 29 PUs; end with 29 PUs total


  • errrr thought I did this move  :|


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Purchase Units - Thai
                Thai buy 4 Infantry; Remaining resources: 0 PUs;

    Place Units - Thai
                4 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - British
                1 Tank moved from Thailand to Phuket
                2 Infantry moved from Thailand to Phuket
                1 Artillery, 1 EarlyFighter and 1 Fighter moved from Thailand to Phuket
                1 Artillery moved from Chunking to Hanan
                      Chinese take Hanan from Hisaichi
                1 Infantry moved from W.Chunking to Chunking
                1 Tank moved from Frenchindochina to N.French I.
                2 Infantry moved from Frenchindochina to N.French I.
                1 Bomber moved from Calcutta to N.French I.
                1 Fighter moved from Calcutta to Thailand
                1 Transport moved from sz64 to sz63
                1 Artillery moved from C.India to sz63
                1 Elite moved from Calcutta to sz63
                1 Transport moved from sz64 to sz63
                2 Elites moved from Calcutta to sz63
                2 Infantry moved from E.India to sz64
                2 Infantry moved from sz64 to Burma
                1 Artillery, 3 Elites and 2 Transports moved from sz63 to sz64
                3 Elites moved from sz64 to Burma
                1 Artillery moved from sz64 to Burma
                2 Destroyers moved from sz63 to sz66
                2 Transports moved from sz61 to sz63
                1 Elite moved from Calcutta to sz63
                1 Elite and 2 Transports moved from sz63 to sz64
                3 Infantry moved from E.India to sz64
                3 Infantry moved from sz64 to Burma
                1 Elite moved from sz64 to Burma
                2 Infantry moved from E.India to Bengal
                2 Artillerys moved from S.Tibet to Bengal
                2 Infantry moved from Nagpur to E.India
                1 Infantry moved from Bhopa to Nagpur
                2 Infantry moved from N.G to Sarong
                1 Marine moved from New Guinea to Sarong
                2 Infantry moved from Moresby to New Guinea

    Purchase Units - British
                British buy 1 Battleship, 1 Cruiser, 2 Elites, 3 Infantry, 3 Submarines and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in N.French I.
                    British attack with 1 Bomber, 2 Infantry and 1 Tank
                    Yamamoto defend with 2 Artillerys and 1 Tank
                        British roll dice for 1 Bomber, 2 Infantry and 1 Tank in N.French I., round 2 :  2/1 hits
                        Yamamoto roll dice for 2 Artillerys and 1 Tank in N.French I., round 2 :  1/1 hits
                        2 Artillerys owned by the Yamamoto and 1 Infantry owned by the British lost in N.French I.
                        British roll dice for 1 Bomber, 1 Infantry and 1 Tank in N.French I., round 3 :  1/1 hits
                        Yamamoto roll dice for 1 Tank in N.French I., round 3 :  1/1 hits
                        1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in N.French I.
                    British win, taking N.French I. from Yamamoto with 1 Bomber and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for British: 2 Infantry
                    Casualties for Yamamoto: 2 Artillerys and 1 Tank
                Battle in Phuket
                    British attack with 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantry and 1 Tank
                    Hisaichi defend with 1 EarlyFighter; Yamamoto defend with 2 EarlyFighters; Thai defend with 1 AAGun, 1 Factory and 4 Infantry
                        AA fire in Phuket :  0/1 hits
                        British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantry and 1 Tank in Phuket, round 2 :  2/1 hits
                        Thai roll dice for 3 EarlyFighters and 4 Infantry in Phuket, round 2 :  3/1 hits
                        2 Infantry owned by the British , 2 Infantry owned by the Thai and 1 Artillery owned by the British lost in Phuket
                        British roll dice for 1 EarlyFighter, 1 Fighter and 1 Tank in Phuket, round 3 :  1/1 hits
                        Thai roll dice for 3 EarlyFighters and 2 Infantry in Phuket, round 3 :  3/1 hits
                        1 EarlyFighter owned by the British , 1 Tank owned by the British , 1 Infantry owned by the Thai and 1 Fighter owned by the British lost in Phuket
                    Thai win with 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is -25
                    Casualties for British: 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantry and 1 Tank
                    Casualties for Thai: 3 Infantry

    Non Combat Move - British
                1 Bomber moved from N.French I. to Burma

    Place Units - British
                1 Battleship, 1 Cruiser and 3 Submarines placed in sz63
                1 Elite placed in Calcutta
                1 Elite, 1 Infantry and 1 Tank placed in Moresby
                2 Infantry placed in Dheli

    Turn Complete - British
                British collect 67 PUs; end with 67 PUs total

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