Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsS Vs C
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
1 Infantry moved from Borneo to N.B
1 Infantry moved from S.Borneo to W.Borneo
1 Infantry moved from S.Borneo to W.Borneo
1 Infantry moved from Borneo to N.B
1 Infantry moved from S.Borneo to E.Borneo
1 Infantry moved from S.Borneo to E.Borneo
1 Infantry moved from S.Borneo to E.Borneo
1 Tank moved from E.Borneo to Borneo
1 Submarine moved from sz59 to sz56Purchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Dutch buy 2 Fighters, 1 Marine and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
2 Fighters and 1 Marine placed in S.Borneo
1 Transport placed in sz59
Dutch undo move 2.
1 Transport placed in sz58Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Dutch from S.Borneo: 1 Fighter and 1 Marine
EDIT: Adding units owned by Dutch to N.S: 1 Fighter and 1 Marine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from Phuket to Malaya
Thai take Malaya from BritishPurchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 3 Infantry; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
3 Infantry placed in PhuketTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
2 Infantry and 1 Transport moved from sz37 to sz52
2 Infantry moved from Bengal to W.Chunking
2 Artillerys moved from Bengal to W.Chunking
1 Bomber moved from Burma to W.Chunking
5 Infantry moved from Burma to Thailand
1 Artillery moved from Burma to Thailand
1 Tank moved from Bengal to Thailand
2 Infantry moved from E.India to sz64
2 Infantry moved from sz64 to Thailand
4 Elites moved from Burma to N.French I.
1 Elite moved from Calcutta to sz63
1 Cruiser and 1 Elite moved from sz63 to sz64
1 Elite moved from sz64 to Thailand
3 Submarines moved from sz63 to sz66
1 Battleship moved from sz63 to sz66
1 Infantry moved from Nagpur to E.India
2 Infantry moved from Dheli to BhopaPurchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 1 B.Carrier, 4 Infantry, 3 L.Fighters and 1 Marine; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 1 Artillery, 1 Elite, 7 Infantry and 1 Tank
Yamamoto defend with 1 Infantry and 2 Tanks
British roll dice for 1 Cruiser in Thailand, round 2 : 0/1 hits
British roll dice for 1 Artillery, 1 Elite, 7 Infantry and 1 Tank in Thailand, round 2 : 2/1 hits
Thai roll dice for 1 Infantry and 2 Tanks in Thailand, round 2 : 2/1 hits
2 Infantry owned by the British , 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Thailand
British roll dice for 1 Artillery, 1 Elite, 5 Infantry and 1 Tank in Thailand, round 3 : 2/1 hits
Thai roll dice for 1 Tank in Thailand, round 3 : 0/1 hits
1 Tank owned by the Yamamoto lost in Thailand
British win, taking Thailand from Thai with 1 Artillery, 1 Elite, 5 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 2 Infantry
Casualties for Yamamoto: 1 Infantry and 2 Tanks
Battle in N.French I.
British attack with 4 Elites
Hisaichi defend with 1 Bomber; Yamamoto defend with 1 Infantry and 1 Marine
British roll dice for 4 Elites in N.French I., round 2 : 2/0 hits
Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Marine in N.French I., round 2 : 0/1 hits
1 Bomber owned by the Hisaichi and 1 Infantry owned by the Yamamoto lost in N.French I.
British roll dice for 4 Elites in N.French I., round 3 : 2/0 hits
Yamamoto roll dice for 1 Marine in N.French I., round 3 : 0/1 hits
1 Marine owned by the Yamamoto lost in N.French I.
British win, taking N.French I. from Yamamoto with 4 Elites remaining. Battle score for attacker is 19
Casualties for Hisaichi: 1 Bomber
Casualties for Yamamoto: 1 Infantry and 1 Marine
Battle in W.Chunking
British attack with 2 Artillerys, 1 Bomber and 2 Infantry
Hisaichi defend with 2 Artillerys and 2 Tanks
British roll dice for 2 Artillerys, 1 Bomber and 2 Infantry in W.Chunking, round 2 : 2/0 hits
Hisaichi roll dice for 2 Artillerys and 2 Tanks in W.Chunking, round 2 : 1/1 hits
1 Infantry owned by the British and 2 Artillerys owned by the Hisaichi lost in W.Chunking
British roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in W.Chunking, round 3 : 1/1 hits
Hisaichi roll dice for 2 Tanks in W.Chunking, round 3 : 1/0 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in W.Chunking
British roll dice for 2 Artillerys and 1 Bomber in W.Chunking, round 4 : 1/1 hits
Hisaichi roll dice for 1 Tank in W.Chunking, round 4 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in W.Chunking
British win, taking W.Chunking from Hisaichi with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Artillerys and 2 Tanks
Casualties for British: 1 Artillery and 2 InfantryNon Combat Move - British
1 Bomber moved from W.Chunking to C.India
1 AAGun moved from C.India to E.India
1 AAGun moved from Bhopa to NagpurPlace Units - British
3 L.Fighters placed in Calcutta
1 B.Carrier placed in sz63
3 L.Fighters moved from Calcutta to sz63
3 Infantry and 1 Marine placed in Calcutta
1 Infantry placed in MoresbyTurn Complete - British
British collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
1 Infantry, 1 Tank and 1 Transport moved from sz56 to sz61
1 Infantry, 1 Tank and 1 Transport moved from sz61 to sz66
1 Infantry moved from sz66 to Malaya
1 Tank moved from sz66 to Malaya
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz61
1 Infantry moved from sz61 to N.S
1 Artillery moved from sz61 to N.S
1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz50 to sz56
2 Infantry moved from sz56 to Sumatra
1 Tank moved from sz56 to Sumatra
1 Artillery moved from sz56 to Sumatra
4 Submarines moved from sz37 to sz46
1 Infantry moved from Darwin to N.AustraliaPurchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 1 Infantry and 2 L.Fighters; Remaining resources: 0 PUs;Combat - Anzac
Battle in Malaya
Anzac attack with 1 Infantry and 1 Tank
Thai defend with 1 Infantry
Anzac roll dice for 1 Infantry and 1 Tank in Malaya, round 2 : 1/1 hits
Thai roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - Anzac
Place Units - Anzac
1 Infantry and 2 L.Fighters placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
3 B.Transports moved from sz30 to sz25
3 Transports moved from sz13 to sz23
5 Elites moved from San Francisco to sz23
1 Infantry moved from Nor Cal to sz23
5 Elites, 1 Infantry and 3 Transports moved from sz23 to sz13
5 Elites and 1 Infantry moved from sz13 to Kauai
2 Battleships moved from sz41 to sz19
2 Carriers moved from sz24 to sz19
4 Fighters moved from sz24 to sz19
1 Battleship moved from sz24 to sz19
3 Submarines moved from sz41 to sz19
1 Carrier moved from sz41 to sz19
2 EarlyFighters moved from Wake to sz19
2 Submarines moved from sz25 to sz20
2 Destroyers moved from sz5 to sz20
1 Battleship moved from sz5 to sz20
2 Fighters moved from San Francisco to Kauai
1 Bomber moved from San Francisco to Wake
1 Bomber moved from Taka to Wake
1 Infantry moved from Alaska to sz5
1 Cruiser and 1 Infantry moved from sz5 to sz4
1 Infantry moved from sz4 to Palana
Russians take Palana from Masaharu
1 Infantry moved from Central Valley to Nor Cal
3 Submarines moved from sz23 to sz25Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 1 B.Carrier, 1 B29, 2 Elites, 3 L.Fighters and 1 Marine; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
Place Units - Americans
3 L.Fighters placed in San Francisco
1 B.Carrier placed in sz23
Americans undo move 2.
Americans undo move 1.
1 B29, 2 Elites, 3 L.Fighters and 1 Marine placed in San Francisco
1 B.Carrier placed in sz23
Americans undo move 2.
Americans undo move 1.
1 B29, 2 Elites, 3 L.Fighters and 1 Marine placed in Los Angeles
1 B.Carrier placed in sz23
Americans undo move 2.
Americans undo move 1.
2 L.Fighters placed in Hilo
1 L.Fighter placed in Pearl Harbor
1 B.Carrier placed in sz25
1 L.Fighter moved from Pearl Harbor to sz25
Americans undo move 3.
Americans undo move 1.
Americans undo move 1.
1 L.Fighter placed in Pearl Harbor
1 L.Fighter placed in Hilo
1 B.Carrier placed in sz25
1 L.Fighter moved from Pearl Harbor to sz25
1 L.Fighter placed in Hilo
Americans undo move 4.
1 B29 placed in Hilo
2 Elites, 1 L.Fighter and 1 Marine placed in San FranciscoTurn Complete - Americans
Americans collect 85 PUs; end with 85 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 Submarine moved from sz7 to sz4
1 Infantry moved from N.Japan to sz7
1 Infantry and 1 T.Boat moved from sz7 to sz2
1 Infantry moved from sz2 to Magadan
1 Destroyer moved from sz1 to sz7
2 Destroyers moved from sz16 to sz7
1 Cruiser moved from sz16 to sz7
1 Artillery moved from Irkutsk to Ustkut
2 Tanks moved from Irkutsk to Ustkut
1 Bomber moved from Yakutsk to Ustkut
1 Infantry moved from Yakutsk to Angarsk
1 Artillery moved from Yakutsk to Angarsk
2 Infantry moved from Manchuria to Hsingan
1 EarlyFighter moved from Jinan to Ulaan Ude
7 Infantry moved from Vladivostok to sz15
7 Infantry moved from sz15 to N.Japan
1 Elite moved from Vladivostok to ManchuriaPurchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 3 Mech.Infs and 2 S.Subs; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz4
Masaharu attack with 1 Submarine
Americans defend with 1 Cruiser
Masaharu roll dice for 1 Submarine in sz4, round 2 : 1/1 hits
1 Cruiser owned by the Americans lost in sz4
Masaharu win with 1 Submarine remaining. Battle score for attacker is 10
Casualties for Americans: 1 Cruiser
Battle in Ustkut
Masaharu attack with 1 Artillery, 1 Bomber and 2 Tanks
Russians defend with 1 Artillery and 2 Infantry
Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Tanks in Ustkut, round 2 : 2/0 hits
Russians roll dice for 1 Artillery and 2 Infantry in Ustkut, round 2 : 1/0 hits
1 Artillery owned by the Masaharu and 2 Infantry owned by the Russians lost in Ustkut
Masaharu roll dice for 1 Bomber and 2 Tanks in Ustkut, round 3 : 2/1 hits
Russians roll dice for 1 Artillery in Ustkut, round 3 : 1/1 hits
1 Artillery owned by the Russians and 1 Tank owned by the Masaharu lost in Ustkut
Masaharu win, taking Ustkut from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is -1
Casualties for Russians: 1 Artillery and 2 Infantry
Casualties for Masaharu: 1 Artillery and 1 TankNon Combat Move - Masaharu
1 Bomber moved from Ustkut to Ulaan UdePlace Units - Masaharu
3 Mech.Infs placed in Akina
2 S.Subs placed in sz16Turn Complete - Masaharu
Masaharu collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Jinquan to Kyzal
4 Elites moved from Kaask to Kyzal
1 Infantry moved from Krasnoyarsk to Bratsk
2 Elites moved from Krasnoyarsk to Bratsk
2 Marines moved from Tulun to Ustkut
1 Fighter moved from Kaask to Ustkut
6 Elites moved from Tulun to Kyzal
1 Artillery moved from Tulun to KyzalPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 6 Elites; Remaining resources: 0 PUs;Combat - Russians
Battle in Kyzal
Russians attack with 1 Artillery, 10 Elites and 1 Infantry
Hisaichi defend with 3 Mech.Infs
Russians roll dice for 1 Artillery, 10 Elites and 1 Infantry in Kyzal, round 2 : 6/1 hits
Hisaichi roll dice for 3 Mech.Infs in Kyzal, round 2 : 1/0 hits
3 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Russians lost in Kyzal
Russians win, taking Kyzal from Hisaichi with 1 Artillery and 10 Elites remaining. Battle score for attacker is 13
Casualties for Hisaichi: 3 Mech.Infs
Casualties for Russians: 1 Infantry
Battle in Ustkut
Russians attack with 1 Fighter and 2 Marines
Masaharu defend with 1 Tank
Russians roll dice for 1 Fighter and 2 Marines in Ustkut, round 2 : 1/1 hits
Masaharu roll dice for 1 Tank in Ustkut, round 2 : 1/1 hits
1 Marine owned by the Russians and 1 Tank owned by the Masaharu lost in Ustkut
Russians win, taking Ustkut from Masaharu with 1 Fighter and 1 Marine remaining. Battle score for attacker is 2
Casualties for Russians: 1 Marine
Casualties for Masaharu: 1 TankNon Combat Move - Russians
1 Fighter moved from Ustkut to Kaask
2 AAGuns moved from Tulun to KyzalPlace Units - Russians
6 Elites placed in KaaskTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
4 Infantry moved from Tokyo to sz78
1 Transport moved from sz67 to sz68
1 Transport moved from sz67 to sz78
1 Artillery moved from Punay to sz68
1 B.Transport moved from sz67 to sz78
1 Artillery and 1 Transport moved from sz68 to sz67
1 Artillery moved from sz67 to N.French I.
1 Infantry moved from Frenchindochina to N.French I.
1 Artillery moved from Frenchindochina to N.French I.
2 EarlyFighters moved from Kwangsi to N.French I.
1 B.Transport and 4 Infantry moved from sz78 to sz67
4 Infantry moved from sz67 to N.French I.
2 Infantry moved from Sian to W.Sian
2 Bombers moved from N.Chunking to Phuket
1 EarlyFighter moved from sz67 to Phuket
1 Infantry moved from Angarsk to Ustkut
1 Artillery moved from Angarsk to Ustkut
1 Tank moved from Vostok to Ustkut
3 Mech.Infs moved from Irkutsk to Ustkut
4 Infantry moved from Quingdao to Ulaan Ude
1 Tank moved from Quingdao to Ulaan Ude
2 Artillerys moved from Quingdao to Ulaan Ude
1 Infantry moved from Vostok to Irkutsk
1 Artillery moved from Vostok to Irkutsk
3 Mech.Infs moved from Amursk to Ulaan Ude
2 Artillerys moved from Hsingan to Jinan
2 Infantry moved from Hsingan to Jinan
1 Infantry moved from Vladivostok to Manchuria
1 Infantry moved from Amursk to Belogorsk
3 Transports moved from sz1 to sz79
1 Infantry moved from Japan to S.Japan
2 Tanks moved from Tokyo to S.Japan
1 Tank moved from Japan to S.Japan
1 Infantry moved from Tokyo to Japan
1 Battleship moved from sz70 to sz75
2 Cruisers and 2 Destroyers moved from sz70 to sz75
2 S.Subs moved from sz67 to sz75
2 Carriers, 2 Cruisers and 2 Submarines moved from sz67 to sz75
1 Battleship moved from sz60 to sz73Purchase Units - Yamamoto
Yamamoto buy 1 Infantry, 9 Mech.Infs, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in N.French I.
Yamamoto attack with 2 Artillerys, 2 EarlyFighters and 5 Infantry
British defend with 4 Elites
Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 5 Infantry in N.French I., round 2 : 3/1 hits
Dutch roll dice for 4 Elites in N.French I., round 2 : 1/1 hits
3 Elites owned by the British and 1 Infantry owned by the Yamamoto lost in N.French I.
Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 4 Infantry in N.French I., round 3 : 3/1 hits
Dutch roll dice for 1 Elite in N.French I., round 3 : 0/1 hits
1 Elite owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 2 Artillerys, 2 EarlyFighters and 4 Infantry remaining. Battle score for attacker is 14
Casualties for British: 4 Elites
Casualties for Yamamoto: 1 Infantry
Battle in Ustkut
Yamamoto attack with 1 Artillery, 1 Infantry, 3 Mech.Infs and 1 Tank
Russians defend with 1 Marine
Yamamoto roll dice for 1 Artillery, 1 Infantry, 3 Mech.Infs and 1 Tank in Ustkut, round 2 : 2/1 hits
Russians roll dice for 1 Marine in Ustkut, round 2 : 0/1 hits
1 Marine owned by the Russians lost in Ustkut
Yamamoto win, taking Ustkut from Russians with 1 Artillery, 1 Infantry, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 3
Casualties for Russians: 1 MarineNon Combat Move - Yamamoto
2 EarlyFighters moved from N.French I. to PhuketPlace Units - Yamamoto
6 Mech.Infs placed in Hongkong
3 Mech.Infs placed in Amursk
1 Infantry placed in Tokyo
1 S.Sub and 2 Submarines placed in sz78Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
6 Elites moved from Xining to Nancheng
4 Elites moved from Gobi to Tsingnan
2 Elites moved from Tsingnan to Nancheng
1 Elite moved from Quyan to Gobi
2 Marines moved from Quyan to Gobi
2 Infantry moved from Urumal to QuyanPurchase Units - Chinese
Chinese buy 6 Elites and 1 Infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 AAGun moved from Tsingnan to S.Mongolia
1 AAGun moved from Tsingnan to XiningPlace Units - Chinese
6 Elites placed in Xining
1 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
3 Mech.Infs moved from Peking to Shangsi
3 Mech.Infs moved from Shangsi to Gansu
2 Tanks moved from Sikang to Gansu
1 Infantry moved from Sikang to Gansu
1 Infantry moved from Sikang to Gansu
3 Mech.Infs moved from Seoul to Hopeh
3 Mech.Infs moved from Quingdao to Tulun
2 Tanks moved from Ulaan Ude to Tulun
2 Fighters moved from Quingdao to Ulaan Ude
3 Infantry moved from Manchuria to Hsingan
1 Marine moved from Manchuria to Hsingan
1 Marine moved from Seoul to Manchuria
1 Elite moved from Seoul to Manchuria
1 Infantry moved from Hanan to N.Chunking
3 Infantry moved from Chunking to W.Chunking
3 Destroyers moved from sz70 to sz75
2 S.Subs moved from sz70 to sz75
1 T.Boat moved from sz70 to sz72
1 Artillery moved from Mindanao to sz70
3 Tanks moved from Boho to sz70
1 Artillery, 3 Tanks and 5 Transports moved from sz70 to sz73
1 Battleship moved from sz68 to sz75
2 Cruisers moved from sz70 to sz75
2 Carriers moved from sz70 to sz73
3 EarlyFighters moved from sz70 to Thailand
3 Tanks moved from sz73 to Thailand
1 Artillery moved from sz73 to Thailand
1 EarlyFighter moved from Phuket to ThailandPurchase Units - Hisaichi
Hisaichi buy 1 Factory, 4 Infantry, 1 Marine, 3 Mech.Infs, 1 S.Sub and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Thailand
Hisaichi attack with 1 Artillery, 4 EarlyFighters and 3 Tanks
British defend with 1 Artillery, 1 Elite, 5 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 4 EarlyFighters and 3 Tanks in Thailand, round 2 : 3/1 hits
British roll dice for 1 Artillery, 1 Elite, 5 Infantry and 1 Tank in Thailand, round 2 : 3/1 hits
1 Tank owned by the Hisaichi , 1 EarlyFighter owned by the Hisaichi , 3 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Thailand
Hisaichi roll dice for 3 EarlyFighters and 2 Tanks in Thailand, round 3 : 2/0 hits
British roll dice for 1 Artillery, 1 Elite, 2 Infantry and 1 Tank in Thailand, round 3 : 1/1 hits
1 EarlyFighter owned by the Hisaichi and 2 Infantry owned by the British lost in Thailand
Hisaichi roll dice for 2 EarlyFighters and 2 Tanks in Thailand, round 4 : 2/1 hits
British roll dice for 1 Artillery, 1 Elite and 1 Tank in Thailand, round 4 : 1/1 hits
1 Elite owned by the British , 1 EarlyFighter owned by the Hisaichi and 1 Artillery owned by the British lost in Thailand
Hisaichi roll dice for 1 EarlyFighter and 2 Tanks in Thailand, round 5 : 1/1 hits
British roll dice for 1 Tank in Thailand, round 5 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tank owned by the British lost in Thailand
Hisaichi win, taking Thailand from British with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -15
Casualties for Hisaichi: 1 Artillery, 3 EarlyFighters and 2 Tanks
Casualties for British: 1 Artillery, 1 Elite, 5 Infantry and 1 Tank
Battle in Tulun
Hisaichi attack with 3 Mech.Infs and 2 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 3 Mech.Infs and 2 Tanks in Tulun, round 2 : 2/0 hits
Russians roll dice for 1 Infantry in Tulun, round 2 : 1/1 hits
1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Russians lost in Tulun
Hisaichi win, taking Tulun from Russians with 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in W.Chunking
Hisaichi attack with 3 Infantry
British defend with 1 Artillery
Hisaichi roll dice for 3 Infantry in W.Chunking, round 2 : 0/1 hits
Chinese roll dice for 1 Artillery in W.Chunking, round 2 : 0/1 hits
Hisaichi roll dice for 3 Infantry in W.Chunking, round 3 : 1/1 hits
Chinese roll dice for 1 Artillery in W.Chunking, round 3 : 0/1 hits
1 Artillery owned by the British lost in W.Chunking
Hisaichi win, taking W.Chunking from Chinese with 3 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArtilleryNon Combat Move - Hisaichi
1 EarlyFighter moved from Thailand to PhuketPlace Units - Hisaichi
1 Factory placed in Sian
3 Mech.Infs placed in Peking
1 Marine and 2 Tanks placed in Seoul
4 Infantry placed in Davao
1 S.Sub placed in sz79Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Dutch
1 Transport moved from sz58 to sz69
2 Infantry moved from Celebs to sz69
2 Infantry moved from sz69 to Spralty
1 Submarine moved from sz56 to sz59
1 Fighter moved from S.Borneo to N.S
1 Artillery moved from Borneo to N.B
2 Infantry moved from E.Borneo to Borneo
1 Infantry moved from E.Borneo to W.BorneoPurchase Units - Dutch
Dutch buy 1 Elite, 1 Fighter, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
2 Tanks placed in S.Borneo
1 Fighter and 1 Marine placed in N.S
1 Elite placed in CelebsTurn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 Infantry moved from Phuket to Thailand
2 Infantry moved from Phuket to ThailandPurchase Units - Thai
Thai buy 5 Infantry and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
5 Infantry and 1 Tank placed in PhuketTurn Complete - Thai
Thai collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
1 Transport moved from sz13 to sz14
2 Infantry moved from Portland to sz14
1 Transport moved from sz13 to sz23
2 Elites moved from San Francisco to sz23
1 Transport moved from sz13 to sz23
1 Marine moved from San Francisco to sz23
1 Infantry moved from Los Angeles to sz23
2 Elites, 1 Infantry, 1 Marine and 2 Transports moved from sz23 to sz13
2 Infantry and 1 Transport moved from sz14 to sz13
2 Elites, 3 Infantry and 1 Marine moved from sz13 to Kauai
3 Tanks moved from Kauai to sz25
6 Elites moved from Kauai to sz25
3 B.Transports, 6 Elites and 3 Tanks moved from sz25 to sz30
4 Infantry moved from Taka to Bikini
2 Artillerys moved from Taka to Bikini
4 Infantry moved from Majuru to Wohto
6 Elites and 3 Tanks moved from sz30 to Taka
1 Bomber moved from Wake to sz70
1 Bomber moved from Wake to sz70
1 Artillery moved from Ifalk to Fais
1 Tank moved from Pikelot to Ifalk
1 Infantry moved from Gaferut to Ifalk
1 Infantry moved from Pula to Pikelot
1 Infantry moved from Weno to Lasap
2 EarlyFighters moved from sz19 to sz72
4 Fighters moved from sz19 to sz72
1 EarlyFighter moved from Wake to sz72
3 Carriers moved from sz19 to sz45
3 Battleships moved from sz19 to sz45
1 Battleship moved from sz20 to sz42
2 Submarines moved from sz20 to sz42
3 Submarines moved from sz19 to sz42
2 Destroyers moved from sz20 to sz42
1 EarlyFighter moved from Alaska to sz4
1 Bomber moved from Alaska to Magadan
1 Infantry moved from Palana to Magadan
1 B.Carrier moved from sz25 to sz30
1 L.Fighter moved from sz25 to sz30
1 L.Fighter moved from Hilo to sz30
1 L.Fighter moved from San Francisco to sz30
3 Submarines moved from sz25 to sz30
1 B29 moved from Hilo to Arawa
2 Fighters moved from Kauai to MajuruPurchase Units - Americans
Americans buy 1 B.Transport, 1 Cruiser, 5 Infantry, 1 Marine and 6 S.Subs; Remaining resources: 0 PUs;Combat - Americans
Battle in sz4
Americans attack with 1 EarlyFighter
Masaharu defend with 1 Submarine
Americans roll dice for 1 EarlyFighter in sz4, round 2 : 0/1 hits
1 Submarine owned by the Masaharu Submerged
Battle in sz72
Americans attack with 3 EarlyFighters and 4 Fighters
Hisaichi defend with 1 T.Boat
Americans roll dice for 3 EarlyFighters and 4 Fighters in sz72, round 2 : 3/0 hits
Hisaichi roll dice for 1 T.Boat in sz72, round 2 : 0/1 hits
1 T.Boat owned by the Hisaichi lost in sz72
Americans winAmericans win with 1 EarlyFighter remaining with 3 EarlyFighters and 4 Fighters remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 T.Boat
Battle in sz70
Americans attack with 2 Bombers
Hisaichi defend with 2 Submarines
Americans roll dice for 2 Bombers in sz70, round 2 : 1/1 hits
1 Submarine owned by the Hisaichi lost in sz70
1 Submarine owned by the Hisaichi Submerged
Americans win with 2 Bombers remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Submarine
Battle in Magadan
Americans attack with 1 Bomber and 1 Infantry
Masaharu defend with 1 Infantry
Americans roll dice for 1 Bomber and 1 Infantry in Magadan, round 2 : 1/1 hits
Masaharu roll dice for 1 Infantry in Magadan, round 2 : 0/1 hits
1 Infantry owned by the Masaharu lost in Magadan
Americans win, taking Magadan from Masaharu with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 InfantryNon Combat Move - Americans
1 Bomber moved from Magadan to Palana
1 EarlyFighter moved from sz4 to Palana
2 Bombers moved from sz70 to Arawa
4 Fighters moved from sz72 to sz45
2 EarlyFighters moved from sz72 to sz45
1 EarlyFighter moved from sz72 to FaisPlace Units - Americans
5 Infantry and 1 Marine placed in San Francisco
1 B.Transport, 1 Cruiser and 6 S.Subs placed in sz23
Americans undo move 2.
1 B.Transport and 1 Cruiser placed in sz13
6 S.Subs placed in sz23Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
1 Infantry moved from Angarsk to Yakutsk
1 Artillery moved from Angarsk to Yakutsk
2 Infantry moved from Hsingan to Jinan
1 Elite moved from Manchuria to Hsingan
7 Infantry moved from N.Japan to sz15
3 Mech.Infs moved from Akina to sz15
7 Infantry, 3 Mech.Infs and 5 Transports moved from sz15 to sz74Purchase Units - Masaharu
Masaharu buy 1 Elite, 2 Mech.Infs and 2 S.Subs; Remaining resources: 0 PUs;Non Combat Move - Masaharu
7 Infantry moved from sz74 to Kichedung
3 Mech.Infs moved from sz74 to KichedungPlace Units - Masaharu
1 Elite and 2 Mech.Infs placed in Akina
Masaharu undo move 1.
1 Elite and 2 Mech.Infs placed in Hsingan
2 S.Subs placed in sz16Turn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
2 Elites moved from Bratsk to Tulun
2 Elites moved from Kaask to Tulun
1 Fighter moved from Kaask to Tulun
1 Artillery moved from Kyzal to Tulun
4 Elites moved from Kaask to KyzalPurchase Units - Russians
Russians buy 2 Elites and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Tulun
Russians attack with 1 Artillery, 4 Elites and 1 Fighter
Hisaichi defend with 2 Mech.Infs and 2 Tanks
Russians roll dice for 1 Artillery, 4 Elites and 1 Fighter in Tulun, round 2 : 3/0 hits
Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in Tulun, round 2 : 2/1 hits
1 Tank owned by the Hisaichi , 1 Elite owned by the Russians , 2 Mech.Infs owned by the Hisaichi and 1 Artillery owned by the Russians lost in Tulun
Russians roll dice for 3 Elites and 1 Fighter in Tulun, round 3 : 2/0 hits
Hisaichi roll dice for 1 Tank in Tulun, round 3 : 0/1 hits
1 Tank owned by the Hisaichi lost in Tulun
Russians win, taking Tulun from Hisaichi with 3 Elites and 1 Fighter remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Mech.Infs and 2 Tanks
Casualties for Russians: 1 Artillery and 1 EliteNon Combat Move - Russians
1 Fighter moved from Tulun to KyzalPlace Units - Russians
2 Elites and 3 Tanks placed in KaaskTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
6 Mech.Infs moved from Hongkong to N.French I.
3 Infantry moved from S.Japan to sz78
2 Tanks moved from S.Japan to sz78
1 B.Transport, 1 Infantry and 2 Tanks moved from sz78 to sz67
1 Infantry moved from sz67 to N.French I.
2 Tanks moved from sz67 to N.French I.
1 B.Transport moved from sz67 to sz78
2 Infantry and 1 Transport moved from sz78 to sz67
2 Infantry moved from sz67 to N.French I.
1 Transport moved from sz67 to sz79
1 Infantry moved from Ustkut to Bratsk
1 Tank moved from Ustkut to Bratsk
1 Artillery moved from Ustkut to Bratsk
1 Mech.Inf moved from Ustkut to Bratsk
2 Mech.Infs moved from Ustkut to Bratsk
1 Infantry moved from Irkutsk to Ustkut
1 Artillery moved from Irkutsk to Ustkut
2 Mech.Infs moved from Amursk to Yakutsk
1 Mech.Inf moved from Amursk to Yakutsk
1 Infantry moved from Belogorsk to Quingdao
2 Infantry moved from Jinan to Ulaan Ude
2 Artillerys moved from Jinan to Ulaan Ude
1 Infantry moved from Manchuria to Hsingan
1 Tank moved from Ulaan Ude to Ustkut
1 Tank moved from S.Japan to sz79
1 Tank and 1 Transport moved from sz79 to sz67
1 Tank moved from sz67 to N.French I.
1 Infantry moved from Ani Jima to sz78
1 Artillery moved from Bonin to sz78
1 Infantry moved from Bonin to sz78
1 Infantry moved from Ototo Jima to sz78
2 Submarines moved from sz78 to sz75
1 EarlyFighter moved from Marcus to Nagasaki
1 Transport moved from sz79 to sz15
1 Transport moved from sz79 to sz15
1 Infantry moved from Tokyo to S.Japan
1 Tank moved from Japan to S.JapanPurchase Units - Yamamoto
Yamamoto buy 1 Destroyer, 1 EarlyFighter, 9 Mech.Infs and 1 Submarine; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in Bratsk
Yamamoto attack with 1 Artillery, 1 Infantry, 3 Mech.Infs and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry, 3 Mech.Infs and 1 Tank in Bratsk, round 2 : 3/1 hits
Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Bratsk
Yamamoto win, taking Bratsk from Russians with 1 Artillery, 1 Infantry, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Yamamoto
Place Units - Yamamoto
6 Mech.Infs placed in Hongkong
3 Mech.Infs placed in Amursk
1 EarlyFighter placed in Tokyo
1 Destroyer and 1 Submarine placed in sz78Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 70 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
4 Elites moved from Nancheng to Sikang
6 Elites moved from Xining to Tsingnan
4 Elites moved from Nancheng to Tsingnan
1 Elite moved from Gobi to Tsingnan
2 Marines moved from Gobi to Tsingnan
2 Infantry moved from Quyan to Gobi
1 Infantry moved from Urumal to QuyanPurchase Units - Chinese
Chinese buy 5 Infantry and 1 L.Fighter; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sikang
Chinese attack with 4 Elites
Hisaichi defend with 1 Infantry
Chinese roll dice for 4 Elites in Sikang, round 2 : 2/0 hits
Hisaichi roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 4 Elites remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
5 Infantry and 1 L.Fighter placed in XiningTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
3 Mech.Infs moved from Hopeh to Gansu
1 Infantry moved from N.Chunking to W.Chunking
3 Infantry moved from Hsingan to Jinan
1 Marine moved from Hsingan to Jinan
1 Marine moved from Manchuria to Hsingan
1 Elite moved from Manchuria to Hsingan
1 Marine moved from Seoul to Manchuria
2 Tanks moved from Seoul to Hsingan
1 Transport moved from sz73 to sz68
2 Infantry moved from Mindor to sz68
4 Transports moved from sz73 to sz74
2 Infantry and 1 Transport moved from sz68 to sz73
2 Infantry moved from sz73 to Malaya
1 EarlyFighter moved from Phuket to Malaya
1 S.Sub moved from sz79 to sz75
1 Submarine moved from sz70 to sz75
1 Bomber moved from Ulaan Ude to Peking
1 Fighter moved from Ulaan Ude to Peking
1 Fighter moved from Ulaan Ude to Peking
2 EarlyFighters moved from Ulaan Ude to PekingPurchase Units - Hisaichi
Hisaichi buy 1 Battleship, 1 Elite, 1 Infantry, 3 Mech.Infs and 1 NakajimaG5N; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Malaya
Hisaichi attack with 1 EarlyFighter and 2 Infantry
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 EarlyFighter and 2 Infantry in Malaya, round 2 : 0/1 hits
British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter and 2 Infantry in Malaya, round 3 : 1/1 hits
British roll dice for 1 Infantry in Malaya, round 3 : 0/1 hits
1 Infantry owned by the Anzac lost in Malaya
Hisaichi win, taking Malaya from British with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 InfantryNon Combat Move - Hisaichi
1 EarlyFighter moved from Malaya to PhuketPlace Units - Hisaichi
3 Mech.Infs placed in Sian
1 Elite, 1 Infantry and 1 NakajimaG5N placed in Peking
1 Battleship placed in sz79Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 Elite moved from Celebs to sz69
1 Artillery moved from Borneo to sz69
1 Artillery, 1 Elite and 1 Transport moved from sz69 to sz68
1 Artillery moved from sz68 to Manila
Americans take Manila from Hisaichi
1 Elite moved from sz68 to Manila
1 Submarine moved from sz59 to sz56
2 Tanks moved from S.Borneo to Borneo
1 Tank moved from Borneo to N.B
3 Fighters moved from N.S to ThailandPurchase Units - Dutch
Dutch buy 3 Destroyers and 1 Marine; Remaining resources: 0 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
2 Destroyers placed in sz61
1 Destroyer placed in sz69
1 Marine placed in CelebsTurn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Purchase Units - Thai
Thai buy 2 Infantry and 1 Tank; Remaining resources: 0 PUs;Place Units - Thai
2 Infantry and 1 Tank placed in PhuketTurn Complete - Thai
Thai collect 6 PUs; end with 6 PUs total





