• TripleA Turn Summary for game: NWO Smalls, version: 1.8.6

    Game History

    Round: 11

    Combat Move - Germans
                1 Infantry moved from Paris to Dijon
                      Germans take Dijon from British
                1 Panzer moved from Wroclaw to Dresden
                1 Infantry moved from Berlin to Dresden
                1 Infantry moved from Berlin to Dresden
                1 Infantry moved from Berlin to Leipzig
                      Germans take Leipzig from British
                3 Infantry moved from Berlin to Hamburg
                2 Infantry moved from Paris to Versailles
                1 Artillery moved from Paris to Versailles

    Purchase Units - Germans
                Germans buy 4 Bigarmours, 17 Infantry and 1 Panzer; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Dresden
                    Germans attack with 2 Infantry and 1 Panzer
                    British defend with 1 Armour
                        Germans roll dice for 2 Infantry and 1 Panzer in Dresden, round 2 :  2/3 hits
                        British roll dice for 1 Armour in Dresden, round 2 :  0/1 hits
                        1 Armour owned by the British lost in Dresden
                    Germans win, taking Dresden from British with 2 Infantry and 1 Panzer remaining. Battle score for attacker is 5
                    Casualties for British: 1 Armour
                Battle in Hamburg
                    Germans attack with 3 Infantry
                    British defend with 1 Infantry
                        Germans roll dice for 3 Infantry in Hamburg, round 2 :  0/3 hits
                        British roll dice for 1 Infantry in Hamburg, round 2 :  0/1 hits
                        Germans roll dice for 3 Infantry in Hamburg, round 3 :  0/3 hits
                        British roll dice for 1 Infantry in Hamburg, round 3 :  1/1 hits
                        1 Infantry owned by the Germans lost in Hamburg
                        Germans roll dice for 2 Infantry in Hamburg, round 4 :  0/2 hits
                        British roll dice for 1 Infantry in Hamburg, round 4 :  0/1 hits
                        Germans roll dice for 2 Infantry in Hamburg, round 5 :  0/2 hits
                        British roll dice for 1 Infantry in Hamburg, round 5 :  1/1 hits
                        1 Infantry owned by the Germans lost in Hamburg
                        Germans roll dice for 1 Infantry in Hamburg, round 6 :  0/1 hits
                        British roll dice for 1 Infantry in Hamburg, round 6 :  1/1 hits
                        1 Infantry owned by the Germans lost in Hamburg
                    British win with 1 Infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 Infantry
                Battle in Versailles
                    Germans attack with 1 Artillery and 2 Infantry
                    British defend with 3 Armours
                        Germans roll dice for 1 Artillery and 2 Infantry in Versailles, round 2 :  0/3 hits
                        British roll dice for 3 Armours in Versailles, round 2 :  3/3 hits
                        2 Infantry owned by the Germans and 1 Artillery owned by the Germans lost in Versailles
                    British win with 3 Armours remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 Artillery and 2 Infantry

    Non Combat Move - Germans

    Place Units - Germans
                8 Infantry placed in Paris
                4 Bigarmours, 9 Infantry and 1 Panzer placed in Berlin

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total


  • TripleA Turn Summary for game: NWO Smalls, version: 1.8.6

    Game History

    Round: 11

    Combat Move - Russians
                3 Katyushas moved from Serbia to Venezia
                      Russians take Austrie from Germans
                4 Katyushas moved from W.Romania to Venezia
                1 Bomber moved from W.Romania to Venezia
                3 Bigarmours moved from E.Czech to Venezia
                2 Bigarmours moved from W.Czech to Nuernberg
                1 Bigarmour moved from W.Czech to Nuernberg
                1 Bigarmour moved from W.Czech to Nuernberg
                2 Bigarmours moved from W.Czech to Leipzig
                3 Bigarmours moved from Litovskaya to Gdansk
                7 Armours moved from Warzawa to Gdansk
                4 Bigarmours moved from Warzawa to Gdansk
                2 Bigarmours moved from Koenigsberg to Wroclaw
                1 Infantry moved from C.Poland to Wroclaw
                4 Katyushas moved from Ukrainskaya to W.Czech
                10 Bigarmours moved from Ukrainskaya to Krakow
                10 Infantry moved from Belorussia to Warzawa
                4 Bigarmours moved from Brest to Koenigsberg
                3 Katyushas moved from Smolensk to Koenigsberg
                4 Bigarmours and 4 Katyushas moved from Donetsk to Lvov
                4 Katyushas moved from Lvov to Krakow
                3 Armours moved from S.Sweden to sz28
                1 Infantry moved from Leningrad to sz28
                1 Infantry moved from N.Finnland to sz28
                3 Armours, 2 Infantry and 3 Transports moved from sz28 to sz27
                3 Armours and 2 Infantry moved from sz27 to Gdansk
                6 Fighters moved from N.Finnland to Gdansk

    Purchase Units - Russians
                Russians buy 1 Bigarmour, 3 Bombers and 25 Katyushas; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Venezia
                    Russians attack with 3 Bigarmours, 1 Bomber and 7 Katyushas
                    Italians defend with 1 AAGun, 2 Armours, 3 Bunkers, 1 Factory and 5 Infantry
                        AA fire in Venezia :  0/1 hits
                        Russians roll dice for 3 Bigarmours, 1 Bomber and 7 Katyushas in Venezia, round 2 :  6/11 hits
                    Units damaged: 3 Bunkers owned by the Italians
                        Italians roll dice for 2 Armours, 3 Bunkers and 5 Infantry in Venezia, round 2 :  5/10 hits
                        5 Katyushas owned by the Russians and 3 Infantry owned by the Italians lost in Venezia
                        Russians roll dice for 3 Bigarmours, 1 Bomber and 2 Katyushas in Venezia, round 3 :  4/6 hits
                        Italians roll dice for 2 Armours, 3 Bunkers and 2 Infantry in Venezia, round 3 :  4/7 hits
                        2 Katyushas owned by the Russians , 2 Armours owned by the Italians , 2 Infantry owned by the Italians and 2 Bigarmours owned by the Russians lost in Venezia
                        Russians roll dice for 1 Bigarmour and 1 Bomber in Venezia, round 4 :  1/2 hits
                        Italians roll dice for 3 Bunkers in Venezia, round 4 :  2/3 hits
                        1 Bomber owned by the Russians , 1 Bunker owned by the Italians and 1 Bigarmour owned by the Russians lost in Venezia
                    Italians win with 2 Bunkers remaining. Battle score for attacker is -40
                    Casualties for Russians: 3 Bigarmours, 1 Bomber and 7 Katyushas
                    Casualties for Italians: 2 Armours, 1 Bunker and 5 Infantry
                Battle in Nuernberg
                    Russians attack with 4 Bigarmours
                    Germans defend with 1 AAGun, 1 Factory and 3 Infantry
                        Russians roll dice for 4 Bigarmours in Nuernberg, round 2 :  1/4 hits
                        Germans roll dice for 3 Infantry in Nuernberg, round 2 :  1/3 hits
                        1 Infantry owned by the Germans and 1 Bigarmour owned by the Russians lost in Nuernberg
                        Russians roll dice for 3 Bigarmours in Nuernberg, round 3 :  1/3 hits
                        Germans roll dice for 2 Infantry in Nuernberg, round 3 :  2/2 hits
                        1 Infantry owned by the Germans and 2 Bigarmours owned by the Russians lost in Nuernberg
                        Russians roll dice for 1 Bigarmour in Nuernberg, round 4 :  1/1 hits
                        Germans roll dice for 1 Infantry in Nuernberg, round 4 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Bigarmour owned by the Russians lost in Nuernberg
                    Germans win with no units remaining. Battle score for attacker is -19
                    Casualties for Germans: 3 Infantry
                    Casualties for Russians: 4 Bigarmours
                Battle in Leipzig
                    Russians attack with 2 Bigarmours
                    Germans defend with 1 Infantry
                        Russians roll dice for 2 Bigarmours in Leipzig, round 2 :  2/2 hits
                        Germans roll dice for 1 Infantry in Leipzig, round 2 :  0/1 hits
                        1 Infantry owned by the Germans lost in Leipzig
                    Russians win, taking Leipzig from Germans with 2 Bigarmours remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Infantry
                Battle in Wroclaw
                    Russians attack with 2 Bigarmours and 1 Infantry
                    Germans defend with 1 Infantry
                        Russians roll dice for 2 Bigarmours and 1 Infantry in Wroclaw, round 2 :  1/3 hits
                        Germans roll dice for 1 Infantry in Wroclaw, round 2 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Wroclaw
                    Russians win, taking Wroclaw from Germans with 2 Bigarmours remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Gdansk
                    Russians attack with 10 Armours, 7 Bigarmours, 6 Fighters and 2 Infantry
                    Germans defend with 1 Artillery and 1 Infantry
                        Russians roll dice for 10 Armours, 7 Bigarmours, 6 Fighters and 2 Infantry in Gdansk, round 2 :  8/25 hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Gdansk, round 2 :  1/2 hits
                        1 Infantry owned by the Germans , 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Gdansk
                    Russians win, taking Gdansk from Germans with 10 Armours, 7 Bigarmours, 6 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Artillery and 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                6 Fighters moved from Gdansk to C.Poland
                8 AAGuns moved from E.Romania to W.Romania
                1 AAGun moved from W.Czech to Austrie

    Place Units - Russians
                3 Katyushas placed in Serbia
                6 Katyushas placed in W.Czech
                4 Katyushas placed in W.Romania
                4 Katyushas placed in Warzawa
                4 Katyushas placed in Ukrainskaya
                4 Katyushas placed in Donetsk
                1 Bigarmour placed in Rostov
                3 Bombers placed in N.Finnland

    Turn Complete - Russians
                Russians collect 184 PUs; end with 184 PUs total


  • TripleA Turn Summary for game: NWO Smalls, version: 1.8.6

    Game History

    Round: 11

    Combat Move - Italians
                2 units repaired.
                1 Armour moved from Triesta to Kroatia
                      Italians take Kroatia from Russians
                1 Armour moved from Kroatia to Bosnia
                      Italians take Bosnia from Russians
                1 Infantry moved from Tunis to W.Tunesia
                      Italians take W.Tunesia from ColonialFrench

    Purchase Units - Italians
                Italians buy 14 Infantry; Remaining resources: 2 PUs;

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                4 Infantry placed in Genova
                5 Infantry placed in Venezia
                4 Infantry placed in Tunis
                1 Infantry placed in Roma
                Italians undo move 2.
                5 Infantry placed in Roma

    Turn Complete - Italians
                Italians collect 41 PUs; end with 43 PUs total


  • TripleA Turn Summary for game: NWO Smalls, version: 1.8.6

    Game History

    Round: 11

    Combat Move - British
                1 Bigarmour moved from Metz to Reims
                      British take Reims from Germans
                1 Bigarmour moved from Reims to Paris
                4 Infantry moved from Lille to Paris
                3 Armours moved from Versailles to Paris
                4 Armours moved from Lille to Paris
                2 Mech.Infs moved from Le Havre to Paris
                1 Mot.Inf moved from Le Havre to Paris
                1 Armour moved from Muenchen to Venezia
                1 Bigarmour moved from Muenchen to Venezia
                1 Armour moved from Hungary to Nuernberg
                      British take Nuernberg from Germans
                1 Armour moved from Muenchen to Venezia
                1 Infantry moved from Rostock to Hamburg
                1 Infantry moved from Koeln to Hamburg
                4 Armours moved from Dover to sz29
                5 Infantry moved from Dover to sz29
                4 Armours and 5 Infantry moved from sz29 to Netherlands
                6 Bigarmours moved from Tripoli to E.Tunesia
                1 Fighter moved from Tripoli to E.Tunesia
                6 Bigarmours moved from Cairo to W.Egypt

    Purchase Units - British
                British buy 1 Bomber and 6 Lancasters; Remaining resources: 1 PUs;

    Combat - British
                Battle in Venezia
                    British attack with 2 Armours and 1 Bigarmour
                    Italians defend with 1 AAGun, 2 Bunkers and 1 Factory
                        British roll dice for 2 Armours and 1 Bigarmour in Venezia, round 2 :  3/3 hits
                    Units damaged: 1 Bunker owned by the Italians
                        Italians roll dice for 2 Bunkers in Venezia, round 2 :  0/2 hits
                        1 Bunker owned by the Italians lost in Venezia
                        British roll dice for 2 Armours and 1 Bigarmour in Venezia, round 3 :  1/3 hits
                        Italians roll dice for 1 Bunker in Venezia, round 3 :  0/1 hits
                        1 Bunker owned by the Italians lost in Venezia
                    British win, taking Venezia from Italians with 2 Armours and 1 Bigarmour remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 Bunkers
                Battle in Paris
                    British attack with 7 Armours, 1 Bigarmour, 4 Infantry, 2 Mech.Infs and 1 Mot.Inf
                    Germans defend with 1 AAGun, 1 Factory and 8 Infantry
                        British roll dice for 7 Armours, 1 Bigarmour, 4 Infantry, 2 Mech.Infs and 1 Mot.Inf in Paris, round 2 :  10/15 hits
                        Germans roll dice for 8 Infantry in Paris, round 2 :  1/8 hits
                        8 Infantry owned by the Germans and 1 Infantry owned by the British lost in Paris
                    British win, taking Paris from Germans, taking Versailles from British, taking Dijon from ColonialFrench, taking Toulouse from Americans, taking Normandy from British, taking Montpellier from Americans, taking St.Etienne from Americans, taking Lyon from Americans, taking Reims from British, taking Bordeaux from British, taking Le Havre from British, taking Lille from British, taking Metz from British, taking Bourges from British, taking Marseille from ColonialFrench with 7 Armours, 1 Bigarmour, 3 Infantry, 2 Mech.Infs and 1 Mot.Inf remaining. Battle score for attacker is 21
                    Casualties for Germans: 8 Infantry
                    Casualties for British: 1 Infantry

    Non Combat Move - British
                3 Lancasters moved from Bremen to Montpellier
                1 AAGun moved from Ankara to Istanbul
                1 Lancaster moved from Serbia to Tripoli

    Place Units - British
                6 Lancasters placed in Rostock
                1 Bomber placed in Muenchen

    Turn Complete - British
                British collect 122 PUs; end with 123 PUs total


  • TripleA Turn Summary for game: NWO Smalls, version: 1.8.6

    Game History

    Round: 11

    Combat Move - Americans
                4 Bigarmours moved from Barcelona to sz38
                5 Elites moved from Marseille to sz38
                4 Bigarmours, 4 Elites and 4 Transports moved from sz38 to sz42
                2 Cruisers and 1 Elite moved from sz38 to sz42
                2 Destroyers moved from sz38 to sz42
                2 Bigarmours moved from Marseille to Genova
                1 Bigarmour moved from Lyon to Genova
                3 Bigarmours moved from Marrakech to sz36
                1 Bigarmour moved from Marrakech to sz36
                3 Bigarmours moved from Portugal to sz36
                3 Infantry moved from Madrid to S.Nevada
                7 Bigarmours and 7 Transports moved from sz36 to sz38
                7 Bigarmours moved from sz38 to Marseille
                1 Destroyer moved from sz11 to sz36
                2 B29s moved from Montpellier to Roma
                2 B29s moved from Madrid to Roma
                4 Bigarmours and 5 Elites moved from sz42 to Roma

    Purchase Units - Americans
                Americans buy 5 B29s and 1 Mot.Inf; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Genova
                    Americans attack with 3 Bigarmours
                    Italians defend with 1 AAGun, 4 Armours, 1 Factory and 4 Infantry
                        Americans roll dice for 3 Bigarmours in Genova, round 2 :  2/3 hits
                        Italians roll dice for 4 Armours and 4 Infantry in Genova, round 2 :  2/8 hits
                        2 Bigarmours owned by the Americans and 2 Infantry owned by the Italians lost in Genova
                        Americans roll dice for 1 Bigarmour in Genova, round 3 :  1/1 hits
                        Italians roll dice for 4 Armours and 2 Infantry in Genova, round 3 :  3/6 hits
                        1 Bigarmour owned by the Americans and 1 Infantry owned by the Italians lost in Genova
                    Italians win with 4 Armours and 1 Infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 3 Infantry
                    Casualties for Americans: 3 Bigarmours
                Battle in Roma
                    Americans attack with 4 B29s, 4 Bigarmours and 5 Elites
                    Italians defend with 1 AAGun, 1 Factory and 6 Infantry
                        AA fire in Roma :  0/4 hits
                        Americans roll dice for 2 Cruisers in Roma, round 2 :  0/2 hits
                        Americans roll dice for 4 B29s, 4 Bigarmours and 5 Elites in Roma, round 2 :  6/13 hits
                        Italians roll dice for 6 Infantry in Roma, round 2 :  1/6 hits
                        1 Elite owned by the Americans and 6 Infantry owned by the Italians lost in Roma
                    Americans captures 43PUs while taking Italians capital
                    Americans win, taking Roma from Italians with 4 B29s, 4 Bigarmours and 4 Elites remaining. Battle score for attacker is 14
                    Casualties for Italians: 6 Infantry
                    Casualties for Americans: 1 Elite

    Non Combat Move - Americans
                4 B29s moved from Roma to Marseille

    Place Units - Americans
                5 B29s placed in Madrid
                1 Mot.Inf placed in Barcelona

    Turn Complete - Americans
                Americans collect 105 PUs; end with 148 PUs total


  • Another one?


  • lets leave it for a bit, but come back to it another time…
    I’m liking that zombie 1 at the mo


  • Here! I thought a change would be in order. This is the pacific theatre Carl. Seeing that I’m fixated on this now I thought we could both enjoy a change. You are Axis, so you are all the Nipp names like Yamamoto, Teriyaki, Suzuki and so on. If you dont have this map download it first. It’s called ‘The Rising Sun.’

    Matt

    Axis move.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Yamamoto
                3 Submarines moved from sz20 to sz25
                2 Submarines moved from sz30 to sz25
                1 Submarine moved from sz11 to sz25
                1 Submarine moved from sz21 to sz25
                1 Carrier moved from sz20 to sz17
                2 EarlyFighters moved from sz20 to sz17
                1 Carrier moved from sz11 to sz17
                2 EarlyFighters moved from sz11 to sz17
                1 Cruiser moved from sz11 to sz25
                2 Submarines moved from sz67 to sz60
                1 T.Boat moved from sz67 to sz73
                1 Transport moved from sz74 to sz67
                1 Carrier moved from sz74 to sz67
                2 EarlyFighters moved from sz74 to sz67
                2 Infantry moved from Hainan to sz67
                2 Infantry moved from sz67 to N.French I.
                2 Artillerys moved from Kwangsi to N.French I.
                3 Infantry moved from S.Japan to sz78
                2 Artillerys moved from S.Japan to sz78
                1 Tank moved from S.Japan to sz78
                2 Artillerys, 2 Infantry, 1 Tank and 3 Transports moved from sz78 to sz67
                1 Infantry moved from sz67 to Hongkong
                1 Infantry moved from sz67 to Hongkong
                2 Artillerys moved from sz67 to Hongkong
                1 Tank moved from sz67 to Hongkong
                2 EarlyFighters moved from sz67 to Hongkong
                3 Infantry moved from Japan to sz16
                2 Artillerys moved from Japan to sz16
                1 Tank moved from Japan to sz16
                2 Artillerys, 3 Infantry, 1 Tank and 3 Transports moved from sz16 to sz1
                3 Infantry moved from sz1 to Amursk
                2 Artillerys moved from sz1 to Amursk
                1 Tank moved from sz1 to Amursk
                1 Destroyer moved from sz16 to sz17
                1 Submarine moved from sz16 to sz17
                1 Submarine moved from sz76 to sz17
                1 Destroyer moved from sz78 to sz71
                1 Submarine moved from sz78 to sz71
                1 EarlyFighter moved from Iwo Jima to sz71
                1 Bomber moved from Japan to Amursk
                2 Infantry moved from Hopeh to Shansi
                2 Infantry moved from Hopeh to E.Shansi
                1 Infantry moved from Hopeh to Shantung
                1 Tank moved from Hopeh to Shantung
                1 Tank moved from Hopeh to E.Shansi
                1 Tank moved from Hopeh to Shansi
                1 Tank moved from Hopeh to Shantung
                2 Tanks moved from Shantung to Kichedung
                1 EarlyFighter moved from Korea to Kichedung
                1 Destroyer moved from sz74 to sz67
                1 Battleship, 1 Carrier and 2 EarlyFighters moved from sz78 to sz67
                1 Infantry and 1 T.Boat moved from sz78 to sz74
                1 Infantry moved from sz74 to Kichedung
                1 Bomber moved from Tokyo to N.French I.
                2 EarlyFighters moved from Tokyo to Kichedung

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Transport, 2 Cruisers and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz71
                    Yamamoto attack with 1 Destroyer, 1 EarlyFighter and 1 Submarine
                    Americans defend with 1 Submarine
                        Yamamoto roll dice for 1 Submarine in sz71, round 2 :  0/1 hits
                        Americans roll dice for 1 Submarine in sz71, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer and 1 EarlyFighter in sz71, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in sz71, round 3 :  1/1 hits
                        Americans roll dice for 1 Submarine in sz71, round 3 :  0/1 hits
                        1 Submarine owned by the Americans lost in sz71
                    Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Submarine
                Battle in Hongkong
                    Yamamoto attack with 2 Artillerys, 2 EarlyFighters, 2 Infantry and 1 Tank
                    British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
                        AA fire in Hongkong :  0/1 hits
                        Yamamoto roll dice for 1 Battleship in Hongkong, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the British
                        Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters, 2 Infantry and 1 Tank in Hongkong, round 2 :  2/1 hits
                        British roll dice for 1 Bunker and 2 Infantry in Hongkong, round 2 :  1/1 hits
                        2 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Hongkong
                        Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters, 1 Infantry and 1 Tank in Hongkong, round 3 :  2/1 hits
                        British roll dice for 1 Bunker in Hongkong, round 3 :  1/1 hits
                        1 Bunker owned by the British and 1 Infantry owned by the Yamamoto lost in Hongkong
                    Yamamoto win, taking Hongkong from British with 2 Artillerys, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for British: 1 Bunker and 2 Infantry
                    Casualties for Yamamoto: 2 Infantry
                Battle in Kichedung
                    Yamamoto attack with 3 EarlyFighters, 1 Infantry and 2 Tanks
                    Chinese defend with 2 Infantry
                        Yamamoto roll dice for 3 EarlyFighters, 1 Infantry and 2 Tanks in Kichedung, round 2 :  2/1 hits
                        Chinese roll dice for 2 Infantry in Kichedung, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 2 Infantry owned by the Chinese lost in Kichedung
                    Yamamoto win, taking Kichedung from Chinese with 3 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 2 Infantry
                Battle in Amursk
                    Yamamoto attack with 2 Artillerys, 1 Bomber, 3 Infantry and 1 Tank
                    Russians defend with 1 AAGun, 1 Bunker and 1 Factory
                        AA fire in Amursk :  0/1 hits
                        Yamamoto roll dice for 2 Artillerys, 1 Bomber, 3 Infantry and 1 Tank in Amursk, round 2 :  2/1 hits
                        Russians roll dice for 1 Bunker in Amursk, round 2 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Yamamoto lost in Amursk
                    Yamamoto win, taking Amursk from Russians with 2 Artillerys, 1 Bomber, 2 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Yamamoto: 1 Infantry
                Battle in sz60
                    Yamamoto attack with 2 Submarines
                    Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
                        Yamamoto roll dice for 2 Submarines in sz60, round 2 :  1/1 hits
                        Dutch roll dice for 1 Submarine in sz60, round 2 :  0/1 hits
                        Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 :  2/1 hits
                        1 Transport owned by the Dutch and 2 Submarines owned by the Yamamoto lost in sz60
                    Dutch win with 2 Destroyers, 1 Submarine and 1 Transport remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 2 Submarines
                    Casualties for Dutch: 1 Transport
                Battle in sz25
                    Yamamoto attack with 1 Cruiser and 7 Submarines
                    Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
                        Yamamoto roll dice for 7 Submarines in sz25, round 2 :  3/1 hits
                    Units damaged: 3 Battleships owned by the Americans
                        Yamamoto roll dice for 1 Cruiser in sz25, round 2 :  0/1 hits
                        Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 :  4/0 hits
                        4 Submarines owned by the Yamamoto lost in sz25
                        Yamamoto roll dice for 3 Submarines in sz25, round 3 :  1/0 hits
                        Yamamoto roll dice for 1 Cruiser in sz25, round 3 :  0/1 hits
                        Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 3 :  4/0 hits
                        1 Destroyer owned by the Americans , 1 Cruiser owned by the Yamamoto and 3 Submarines owned by the Yamamoto lost in sz25
                    Americans win with 3 Battleships, 2 Carriers and 1 Cruiser remaining. Battle score for attacker is -44
                    Casualties for Yamamoto: 1 Cruiser and 7 Submarines
                    Casualties for Americans: 1 Destroyer
                Battle in N.French I.
                    Yamamoto attack with 2 Artillerys, 1 Bomber and 2 Infantry
                    Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
                        Yamamoto roll dice for 2 Artillerys, 1 Bomber and 2 Infantry in N.French I., round 2 :  2/0 hits
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 :  1/1 hits
                        1 Artillery owned by the Dutch , 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I.
                        Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in N.French I., round 3 :  2/1 hits
                        Dutch roll dice for 1 Tank in N.French I., round 3 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in N.French I.
                    Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 2 Infantry
                    Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank

    Non Combat Move - Yamamoto
                2 EarlyFighters moved from Hongkong to Fukien
                1 Bomber moved from N.French I. to Hainan
                2 EarlyFighters moved from Kichedung to Shantung
                1 Bomber moved from Amursk to Manchuria
                1 EarlyFighter moved from sz71 to Iwo Jima
                1 EarlyFighter moved from Kichedung to Fukien

    Place Units - Yamamoto
                1 B.Transport, 2 Cruisers and 2 Submarines placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 53 PUs; end with 53 PUs total
                3 units repaired.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Chinese
                1 Infantry moved from Haixi to W.Mongolia
                1 Infantry moved from Quyan to Gobi
                1 Infantry moved from Ming Jong to Gobi
                1 Tank moved from Urumal to W.Mongolia
                1 Tank moved from Urumal to W.Mongolia
                1 EarlyFighter moved from Urumal to W.Mongolia
                1 EarlyFighter moved from Xining to Gobi
                1 Artillery moved from Cheng to Ming Jong
                1 Infantry moved from Yecheng to Quyan
                1 Infantry moved from Urumal to Quyan
                1 Artillery moved from Urumal to Quyan
                1 Tank moved from Kiangsi to Kwangsi
                2 Infantry moved from Chunking to Kwangsi
                1 Tank moved from W.Chunking to Kwangsi
                2 Infantry moved from Hanan to Kwangsi
                1 Infantry moved from N.Chunking to Chunking
                1 Infantry moved from N.Chunking to Chunking
                1 Infantry moved from Sian to Nanking
                1 Infantry moved from Sian to Nanking
                1 Infantry moved from Nanking to Hankou
                1 Infantry moved from Kiangsi to Kwangsi
                1 Artillery moved from Sian to Hanan
                1 Infantry moved from W.Sian to Hanan
                1 Infantry moved from Shangsi to Sian
                1 Infantry moved from N.Shangsi to Shangsi
                1 Infantry moved from Gansu to N.Shangsi
                3 Infantry moved from Szechwan to Sian
                1 Artillery moved from Szechwan to Sian
                1 Tank moved from Szechwan to Sian
                1 Infantry moved from Sikang to Szechwan
                1 Infantry moved from Nancheng to Sikang
                1 Tank moved from Tsingnan to Szechwan
                1 Infantry moved from Tsingnan to Gansu
                5 Infantry moved from Xining to Tsingnan
                2 Artillerys moved from Xining to Tsingnan
                2 Tanks moved from Xining to Gansu

    Purchase Units - Chinese
                Chinese buy 3 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Gobi
                    Chinese attack with 1 EarlyFighter and 2 Infantry
                    Neutral defend with 1 Bunker
                        Chinese roll dice for 1 EarlyFighter and 2 Infantry in Gobi, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in Gobi, round 2 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Gobi
                        Chinese roll dice for 1 EarlyFighter and 1 Infantry in Gobi, round 3 :  0/1 hits
                        Neutral roll dice for 1 Bunker in Gobi, round 3 :  0/1 hits
                        Chinese roll dice for 1 EarlyFighter and 1 Infantry in Gobi, round 4 :  0/1 hits
                        Neutral roll dice for 1 Bunker in Gobi, round 4 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Gobi
                    retreated to Gobi
                    Neutral win with 1 Bunker remaining. Battle score for attacker is -4
                    Casualties for Chinese: 2 Infantry
                Battle in W.Mongolia
                    Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
                    Neutral defend with 1 Bunker
                        Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in W.Mongolia, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in W.Mongolia, round 2 :  1/1 hits
                        1 Infantry owned by the Chinese lost in W.Mongolia
                        Chinese roll dice for 1 EarlyFighter and 2 Tanks in W.Mongolia, round 3 :  1/1 hits
                        Neutral roll dice for 1 Bunker in W.Mongolia, round 3 :  0/1 hits
                        1 Bunker owned by the Neutral lost in W.Mongolia
                    Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for Chinese: 1 Infantry
                Battle in Kwangsi
                    Chinese attack with 5 Infantry and 2 Tanks
                    Yamamoto defend with 3 Infantry and 1 Tank
                        Chinese roll dice for 5 Infantry and 2 Tanks in Kwangsi, round 2 :  2/1 hits
                        Yamamoto roll dice for 3 Infantry and 1 Tank in Kwangsi, round 2 :  2/1 hits
                        2 Infantry owned by the Yamamoto and 2 Infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 3 Infantry and 2 Tanks in Kwangsi, round 3 :  2/1 hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 3 :  1/1 hits
                        1 Infantry owned by the Yamamoto , 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Yamamoto with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 3 Infantry and 1 Tank
                    Casualties for Chinese: 3 Infantry

    Non Combat Move - Chinese
                1 EarlyFighter moved from Gobi to Sikang
                1 EarlyFighter moved from W.Mongolia to Ming Jong
                1 AAGun moved from Xining to Tsingnan
                1 AAGun moved from Urumal to Quyan

    Place Units - Chinese
                3 Infantry placed in Xining

    Turn Complete - Chinese
                Chinese collect 41 PUs; end with 41 PUs total
                1 unit repaired.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Hisaichi
                2 Infantry moved from Fukien to Hankou
                2 Artillerys moved from Fukien to Hankou
                1 Infantry moved from Fukien to Hankou
                3 Infantry moved from Fukien to Kwangtung
                2 Tanks moved from Fukien to Kwangtung
                1 Tank moved from Fukien to Kwangtung
                1 Tank moved from Fukien to Hankou
                1 Tank moved from Fukien to Kichedung
                1 EarlyFighter moved from Fukien to Hankou
                2 Infantry moved from Shantung to sz74
                1 Tank moved from Shantung to sz74
                1 Infantry moved from Shantung to sz74
                2 Infantry, 1 Tank and 2 Transports moved from sz74 to sz67
                1 Bomber moved from Formosa to Kwangsi
                2 Infantry moved from sz67 to Kwangsi
                1 Tank moved from sz67 to Kwangsi
                2 EarlyFighters moved from Formosa to Kwangsi
                6 Infantry moved from Seoul to sz79
                2 Artillerys moved from Seoul to sz79
                3 Tanks moved from Seoul to sz79
                4 Infantry, 3 Tanks and 4 Transports moved from sz79 to sz74
                2 Artillerys, 2 Infantry and 2 Transports moved from sz79 to sz74
                7 Infantry moved from sz74 to Manila
                3 Tanks moved from sz74 to Manila
                2 Artillerys moved from sz74 to Manila
                4 Infantry moved from Shansi to Sian
                1 Artillery moved from Shansi to Sian
                1 Tank moved from E.Shansi to Sian
                1 Artillery moved from Shansi to Sian
                1 EarlyFighter moved from Peking to Sian
                3 Infantry moved from E.Shansi to Shangsi
                1 Artillery moved from E.Shansi to Shangsi
                4 Infantry moved from Peking to E.Shansi
                1 Tank moved from Peking to E.Shansi
                2 Tanks moved from Tientsin to E.Shansi
                4 Infantry moved from Tientsin to Peking
                1 Bomber moved from Seoul to Sian
                1 EarlyFighter moved from Seoul to Hongkong
                2 Carriers moved from sz79 to sz74
                2 Destroyers moved from sz79 to sz74
                3 Submarines moved from sz79 to sz68
                1 Destroyer moved from sz74 to sz68
                2 Destroyers moved from sz74 to sz68
                1 Submarine moved from sz74 to sz68
                2 Carriers moved from sz74 to sz68

    Purchase Units - Hisaichi
                Hisaichi buy 1 Factory, 2 Fighters and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hankou
                    Hisaichi attack with 2 Artillerys, 1 EarlyFighter, 3 Infantry and 1 Tank
                    Chinese defend with 2 Infantry
                        Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantry and 1 Tank in Hankou, round 2 :  3/1 hits
                        Chinese roll dice for 2 Infantry in Hankou, round 2 :  0/1 hits
                        2 Infantry owned by the Chinese lost in Hankou
                    Hisaichi win, taking Hankou from Chinese with 2 Artillerys, 1 EarlyFighter, 3 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 Infantry
                Battle in sz68
                    Hisaichi attack with 2 Carriers, 3 Destroyers and 4 Submarines
                    British defend with 1 Submarine
                        Hisaichi roll dice for 4 Submarines in sz68, round 2 :  2/1 hits
                        British roll dice for 1 Submarine in sz68, round 2 :  0/1 hits
                        1 Submarine owned by the British lost in sz68
                    Hisaichi win with 2 Carriers, 3 Destroyers and 4 Submarines remaining. Battle score for attacker is 6
                    Casualties for British: 1 Submarine
                Battle in Kwangtung
                    Hisaichi attack with 3 Infantry and 3 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 3 Infantry and 3 Tanks in Kwangtung, round 2 :  2/0 hits
                        Chinese roll dice for 1 Infantry in Kwangtung, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Kwangtung
                    Hisaichi win, taking Kwangtung from Chinese with 3 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Sian
                    Hisaichi attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantry and 1 Tank
                    Chinese defend with 1 Artillery, 4 Infantry and 1 Tank
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantry and 1 Tank in Sian, round 2 :  3/1 hits
                        Chinese roll dice for 1 Artillery, 4 Infantry and 1 Tank in Sian, round 2 :  2/1 hits
                        2 Infantry owned by the Hisaichi and 3 Infantry owned by the Chinese lost in Sian
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 2 Infantry and 1 Tank in Sian, round 3 :  3/1 hits
                        Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 3 :  1/1 hits
                        1 Artillery owned by the Chinese , 1 Infantry owned by the Hisaichi , 1 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Sian
                    Hisaichi win, taking Sian from Chinese with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11
                    Casualties for Hisaichi: 3 Infantry
                    Casualties for Chinese: 1 Artillery, 4 Infantry and 1 Tank
                Battle in Manila
                    Hisaichi attack with 2 Artillerys, 7 Infantry and 3 Tanks
                    Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
                        Hisaichi roll dice for 1 Battleship in Manila, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 Artillerys, 7 Infantry and 3 Tanks in Manila, round 2 :  3/1 hits
                        Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank in Manila, round 2 :  2/0 hits
                        1 Artillery owned by the Americans , 2 Infantry owned by the Hisaichi and 2 Infantry owned by the Americans lost in Manila
                        Hisaichi roll dice for 2 Artillerys, 5 Infantry and 3 Tanks in Manila, round 3 :  3/1 hits
                        Americans roll dice for 1 EarlyFighter and 1 Tank in Manila, round 3 :  1/0 hits
                        1 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Americans and 1 Tank owned by the Americans lost in Manila
                    Hisaichi win, taking Manila from Americans with 2 Artillerys, 4 Infantry and 3 Tanks remaining. Battle score for attacker is 15
                    Casualties for Hisaichi: 3 Infantry
                    Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
                Battle in Shangsi
                    Hisaichi attack with 1 Artillery and 3 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 3 Infantry in Shangsi, round 2 :  1/0 hits
                        Chinese roll dice for 1 Infantry in Shangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Shangsi
                    Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Kwangsi
                    Hisaichi attack with 1 Bomber, 2 EarlyFighters, 2 Infantry and 1 Tank
                    Chinese defend with 2 Infantry and 2 Tanks
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 2 Infantry and 1 Tank in Kwangsi, round 2 :  2/1 hits
                        Chinese roll dice for 2 Infantry and 2 Tanks in Kwangsi, round 2 :  2/1 hits
                        2 Infantry owned by the Hisaichi and 2 Infantry owned by the Chinese lost in Kwangsi
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 1 Tank in Kwangsi, round 3 :  2/1 hits
                        Chinese roll dice for 2 Tanks in Kwangsi, round 3 :  1/0 hits
                        1 EarlyFighter owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Kwangsi
                    Hisaichi win, taking Kwangsi from Chinese with 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 EarlyFighter and 2 Infantry
                    Casualties for Chinese: 2 Infantry and 2 Tanks

    Non Combat Move - Hisaichi
                1 EarlyFighter moved from Kwangsi to N.French I.
                1 Bomber moved from Kwangsi to Kwangtung
                1 EarlyFighter moved from Sian to Shansi
                1 Bomber moved from Sian to Shansi
                4 EarlyFighters moved from sz79 to sz68
                1 Bomber moved from Kwangtung to Fukien
                1 EarlyFighter moved from Hankou to Fukien

    Place Units - Hisaichi
                1 Factory placed in Peking
                2 Fighters and 1 Tank placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 40 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Dutch
                2 Destroyers moved from sz60 to sz73
                1 Submarine moved from sz60 to sz73
                1 Infantry moved from Halma to sz58
                1 Infantry moved from Soem to sz57
                1 Infantry and 1 T.Boat moved from sz57 to sz59
                1 Infantry and 1 T.Boat moved from sz58 to sz59
                1 Infantry moved from Buru to sz81
                1 Artillery moved from Flores to sz81
                1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz59
                1 Transport moved from sz57 to sz50
                1 Infantry moved from Nayumo to sz50
                1 Infantry and 1 Transport moved from sz50 to sz59
                1 Infantry moved from Bava to sz59
                3 Infantry moved from sz59 to Celebs
                1 Artillery moved from sz59 to Celebs
                2 Infantry moved from sz59 to E.Borneo
                1 Infantry moved from E.Borneo to Borneo
                1 Artillery moved from E.Borneo to Borneo
                1 Infantry moved from Borneo to N.B
                1 Infantry moved from Borneo to W.Borneo
                1 Tank moved from S.Borneo to Borneo
                1 Infantry moved from S.Borneo to E.Borneo
                1 Artillery moved from S.Borneo to E.Borneo
                1 EarlyFighter moved from S.Borneo to sz73
                1 Tank moved from Sumatra to sz60
                1 Infantry moved from Sumatra to sz60
                1 Artillery moved from Sumatra to N.S
                1 Infantry, 1 Tank and 1 Transport moved from sz60 to sz66
                1 Infantry moved from sz66 to Thailand
                1 Tank moved from sz66 to Thailand
                2 Infantry moved from Frenchindochina to Thailand
                1 Artillery moved from Frenchindochina to Thailand
                1 EarlyFighter moved from Sarong to Borneo
                1 Destroyer moved from sz81 to sz59

    Purchase Units - Dutch
                Dutch buy 3 Infantry; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in sz73
                    Dutch attack with 2 Destroyers, 1 EarlyFighter and 1 Submarine
                    Yamamoto defend with 1 T.Boat; Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
                        Dutch roll dice for 1 Submarine in sz73, round 2 :  0/1 hits
                        Dutch roll dice for 2 Destroyers and 1 EarlyFighter in sz73, round 2 :  1/0 hits
                        Thai roll dice for 1 Destroyer, 2 T.Boats and 2 Transports in sz73, round 2 :  2/1 hits
                        1 Destroyer owned by the Dutch , 1 Submarine owned by the Dutch and 1 T.Boat owned by the Thai lost in sz73
                        Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz73, round 3 :  1/1 hits
                        Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz73, round 3 :  1/0 hits
                        1 Destroyer owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in sz73
                        Dutch roll dice for 1 EarlyFighter in sz73, round 4 :  0/1 hits
                        Thai roll dice for 1 Destroyer and 2 Transports in sz73, round 4 :  0/1 hits
                        Dutch roll dice for 1 EarlyFighter in sz73, round 5 :  0/1 hits
                        Thai roll dice for 1 Destroyer and 2 Transports in sz73, round 5 :  0/1 hits
                        Dutch roll dice for 1 EarlyFighter in sz73, round 6 :  0/1 hits
                        Thai roll dice for 1 Destroyer and 2 Transports in sz73, round 6 :  0/1 hits
                    retreated to sz73
                    Thai win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -12
                    Casualties for Yamamoto: 1 T.Boat
                    Casualties for Thai: 1 T.Boat
                    Casualties for Dutch: 2 Destroyers and 1 Submarine
                Battle in Thailand
                    Dutch attack with 1 Artillery, 3 Infantry and 1 Tank
                    Thai defend with 1 Artillery, 3 Infantry and 1 Tank
                        Dutch roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 2 :  1/1 hits
                        Thai roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 2 :  2/1 hits
                        1 Infantry owned by the Thai and 2 Infantry owned by the Dutch lost in Thailand
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 3 :  1/1 hits
                        Thai roll dice for 1 Artillery, 2 Infantry and 1 Tank in Thailand, round 3 :  2/1 hits
                        1 Artillery owned by the Dutch , 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Thailand
                        Dutch roll dice for 1 Tank in Thailand, round 4 :  0/1 hits
                        Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 4 :  1/1 hits
                        1 Tank owned by the Dutch lost in Thailand
                    Thai win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -11
                    Casualties for Thai: 2 Infantry
                    Casualties for Dutch: 1 Artillery, 3 Infantry and 1 Tank

    Non Combat Move - Dutch
                1 EarlyFighter moved from sz73 to Borneo

    Place Units - Dutch
                3 Infantry placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Thai
                6 Infantry moved from Phuket to Malaya
                2 Artillerys moved from Phuket to Malaya
                1 Tank moved from Phuket to Malaya
                1 EarlyFighter moved from Phuket to Malaya

    Purchase Units - Thai
                Thai buy 6 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Malaya
                    Thai attack with 2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 Tank
                    British defend with 1 Bunker, 1 EarlyFighter, 4 Infantry and 2 Tanks
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 Tank in Malaya, round 2 :  3/1 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 1 Bunker, 1 EarlyFighter, 4 Infantry and 2 Tanks in Malaya, round 2 :  3/1 hits
                        2 Infantry owned by the British and 3 Infantry owned by the Thai lost in Malaya
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantry and 1 Tank in Malaya, round 3 :  2/1 hits
                        British roll dice for 1 Bunker, 1 EarlyFighter, 2 Infantry and 2 Tanks in Malaya, round 3 :  3/1 hits
                        2 Infantry owned by the British and 3 Infantry owned by the Thai lost in Malaya
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in Malaya, round 4 :  2/1 hits
                        British roll dice for 1 Bunker, 1 EarlyFighter and 2 Tanks in Malaya, round 4 :  2/0 hits
                        2 Tanks owned by the British and 2 Artillerys owned by the Thai lost in Malaya
                        Thai roll dice for 1 EarlyFighter and 1 Tank in Malaya, round 5 :  1/1 hits
                        British roll dice for 1 Bunker and 1 EarlyFighter in Malaya, round 5 :  1/0 hits
                        1 Bunker owned by the British and 1 EarlyFighter owned by the Thai lost in Malaya
                        Thai roll dice for 1 Tank in Malaya, round 6 :  0/1 hits
                        British roll dice for 1 EarlyFighter in Malaya, round 6 :  1/1 hits
                        1 Tank owned by the Thai lost in Malaya
                    British win with 1 EarlyFighter remaining. Battle score for attacker is -9
                    Casualties for British: 1 Bunker, 4 Infantry and 2 Tanks
                    Casualties for Thai: 2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 Tank

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 9 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - British
                1 Infantry moved from Vancouver to sz6
                1 Infantry moved from British Columbia to sz6
                1 Infantry moved from Canada to N.Canada
                2 Infantry and 1 Transport moved from sz6 to sz26
                1 Artillery moved from E.G to N.G
                1 Infantry moved from New Guinea to N.G
                2 Infantry moved from Moresby to E.G
                1 Submarine moved from sz47 to sz70
                1 Transport moved from sz49 to sz57
                1 Transport moved from sz49 to sz57
                1 Destroyer moved from sz49 to sz58
                1 Infantry moved from E.India to sz64
                1 Infantry moved from Bengal to sz64
                1 Infantry moved from Ceylon to sz63
                1 Artillery moved from Ceylon to sz63
                1 Artillery, 1 Infantry and 2 Transports moved from sz63 to sz65
                1 Infantry moved from Amdanam to sz65
                1 Artillery moved from S.A to sz65
                2 Artillerys, 2 Infantry and 2 Transports moved from sz65 to sz66
                2 Infantry moved from sz66 to Malaya
                2 Artillerys moved from sz66 to Malaya
                2 Infantry moved from sz64 to Thailand
                3 Infantry moved from Burma to Thailand
                1 Tank moved from Burma to Thailand
                1 Artillery moved from Burma to Thailand
                1 EarlyFighter moved from Malaya to sz73
                1 EarlyFighter moved from Burma to sz73
                1 Artillery moved from Bhopal to W.Tibet
                1 Infantry moved from Bhopal to W.Tibet
                1 Infantry moved from Bhopa to W.Tibet
                1 Artillery moved from Bhopa to W.Tibet
                1 Artillery moved from Bengal to Burma
                1 Infantry moved from Nepal to Bengal
                1 Infantry moved from Nagpur to E.India
                1 Infantry moved from C.India to E.India
                1 Artillery moved from C.India to E.India
                1 EarlyFighter moved from Calcutta to Thailand
                1 Tank moved from Calcutta to E.India
                4 Infantry moved from Calcutta to C.India
                1 Artillery moved from Calcutta to C.India
                1 Tank moved from S.India to C.India
                1 Infantry moved from M.India to C.India
                2 Infantry moved from India to C.India
                2 Destroyers moved from sz63 to sz66
                1 Submarine moved from sz63 to sz66
                1 Submarine moved from sz64 to sz66
                1 EarlyFighter moved from Dheli to W.Tibet
                1 EarlyFighter moved from Bhopa to W.Tibet
                1 Tank moved from Dheli to Nepal
                2 Infantry moved from Dheli to Bhopa

    Purchase Units - British
                British buy 1 Fighter, 4 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz73
                    British attack with 2 EarlyFighters
                    Thai defend with 1 Destroyer and 2 Transports
                        British roll dice for 2 EarlyFighters in sz73, round 2 :  1/1 hits
                        Thai roll dice for 1 Destroyer and 2 Transports in sz73, round 2 :  1/1 hits
                        1 EarlyFighter owned by the British and 1 Transport owned by the Thai lost in sz73
                        British roll dice for 1 EarlyFighter in sz73, round 3 :  0/1 hits
                        Thai roll dice for 1 Destroyer and 1 Transport in sz73, round 3 :  1/1 hits
                        1 EarlyFighter owned by the British lost in sz73
                    Thai win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -10
                    Casualties for British: 2 EarlyFighters
                    Casualties for Thai: 1 Transport
                Battle in W.Tibet
                    British attack with 2 Artillerys, 2 EarlyFighters and 2 Infantry
                    Neutral defend with 1 Bunker
                        British roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantry in W.Tibet, round 2 :  2/0 hits
                        Neutral roll dice for 1 Bunker in W.Tibet, round 2 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Tibet
                    British win, taking W.Tibet from Neutral with 2 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for British: 1 Infantry
                Battle in Thailand
                    British attack with 1 Artillery, 1 EarlyFighter, 5 Infantry and 1 Tank
                    Thai defend with 1 Artillery, 1 Infantry and 1 Tank
                        British roll dice for 1 Artillery, 1 EarlyFighter, 5 Infantry and 1 Tank in Thailand, round 2 :  2/1 hits
                        Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 2 :  1/1 hits
                        1 Artillery owned by the Thai , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in Thailand
                        British roll dice for 1 Artillery, 1 EarlyFighter, 4 Infantry and 1 Tank in Thailand, round 3 :  2/0 hits
                        Thai roll dice for 1 Tank in Thailand, round 3 :  1/1 hits
                        1 Infantry owned by the British and 1 Tank owned by the Thai lost in Thailand
                    British win, taking Thailand from Thai with 1 Artillery, 1 EarlyFighter, 3 Infantry and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for British: 2 Infantry
                    Casualties for Thai: 1 Artillery, 1 Infantry and 1 Tank

    Non Combat Move - British
                1 EarlyFighter moved from Thailand to Malaya
                1 EarlyFighter moved from W.Tibet to Burma
                1 EarlyFighter moved from W.Tibet to Bengal

    Place Units - British
                3 Infantry placed in Vancouver
                1 Infantry, 1 Marine and 1 Tank placed in Moresby
                1 Fighter placed in Calcutta

    Turn Complete - British
                British collect 66 PUs; end with 66 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Anzac
                1 Submarine moved from sz35 to sz38
                1 Submarine moved from sz41 to sz47
                1 Battleship moved from sz37 to sz46
                1 Carrier moved from sz37 to sz46
                1 EarlyFighter moved from sz37 to Arawa
                1 EarlyFighter moved from Sydney to Arawa
                1 EarlyFighter moved from Melbourne to Arawa
                1 Infantry moved from Samoa to sz38
                1 Infantry moved from Fiji to sz38
                2 Infantry and 2 T.Boats moved from sz38 to sz41
                2 Infantry moved from sz41 to Buala
                2 Infantry moved from New Caledonia to sz41
                2 Infantry and 1 Transport moved from sz41 to sz47
                2 Infantry moved from sz47 to New Britain
                1 Tank moved from Melbourne to sz37
                1 Infantry moved from Melbourne to sz37
                1 Infantry, 1 Tank and 1 Transport moved from sz37 to sz46
                1 Tank moved from sz46 to New Britain
                1 Infantry moved from sz46 to New Britain
                1 Infantry moved from E.Australia to Townsville
                1 Artillery moved from E.Australia to Townsville
                3 Infantry moved from Darwin to N.Australia
                1 Artillery moved from Darwin to N.Australia
                1 Infantry moved from W.Australia to Derby
                1 Infantry moved from W.Australia to Derby
                1 Infantry moved from Derby to N.Australia
                1 Tank moved from Australia to Townsville
                1 Infantry moved from Sydney to E.Australia
                1 Tank moved from Melbourne to E.Australia
                1 Artillery moved from Melbourne to Sydney
                2 Infantry moved from Melbourne to Sydney
                1 Artillery and 2 Infantry moved from Wellington to sz35
                1 Infantry moved from New Zealand to sz35
                1 Artillery, 3 Infantry and 2 Transports moved from sz35 to sz38
                1 Artillery and 3 Infantry moved from sz38 to Fiji

    Purchase Units - Anzac
                Anzac buy 1 EarlyFighter; Remaining resources: 0 PUs;

    Non Combat Move - Anzac

    Place Units - Anzac
                1 EarlyFighter placed in Darwin

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total


  • u again


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Americans
                1 Infantry moved from Punay to Mindor
                2 Infantry moved from Samar to S
                1 Artillery moved from Mindanao to sz70
                1 Infantry moved from Mindanao to sz70
                1 Artillery moved from sz70 to Samar
                1 Infantry moved from sz70 to Samar
                1 Transport moved from sz45 to sz70
                1 Infantry moved from Davao to sz70
                1 Tank moved from Davao to sz70
                1 Tank moved from sz70 to Punay
                1 Infantry moved from sz70 to Punay
                1 Tank moved from Davao to Mindanao
                1 Destroyer moved from sz45 to sz70
                1 Artillery moved from Fais to Ifalk
                1 Artillery moved from Pikelot to Gaferut
                1 Infantry moved from Pula to Pikelot
                1 Tank moved from Phonpei to Pula
                1 Infantry moved from Weno to Lasap
                1 Infantry moved from Weno to Lasap
                1 Destroyer moved from sz5 to sz12
                1 Submarine moved from sz13 to sz12
                1 EarlyFighter moved from Johnston to Pikelot
                1 Transport moved from sz5 to sz6
                1 Infantry moved from Seattle to Olympic Penn
                2 Artillerys moved from Rocky Mt to Portland
                2 Infantry moved from Rocky Mt to Portland
                1 Bomber moved from Portland to sz12
                1 Transport moved from sz6 to sz13
                1 Tank moved from Central Valley to sz23
                1 Infantry moved from San Francisco to sz23
                1 Infantry, 1 Tank and 1 Transport moved from sz23 to sz13
                1 Tank moved from sz13 to Kauai
                1 Infantry moved from sz13 to Kauai
                1 Carrier moved from sz23 to sz22
                1 Battleship moved from sz23 to sz22
                2 Carriers moved from sz25 to sz20
                3 Battleships moved from sz25 to sz20
                1 Infantry moved from Pearl Harbor to sz25
                1 Infantry moved from Pearl Harbor to Kauai
                2 Infantry moved from Hilo to Pearl Harbor
                2 Artillerys moved from Hilo to Pearl Harbor
                1 Cruiser and 1 Infantry moved from sz25 to sz20
                1 Infantry moved from sz20 to Wake
                1 EarlyFighter moved from Midway to sz20
                1 EarlyFighter moved from Kauai to sz20
                1 EarlyFighter moved from San Francisco to sz22
                1 Tank moved from High Desert to San Francisco
                1 Transport moved from sz27 to sz23
                1 Artillery moved from San Francisco to sz23
                1 Infantry moved from San Francisco to sz23
                1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz13
                1 Artillery moved from sz13 to Kauai
                1 Infantry moved from sz13 to Kauai
                1 Destroyer moved from sz27 to sz25
                1 Destroyer moved from sz31 to sz20
                1 Submarine moved from sz31 to sz20
                2 Submarines moved from sz40 to sz45

    Purchase Units - Americans
                Americans buy 1 Marine and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz12
                    Americans attack with 1 Bomber, 1 Destroyer and 1 Submarine
                    Yamamoto defend with 1 Submarine
                        Americans roll dice for 1 Submarine in sz12, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Submarine in sz12, round 2 :  0/1 hits
                        1 Submarine owned by the Yamamoto lost in sz12
                    Americans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Submarine

    Non Combat Move - Americans
                1 Bomber moved from sz12 to Wake

    Place Units - Americans
                1 Marine and 3 Tanks placed in Davao

    Turn Complete - Americans
                Americans collect 96 PUs; end with 96 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Masaharu
                2 Infantry moved from Sukhalin to Ostrov
                1 Artillery moved from Sukhalin to Ostrov
                1 Tank moved from Sukhalin to Ostrov
                1 Destroyer moved from sz7 to sz4
                1 Submarine moved from sz7 to sz4
                1 Infantry moved from N.Japan to sz7
                1 Artillery moved from N.Japan to sz7
                1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz2
                1 Infantry moved from sz2 to Palana
                1 Artillery moved from sz2 to Palana
                1 Infantry moved from N.Japan to sz1
                1 Artillery moved from N.Japan to sz1
                1 Tank moved from N.Japan to sz1
                2 Infantry moved from Akina to sz15
                1 Tank moved from Akina to sz15
                1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1
                1 Infantry and 1 T.Boat moved from sz15 to sz1
                3 Infantry moved from sz1 to Belogorsk
                2 Tanks moved from sz1 to Belogorsk
                1 Artillery moved from sz1 to Belogorsk
                4 Infantry moved from Hsingan to Jinan
                2 Artillerys and 2 Tanks moved from Hsingan to Jinan
                4 Infantry moved from Manchuria to Hsingan
                1 Artillery moved from Manchuria to Hsingan
                1 Bomber moved from Akina to Belogorsk
                1 EarlyFighter moved from Akina to Hsingan

    Purchase Units - Masaharu
                Masaharu buy 1 Infantry, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Ostrov
                    Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Ostrov, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Ostrov, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Ostrov, round 3 :  2/1 hits
                        Russians roll dice for 1 Bunker in Ostrov, round 3 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Ostrov
                    Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 1 Infantry
                Battle in sz4
                    Masaharu attack with 1 Destroyer and 1 Submarine
                    Russians defend with 1 Submarine
                        Masaharu roll dice for 1 Submarine in sz4, round 2 :  0/1 hits
                        Russians roll dice for 1 Submarine in sz4, round 2 :  1/1 hits
                        Masaharu roll dice for 1 Destroyer in sz4, round 2 :  0/1 hits
                        1 Submarine owned by the Masaharu lost in sz4
                        Russians roll dice for 1 Submarine in sz4, round 3 :  0/1 hits
                        Masaharu roll dice for 1 Destroyer in sz4, round 3 :  0/1 hits
                        Russians roll dice for 1 Submarine in sz4, round 4 :  0/1 hits
                        Masaharu roll dice for 1 Destroyer in sz4, round 4 :  1/1 hits
                        1 Submarine owned by the Russians lost in sz4
                    Masaharu win with 1 Destroyer remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Submarine
                    Casualties for Masaharu: 1 Submarine
                Battle in Jinan
                    Masaharu attack with 2 Artillerys, 4 Infantry and 2 Tanks
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 2 Artillerys, 4 Infantry and 2 Tanks in Jinan, round 2 :  3/1 hits
                        Russians roll dice for 1 Bunker in Jinan, round 2 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
                    Masaharu win, taking Jinan from Russians with 2 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 1 Infantry
                Battle in Palana
                    Masaharu attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Artillery and 1 Infantry in Palana, round 2 :  0/1 hits
                        Russians roll dice for 1 Infantry in Palana, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Artillery and 1 Infantry in Palana, round 3 :  1/1 hits
                        Russians roll dice for 1 Infantry in Palana, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Palana
                    Masaharu win, taking Palana from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Belogorsk
                    Masaharu attack with 1 Artillery, 1 Bomber, 3 Infantry and 2 Tanks
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 1 Bomber, 3 Infantry and 2 Tanks in Belogorsk, round 2 :  2/1 hits
                        Russians roll dice for 1 Bunker in Belogorsk, round 2 :  0/1 hits
                        1 Bunker owned by the Russians lost in Belogorsk
                    Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 Bomber, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker

    Non Combat Move - Masaharu
                1 Bomber moved from Belogorsk to Hsingan

    Place Units - Masaharu
                1 Infantry placed in Akina
                Turning on Edit Mode
                EDIT: Removing units owned by Masaharu from Akina: 4 Infantry
                EDIT: Removing units owned by Masaharu from Akina: 1 Tank
                EDIT: Adding units owned by Masaharu to N.Japan: 4 Infantry and 1 Tank
                EDIT: Turning off Edit Mode
                2 Submarines and 1 Transport placed in sz15

    Turn Complete - Masaharu
                Masaharu collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Russians
                1 Infantry moved from Magadan to Yakutsk
                1 Infantry moved from Yakutsk to Vostok
                1 Infantry moved from Vostok to Quingdao
                1 Infantry moved from Angarsk to Irkutsk
                2 Infantry moved from Irkutsk to Quingdao
                2 Infantry moved from Ulaan Ude to Quingdao
                1 Infantry moved from Ustkut to Ulaan Ude
                1 Artillery moved from Ustkut to Irkutsk
                3 Infantry moved from Tulun to Ulaan Ude
                1 Infantry moved from Kyzal to Ulaan Ude
                1 Infantry moved from Jinquan to Kyzal
                1 Infantry moved from Bratsk to Ustkut
                2 Tanks moved from Kaask to Ustkut
                1 Infantry moved from Maltan to Haixi
                1 Infantry moved from Kyzyl to Jinquan
                4 Infantry moved from Kaask to Tulun
                1 Infantry moved from Krasnoyarsk to Bratsk
                2 Artillerys moved from Kaask to Tulun
                1 Infantry moved from Achinsk to Krasnoyarsk
                1 Tank moved from Achinsk to Bratsk
                1 Artillery moved from Achinsk to Krasnoyarsk
                1 Tank moved from Abakan to Jinquan
                1 EarlyFighter moved from Kaask to Irkutsk

    Purchase Units - Russians
                Russians buy 2 Marines; Remaining resources: 0 PUs;

    Non Combat Move - Russians
                1 AAGun moved from Kaask to Tulun
                1 AAGun moved from Achinsk to Krasnoyarsk

    Place Units - Russians
                2 Marines placed in Kaask

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Destroyer moved from sz67 to sz71
                2 Cruisers moved from sz78 to sz71
                2 Submarines moved from sz78 to sz71
                2 Artillerys moved from Hongkong to Macau
                1 Tank moved from Hongkong to Macau
                2 Artillerys moved from N.French I. to Chunking
                1 Bomber moved from Hainan to Chunking
                2 Infantry moved from Hainan to sz67
                2 Artillerys moved from Hainan to sz67
                1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73
                1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73
                2 Infantry moved from sz73 to Malaya
                2 Artillerys moved from sz73 to Malaya
                2 EarlyFighters moved from sz67 to Malaya
                2 Transports moved from sz67 to sz74
                1 Infantry moved from Shantung to Nanking
                1 Infantry moved from Shansi to Nanking
                1 Infantry moved from Shansi to Sian
                2 Tanks moved from Kichedung to Nanking
                1 EarlyFighter moved from Fukien to Nanking
                1 EarlyFighter moved from Fukien to Chunking
                2 Infantry moved from Nagasaki to sz74
                1 Artillery moved from Nagasaki to sz74
                1 Artillery moved from Naha to sz74
                1 Infantry moved from Nagasaki to sz74
                2 Artillerys, 2 Infantry and 2 Transports moved from sz74 to sz79
                1 Infantry and 1 T.Boat moved from sz74 to sz79
                3 Infantry moved from sz79 to Vladivostok
                2 Artillerys moved from sz79 to Vladivostok
                4 Infantry moved from Korea to Manchuria
                2 Artillerys moved from Korea to Manchuria
                1 Tank moved from Korea to Manchuria
                2 Infantry moved from E.Shansi to N.Shangsi
                1 Tank moved from E.Shansi to N.Shangsi
                1 Tank moved from Shansi to N.Shangsi
                2 EarlyFighters moved from Shantung to N.Shangsi
                1 Infantry moved from Tokyo to sz78
                1 Artillery moved from Tokyo to sz78
                3 Submarines moved from sz17 to sz20
                1 Destroyer moved from sz17 to sz20
                2 Carriers moved from sz17 to sz20
                4 EarlyFighters moved from sz17 to sz20
                1 Artillery, 1 B.Transport and 1 Infantry moved from sz78 to sz71
                1 Infantry moved from sz71 to Samar
                1 Artillery moved from sz71 to Samar
                1 Battleship moved from sz67 to sz71
                1 EarlyFighter moved from Fukien to Macau

    Purchase Units - Yamamoto
                Yamamoto buy 2 Battleships, 1 Cruiser and 1 Infantry; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in sz20
                    Yamamoto attack with 2 Carriers, 1 Destroyer, 4 EarlyFighters and 3 Submarines
                    Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 EarlyFighters and 1 Submarine
                        Yamamoto roll dice for 3 Submarines in sz20, round 2 :  1/0 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 1 Submarine in sz20, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Carriers, 1 Destroyer and 4 EarlyFighters in sz20, round 2 :  2/0 hits
                    Units damaged: 2 Battleships owned by the Americans
                        Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 EarlyFighters in sz20, round 2 :  5/0 hits
                        2 Carriers owned by the Yamamoto and 3 Submarines owned by the Yamamoto lost in sz20
                        Americans roll dice for 1 Submarine in sz20, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer and 4 EarlyFighters in sz20, round 3 :  2/1 hits
                        Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 EarlyFighters in sz20, round 3 :  5/0 hits
                        1 Destroyer owned by the Yamamoto , 1 Destroyer owned by the Americans , 1 Submarine owned by the Americans and 4 EarlyFighters owned by the Yamamoto lost in sz20
                    Americans win with 3 Battleships, 2 Carriers, 1 Cruiser and 2 EarlyFighters remaining. Battle score for attacker is -72
                    Casualties for Yamamoto: 2 Carriers, 1 Destroyer, 4 EarlyFighters and 3 Submarines
                    Casualties for Americans: 1 Destroyer and 1 Submarine
                Battle in Nanking
                    Yamamoto attack with 1 EarlyFighter, 2 Infantry and 2 Tanks
                    Chinese defend with 2 Infantry
                        Yamamoto roll dice for 1 EarlyFighter, 2 Infantry and 2 Tanks in Nanking, round 2 :  1/1 hits
                        Chinese roll dice for 2 Infantry in Nanking, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Nanking
                        Yamamoto roll dice for 1 EarlyFighter, 2 Infantry and 2 Tanks in Nanking, round 3 :  1/1 hits
                        Chinese roll dice for 1 Infantry in Nanking, round 3 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Nanking
                    Yamamoto win, taking Nanking from Chinese with 1 EarlyFighter, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 Infantry
                Battle in Malaya
                    Yamamoto attack with 2 Artillerys, 2 EarlyFighters and 2 Infantry
                    British defend with 2 Artillerys, 1 EarlyFighter and 2 Infantry
                        Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantry in Malaya, round 2 :  2/0 hits
                        British roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantry in Malaya, round 2 :  2/1 hits
                        2 Infantry owned by the British and 2 Infantry owned by the Yamamoto lost in Malaya
                        Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Malaya, round 3 :  2/1 hits
                        British roll dice for 2 Artillerys and 1 EarlyFighter in Malaya, round 3 :  1/1 hits
                        1 Artillery owned by the Yamamoto and 2 Artillerys owned by the British lost in Malaya
                        Yamamoto roll dice for 1 Artillery and 2 EarlyFighters in Malaya, round 4 :  1/0 hits
                        British roll dice for 1 EarlyFighter in Malaya, round 4 :  0/1 hits
                        1 EarlyFighter owned by the British lost in Malaya
                    Yamamoto win, taking Malaya from British with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 12
                    Casualties for British: 2 Artillerys, 1 EarlyFighter and 2 Infantry
                    Casualties for Yamamoto: 1 Artillery and 2 Infantry
                Battle in Macau
                    Yamamoto attack with 2 Artillerys, 1 EarlyFighter and 1 Tank
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in Macau, round 2 :  2/1 hits
                        Chinese roll dice for 1 Infantry in Macau, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Macau
                    Yamamoto win, taking Macau from Chinese with 2 Artillerys, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Vladivostok
                    Yamamoto attack with 2 Artillerys and 3 Infantry
                    Russians defend with 1 Bunker
                        Yamamoto roll dice for 2 Artillerys and 3 Infantry in Vladivostok, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Vladivostok, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Vladivostok
                        Yamamoto roll dice for 2 Artillerys and 2 Infantry in Vladivostok, round 3 :  1/1 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 3 :  0/1 hits
                        1 Bunker owned by the Russians lost in Vladivostok
                    Yamamoto win, taking Vladivostok from Russians with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Yamamoto: 1 Infantry
                Battle in Chunking
                    Yamamoto attack with 2 Artillerys, 1 Bomber and 1 EarlyFighter
                    Chinese defend with 2 Infantry
                        Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 EarlyFighter in Chunking, round 2 :  2/1 hits
                        Chinese roll dice for 2 Infantry in Chunking, round 2 :  1/1 hits
                        1 Artillery owned by the Yamamoto and 2 Infantry owned by the Chinese lost in Chunking
                    Yamamoto win, taking Chunking from Chinese with 1 Artillery, 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Artillery
                    Casualties for Chinese: 2 Infantry
                Battle in N.Shangsi
                    Yamamoto attack with 2 EarlyFighters, 2 Infantry and 2 Tanks
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 2 EarlyFighters, 2 Infantry and 2 Tanks in N.Shangsi, round 2 :  2/0 hits
                        Chinese roll dice for 1 Infantry in N.Shangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in N.Shangsi
                    Yamamoto win, taking N.Shangsi from Chinese with 2 EarlyFighters, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Samar
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Americans defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Battleship and 2 Cruisers in Samar, round 2 :  2/1 hits
                        1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Samar
                    Yamamoto win, taking Samar from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Artillery and 1 Infantry

    Non Combat Move - Yamamoto
                1 EarlyFighter moved from Chunking to Kwangsi
                1 Bomber moved from Chunking to Kwangsi
                2 EarlyFighters moved from Malaya to Phuket
                1 EarlyFighter moved from Nanking to Kichedung
                2 EarlyFighters moved from N.Shangsi to Shangsi
                1 Bomber moved from Manchuria to E.Shansi
                1 EarlyFighter moved from Macau to Hongkong

    Place Units - Yamamoto
                1 Infantry placed in Hongkong
                2 Battleships and 1 Cruiser placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 67 PUs; end with 68 PUs total
                3 units repaired.

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