No problem
S Vs C
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Another one?
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lets leave it for a bit, but come back to it another time…
I’m liking that zombie 1 at the mo -
Here! I thought a change would be in order. This is the pacific theatre Carl. Seeing that I’m fixated on this now I thought we could both enjoy a change. You are Axis, so you are all the Nipp names like Yamamoto, Teriyaki, Suzuki and so on. If you dont have this map download it first. It’s called ‘The Rising Sun.’
Matt
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Yamamoto
3 Submarines moved from sz20 to sz25
2 Submarines moved from sz30 to sz25
1 Submarine moved from sz11 to sz25
1 Submarine moved from sz21 to sz25
1 Carrier moved from sz20 to sz17
2 EarlyFighters moved from sz20 to sz17
1 Carrier moved from sz11 to sz17
2 EarlyFighters moved from sz11 to sz17
1 Cruiser moved from sz11 to sz25
2 Submarines moved from sz67 to sz60
1 T.Boat moved from sz67 to sz73
1 Transport moved from sz74 to sz67
1 Carrier moved from sz74 to sz67
2 EarlyFighters moved from sz74 to sz67
2 Infantry moved from Hainan to sz67
2 Infantry moved from sz67 to N.French I.
2 Artillerys moved from Kwangsi to N.French I.
3 Infantry moved from S.Japan to sz78
2 Artillerys moved from S.Japan to sz78
1 Tank moved from S.Japan to sz78
2 Artillerys, 2 Infantry, 1 Tank and 3 Transports moved from sz78 to sz67
1 Infantry moved from sz67 to Hongkong
1 Infantry moved from sz67 to Hongkong
2 Artillerys moved from sz67 to Hongkong
1 Tank moved from sz67 to Hongkong
2 EarlyFighters moved from sz67 to Hongkong
3 Infantry moved from Japan to sz16
2 Artillerys moved from Japan to sz16
1 Tank moved from Japan to sz16
2 Artillerys, 3 Infantry, 1 Tank and 3 Transports moved from sz16 to sz1
3 Infantry moved from sz1 to Amursk
2 Artillerys moved from sz1 to Amursk
1 Tank moved from sz1 to Amursk
1 Destroyer moved from sz16 to sz17
1 Submarine moved from sz16 to sz17
1 Submarine moved from sz76 to sz17
1 Destroyer moved from sz78 to sz71
1 Submarine moved from sz78 to sz71
1 EarlyFighter moved from Iwo Jima to sz71
1 Bomber moved from Japan to Amursk
2 Infantry moved from Hopeh to Shansi
2 Infantry moved from Hopeh to E.Shansi
1 Infantry moved from Hopeh to Shantung
1 Tank moved from Hopeh to Shantung
1 Tank moved from Hopeh to E.Shansi
1 Tank moved from Hopeh to Shansi
1 Tank moved from Hopeh to Shantung
2 Tanks moved from Shantung to Kichedung
1 EarlyFighter moved from Korea to Kichedung
1 Destroyer moved from sz74 to sz67
1 Battleship, 1 Carrier and 2 EarlyFighters moved from sz78 to sz67
1 Infantry and 1 T.Boat moved from sz78 to sz74
1 Infantry moved from sz74 to Kichedung
1 Bomber moved from Tokyo to N.French I.
2 EarlyFighters moved from Tokyo to KichedungPurchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 2 Cruisers and 2 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz71
Yamamoto attack with 1 Destroyer, 1 EarlyFighter and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 1 EarlyFighter in sz71, round 2 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz71, round 3 : 1/1 hits
Americans roll dice for 1 Submarine in sz71, round 3 : 0/1 hits
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in Hongkong
Yamamoto attack with 2 Artillerys, 2 EarlyFighters, 2 Infantry and 1 Tank
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
AA fire in Hongkong : 0/1 hits
Yamamoto roll dice for 1 Battleship in Hongkong, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the British
Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters, 2 Infantry and 1 Tank in Hongkong, round 2 : 2/1 hits
British roll dice for 1 Bunker and 2 Infantry in Hongkong, round 2 : 1/1 hits
2 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Hongkong
Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters, 1 Infantry and 1 Tank in Hongkong, round 3 : 2/1 hits
British roll dice for 1 Bunker in Hongkong, round 3 : 1/1 hits
1 Bunker owned by the British and 1 Infantry owned by the Yamamoto lost in Hongkong
Yamamoto win, taking Hongkong from British with 2 Artillerys, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 1 Bunker and 2 Infantry
Casualties for Yamamoto: 2 Infantry
Battle in Kichedung
Yamamoto attack with 3 EarlyFighters, 1 Infantry and 2 Tanks
Chinese defend with 2 Infantry
Yamamoto roll dice for 3 EarlyFighters, 1 Infantry and 2 Tanks in Kichedung, round 2 : 2/1 hits
Chinese roll dice for 2 Infantry in Kichedung, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 2 Infantry owned by the Chinese lost in Kichedung
Yamamoto win, taking Kichedung from Chinese with 3 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 2 Infantry
Battle in Amursk
Yamamoto attack with 2 Artillerys, 1 Bomber, 3 Infantry and 1 Tank
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
AA fire in Amursk : 0/1 hits
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 3 Infantry and 1 Tank in Amursk, round 2 : 2/1 hits
Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Yamamoto lost in Amursk
Yamamoto win, taking Amursk from Russians with 2 Artillerys, 1 Bomber, 2 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Yamamoto: 1 Infantry
Battle in sz60
Yamamoto attack with 2 Submarines
Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
Yamamoto roll dice for 2 Submarines in sz60, round 2 : 1/1 hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits
Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 2/1 hits
1 Transport owned by the Dutch and 2 Submarines owned by the Yamamoto lost in sz60
Dutch win with 2 Destroyers, 1 Submarine and 1 Transport remaining. Battle score for attacker is -6
Casualties for Yamamoto: 2 Submarines
Casualties for Dutch: 1 Transport
Battle in sz25
Yamamoto attack with 1 Cruiser and 7 Submarines
Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 7 Submarines in sz25, round 2 : 3/1 hits
Units damaged: 3 Battleships owned by the Americans
Yamamoto roll dice for 1 Cruiser in sz25, round 2 : 0/1 hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 4/0 hits
4 Submarines owned by the Yamamoto lost in sz25
Yamamoto roll dice for 3 Submarines in sz25, round 3 : 1/0 hits
Yamamoto roll dice for 1 Cruiser in sz25, round 3 : 0/1 hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 3 : 4/0 hits
1 Destroyer owned by the Americans , 1 Cruiser owned by the Yamamoto and 3 Submarines owned by the Yamamoto lost in sz25
Americans win with 3 Battleships, 2 Carriers and 1 Cruiser remaining. Battle score for attacker is -44
Casualties for Yamamoto: 1 Cruiser and 7 Submarines
Casualties for Americans: 1 Destroyer
Battle in N.French I.
Yamamoto attack with 2 Artillerys, 1 Bomber and 2 Infantry
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 2 Infantry in N.French I., round 2 : 2/0 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/1 hits
1 Artillery owned by the Dutch , 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I.
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in N.French I., round 3 : 2/1 hits
Dutch roll dice for 1 Tank in N.French I., round 3 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 Infantry
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 TankNon Combat Move - Yamamoto
2 EarlyFighters moved from Hongkong to Fukien
1 Bomber moved from N.French I. to Hainan
2 EarlyFighters moved from Kichedung to Shantung
1 Bomber moved from Amursk to Manchuria
1 EarlyFighter moved from sz71 to Iwo Jima
1 EarlyFighter moved from Kichedung to FukienPlace Units - Yamamoto
1 B.Transport, 2 Cruisers and 2 Submarines placed in sz78Turn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 53 PUs total
3 units repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Haixi to W.Mongolia
1 Infantry moved from Quyan to Gobi
1 Infantry moved from Ming Jong to Gobi
1 Tank moved from Urumal to W.Mongolia
1 Tank moved from Urumal to W.Mongolia
1 EarlyFighter moved from Urumal to W.Mongolia
1 EarlyFighter moved from Xining to Gobi
1 Artillery moved from Cheng to Ming Jong
1 Infantry moved from Yecheng to Quyan
1 Infantry moved from Urumal to Quyan
1 Artillery moved from Urumal to Quyan
1 Tank moved from Kiangsi to Kwangsi
2 Infantry moved from Chunking to Kwangsi
1 Tank moved from W.Chunking to Kwangsi
2 Infantry moved from Hanan to Kwangsi
1 Infantry moved from N.Chunking to Chunking
1 Infantry moved from N.Chunking to Chunking
1 Infantry moved from Sian to Nanking
1 Infantry moved from Sian to Nanking
1 Infantry moved from Nanking to Hankou
1 Infantry moved from Kiangsi to Kwangsi
1 Artillery moved from Sian to Hanan
1 Infantry moved from W.Sian to Hanan
1 Infantry moved from Shangsi to Sian
1 Infantry moved from N.Shangsi to Shangsi
1 Infantry moved from Gansu to N.Shangsi
3 Infantry moved from Szechwan to Sian
1 Artillery moved from Szechwan to Sian
1 Tank moved from Szechwan to Sian
1 Infantry moved from Sikang to Szechwan
1 Infantry moved from Nancheng to Sikang
1 Tank moved from Tsingnan to Szechwan
1 Infantry moved from Tsingnan to Gansu
5 Infantry moved from Xining to Tsingnan
2 Artillerys moved from Xining to Tsingnan
2 Tanks moved from Xining to GansuPurchase Units - Chinese
Chinese buy 3 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Gobi
Chinese attack with 1 EarlyFighter and 2 Infantry
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter and 2 Infantry in Gobi, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits
1 Infantry owned by the Chinese lost in Gobi
Chinese roll dice for 1 EarlyFighter and 1 Infantry in Gobi, round 3 : 0/1 hits
Neutral roll dice for 1 Bunker in Gobi, round 3 : 0/1 hits
Chinese roll dice for 1 EarlyFighter and 1 Infantry in Gobi, round 4 : 0/1 hits
Neutral roll dice for 1 Bunker in Gobi, round 4 : 1/1 hits
1 Infantry owned by the Chinese lost in Gobi
retreated to Gobi
Neutral win with 1 Bunker remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantry
Battle in W.Mongolia
Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in W.Mongolia, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits
1 Infantry owned by the Chinese lost in W.Mongolia
Chinese roll dice for 1 EarlyFighter and 2 Tanks in W.Mongolia, round 3 : 1/1 hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 3 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Mongolia
Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for Chinese: 1 Infantry
Battle in Kwangsi
Chinese attack with 5 Infantry and 2 Tanks
Yamamoto defend with 3 Infantry and 1 Tank
Chinese roll dice for 5 Infantry and 2 Tanks in Kwangsi, round 2 : 2/1 hits
Yamamoto roll dice for 3 Infantry and 1 Tank in Kwangsi, round 2 : 2/1 hits
2 Infantry owned by the Yamamoto and 2 Infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 3 Infantry and 2 Tanks in Kwangsi, round 3 : 2/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 3 : 1/1 hits
1 Infantry owned by the Yamamoto , 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Yamamoto: 3 Infantry and 1 Tank
Casualties for Chinese: 3 InfantryNon Combat Move - Chinese
1 EarlyFighter moved from Gobi to Sikang
1 EarlyFighter moved from W.Mongolia to Ming Jong
1 AAGun moved from Xining to Tsingnan
1 AAGun moved from Urumal to QuyanPlace Units - Chinese
3 Infantry placed in XiningTurn Complete - Chinese
Chinese collect 41 PUs; end with 41 PUs total
1 unit repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Hisaichi
2 Infantry moved from Fukien to Hankou
2 Artillerys moved from Fukien to Hankou
1 Infantry moved from Fukien to Hankou
3 Infantry moved from Fukien to Kwangtung
2 Tanks moved from Fukien to Kwangtung
1 Tank moved from Fukien to Kwangtung
1 Tank moved from Fukien to Hankou
1 Tank moved from Fukien to Kichedung
1 EarlyFighter moved from Fukien to Hankou
2 Infantry moved from Shantung to sz74
1 Tank moved from Shantung to sz74
1 Infantry moved from Shantung to sz74
2 Infantry, 1 Tank and 2 Transports moved from sz74 to sz67
1 Bomber moved from Formosa to Kwangsi
2 Infantry moved from sz67 to Kwangsi
1 Tank moved from sz67 to Kwangsi
2 EarlyFighters moved from Formosa to Kwangsi
6 Infantry moved from Seoul to sz79
2 Artillerys moved from Seoul to sz79
3 Tanks moved from Seoul to sz79
4 Infantry, 3 Tanks and 4 Transports moved from sz79 to sz74
2 Artillerys, 2 Infantry and 2 Transports moved from sz79 to sz74
7 Infantry moved from sz74 to Manila
3 Tanks moved from sz74 to Manila
2 Artillerys moved from sz74 to Manila
4 Infantry moved from Shansi to Sian
1 Artillery moved from Shansi to Sian
1 Tank moved from E.Shansi to Sian
1 Artillery moved from Shansi to Sian
1 EarlyFighter moved from Peking to Sian
3 Infantry moved from E.Shansi to Shangsi
1 Artillery moved from E.Shansi to Shangsi
4 Infantry moved from Peking to E.Shansi
1 Tank moved from Peking to E.Shansi
2 Tanks moved from Tientsin to E.Shansi
4 Infantry moved from Tientsin to Peking
1 Bomber moved from Seoul to Sian
1 EarlyFighter moved from Seoul to Hongkong
2 Carriers moved from sz79 to sz74
2 Destroyers moved from sz79 to sz74
3 Submarines moved from sz79 to sz68
1 Destroyer moved from sz74 to sz68
2 Destroyers moved from sz74 to sz68
1 Submarine moved from sz74 to sz68
2 Carriers moved from sz74 to sz68Purchase Units - Hisaichi
Hisaichi buy 1 Factory, 2 Fighters and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hankou
Hisaichi attack with 2 Artillerys, 1 EarlyFighter, 3 Infantry and 1 Tank
Chinese defend with 2 Infantry
Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantry and 1 Tank in Hankou, round 2 : 3/1 hits
Chinese roll dice for 2 Infantry in Hankou, round 2 : 0/1 hits
2 Infantry owned by the Chinese lost in Hankou
Hisaichi win, taking Hankou from Chinese with 2 Artillerys, 1 EarlyFighter, 3 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantry
Battle in sz68
Hisaichi attack with 2 Carriers, 3 Destroyers and 4 Submarines
British defend with 1 Submarine
Hisaichi roll dice for 4 Submarines in sz68, round 2 : 2/1 hits
British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits
1 Submarine owned by the British lost in sz68
Hisaichi win with 2 Carriers, 3 Destroyers and 4 Submarines remaining. Battle score for attacker is 6
Casualties for British: 1 Submarine
Battle in Kwangtung
Hisaichi attack with 3 Infantry and 3 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantry and 3 Tanks in Kwangtung, round 2 : 2/0 hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 3 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Sian
Hisaichi attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantry and 1 Tank
Chinese defend with 1 Artillery, 4 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantry and 1 Tank in Sian, round 2 : 3/1 hits
Chinese roll dice for 1 Artillery, 4 Infantry and 1 Tank in Sian, round 2 : 2/1 hits
2 Infantry owned by the Hisaichi and 3 Infantry owned by the Chinese lost in Sian
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 2 Infantry and 1 Tank in Sian, round 3 : 3/1 hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 3 : 1/1 hits
1 Artillery owned by the Chinese , 1 Infantry owned by the Hisaichi , 1 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11
Casualties for Hisaichi: 3 Infantry
Casualties for Chinese: 1 Artillery, 4 Infantry and 1 Tank
Battle in Manila
Hisaichi attack with 2 Artillerys, 7 Infantry and 3 Tanks
Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
Hisaichi roll dice for 1 Battleship in Manila, round 2 : 0/1 hits
Hisaichi roll dice for 2 Artillerys, 7 Infantry and 3 Tanks in Manila, round 2 : 3/1 hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank in Manila, round 2 : 2/0 hits
1 Artillery owned by the Americans , 2 Infantry owned by the Hisaichi and 2 Infantry owned by the Americans lost in Manila
Hisaichi roll dice for 2 Artillerys, 5 Infantry and 3 Tanks in Manila, round 3 : 3/1 hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Manila, round 3 : 1/0 hits
1 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Americans and 1 Tank owned by the Americans lost in Manila
Hisaichi win, taking Manila from Americans with 2 Artillerys, 4 Infantry and 3 Tanks remaining. Battle score for attacker is 15
Casualties for Hisaichi: 3 Infantry
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
Battle in Shangsi
Hisaichi attack with 1 Artillery and 3 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantry in Shangsi, round 2 : 1/0 hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kwangsi
Hisaichi attack with 1 Bomber, 2 EarlyFighters, 2 Infantry and 1 Tank
Chinese defend with 2 Infantry and 2 Tanks
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 2 Infantry and 1 Tank in Kwangsi, round 2 : 2/1 hits
Chinese roll dice for 2 Infantry and 2 Tanks in Kwangsi, round 2 : 2/1 hits
2 Infantry owned by the Hisaichi and 2 Infantry owned by the Chinese lost in Kwangsi
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 1 Tank in Kwangsi, round 3 : 2/1 hits
Chinese roll dice for 2 Tanks in Kwangsi, round 3 : 1/0 hits
1 EarlyFighter owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 EarlyFighter and 2 Infantry
Casualties for Chinese: 2 Infantry and 2 TanksNon Combat Move - Hisaichi
1 EarlyFighter moved from Kwangsi to N.French I.
1 Bomber moved from Kwangsi to Kwangtung
1 EarlyFighter moved from Sian to Shansi
1 Bomber moved from Sian to Shansi
4 EarlyFighters moved from sz79 to sz68
1 Bomber moved from Kwangtung to Fukien
1 EarlyFighter moved from Hankou to FukienPlace Units - Hisaichi
1 Factory placed in Peking
2 Fighters and 1 Tank placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Dutch
2 Destroyers moved from sz60 to sz73
1 Submarine moved from sz60 to sz73
1 Infantry moved from Halma to sz58
1 Infantry moved from Soem to sz57
1 Infantry and 1 T.Boat moved from sz57 to sz59
1 Infantry and 1 T.Boat moved from sz58 to sz59
1 Infantry moved from Buru to sz81
1 Artillery moved from Flores to sz81
1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz59
1 Transport moved from sz57 to sz50
1 Infantry moved from Nayumo to sz50
1 Infantry and 1 Transport moved from sz50 to sz59
1 Infantry moved from Bava to sz59
3 Infantry moved from sz59 to Celebs
1 Artillery moved from sz59 to Celebs
2 Infantry moved from sz59 to E.Borneo
1 Infantry moved from E.Borneo to Borneo
1 Artillery moved from E.Borneo to Borneo
1 Infantry moved from Borneo to N.B
1 Infantry moved from Borneo to W.Borneo
1 Tank moved from S.Borneo to Borneo
1 Infantry moved from S.Borneo to E.Borneo
1 Artillery moved from S.Borneo to E.Borneo
1 EarlyFighter moved from S.Borneo to sz73
1 Tank moved from Sumatra to sz60
1 Infantry moved from Sumatra to sz60
1 Artillery moved from Sumatra to N.S
1 Infantry, 1 Tank and 1 Transport moved from sz60 to sz66
1 Infantry moved from sz66 to Thailand
1 Tank moved from sz66 to Thailand
2 Infantry moved from Frenchindochina to Thailand
1 Artillery moved from Frenchindochina to Thailand
1 EarlyFighter moved from Sarong to Borneo
1 Destroyer moved from sz81 to sz59Purchase Units - Dutch
Dutch buy 3 Infantry; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz73
Dutch attack with 2 Destroyers, 1 EarlyFighter and 1 Submarine
Yamamoto defend with 1 T.Boat; Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
Dutch roll dice for 1 Submarine in sz73, round 2 : 0/1 hits
Dutch roll dice for 2 Destroyers and 1 EarlyFighter in sz73, round 2 : 1/0 hits
Thai roll dice for 1 Destroyer, 2 T.Boats and 2 Transports in sz73, round 2 : 2/1 hits
1 Destroyer owned by the Dutch , 1 Submarine owned by the Dutch and 1 T.Boat owned by the Thai lost in sz73
Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz73, round 3 : 1/1 hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz73, round 3 : 1/0 hits
1 Destroyer owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in sz73
Dutch roll dice for 1 EarlyFighter in sz73, round 4 : 0/1 hits
Thai roll dice for 1 Destroyer and 2 Transports in sz73, round 4 : 0/1 hits
Dutch roll dice for 1 EarlyFighter in sz73, round 5 : 0/1 hits
Thai roll dice for 1 Destroyer and 2 Transports in sz73, round 5 : 0/1 hits
Dutch roll dice for 1 EarlyFighter in sz73, round 6 : 0/1 hits
Thai roll dice for 1 Destroyer and 2 Transports in sz73, round 6 : 0/1 hits
retreated to sz73
Thai win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -12
Casualties for Yamamoto: 1 T.Boat
Casualties for Thai: 1 T.Boat
Casualties for Dutch: 2 Destroyers and 1 Submarine
Battle in Thailand
Dutch attack with 1 Artillery, 3 Infantry and 1 Tank
Thai defend with 1 Artillery, 3 Infantry and 1 Tank
Dutch roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 2 : 1/1 hits
Thai roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 2 : 2/1 hits
1 Infantry owned by the Thai and 2 Infantry owned by the Dutch lost in Thailand
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 3 : 1/1 hits
Thai roll dice for 1 Artillery, 2 Infantry and 1 Tank in Thailand, round 3 : 2/1 hits
1 Artillery owned by the Dutch , 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Thailand
Dutch roll dice for 1 Tank in Thailand, round 4 : 0/1 hits
Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 4 : 1/1 hits
1 Tank owned by the Dutch lost in Thailand
Thai win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -11
Casualties for Thai: 2 Infantry
Casualties for Dutch: 1 Artillery, 3 Infantry and 1 TankNon Combat Move - Dutch
1 EarlyFighter moved from sz73 to BorneoPlace Units - Dutch
3 Infantry placed in S.BorneoTurn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Thai
6 Infantry moved from Phuket to Malaya
2 Artillerys moved from Phuket to Malaya
1 Tank moved from Phuket to Malaya
1 EarlyFighter moved from Phuket to MalayaPurchase Units - Thai
Thai buy 6 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 Tank
British defend with 1 Bunker, 1 EarlyFighter, 4 Infantry and 2 Tanks
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 Tank in Malaya, round 2 : 3/1 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 1 EarlyFighter, 4 Infantry and 2 Tanks in Malaya, round 2 : 3/1 hits
2 Infantry owned by the British and 3 Infantry owned by the Thai lost in Malaya
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantry and 1 Tank in Malaya, round 3 : 2/1 hits
British roll dice for 1 Bunker, 1 EarlyFighter, 2 Infantry and 2 Tanks in Malaya, round 3 : 3/1 hits
2 Infantry owned by the British and 3 Infantry owned by the Thai lost in Malaya
Thai roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in Malaya, round 4 : 2/1 hits
British roll dice for 1 Bunker, 1 EarlyFighter and 2 Tanks in Malaya, round 4 : 2/0 hits
2 Tanks owned by the British and 2 Artillerys owned by the Thai lost in Malaya
Thai roll dice for 1 EarlyFighter and 1 Tank in Malaya, round 5 : 1/1 hits
British roll dice for 1 Bunker and 1 EarlyFighter in Malaya, round 5 : 1/0 hits
1 Bunker owned by the British and 1 EarlyFighter owned by the Thai lost in Malaya
Thai roll dice for 1 Tank in Malaya, round 6 : 0/1 hits
British roll dice for 1 EarlyFighter in Malaya, round 6 : 1/1 hits
1 Tank owned by the Thai lost in Malaya
British win with 1 EarlyFighter remaining. Battle score for attacker is -9
Casualties for British: 1 Bunker, 4 Infantry and 2 Tanks
Casualties for Thai: 2 Artillerys, 1 EarlyFighter, 6 Infantry and 1 TankNon Combat Move - Thai
Place Units - Thai
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - British
1 Infantry moved from Vancouver to sz6
1 Infantry moved from British Columbia to sz6
1 Infantry moved from Canada to N.Canada
2 Infantry and 1 Transport moved from sz6 to sz26
1 Artillery moved from E.G to N.G
1 Infantry moved from New Guinea to N.G
2 Infantry moved from Moresby to E.G
1 Submarine moved from sz47 to sz70
1 Transport moved from sz49 to sz57
1 Transport moved from sz49 to sz57
1 Destroyer moved from sz49 to sz58
1 Infantry moved from E.India to sz64
1 Infantry moved from Bengal to sz64
1 Infantry moved from Ceylon to sz63
1 Artillery moved from Ceylon to sz63
1 Artillery, 1 Infantry and 2 Transports moved from sz63 to sz65
1 Infantry moved from Amdanam to sz65
1 Artillery moved from S.A to sz65
2 Artillerys, 2 Infantry and 2 Transports moved from sz65 to sz66
2 Infantry moved from sz66 to Malaya
2 Artillerys moved from sz66 to Malaya
2 Infantry moved from sz64 to Thailand
3 Infantry moved from Burma to Thailand
1 Tank moved from Burma to Thailand
1 Artillery moved from Burma to Thailand
1 EarlyFighter moved from Malaya to sz73
1 EarlyFighter moved from Burma to sz73
1 Artillery moved from Bhopal to W.Tibet
1 Infantry moved from Bhopal to W.Tibet
1 Infantry moved from Bhopa to W.Tibet
1 Artillery moved from Bhopa to W.Tibet
1 Artillery moved from Bengal to Burma
1 Infantry moved from Nepal to Bengal
1 Infantry moved from Nagpur to E.India
1 Infantry moved from C.India to E.India
1 Artillery moved from C.India to E.India
1 EarlyFighter moved from Calcutta to Thailand
1 Tank moved from Calcutta to E.India
4 Infantry moved from Calcutta to C.India
1 Artillery moved from Calcutta to C.India
1 Tank moved from S.India to C.India
1 Infantry moved from M.India to C.India
2 Infantry moved from India to C.India
2 Destroyers moved from sz63 to sz66
1 Submarine moved from sz63 to sz66
1 Submarine moved from sz64 to sz66
1 EarlyFighter moved from Dheli to W.Tibet
1 EarlyFighter moved from Bhopa to W.Tibet
1 Tank moved from Dheli to Nepal
2 Infantry moved from Dheli to BhopaPurchase Units - British
British buy 1 Fighter, 4 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in sz73
British attack with 2 EarlyFighters
Thai defend with 1 Destroyer and 2 Transports
British roll dice for 2 EarlyFighters in sz73, round 2 : 1/1 hits
Thai roll dice for 1 Destroyer and 2 Transports in sz73, round 2 : 1/1 hits
1 EarlyFighter owned by the British and 1 Transport owned by the Thai lost in sz73
British roll dice for 1 EarlyFighter in sz73, round 3 : 0/1 hits
Thai roll dice for 1 Destroyer and 1 Transport in sz73, round 3 : 1/1 hits
1 EarlyFighter owned by the British lost in sz73
Thai win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -10
Casualties for British: 2 EarlyFighters
Casualties for Thai: 1 Transport
Battle in W.Tibet
British attack with 2 Artillerys, 2 EarlyFighters and 2 Infantry
Neutral defend with 1 Bunker
British roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantry in W.Tibet, round 2 : 2/0 hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Tibet
British win, taking W.Tibet from Neutral with 2 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for British: 1 Infantry
Battle in Thailand
British attack with 1 Artillery, 1 EarlyFighter, 5 Infantry and 1 Tank
Thai defend with 1 Artillery, 1 Infantry and 1 Tank
British roll dice for 1 Artillery, 1 EarlyFighter, 5 Infantry and 1 Tank in Thailand, round 2 : 2/1 hits
Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 2 : 1/1 hits
1 Artillery owned by the Thai , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in Thailand
British roll dice for 1 Artillery, 1 EarlyFighter, 4 Infantry and 1 Tank in Thailand, round 3 : 2/0 hits
Thai roll dice for 1 Tank in Thailand, round 3 : 1/1 hits
1 Infantry owned by the British and 1 Tank owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 1 Artillery, 1 EarlyFighter, 3 Infantry and 1 Tank remaining. Battle score for attacker is 7
Casualties for British: 2 Infantry
Casualties for Thai: 1 Artillery, 1 Infantry and 1 TankNon Combat Move - British
1 EarlyFighter moved from Thailand to Malaya
1 EarlyFighter moved from W.Tibet to Burma
1 EarlyFighter moved from W.Tibet to BengalPlace Units - British
3 Infantry placed in Vancouver
1 Infantry, 1 Marine and 1 Tank placed in Moresby
1 Fighter placed in CalcuttaTurn Complete - British
British collect 66 PUs; end with 66 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Anzac
1 Submarine moved from sz35 to sz38
1 Submarine moved from sz41 to sz47
1 Battleship moved from sz37 to sz46
1 Carrier moved from sz37 to sz46
1 EarlyFighter moved from sz37 to Arawa
1 EarlyFighter moved from Sydney to Arawa
1 EarlyFighter moved from Melbourne to Arawa
1 Infantry moved from Samoa to sz38
1 Infantry moved from Fiji to sz38
2 Infantry and 2 T.Boats moved from sz38 to sz41
2 Infantry moved from sz41 to Buala
2 Infantry moved from New Caledonia to sz41
2 Infantry and 1 Transport moved from sz41 to sz47
2 Infantry moved from sz47 to New Britain
1 Tank moved from Melbourne to sz37
1 Infantry moved from Melbourne to sz37
1 Infantry, 1 Tank and 1 Transport moved from sz37 to sz46
1 Tank moved from sz46 to New Britain
1 Infantry moved from sz46 to New Britain
1 Infantry moved from E.Australia to Townsville
1 Artillery moved from E.Australia to Townsville
3 Infantry moved from Darwin to N.Australia
1 Artillery moved from Darwin to N.Australia
1 Infantry moved from W.Australia to Derby
1 Infantry moved from W.Australia to Derby
1 Infantry moved from Derby to N.Australia
1 Tank moved from Australia to Townsville
1 Infantry moved from Sydney to E.Australia
1 Tank moved from Melbourne to E.Australia
1 Artillery moved from Melbourne to Sydney
2 Infantry moved from Melbourne to Sydney
1 Artillery and 2 Infantry moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantry and 2 Transports moved from sz35 to sz38
1 Artillery and 3 Infantry moved from sz38 to FijiPurchase Units - Anzac
Anzac buy 1 EarlyFighter; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 EarlyFighter placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
u again
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Americans
1 Infantry moved from Punay to Mindor
2 Infantry moved from Samar to S
1 Artillery moved from Mindanao to sz70
1 Infantry moved from Mindanao to sz70
1 Artillery moved from sz70 to Samar
1 Infantry moved from sz70 to Samar
1 Transport moved from sz45 to sz70
1 Infantry moved from Davao to sz70
1 Tank moved from Davao to sz70
1 Tank moved from sz70 to Punay
1 Infantry moved from sz70 to Punay
1 Tank moved from Davao to Mindanao
1 Destroyer moved from sz45 to sz70
1 Artillery moved from Fais to Ifalk
1 Artillery moved from Pikelot to Gaferut
1 Infantry moved from Pula to Pikelot
1 Tank moved from Phonpei to Pula
1 Infantry moved from Weno to Lasap
1 Infantry moved from Weno to Lasap
1 Destroyer moved from sz5 to sz12
1 Submarine moved from sz13 to sz12
1 EarlyFighter moved from Johnston to Pikelot
1 Transport moved from sz5 to sz6
1 Infantry moved from Seattle to Olympic Penn
2 Artillerys moved from Rocky Mt to Portland
2 Infantry moved from Rocky Mt to Portland
1 Bomber moved from Portland to sz12
1 Transport moved from sz6 to sz13
1 Tank moved from Central Valley to sz23
1 Infantry moved from San Francisco to sz23
1 Infantry, 1 Tank and 1 Transport moved from sz23 to sz13
1 Tank moved from sz13 to Kauai
1 Infantry moved from sz13 to Kauai
1 Carrier moved from sz23 to sz22
1 Battleship moved from sz23 to sz22
2 Carriers moved from sz25 to sz20
3 Battleships moved from sz25 to sz20
1 Infantry moved from Pearl Harbor to sz25
1 Infantry moved from Pearl Harbor to Kauai
2 Infantry moved from Hilo to Pearl Harbor
2 Artillerys moved from Hilo to Pearl Harbor
1 Cruiser and 1 Infantry moved from sz25 to sz20
1 Infantry moved from sz20 to Wake
1 EarlyFighter moved from Midway to sz20
1 EarlyFighter moved from Kauai to sz20
1 EarlyFighter moved from San Francisco to sz22
1 Tank moved from High Desert to San Francisco
1 Transport moved from sz27 to sz23
1 Artillery moved from San Francisco to sz23
1 Infantry moved from San Francisco to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz13
1 Artillery moved from sz13 to Kauai
1 Infantry moved from sz13 to Kauai
1 Destroyer moved from sz27 to sz25
1 Destroyer moved from sz31 to sz20
1 Submarine moved from sz31 to sz20
2 Submarines moved from sz40 to sz45Purchase Units - Americans
Americans buy 1 Marine and 3 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in sz12
Americans attack with 1 Bomber, 1 Destroyer and 1 Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in sz12, round 2 : 1/1 hits
Yamamoto roll dice for 1 Submarine in sz12, round 2 : 0/1 hits
1 Submarine owned by the Yamamoto lost in sz12
Americans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 SubmarineNon Combat Move - Americans
1 Bomber moved from sz12 to WakePlace Units - Americans
1 Marine and 3 Tanks placed in DavaoTurn Complete - Americans
Americans collect 96 PUs; end with 96 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Masaharu
2 Infantry moved from Sukhalin to Ostrov
1 Artillery moved from Sukhalin to Ostrov
1 Tank moved from Sukhalin to Ostrov
1 Destroyer moved from sz7 to sz4
1 Submarine moved from sz7 to sz4
1 Infantry moved from N.Japan to sz7
1 Artillery moved from N.Japan to sz7
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz2
1 Infantry moved from sz2 to Palana
1 Artillery moved from sz2 to Palana
1 Infantry moved from N.Japan to sz1
1 Artillery moved from N.Japan to sz1
1 Tank moved from N.Japan to sz1
2 Infantry moved from Akina to sz15
1 Tank moved from Akina to sz15
1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1
1 Infantry and 1 T.Boat moved from sz15 to sz1
3 Infantry moved from sz1 to Belogorsk
2 Tanks moved from sz1 to Belogorsk
1 Artillery moved from sz1 to Belogorsk
4 Infantry moved from Hsingan to Jinan
2 Artillerys and 2 Tanks moved from Hsingan to Jinan
4 Infantry moved from Manchuria to Hsingan
1 Artillery moved from Manchuria to Hsingan
1 Bomber moved from Akina to Belogorsk
1 EarlyFighter moved from Akina to HsinganPurchase Units - Masaharu
Masaharu buy 1 Infantry, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Ostrov
Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Ostrov, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Ostrov, round 2 : 0/1 hits
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Ostrov, round 3 : 2/1 hits
Russians roll dice for 1 Bunker in Ostrov, round 3 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Ostrov
Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 Infantry
Battle in sz4
Masaharu attack with 1 Destroyer and 1 Submarine
Russians defend with 1 Submarine
Masaharu roll dice for 1 Submarine in sz4, round 2 : 0/1 hits
Russians roll dice for 1 Submarine in sz4, round 2 : 1/1 hits
Masaharu roll dice for 1 Destroyer in sz4, round 2 : 0/1 hits
1 Submarine owned by the Masaharu lost in sz4
Russians roll dice for 1 Submarine in sz4, round 3 : 0/1 hits
Masaharu roll dice for 1 Destroyer in sz4, round 3 : 0/1 hits
Russians roll dice for 1 Submarine in sz4, round 4 : 0/1 hits
Masaharu roll dice for 1 Destroyer in sz4, round 4 : 1/1 hits
1 Submarine owned by the Russians lost in sz4
Masaharu win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Russians: 1 Submarine
Casualties for Masaharu: 1 Submarine
Battle in Jinan
Masaharu attack with 2 Artillerys, 4 Infantry and 2 Tanks
Russians defend with 1 Bunker
Masaharu roll dice for 2 Artillerys, 4 Infantry and 2 Tanks in Jinan, round 2 : 3/1 hits
Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
Masaharu win, taking Jinan from Russians with 2 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 Infantry
Battle in Palana
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Palana, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Palana, round 2 : 0/1 hits
Masaharu roll dice for 1 Artillery and 1 Infantry in Palana, round 3 : 1/1 hits
Russians roll dice for 1 Infantry in Palana, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Palana
Masaharu win, taking Palana from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Belogorsk
Masaharu attack with 1 Artillery, 1 Bomber, 3 Infantry and 2 Tanks
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 Bomber, 3 Infantry and 2 Tanks in Belogorsk, round 2 : 2/1 hits
Russians roll dice for 1 Bunker in Belogorsk, round 2 : 0/1 hits
1 Bunker owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 Bomber, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 BunkerNon Combat Move - Masaharu
1 Bomber moved from Belogorsk to HsinganPlace Units - Masaharu
1 Infantry placed in Akina
Turning on Edit Mode
EDIT: Removing units owned by Masaharu from Akina: 4 Infantry
EDIT: Removing units owned by Masaharu from Akina: 1 Tank
EDIT: Adding units owned by Masaharu to N.Japan: 4 Infantry and 1 Tank
EDIT: Turning off Edit Mode
2 Submarines and 1 Transport placed in sz15Turn Complete - Masaharu
Masaharu collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Russians
1 Infantry moved from Magadan to Yakutsk
1 Infantry moved from Yakutsk to Vostok
1 Infantry moved from Vostok to Quingdao
1 Infantry moved from Angarsk to Irkutsk
2 Infantry moved from Irkutsk to Quingdao
2 Infantry moved from Ulaan Ude to Quingdao
1 Infantry moved from Ustkut to Ulaan Ude
1 Artillery moved from Ustkut to Irkutsk
3 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 Infantry moved from Bratsk to Ustkut
2 Tanks moved from Kaask to Ustkut
1 Infantry moved from Maltan to Haixi
1 Infantry moved from Kyzyl to Jinquan
4 Infantry moved from Kaask to Tulun
1 Infantry moved from Krasnoyarsk to Bratsk
2 Artillerys moved from Kaask to Tulun
1 Infantry moved from Achinsk to Krasnoyarsk
1 Tank moved from Achinsk to Bratsk
1 Artillery moved from Achinsk to Krasnoyarsk
1 Tank moved from Abakan to Jinquan
1 EarlyFighter moved from Kaask to IrkutskPurchase Units - Russians
Russians buy 2 Marines; Remaining resources: 0 PUs;Non Combat Move - Russians
1 AAGun moved from Kaask to Tulun
1 AAGun moved from Achinsk to KrasnoyarskPlace Units - Russians
2 Marines placed in KaaskTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Destroyer moved from sz67 to sz71
2 Cruisers moved from sz78 to sz71
2 Submarines moved from sz78 to sz71
2 Artillerys moved from Hongkong to Macau
1 Tank moved from Hongkong to Macau
2 Artillerys moved from N.French I. to Chunking
1 Bomber moved from Hainan to Chunking
2 Infantry moved from Hainan to sz67
2 Artillerys moved from Hainan to sz67
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73
2 Infantry moved from sz73 to Malaya
2 Artillerys moved from sz73 to Malaya
2 EarlyFighters moved from sz67 to Malaya
2 Transports moved from sz67 to sz74
1 Infantry moved from Shantung to Nanking
1 Infantry moved from Shansi to Nanking
1 Infantry moved from Shansi to Sian
2 Tanks moved from Kichedung to Nanking
1 EarlyFighter moved from Fukien to Nanking
1 EarlyFighter moved from Fukien to Chunking
2 Infantry moved from Nagasaki to sz74
1 Artillery moved from Nagasaki to sz74
1 Artillery moved from Naha to sz74
1 Infantry moved from Nagasaki to sz74
2 Artillerys, 2 Infantry and 2 Transports moved from sz74 to sz79
1 Infantry and 1 T.Boat moved from sz74 to sz79
3 Infantry moved from sz79 to Vladivostok
2 Artillerys moved from sz79 to Vladivostok
4 Infantry moved from Korea to Manchuria
2 Artillerys moved from Korea to Manchuria
1 Tank moved from Korea to Manchuria
2 Infantry moved from E.Shansi to N.Shangsi
1 Tank moved from E.Shansi to N.Shangsi
1 Tank moved from Shansi to N.Shangsi
2 EarlyFighters moved from Shantung to N.Shangsi
1 Infantry moved from Tokyo to sz78
1 Artillery moved from Tokyo to sz78
3 Submarines moved from sz17 to sz20
1 Destroyer moved from sz17 to sz20
2 Carriers moved from sz17 to sz20
4 EarlyFighters moved from sz17 to sz20
1 Artillery, 1 B.Transport and 1 Infantry moved from sz78 to sz71
1 Infantry moved from sz71 to Samar
1 Artillery moved from sz71 to Samar
1 Battleship moved from sz67 to sz71
1 EarlyFighter moved from Fukien to MacauPurchase Units - Yamamoto
Yamamoto buy 2 Battleships, 1 Cruiser and 1 Infantry; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in sz20
Yamamoto attack with 2 Carriers, 1 Destroyer, 4 EarlyFighters and 3 Submarines
Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 EarlyFighters and 1 Submarine
Yamamoto roll dice for 3 Submarines in sz20, round 2 : 1/0 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Submarine in sz20, round 2 : 0/1 hits
Yamamoto roll dice for 2 Carriers, 1 Destroyer and 4 EarlyFighters in sz20, round 2 : 2/0 hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 EarlyFighters in sz20, round 2 : 5/0 hits
2 Carriers owned by the Yamamoto and 3 Submarines owned by the Yamamoto lost in sz20
Americans roll dice for 1 Submarine in sz20, round 3 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 4 EarlyFighters in sz20, round 3 : 2/1 hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 EarlyFighters in sz20, round 3 : 5/0 hits
1 Destroyer owned by the Yamamoto , 1 Destroyer owned by the Americans , 1 Submarine owned by the Americans and 4 EarlyFighters owned by the Yamamoto lost in sz20
Americans win with 3 Battleships, 2 Carriers, 1 Cruiser and 2 EarlyFighters remaining. Battle score for attacker is -72
Casualties for Yamamoto: 2 Carriers, 1 Destroyer, 4 EarlyFighters and 3 Submarines
Casualties for Americans: 1 Destroyer and 1 Submarine
Battle in Nanking
Yamamoto attack with 1 EarlyFighter, 2 Infantry and 2 Tanks
Chinese defend with 2 Infantry
Yamamoto roll dice for 1 EarlyFighter, 2 Infantry and 2 Tanks in Nanking, round 2 : 1/1 hits
Chinese roll dice for 2 Infantry in Nanking, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Nanking
Yamamoto roll dice for 1 EarlyFighter, 2 Infantry and 2 Tanks in Nanking, round 3 : 1/1 hits
Chinese roll dice for 1 Infantry in Nanking, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Nanking
Yamamoto win, taking Nanking from Chinese with 1 EarlyFighter, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantry
Battle in Malaya
Yamamoto attack with 2 Artillerys, 2 EarlyFighters and 2 Infantry
British defend with 2 Artillerys, 1 EarlyFighter and 2 Infantry
Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantry in Malaya, round 2 : 2/0 hits
British roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantry in Malaya, round 2 : 2/1 hits
2 Infantry owned by the British and 2 Infantry owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Malaya, round 3 : 2/1 hits
British roll dice for 2 Artillerys and 1 EarlyFighter in Malaya, round 3 : 1/1 hits
1 Artillery owned by the Yamamoto and 2 Artillerys owned by the British lost in Malaya
Yamamoto roll dice for 1 Artillery and 2 EarlyFighters in Malaya, round 4 : 1/0 hits
British roll dice for 1 EarlyFighter in Malaya, round 4 : 0/1 hits
1 EarlyFighter owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 12
Casualties for British: 2 Artillerys, 1 EarlyFighter and 2 Infantry
Casualties for Yamamoto: 1 Artillery and 2 Infantry
Battle in Macau
Yamamoto attack with 2 Artillerys, 1 EarlyFighter and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in Macau, round 2 : 2/1 hits
Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Macau
Yamamoto win, taking Macau from Chinese with 2 Artillerys, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Vladivostok
Yamamoto attack with 2 Artillerys and 3 Infantry
Russians defend with 1 Bunker
Yamamoto roll dice for 2 Artillerys and 3 Infantry in Vladivostok, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Vladivostok
Yamamoto roll dice for 2 Artillerys and 2 Infantry in Vladivostok, round 3 : 1/1 hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Vladivostok
Yamamoto win, taking Vladivostok from Russians with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Yamamoto: 1 Infantry
Battle in Chunking
Yamamoto attack with 2 Artillerys, 1 Bomber and 1 EarlyFighter
Chinese defend with 2 Infantry
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 EarlyFighter in Chunking, round 2 : 2/1 hits
Chinese roll dice for 2 Infantry in Chunking, round 2 : 1/1 hits
1 Artillery owned by the Yamamoto and 2 Infantry owned by the Chinese lost in Chunking
Yamamoto win, taking Chunking from Chinese with 1 Artillery, 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 2 Infantry
Battle in N.Shangsi
Yamamoto attack with 2 EarlyFighters, 2 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 EarlyFighters, 2 Infantry and 2 Tanks in N.Shangsi, round 2 : 2/0 hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in N.Shangsi
Yamamoto win, taking N.Shangsi from Chinese with 2 EarlyFighters, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Samar
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship and 2 Cruisers in Samar, round 2 : 2/1 hits
1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Samar
Yamamoto win, taking Samar from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 InfantryNon Combat Move - Yamamoto
1 EarlyFighter moved from Chunking to Kwangsi
1 Bomber moved from Chunking to Kwangsi
2 EarlyFighters moved from Malaya to Phuket
1 EarlyFighter moved from Nanking to Kichedung
2 EarlyFighters moved from N.Shangsi to Shangsi
1 Bomber moved from Manchuria to E.Shansi
1 EarlyFighter moved from Macau to HongkongPlace Units - Yamamoto
1 Infantry placed in Hongkong
2 Battleships and 1 Cruiser placed in sz78Turn Complete - Yamamoto
Yamamoto collect 67 PUs; end with 68 PUs total
3 units repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Hanan to Chunking
1 Artillery moved from Hanan to Chunking
1 Artillery moved from Quyan to Gobi
2 Infantry moved from Quyan to Gobi
2 Tanks moved from W.Mongolia to Gobi
2 Tanks moved from Gansu to Sian
1 Tank moved from Szechwan to Sian
1 Infantry moved from Szechwan to Sian
1 Infantry moved from Sikang to Szechwan
1 EarlyFighter moved from Sikang to Sian
5 Infantry moved from Tsingnan to Gansu
1 Infantry moved from Gansu to Szechwan
2 Artillerys moved from Tsingnan to Sikang
1 EarlyFighter moved from Ming Jong to Sikang
1 Artillery moved from Ming Jong to Nancheng
3 Infantry moved from Xining to TsingnanPurchase Units - Chinese
Chinese buy 10 Elites; Remaining resources: 1 PUs;Combat - Chinese
Battle in Chunking
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/1 hits
Yamamoto roll dice for 1 Artillery in Chunking, round 2 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Chunking
Chinese win, taking Chunking from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Sian
Chinese attack with 1 EarlyFighter, 1 Infantry and 3 Tanks
Hisaichi defend with 2 Artillerys, 1 Infantry and 1 Tank; Yamamoto defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 3 Tanks in Sian, round 2 : 2/0 hits
Hisaichi roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Sian, round 2 : 2/1 hits
1 Infantry owned by the Hisaichi , 1 Infantry owned by the Yamamoto , 1 EarlyFighter owned by the Chinese and 1 Infantry owned by the Chinese lost in Sian
Chinese roll dice for 3 Tanks in Sian, round 3 : 2/1 hits
Hisaichi roll dice for 2 Artillerys and 1 Tank in Sian, round 3 : 1/1 hits
2 Artillerys owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
Chinese roll dice for 2 Tanks in Sian, round 4 : 1/0 hits
Hisaichi roll dice for 1 Tank in Sian, round 4 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
Chinese win, taking Sian from Hisaichi with 1 Tank remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 EarlyFighter, 1 Infantry and 2 Tanks
Battle in Gobi
Chinese attack with 1 Artillery, 2 Infantry and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Gobi, round 2 : 2/1 hits
Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits
1 Bunker owned by the Neutral lost in Gobi
Chinese win, taking Gobi from Neutral with 1 Artillery, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 BunkerNon Combat Move - Chinese
1 AAGun moved from Tsingnan to Sikang
1 AAGun moved from Quyan to GobiPlace Units - Chinese
6 Elites placed in Xining
4 Elites placed in UrumalTurn Complete - Chinese
Chinese collect 33 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry moved from Hankou to Kiangsi
Hisaichi take Kiangsi from Chinese
2 Infantry moved from Hankou to Hanan
Hisaichi take Hanan from Chinese
2 Artillerys moved from Hankou to Hanan
1 Tank moved from Hankou to Sian
1 Infantry moved from Shangsi to Sian
2 Infantry moved from Shangsi to Gansu
3 Tanks moved from E.Shansi to Gansu
1 Artillery moved from Shangsi to Gansu
1 EarlyFighter moved from Shansi to Gansu
1 Bomber moved from Shansi to Gansu
1 Infantry moved from E.Shansi to Shansi
3 Infantry moved from E.Shansi to Shangsi
1 Tank moved from Kichedung to Sian
3 Tanks moved from Kwangtung to Hanan
3 Infantry moved from Kwangtung to Kiangsi
1 Tank moved from Kwangsi to Chunking
1 EarlyFighter moved from N.French I. to Chunking
1 Bomber and 1 EarlyFighter moved from Fukien to Chunking
4 Infantry moved from Peking to E.Shansi
1 Tank moved from Seoul to Tientsin
2 Fighters moved from Seoul to E.Shansi
4 Infantry moved from Formosa to sz74
3 Artillerys moved from Formosa to sz74
2 Tanks moved from Formosa to sz74
3 Artillerys, 3 Infantry, 2 Tanks and 6 Transports moved from sz74 to sz70
2 Tanks moved from sz70 to Davao
3 Artillerys and 3 Infantry moved from sz70 to Davao
2 Transports moved from sz67 to sz74
2 Infantry moved from Manila to sz74
2 Artillerys moved from Manila to sz74
2 Artillerys, 2 Infantry and 2 Transports moved from sz74 to sz68
2 Infantry moved from sz68 to N.B
2 Artillerys moved from sz68 to N.B
4 Submarines moved from sz68 to sz70
3 Destroyers moved from sz68 to sz70
2 Carriers moved from sz68 to sz70
4 EarlyFighters moved from sz68 to sz70
2 Infantry moved from Manila to Mindor
3 Tanks moved from Manila to MindorPurchase Units - Hisaichi
Hisaichi buy 2 Cruisers, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Gansu
Hisaichi attack with 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Infantry and 3 Tanks
Chinese defend with 5 Infantry
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Infantry and 3 Tanks in Gansu, round 2 : 4/1 hits
Chinese roll dice for 5 Infantry in Gansu, round 2 : 2/1 hits
2 Infantry owned by the Hisaichi and 4 Infantry owned by the Chinese lost in Gansu
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 3 Tanks in Gansu, round 3 : 3/1 hits
Chinese roll dice for 1 Infantry in Gansu, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 Artillery, 1 Bomber, 1 EarlyFighter and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 5 Infantry
Battle in sz70
Hisaichi attack with 2 Carriers, 3 Destroyers, 4 EarlyFighters, 4 Submarines and 6 Transports
British defend with 1 Submarine; Americans defend with 2 Destroyers, 1 Submarine and 2 Transports
Hisaichi roll dice for 4 Submarines in sz70, round 2 : 1/1 hits
Americans roll dice for 2 Submarines in sz70, round 2 : 1/1 hits
Hisaichi roll dice for 2 Carriers, 3 Destroyers, 4 EarlyFighters and 6 Transports in sz70, round 2 : 3/1 hits
Americans roll dice for 2 Destroyers and 2 Transports in sz70, round 2 : 1/1 hits
1 Submarine owned by the British , 1 Submarine owned by the Hisaichi , 1 Transport owned by the Hisaichi , 2 Transports owned by the Americans and 1 Submarine owned by the Americans lost in sz70
Hisaichi roll dice for 3 Submarines in sz70, round 3 : 1/0 hits
Hisaichi roll dice for 2 Carriers, 3 Destroyers, 4 EarlyFighters and 5 Transports in sz70, round 3 : 3/1 hits
Americans roll dice for 2 Destroyers in sz70, round 3 : 1/0 hits
1 Submarine owned by the Hisaichi and 2 Destroyers owned by the Americans lost in sz70
Hisaichi win with 2 Carriers, 3 Destroyers, 4 EarlyFighters, 2 Submarines and 5 Transports remaining. Battle score for attacker is 22
Casualties for Hisaichi: 2 Submarines and 1 Transport
Casualties for British: 1 Submarine
Casualties for Americans: 2 Destroyers, 1 Submarine and 2 Transports
Battle in Davao
Hisaichi attack with 3 Artillerys, 3 Infantry and 2 Tanks
Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Marine and 3 Tanks
Hisaichi roll dice for 3 Artillerys, 3 Infantry and 2 Tanks in Davao, round 2 : 3/0 hits
Americans roll dice for 1 EarlyFighter, 1 Marine and 3 Tanks in Davao, round 2 : 3/1 hits
3 Infantry owned by the Hisaichi , 1 Marine owned by the Americans and 2 Tanks owned by the Americans lost in Davao
Hisaichi roll dice for 3 Artillerys and 2 Tanks in Davao, round 3 : 2/0 hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 3 : 1/0 hits
1 EarlyFighter owned by the Americans , 1 Artillery owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
Hisaichi win, taking Davao from Americans with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Hisaichi: 1 Artillery and 3 Infantry
Casualties for Americans: 1 EarlyFighter, 1 Marine and 3 Tanks
Battle in Sian
Hisaichi attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Infantry and 2 Tanks in Sian, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in Sian, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Chunking
Hisaichi attack with 1 Bomber, 2 EarlyFighters and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 1 Tank in Chunking, round 2 : 2/1 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/1 hits
1 Artillery owned by the Chinese , 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chunking
Hisaichi win, taking Chunking from Chinese with 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Mindor
Hisaichi attack with 2 Infantry and 3 Tanks
Americans defend with 2 Infantry
Hisaichi roll dice for 2 Infantry and 3 Tanks in Mindor, round 2 : 2/1 hits
Americans roll dice for 2 Infantry in Mindor, round 2 : 0/1 hits
2 Infantry owned by the Americans lost in Mindor
Hisaichi win, taking Mindor from Americans with 2 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in N.B
Hisaichi attack with 2 Artillerys and 2 Infantry
British defend with 1 Infantry and 1 Tank; Dutch defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantry in N.B, round 2 : 1/1 hits
British roll dice for 2 Infantry and 1 Tank in N.B, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in N.B
Hisaichi roll dice for 2 Artillerys and 1 Infantry in N.B, round 3 : 1/0 hits
British roll dice for 1 Infantry and 1 Tank in N.B, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in N.B
Hisaichi roll dice for 2 Artillerys in N.B, round 4 : 1/1 hits
British roll dice for 1 Tank in N.B, round 4 : 0/1 hits
1 Tank owned by the British lost in N.B
Hisaichi win, taking N.B from British with 2 Artillerys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 2 Infantry
Casualties for British: 1 Infantry and 1 Tank
Casualties for Dutch: 1 InfantryNon Combat Move - Hisaichi
1 Bomber moved from Gansu to N.Shangsi
1 Bomber moved from Chunking to Hanan
1 EarlyFighter moved from Chunking to Hanan
1 Infantry and 1 T.Boat moved from sz74 to sz67
1 Infantry moved from sz67 to N.French I.
1 Bomber moved from Hanan to Shangsi
1 EarlyFighter moved from Hanan to Shangsi
1 EarlyFighter moved from Gansu to ShangsiPlace Units - Hisaichi
3 Mech.Infs placed in Peking
1 Tank placed in Seoul
2 Cruisers placed in sz79Turn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry moved from Kwangtung to Kiangsi
Hisaichi take Kiangsi from Chinese
1 Infantry moved from Hankou to Hanan
Hisaichi take Hanan from Chinese
1 EarlyFighter moved from Fukien to Chunking
1 Tank moved from Kwangsi to Chunking
1 Bomber moved from Fukien to Chunking
2 Infantry moved from Hankou to Hanan
2 Artillerys moved from Hankou to Hanan
3 Tanks moved from Kwangtung to Hanan
1 Tank moved from Hankou to Hanan
1 Tank moved from Kichedung to Hanan
1 Infantry moved from Kwangtung to Kiangsi
1 Infantry moved from Kwangtung to Kiangsi
2 Tanks moved from Formosa to sz74
3 Artillerys moved from Formosa to sz74
4 Infantry moved from Formosa to sz74
3 Artillerys, 3 Infantry, 1 Tank and 4 Transports moved from sz74 to sz70
3 Destroyers moved from sz68 to sz70
4 Submarines moved from sz68 to sz70
4 EarlyFighters moved from sz68 to sz70
3 Artillerys, 3 Infantry and 1 Tank moved from sz70 to Davao
3 Tanks moved from Manila to Mindor
2 Artillerys moved from Manila to Mindor
4 Infantry moved from Manila to Mindor
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
1 Infantry moved from sz67 to Frenchindochina
Hisaichi take Frenchindochina from Dutch
1 Tank moved from sz67 to Frenchindochina
1 Transport moved from sz74 to sz79
1 Tank moved from Seoul to sz79
1 Tank and 1 Transport moved from sz79 to sz74
1 Tank moved from sz74 to Kwangtung
1 T.Boat moved from sz74 to sz67
1 Battleship moved from sz74 to sz70
1 Artillery moved from Shangsi to Sian
1 Infantry moved from Shangsi to Sian
1 Tank moved from E.Shansi to Sian
2 Infantry moved from Shangsi to Szechwan
2 Tanks moved from E.Shansi to Szechwan
1 Bomber moved from Shansi to Szechwan
4 Infantry moved from E.Shansi to Shangsi
4 Infantry moved from Peking to E.Shansi
1 EarlyFighter moved from Shansi to Chunking
2 Fighters moved from Seoul to sz68Purchase Units - Hisaichi
Hisaichi buy 5 Elites and 2 Fighters; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz70
Hisaichi attack with 1 Battleship, 3 Destroyers, 4 EarlyFighters, 4 Submarines and 4 Transports
British defend with 1 Submarine; Americans defend with 2 Destroyers, 1 Submarine and 2 Transports
Hisaichi roll dice for 4 Submarines in sz70, round 2 : 1/1 hits
Americans roll dice for 2 Submarines in sz70, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 3 Destroyers, 4 EarlyFighters and 4 Transports in sz70, round 2 : 3/0 hits
Americans roll dice for 2 Destroyers and 2 Transports in sz70, round 2 : 1/1 hits
1 Submarine owned by the British , 1 Battleship owned by the Hisaichi , 2 Transports owned by the Americans and 1 Submarine owned by the Americans lost in sz70
Hisaichi roll dice for 4 Submarines in sz70, round 3 : 2/1 hits
Americans roll dice for 2 Destroyers in sz70, round 3 : 1/0 hits
1 Submarine owned by the Hisaichi and 2 Destroyers owned by the Americans lost in sz70
Hisaichi win with 3 Destroyers, 4 EarlyFighters, 3 Submarines and 4 Transports remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Battleship and 1 Submarine
Casualties for British: 1 Submarine
Casualties for Americans: 2 Destroyers, 1 Submarine and 2 Transports
Battle in Davao
Hisaichi attack with 3 Artillerys, 3 Infantry and 1 Tank
Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Marine and 3 Tanks
Hisaichi roll dice for 3 Artillerys, 3 Infantry and 1 Tank in Davao, round 2 : 3/1 hits
Americans roll dice for 1 EarlyFighter, 1 Marine and 3 Tanks in Davao, round 2 : 2/1 hits
2 Infantry owned by the Hisaichi , 1 Marine owned by the Americans and 2 Tanks owned by the Americans lost in Davao
Hisaichi roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Davao, round 3 : 1/1 hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 3 : 1/0 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
Hisaichi roll dice for 3 Artillerys and 1 Tank in Davao, round 4 : 2/1 hits
Americans roll dice for 1 EarlyFighter in Davao, round 4 : 0/1 hits
1 EarlyFighter owned by the Americans lost in Davao
Hisaichi win, taking Davao from Americans with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 20
Casualties for Hisaichi: 3 Infantry
Casualties for Americans: 1 EarlyFighter, 1 Marine and 3 Tanks
Battle in Chunking
Hisaichi attack with 1 Bomber, 2 EarlyFighters and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 1 Tank in Chunking, round 2 : 2/1 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/1 hits
1 Artillery owned by the Chinese , 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chunking
Hisaichi win, taking Chunking from Chinese with 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Mindor
Hisaichi attack with 2 Artillerys, 4 Infantry and 3 Tanks
Americans defend with 2 Infantry
Hisaichi roll dice for 2 Artillerys, 4 Infantry and 3 Tanks in Mindor, round 2 : 3/1 hits
Americans roll dice for 2 Infantry in Mindor, round 2 : 0/1 hits
2 Infantry owned by the Americans lost in Mindor
Hisaichi win, taking Mindor from Americans with 2 Artillerys, 4 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in Szechwan
Hisaichi attack with 1 Bomber, 2 Infantry and 2 Tanks
Chinese defend with 2 Infantry
Hisaichi roll dice for 1 Bomber, 2 Infantry and 2 Tanks in Szechwan, round 2 : 2/0 hits
Chinese roll dice for 2 Infantry in Szechwan, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 2 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantry
Battle in Sian
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in Sian, round 2 : 0/1 hits
1 Tank owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 TankNon Combat Move - Hisaichi
1 Bomber moved from Szechwan to Kwangtung
1 Bomber moved from Chunking to Kwangtung
1 EarlyFighter moved from Chunking to Kwangsi
4 EarlyFighters moved from sz70 to sz68
2 EarlyFighters moved from sz68 to ManilaPlace Units - Hisaichi
3 Elites placed in Peking
2 Elites and 2 Fighters placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 51 PUs total -
ooops
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ill do chinese turn now. sorry :roll: