Use second save, forgot to move sub in 126
14L NT Arathorn (Axis) vs Seth (Allies +10)
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I almost forgot about the LL reroll and continued my turn. So, I’ll just redo UK and edit to keep the results in Libya and sz96. Will post UK shortly just so you can see the combat moves, purchases, and results in the other battles prior to me rolling Tobruk.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from 96 Sea Zone to Tobruk
1 fighter moved from 96 Sea Zone to LibyaCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 transport
Italians defend with 1 destroyer and 1 transport
British win with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Libya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
1 armour owned by the British retreated to Alexandria
Italians win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Tobruk to 98 Sea Zone
1 fighter moved from Libya to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from 96 Sea Zone to Malta
1 fighter moved from Gibraltar to 109 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from Scotland to 109 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from India to French Madagascar
1 fighter and 2 infantry moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
British collect 29 PUs (2 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
Tobruk Rd1 (2inf, 2art, mech, arm, tac vs 3inf, art, mech, arm)
A: 16 punch = 2hits plus
Rolls: 1@4; Total Hits: 11@4: (1)D: 13 punch = 2 hits plus
Rolls: 1@1; Total Hits: 01@1: (4) -
Rd2 (2art, mech, arm, tac vs art, mech, arm)
A: 13 punch = 2hits plus
Rolls: 1@1; Total Hits: 01@1: (6)D: 7 punch = 1hit plus
Rolls: 1@1; Total Hits: 01@1: (2) -
Rd3 (art, mech, arm, tac vs arm)
A: defending tank auto dies
D:
Rolls: 1@3; Total Hits: 01@3: (4) -
Tobruk taken w/art, mech, arm, tac
Will edit results accordingly, please ignore 2nd round of marti dice that you’ll see momentarily.
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Also, double check my math please. I screwed up a LL reroll recently and match is NOT my forte. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from Malta to Libya
1 bomber moved from United Kingdom to 96 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to LibyaCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 transport
Italians defend with 1 destroyer and 1 transport
British win with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
1 fighter owned by the British retreated
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 bomber moved from 96 Sea Zone to Malta
1 tactical_bomber moved from Tobruk to 98 Sea Zone
1 fighter moved from Libya to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from India to French Madagascar
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter and 2 infantry moved from Burma to India
1 battleship moved from 37 Sea Zone to 79 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 artillery
EDIT: Adding units owned by British to Libya: 1 artillery
EDIT: Changing ownership of Libya from Italians to British
EDIT: Adding units owned by British to Tobruk: 1 artillery and 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 109 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5
British collect 28 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Changing PUs for British from 34 to 35
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
Original convoy raid did 2 damage, so I added a buck.
Definitely looks better now that there’s no N. African Italians vs quite a few and not much in the way to stop them.
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@seththenewb:
Also, double check my math please. I screwed up a LL reroll recently and match is NOT my forte. :-D
And apparently neither is spelling. Match = math.
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Since your power lies with words, I laughed when you misspelled math :)
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I’m going to use my LL reroll in southern france.
A: (1 inf, 1 art, 1 tank) = 1 hit
Rolls: 1@1; Total Hits: 01@1: (3)D: (1 inf, 1 art)
Rolls: 1@4; Total Hits: 11@4: (3) -
A:
Rolls: 1@5; Total Hits: 11@5: (3)D:
Rolls: 1@2; Total Hits: 01@2: (3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from 97 Sea Zone to YugoslaviaCombat - Italians
Battle in Greece
Italians attack with 1 armour and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 3 infantry
Neutral_Allies defend with 2 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French win with 1 artillery remaining. Battle score for attacker is -10
Casualties for French: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 transport
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by French from Southern France: 1 artillery
EDIT: Adding units owned by Italians to Southern France: 1 armour and 1 artillery
EDIT: Changing ownership of Southern France from French to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 2 infantry
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Adding units owned by Italians to British Somaliland: 1 infantry
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,4,4
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
Going after your subs in sz91.
A dd, ca
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)D
Rolls: 2@1; Total Hits: 12@1: (5, 1) -
I’ll lose the cruiser, first hit wins.
A
Rolls: 20@2; Total Hits: 420@2: (3, 2, 3, 6, 4, 3, 3, 2, 4, 5, 3, 5, 3, 1, 5, 1, 3, 4, 6, 5)D
Rolls: 20@1; Total Hits: 320@1: (5, 2, 3, 4, 2, 2, 2, 1, 3, 4, 1, 5, 6, 3, 4, 4, 5, 1, 5, 3) -
sz91 cw/dd.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea ZoneCombat - French
Battle in 91 Sea Zone
French attack with 1 cruiser and 1 destroyer
Germans defend with 2 submarines
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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Drat, I hate when I get better results on triplea!
Ah well, Frenchies doing work to support the RN. Blocked some ships and killed 2 subs. Not a bad days work for them, used to them doing less the whole game. :wink:





