Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
Remembered I could use your factories!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Anhwe to Chahar
2 artilleries and 3 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 3 armour, 1 factory_minor and 2 mech_infantrys
1 artillery owned by the Russians retreated to Bryansk
Italians win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Italians: 1 mech_infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Bryansk to Rostov
1 artillery and 3 infantry moved from Volgograd to Kazakhstan
8 infantry moved from Bryansk to Rostov
3 armour moved from Bryansk to Russia
19 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 9 armour and 1 carrier; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to Shensi
1 tactical_bomber moved from Kiangsi to Shensi
1 tactical_bomber moved from Kiangsi to Shensi
1 fighter moved from Kiangsi to Shensi
6 bombers moved from Okinawa to Kiangsu
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 6 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 6 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 bombers moved from Kiangsu to Japan
2 fighters and 2 tactical_bombers moved from Shensi to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to Japan
3 fighters moved from Kiangsi to Japan
3 armour moved from Malaya to Yunnan
3 armour moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
1 aaGun moved from Kiangsi to Kwangtung
1 armour, 6 artilleries, 13 infantry and 1 mech_infantry moved from India to West India
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transports moved from 36 Sea Zone to 6 Sea Zone
10 infantry moved from Japan to 6 Sea Zone
10 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 armour placed in Kwangtung
1 carrier placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 submarines moved from 23 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 8 fighters, 2 submarines and 5 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Anhwe to 6 Sea Zone
Ooops. hang on a second. misclicked before doing the transports.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 33 Sea Zone to 26 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 submarines moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 tactical_bomber moved from Western United States to 6 Sea Zone
OK. need kamikaze and scramble orders.
take 3. forgot the bombers. hang on… :-P
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 submarines moved from 23 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Anhwe to 6 Sea Zone
OK, now I need scramble and kamikaze orders. :-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 submarines moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
orders?
Scramble 3 Ftr, 2 Kamikaze attacks on each Cruiser.
OOL is one hit to ACs, then one hit to BBs, then Subs, then Destroyers, then Cruisers, then Tac Bombers, then final hit on ACs, then fighters, then final hit on BBs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 submarines moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 5,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 12 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 submarines, 4 tactical_bombers and 5 transports
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 3 bombers, 2 carriers, 4 fighters and 7 submarines remaining. Battle score for attacker is 170
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 submarines, 4 tactical_bombers and 5 transports
Casualties for Americans: 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber
Battle in Philippines
Battle in Borneo
Battle in Celebes
Battle in Java
Non Combat Move - Americans
3 bombers moved from 6 Sea Zone to Anhwe
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to Eastern United States
7 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 106 Sea Zone
5 destroyers moved from 89 Sea Zone to 106 Sea Zone
Place Units - Americans
8 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Anhwe to Kweichow
4 infantry moved from Anhwe to Hunan
3 infantry moved from Anhwe to Kiangsi
1 infantry moved from Shantung to Kiangsu
4 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Wait, did you only roll for kamikaze against one cruiser? I wanted to roll against all three of them.
Never mind - I see the attacks in the turn summary.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
2 transports moved from 98 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia
6 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Egypt
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 98 Sea Zone to 76 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 destroyers moved from 89 Sea Zone to 106 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 aaGun, 3 artilleries and 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun, 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
2 artilleries moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 artilleries moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 armour moved from Libya to Alexandria
1 artillery and 3 infantry moved from Libya to Tobruk
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
French defend with 1 cruiser and 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Alexandria
Non Combat Move - Italians
3 fighters moved from Southern Italy to Tobruk
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 3 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Eastern Poland: 3 armour and 1 mech_infantry
EDIT: Removing units owned by Italians from Bessarabia: 1 infantry
EDIT: Adding units owned by Italians to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
1 artillery placed in Northern Italy
3 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Nigeria to French Equatorial Africa
1 transport moved from 89 Sea Zone to 101 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total