Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 9 armour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
4 bombers moved from Kwangsi to Manchuria
1 bomber moved from Szechwan to Manchuria
1 bomber moved from Szechwan to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 6 bombers and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 6 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
6 bombers moved from Manchuria to Okinawa
2 infantry moved from Shan State to Yunnan
1 aaGun and 4 infantry moved from Kwangsi to Kiangsi
5 fighters and 3 tactical_bombers moved from Shensi to Kiangsi
1 armour, 6 artilleries, 13 infantry and 1 mech_infantry moved from Burma to India
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Japan
3 armour placed in Kwangtung
3 armour placed in French Indo China
3 armour placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,6,1,4,2,6,1,5
Japanese collect 57 PUs (7 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 9 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 19 Sea Zone
1 artillery, 5 infantry, 4 mech_infantrys and 5 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 5 infantry and 4 mech_infantrys moved from 33 Sea Zone to Caroline Islands
5 submarines moved from 6 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 5 infantry and 4 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Anhwe
1 tactical_bomber moved from 26 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to Western United States
5 submarines moved from 10 Sea Zone to 26 Sea Zone
5 destroyers moved from 10 Sea Zone to 89 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
9 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 aaGuns and 23 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 aaGun, 6 artilleries and 5 infantry moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
1 battleship moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 87 Sea Zone to 89 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Egypt
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 armour moved from Romania to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 87 Sea Zone to 89 Sea Zone
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to Nigeria
1 artillery and 2 infantry moved from New South Wales to South Australia
3 fighters moved from Queensland to Caroline Islands
2 aaGuns moved from Queensland to South Australia
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to Norway
3 infantry moved from Finland to Norway
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
Combat - Germans
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Norway
Germans attack with 2 bombers and 3 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Norway from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Norway to Western Germany
1 armour moved from Eastern Poland to Novgorod
2 armour and 2 mech_infantrys moved from Baltic States to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
5 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
3 aaGuns moved from Germany to Poland
1 tactical_bomber moved from Eastern Poland to Novgorod
1 aaGun, 3 artilleries and 7 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Vyborg to Novgorod
Place Units - Germans
4 armour and 4 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 39 PUs (3 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Remembered I could use your factories!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Anhwe to Chahar
2 artilleries and 3 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 3 armour, 1 factory_minor and 2 mech_infantrys
1 artillery owned by the Russians retreated to Bryansk
Italians win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Italians: 1 mech_infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Bryansk to Rostov
1 artillery and 3 infantry moved from Volgograd to Kazakhstan
8 infantry moved from Bryansk to Rostov
3 armour moved from Bryansk to Russia
19 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 9 armour and 1 carrier; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to Shensi
1 tactical_bomber moved from Kiangsi to Shensi
1 tactical_bomber moved from Kiangsi to Shensi
1 fighter moved from Kiangsi to Shensi
6 bombers moved from Okinawa to Kiangsu
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 6 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 6 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 bombers moved from Kiangsu to Japan
2 fighters and 2 tactical_bombers moved from Shensi to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to Japan
3 fighters moved from Kiangsi to Japan
3 armour moved from Malaya to Yunnan
3 armour moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
1 aaGun moved from Kiangsi to Kwangtung
1 armour, 6 artilleries, 13 infantry and 1 mech_infantry moved from India to West India
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transports moved from 36 Sea Zone to 6 Sea Zone
10 infantry moved from Japan to 6 Sea Zone
10 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 armour placed in Kwangtung
1 carrier placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 submarines moved from 23 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 8 fighters, 2 submarines and 5 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Anhwe to 6 Sea Zone
Ooops. hang on a second. misclicked before doing the transports.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 33 Sea Zone to 26 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 submarines moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 tactical_bomber moved from Western United States to 6 Sea Zone
OK. need kamikaze and scramble orders.
take 3. forgot the bombers. hang on… :-P
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 submarines moved from 23 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Anhwe to 6 Sea Zone
OK, now I need scramble and kamikaze orders. :-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
5 submarines moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
orders?