Hank13 + 12 Allies-VS-dawgoneit Axis


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    1 armour owned by the Italians retreated to Libya
                    British win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry; British defend with 1 fighter and 1 tactical_bomber
                    1 artillery owned by the Italians retreated to Algeria
                    French win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 airfield and 1 fighter placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 54 Sea Zone
                3 artilleries, 2 fighters and 2 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 submarines and 1 transport
                    2 submarines owned by the Japanese Submerged
                        ANZAC roll dice for 1 fighter in 54 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese lost in 54 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Queensland
                    ANZAC attack with 3 artilleries, 2 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        ANZAC roll dice for 3 artilleries, 2 fighters and 2 infantry in Queensland, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Queensland
                        ANZAC roll dice for 3 artilleries, 2 fighters and 2 infantry in Queensland, round 3 :  1/7 hits
                        Japanese roll dice for 1 artillery in Queensland, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Queensland
                    ANZAC win, taking Queensland from Japanese with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from Queensland to New South Wales
                1 fighter moved from Queensland to 62 Sea Zone
                1 cruiser moved from 57 Sea Zone to 39 Sea Zone
                1 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,6,1
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 infantry
        Burma : 2 infantry
        Queensland : 1 airfield, 3 artilleries, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        39 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 37 / 41
        Americans : 52 / 72
        Chinese : 5 / 11
        British : 35 / 35
        UK_Pacific : 22 / 25
        Italians : 14 / 19
        ANZAC : 14 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French Central Africa to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 37 / 41
        Americans : 52 / 72
        Chinese : 5 / 11
        British : 35 / 35
        UK_Pacific : 22 / 25
        Italians : 14 / 19
        ANZAC : 14 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Germany to Poland
                5 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
                2 armour and 1 mech_infantry moved from Yugoslavia to Poland
                1 armour moved from Greece to Romania
                2 armour moved from Romania to Poland
                1 armour moved from Western Germany to Poland
                6 infantry moved from Western Germany to Holland Belgium
                4 infantry moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Southern France to Yugoslavia
                2 artilleries and 2 infantry moved from Southern France to Northern Italy
                4 infantry moved from Normandy Bordeaux to Southern France
                2 tactical_bombers moved from Gibraltar to Northern Italy
                2 bombers moved from Southern Italy to Poland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Germany to Poland
                5 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
                2 armour and 1 mech_infantry moved from Yugoslavia to Poland
                1 armour moved from Greece to Romania
                2 armour moved from Romania to Poland
                1 armour moved from Western Germany to Poland
                6 infantry moved from Western Germany to Holland Belgium
                4 infantry moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Southern France to Yugoslavia
                2 artilleries and 2 infantry moved from Southern France to Northern Italy
                4 infantry moved from Normandy Bordeaux to Southern France
                2 tactical_bombers moved from Gibraltar to Northern Italy
                2 bombers moved from Southern Italy to Poland

    Combat - Germans

    Non Combat Move - Germans
                3 aaGuns and 2 artilleries moved from Western Germany to Germany

    Place Units - Germans
                1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Germany
                2 infantry placed in Normandy Bordeaux
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Novgorod to Bessarabia
                1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                2 infantry moved from Belarus to Baltic States
                3 mech_infantrys moved from Belarus to Karelia
                1 artillery and 2 mech_infantrys moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 artillery and 5 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 5 mech_infantrys in Karelia, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                1 aaGun moved from Novgorod to Karelia
                1 aaGun moved from Belarus to Novgorod
                1 mech_infantry moved from Russia to Belarus
                3 infantry moved from Russia to Bryansk
                1 fighter moved from Bessarabia to Belarus
                1 mech_infantry moved from Caucasus to Iraq
                      Russians take Northwest Persia from Neutral_Allies
                6 infantry moved from Timguska to Novosibirsk
                3 mech_infantrys moved from Western Ukraine to Belarus
                2 artilleries and 1 mech_infantry moved from Ukraine to Western Ukraine
                1 aaGun moved from Western Ukraine to Bryansk

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Ukraine
                4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Belarus : 4 artilleries, 1 fighter, 20 infantry and 4 mech_infantrys
        Karelia : 1 aaGun, 1 artillery and 4 mech_infantrys
        Baltic States : 2 infantry
        Bryansk : 1 aaGun and 3 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major, 4 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 aaGun, 2 armour, 7 artilleries, 13 infantry and 1 mech_infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Iraq : 1 mech_infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 36 / 41
        Japanese : 37 / 41
        Americans : 52 / 72
        Chinese : 5 / 11
        British : 35 / 35
        UK_Pacific : 22 / 25
        Italians : 14 / 19
        ANZAC : 14 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 bomber moved from Kwangsi to Amur
                2 fighters, 8 infantry and 2 tactical_bombers moved from Manchuria to Amur
                3 fighters moved from Japan to Amur
                3 tactical_bombers moved from 6 Sea Zone to Amur
                3 fighters moved from 6 Sea Zone to Amur
                4 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 bomber moved from Paulau Island to Amur
                2 submarines moved from 54 Sea Zone to 33 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
                EDIT: Adding units owned by Japanese to Siam: 1 infantry
                EDIT: Changing ownership of Siam from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 bomber moved from Kwangsi to Amur
                2 fighters, 8 infantry and 2 tactical_bombers moved from Manchuria to Amur
                3 fighters moved from Japan to Amur
                3 tactical_bombers moved from 6 Sea Zone to Amur
                3 fighters moved from 6 Sea Zone to Amur
                4 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 bomber moved from Paulau Island to Amur
                2 submarines moved from 54 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 bombers, 8 fighters, 8 infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                    Japanese win, taking Amur from Russians with 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 fighter and 7 infantry
                    Casualties for Russians: 2 aaGuns and 12 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Hunan to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Hunan to Kiangsi
                1 artillery moved from Anhwe to Kiangsi
                2 infantry moved from Kwangtung to Kiangsi
                1 armour moved from Kiangsu to Jehol
                1 artillery moved from Anhwe to Jehol
                1 armour moved from Anhwe to Chahar
                1 mech_infantry moved from Anhwe to Chahar
                1 fighter moved from Amur to Chahar
                1 fighter moved from Amur to Jehol
                5 fighters moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to Japan
                1 tactical_bomber moved from Amur to Manchuria
                1 tactical_bomber moved from Amur to Manchuria
                1 tactical_bomber moved from Amur to Manchuria
                2 bombers moved from Amur to Manchuria
                5 fighters and 3 tactical_bombers moved from Kweichow to Anhwe

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                7 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                Japanese collect 42 PUs; end with 42 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
                1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
                2 bombers moved from Hawaiian Islands to Line Islands
                1 armour, 1 artillery and 4 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Line Islands
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Line Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Line Islands, round 2 :  2/2 hits
                        1 infantry owned by the Japanese , 1 bomber owned by the Americans , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Line Islands
                    Americans win, taking Line Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 bomber and 1 infantry
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 :  9/16 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 :  3/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Line Islands to Johnston Island
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Line Islands : 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Johnston Island : 1 bomber
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 harbour
        33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        37 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 2 destroyers and 1 submarine
        25 Sea Zone : 1 destroyer
        29 Sea Zone : 1 transport
        10 Sea Zone : 3 destroyers
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Morocco : 1 artillery and 1 infantry
        101 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        91 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 41
        Japanese : 42 / 42
        Americans : 52 / 77
        Chinese : 2 / 11
        British : 35 / 35
        UK_Pacific : 21 / 25
        Italians : 14 / 19
        ANZAC : 14 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Hunan
                1 bomber moved from India to Hunan
                1 fighter moved from Yunnan to Hunan
                1 armour and 1 artillery moved from Tobruk to Libya
                1 fighter moved from 98 Sea Zone to Libya
                1 bomber moved from Egypt to Libya
                1 armour and 2 infantry moved from French West Africa to 83 Sea Zone
                1 infantry moved from French West Africa to 83 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar

    Combat - British
                Battle in Hunan
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 :  3/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Libya
                    British attack with 1 armour, 1 artillery, 1 bomber and 1 fighter
                    Italians defend with 1 armour
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Libya, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in Libya, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Gibraltar
                    British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 :  3/6 hits
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
                1 fighter moved from Libya to 98 Sea Zone
                1 bomber moved from Libya to Egypt
                2 fighters moved from French West Africa to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 aaGun, 1 artillery, 6 infantry and 6 mech_infantrys moved from Yunnan to Kweichow
                4 mech_infantrys moved from India to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 bomber moved from Hunan to Kweichow

    Place Units - British
                1 destroyer, 1 fighter and 1 transport placed in 98 Sea Zone
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in India change ownership: 6 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 fighter and 4 mech_infantrys
        Kweichow : 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
        Hunan : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 6 mech_infantrys
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        36 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 armour, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Morocco : 1 fighter and 1 tactical_bomber
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour and 1 artillery
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship and 1 transport
        Brazil : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 transport
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 41
        Japanese : 40 / 42
        Americans : 52 / 77
        Chinese : 4 / 9
        British : 36 / 41
        UK_Pacific : 21 / 22
        Italians : 13 / 19
        ANZAC : 14 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Algeria to Tunisia

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 41
        Japanese : 40 / 42
        Americans : 52 / 77
        Chinese : 4 / 9
        British : 36 / 41
        UK_Pacific : 21 / 22
        Italians : 13 / 13
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Romania to Bessarabia
                3 mech_infantrys moved from Poland to Bessarabia
                7 armour moved from Poland to Bessarabia
                3 armour moved from Poland to Bessarabia
                3 infantry moved from Poland to Baltic States
                1 bomber moved from Germany to Baltic States
                2 bombers moved from Poland to Baltic States
                1 fighter moved from Germany to Northern Italy
                1 tactical_bomber moved from Northern Italy to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Romania to Bessarabia
                3 mech_infantrys moved from Poland to Bessarabia
                7 armour moved from Poland to Bessarabia
                3 armour moved from Poland to Bessarabia
                3 infantry moved from Poland to Baltic States
                1 bomber moved from Germany to Baltic States
                2 bombers moved from Poland to Baltic States
                1 fighter moved from Germany to Northern Italy
                1 tactical_bomber moved from Northern Italy to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 3 bombers and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 11 armour, 4 artilleries, 16 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 11 armour, 4 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser and 1 tactical_bomber
                    Russians defend with 1 cruiser
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 tactical_bomber moved from 114 Sea Zone to Western Germany
                3 aaGuns, 3 artilleries and 5 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Germany to Yugoslavia
                3 bombers moved from Baltic States to Northern Italy
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern France to Northern Italy
                2 aaGuns moved from Romania to Bessarabia

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                1 fighter and 3 infantry placed in Western Germany
                1 armour, 1 artillery and 4 infantry placed in Germany
                Germans undo move 3.
                2 infantry placed in Western Germany
                1 armour, 1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 3 mech_infantrys moved from Novgorod to Finland
                1 artillery and 4 mech_infantrys moved from Karelia to Finland
                2 mech_infantrys moved from Belarus to Vyborg
                1 tactical_bomber moved from Novgorod to Vyborg
                1 artillery, 1 fighter and 3 infantry moved from Belarus to Baltic States
                2 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Finland
                    Russians attack with 1 artillery, 1 fighter and 7 mech_infantrys
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 7 mech_infantrys in Finland, round 2 :  2/9 hits
                        Germans roll dice for 3 infantry in Finland, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 artillery, 1 fighter and 6 mech_infantrys in Finland, round 3 :  0/8 hits
                        Germans roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 6 mech_infantrys in Finland, round 4 :  2/8 hits
                        Germans roll dice for 1 infantry in Finland, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 :  3/5 hits
                        Germans roll dice for 3 infantry in Baltic States, round 2 :  0/3 hits
                        3 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Vyborg
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Finland to Novgorod
                1 aaGun moved from Karelia to Finland
                1 tactical_bomber moved from Vyborg to Novgorod
                1 fighter moved from Baltic States to Novgorod
                3 artilleries, 17 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 aaGun, 2 armour, 7 artilleries, 13 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                4 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 mech_infantry moved from Iraq to Caucasus
                6 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 mech_infantrys placed in Novgorod
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 4 infantry
        Tsagaan Olom : 1 flag
        Baltic States : 1 artillery and 3 infantry
        Bryansk : 2 aaGuns, 2 armour, 10 artilleries, 40 infantry and 4 mech_infantrys
        Vyborg : 2 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 5 mech_infantrys
        Ukraine : 1 factory_minor and 3 infantry
        Vologda : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 mech_infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 1 aaGun, 1 artillery and 6 mech_infantrys

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 37 / 40
        Japanese : 39 / 42
        Americans : 52 / 77
        Chinese : 5 / 9
        British : 36 / 41
        UK_Pacific : 21 / 22
        Italians : 13 / 13
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 infantry moved from Sikang to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                5 fighters moved from Anhwe to Hunan
                3 tactical_bombers moved from Anhwe to Hunan
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 infantry moved from Sikang to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                5 fighters moved from Anhwe to Hunan
                3 tactical_bombers moved from Anhwe to Hunan
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                5 fighters and 3 tactical_bombers moved from Hunan to Anhwe
                2 artilleries moved from Kiangsi to Anhwe
                1 armour, 1 fighter and 1 mech_infantry moved from Chahar to Anhwe
                1 armour, 1 artillery and 1 fighter moved from Jehol to Anhwe
                2 bombers and 3 tactical_bombers moved from Manchuria to Anhwe
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
                1 tactical_bomber moved from Japan to Anhwe
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 armour, 1 fighter and 1 infantry placed in Kiangsu
                1 artillery placed in Japan
                1 cruiser and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6
                Japanese collect 42 PUs (2 lost to blockades); end with 42 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 fighters, 2 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 37 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans
                Battle in 23 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 23 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour, 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 3 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone
                2 fighters moved from 22 Sea Zone to 35 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 bomber moved from Johnston Island to Philippines
                1 artillery moved from Line Islands to 29 Sea Zone
                1 artillery and 1 transport moved from 29 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to New Zealand
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                6 submarines placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 fighter
        New Zealand : 1 artillery
        Philippines : 1 airfield, 1 bomber, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 harbour
        35 Sea Zone : 1 flag, 1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 3 infantry, 1 tactical_bomber and 3 transports
        34 Sea Zone : 1 submarine
        26 Sea Zone : 3 destroyers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 6 submarines
        63 Sea Zone : 1 transport
        54 Sea Zone : 2 destroyers
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Morocco : 1 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 35 / 40
        Japanese : 44 / 42
        Americans : 53 / 78
        Chinese : 3 / 9
        British : 36 / 41
        UK_Pacific : 20 / 22
        Italians : 12 / 13
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Libya to Tunisia
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 battleship and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                2 fighters moved from 98 Sea Zone to Greece
                1 bomber and 2 fighters moved from Egypt to Greece
                1 battleship, 1 carrier, 1 cruiser and 4 destroyers moved from 98 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to Tunisia
                1 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch
                2 mech_infantrys moved from India to Shan State
                1 fighter moved from Yunnan to Shan State
                2 mech_infantrys moved from Yunnan to Szechwan
                1 fighter moved from Kweichow to Szechwan
                1 mech_infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 tactical_bomber moved from Kweichow to Szechwan
                1 bomber moved from Kweichow to Shan State

    Combat - British
                Battle in Greece
                    British attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  0/2 hits
                        British roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Greece, round 2 :  2/9 hits
                        Germans roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Greece
                    British win, taking Greece from Germans with 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Tunisia
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tunisia, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Tunisia to Morocco
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from Egypt to Iraq
                2 fighters moved from Greece to 99 Sea Zone
                2 fighters moved from Greece to Cyprus
                1 bomber moved from Greece to Egypt
                1 bomber and 1 fighter moved from Shan State to Kweichow
                2 aaGuns moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                4 mech_infantrys moved from India to Yunnan

    Place Units - British
                1 factory_minor placed in Persia
                3 mech_infantrys placed in Egypt
                2 destroyers placed in 109 Sea Zone
                British undo move 3.
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                British collect 37 PUs (2 lost to blockades); end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 mech_infantry
        Kiangsi : 1 mech_infantry
        Yunnan : 4 mech_infantrys
        Kweichow : 3 aaGuns, 1 artillery, 1 bomber, 2 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
        Szechwan : 1 mech_infantry
        Shan State : 2 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        36 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Cyprus : 2 fighters
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
        Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 2 destroyers and 1 transport
        Greece : 1 flag, 1 artillery and 2 infantry
        99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports
        Iraq : 1 flag, 2 mech_infantrys
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor
        91 Sea Zone : 1 transport
        Suriname : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 35 / 40
        Japanese : 37 / 42
        Americans : 53 / 78
        Chinese : 9 / 6
        British : 39 / 43
        UK_Pacific : 21 / 21
        Italians : 11 / 13
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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