scramble orders.
thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
99 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 52 / 62
Russians : 27 / 32
Japanese : 58 / 64
Americans : 53 / 74
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 9 / 8
Italians : 16 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 4 tactical_bombers moved from Novgorod to Russia
6 artilleries, 19 infantry and 17 mech_infantrys moved from Bryansk to Russia
3 armour and 4 mech_infantrys moved from Ukraine to Russia
1 bomber, 3 fighters and 1 tactical_bomber moved from Bessarabia to Russia
2 bombers moved from Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 3 armour, 6 artilleries, 3 bombers, 4 fighters, 19 infantry, 21 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 37 infantry and 1 tactical_bomber
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 3 bombers, 3 fighters, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 6 artilleries, 1 fighter, 19 infantry and 13 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 artillery, 3 fighters, 37 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Ukraine
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 fighter and 1 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
Germans undo move 3.
3 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
Turn Complete - Germans
Germans collect 55 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Vologda
2 aaGuns and 6 infantry moved from Novosibirsk to Vologda
2 infantry moved from Volgograd to Samara
1 mech_infantry moved from Kazakhstan to Vologda
1 infantry moved from Suiyuyan to Kansu
3 infantry moved from Tsinghai to Kansu
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
Turn Complete - Russians
Territory Summary for Russians :
Kansu : 4 infantry
Siberia : 2 infantry
Buryatia : 2 infantry
Syria : 1 flag
Rostov : 1 infantry
Tambov : 1 infantry
Vologda : 2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Samara : 2 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 55 / 102
Russians : 24 / 0
Japanese : 58 / 64
Americans : 53 / 74
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 9 / 8
Italians : 16 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Can you move the guys from Siberia to Amur and the guys from Buryatia to Yakut S.S.R.?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 2 infantry
EDIT: Adding units owned by Russians to Amur: 2 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
1 mech_infantry moved from Shan State to Burma
1 armour moved from Yunnan to Burma
2 mech_infantrys moved from Kwangsi to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 mech_infantry moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 fighter moved from Yunnan to 79 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to New Guinea
2 bombers moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
need scramble orders for hawaii
Scramble all the fighters.
Also would you mind unloading the ANZAC Infantry from the Transport to west india? If not that’s okay, but it looks like I forgot to unload him.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 2 infantry
EDIT: Adding units owned by Russians to Amur: 2 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
1 mech_infantry moved from Shan State to Burma
1 armour moved from Yunnan to Burma
2 mech_infantrys moved from Kwangsi to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 mech_infantry moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 fighter moved from Yunnan to 79 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to New Guinea
2 bombers moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Americans defend with 1 destroyer, 3 fighters, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 1 destroyer, 3 fighters, 2 submarines and 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 battleship and 1 transport
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 battleship and 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 cruiser, 1 destroyer, 1 infantry and 1 transport
Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 infantry and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 2 mech_infantrys
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys
Battle in French Indo China
Battle in New Guinea
Japanese attack with 1 artillery and 1 tactical_bomber
Americans defend with 1 bomber
Japanese win, taking French Indo China from UK_Pacific, taking New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from 33 Sea Zone to Marshall Islands
1 carrier moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 aaGun moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
Place Units - Japanese
2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 2 artilleries
EDIT: Adding units owned by Japanese to Kweichow: 2 artilleries
EDIT: Adding units owned by ANZAC to West India: 1 infantry
EDIT: Turning off Edit Mode
minor ncm adjustment
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Americans
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship and 1 bomber
Japanese defend with 2 destroyers
Americans roll dice for 1 battleship and 1 bomber in 26 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship and 1 bomber in 26 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship and 1 bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 110 Sea Zone
Americans attack with 2 destroyers, 1 fighter, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Algeria
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
3 artilleries moved from Western United States to 10 Sea Zone
3 artilleries, 1 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 4 artilleries, 1 bomber, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship and 4 transports
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 53 / 102
Russians : 24 / 0
Japanese : 64 / 70
Americans : 56 / 76
Chinese : 1 / 3
British : 33 / 38
UK_Pacific : 5 / 8
Italians : 15 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Territory Summary for Chinese :
Shensi : 3 infantry
Production/PUs Summary :
Germans : 53 / 102
Russians : 24 / 0
Japanese : 63 / 70
Americans : 56 / 76
Chinese : 2 / 2
British : 33 / 38
UK_Pacific : 5 / 8
Italians : 15 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
4 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
AA fire in Burma : 0/1 hits
British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the British , 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 0/4 hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 3 : 1/2 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 2 infantry in Burma, round 4 : 0/3 hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 4 : 1/2 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 5 : 0/2 hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 5 : 1/2 hits
1 infantry owned by the British lost in Burma
retreated to Burma
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 aaGun and 1 mech_infantry
Casualties for British: 4 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery moved from Persia to Eastern Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Belgian Congo to Egypt
1 destroyer and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
41 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Normandy Bordeaux : 1 artillery, 1 fighter and 1 infantry
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Vologda : 1 armour and 1 mech_infantry
Caucasus : 2 armour and 2 mech_infantrys
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag, 1 artillery
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
110 Sea Zone : 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 53 / 102
Russians : 24 / 0
Japanese : 63 / 70
Americans : 56 / 76
Chinese : 2 / 2
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
retreated to Normandy Bordeaux
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
retreated to Normandy Bordeaux
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Greece: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
use second post, I did ncm to greece
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 bomber and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 bomber and 1 infantry in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New Guinea to Dutch New Guinea
1 fighter moved from New South Wales to Queensland
1 infantry moved from West India to India
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
India : 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag, 1 bomber
42 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 53 / 102
Russians : 24 / 0
Japanese : 59 / 70
Americans : 56 / 76
Chinese : 2 / 2
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 15 / 9
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter
99 Sea Zone : 1 flag
Iraq : 1 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 53 / 102
Russians : 24 / 0
Japanese : 59 / 70
Americans : 56 / 76
Chinese : 2 / 2
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 15 / 9
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 3 fighters, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Greece: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Samara
3 armour moved from Ukraine to Rostov
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
2 armour and 4 mech_infantrys moved from Russia to Rostov
1 bomber moved from Bryansk to Samara
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter and 3 infantry
French defend with 1 fighter; British defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for French: 1 fighter
Casualties for British: 1 fighter
Battle in Rostov
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Novgorod to Karelia
2 bombers moved from Samara to Novgorod
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
4 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Tambov to Greece
3 tactical_bombers moved from Ukraine to Southern Italy
2 fighters moved from Bryansk to Germany
1 tactical_bomber moved from Bryansk to Germany
Place Units - Germans
3 infantry placed in Russia
3 armour placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
3 fighters and 7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 mech_infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Kansu to Tsinghai
2 infantry moved from Kansu to Suiyuyan
Combat - Russians
Battle in Tsinghai
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Russians retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Russia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 1/4 hits
Germans roll dice for 3 infantry in Russia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Russians roll dice for 1 artillery and 2 infantry in Russia, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Russia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Russians roll dice for 1 artillery and 1 infantry in Russia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Russia, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Vologda to Russia
3 infantry moved from Vologda to Russia
2 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
2 infantry moved from Amur to Buryatia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Suiyuyan : 2 infantry
Kansu : 1 infantry
Yenisey : 2 infantry
Buryatia : 2 infantry
Syria : 1 flag
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 1 mech_infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 56 / 74
Russians : 23 / 23
Japanese : 58 / 70
Americans : 54 / 76
Chinese : 3 / 2
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 15 / 9
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Shensi
2 artilleries moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 bomber moved from Marshall Islands to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 38 Sea Zone to Java
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 38 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber and 2 submarines
Americans defend with 1 battleship and 4 transports
Japanese win, taking 26 Sea Zone from Americans with 1 bomber and 2 submarines remaining. Battle score for attacker is 48
Casualties for Americans: 1 battleship and 4 transports
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter
ANZAC defend with 1 bomber
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 bomber
Battle in Shensi
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
1 artillery owned by the Japanese retreated to Tsinghai
Chinese win with 3 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -15
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Tsinghai: 1 artillery
EDIT: Adding units owned by Japanese to Kweichow: 1 artillery
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Burma to Kweichow
1 mech_infantry moved from Siam to Yunnan
1 carrier moved from 38 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 58 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall Islands
1 transport moved from 46 Sea Zone to 42 Sea Zone
2 carriers and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Malaya
2 fighters and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs