@cwglee51 18 hits on round 1. I took the 3 sub hits as soaks on the carriers, but wanted to see if there was an order of loss you wanted for the rest. Sea battles can be finicky.
G40L Hobo (axis) vs Entek (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Production/PUs Summary :
Germans : 52 / 62
Russians : 27 / 32
Japanese : 59 / 64
Americans : 53 / 74
Chinese : 3 / 3
British : 33 / 32
UK_Pacific : 8 / 13
Italians : 16 / 23
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from India to Burma
1 artillery and 2 infantry moved from India to Burma
2 infantry moved from French Indo China to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Japanese defend with 2 artilleries and 4 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Burma, round 2 : 3/6 hits
Japanese roll dice for 2 artilleries and 4 infantry in Burma, round 2 : 1/6 hits
1 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Burma, round 3 : 0/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 0/3 hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Burma, round 4 : 2/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 4 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Burma, round 5 : 1/4 hits
Japanese roll dice for 1 artillery in Burma, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits
British roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in Shan State, round 3 : 2/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters in Shan State, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 4 : 1/1 hits
1 fighter owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 fighter and 2 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 artillery moved from Iraq to Persia
1 armour moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Scotland to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 transport placed in 109 Sea Zone
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,4,3,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Burma : 1 armour, 1 artillery and 2 mech_infantrys
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Kazakhstan : 1 armour and 1 mech_infantry
French Indo China : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 mech_infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 52 / 62
Russians : 27 / 32
Japanese : 58 / 64
Americans : 53 / 74
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 9 / 8
Italians : 16 / 23
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry about the edits with the bomber. It wouldn’t let me move it and I knew I still had movement points, but didn’t remember where it came from so I had to check before putting it in its final place.
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Seriously, why do people attack me at 30% and win so often while I lose 70-80-90% battles all the time :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern France to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Americans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -20
Casualties for Italians: 2 fightersNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,2
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs total -
Not sure why I assumed I would get “average” hits with that battle :|
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I was surprised that you didn’t hit a single ship with your It fighters and lost both :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to 81 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea ZoneNon Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Western Australia : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 2 destroyers and 1 transport
79 Sea Zone : 1 cruiser, 1 destroyer, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 52 / 62
Russians : 27 / 32
Japanese : 58 / 64
Americans : 53 / 74
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 9 / 8
Italians : 16 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 27 / 32
Japanese : 58 / 64
Americans : 53 / 74
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 9 / 8
Italians : 16 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 4 tactical_bombers moved from Novgorod to Russia
6 artilleries, 19 infantry and 17 mech_infantrys moved from Bryansk to Russia
3 armour and 4 mech_infantrys moved from Ukraine to Russia
1 bomber, 3 fighters and 1 tactical_bomber moved from Bessarabia to Russia
2 bombers moved from Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 3 armour, 6 artilleries, 3 bombers, 4 fighters, 19 infantry, 21 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 37 infantry and 1 tactical_bomber
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 3 bombers, 3 fighters, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 6 artilleries, 1 fighter, 19 infantry and 13 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 artillery, 3 fighters, 37 infantry and 1 tactical_bomberNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
3 tactical_bombers moved from Russia to UkrainePlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 fighter and 1 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
Germans undo move 3.
3 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in UkraineTurn Complete - Germans
Germans collect 55 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Vologda
2 aaGuns and 6 infantry moved from Novosibirsk to Vologda
2 infantry moved from Volgograd to Samara
1 mech_infantry moved from Kazakhstan to Vologda
1 infantry moved from Suiyuyan to Kansu
3 infantry moved from Tsinghai to Kansu
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest PersiaTurn Complete - Russians
Territory Summary for Russians :
Kansu : 4 infantry
Siberia : 2 infantry
Buryatia : 2 infantry
Syria : 1 flag
Rostov : 1 infantry
Tambov : 1 infantry
Vologda : 2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Samara : 2 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 55 / 102
Russians : 24 / 0
Japanese : 58 / 64
Americans : 53 / 74
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 9 / 8
Italians : 16 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Can you move the guys from Siberia to Amur and the guys from Buryatia to Yakut S.S.R.?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 2 infantry
EDIT: Adding units owned by Russians to Amur: 2 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 3 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
1 mech_infantry moved from Shan State to Burma
1 armour moved from Yunnan to Burma
2 mech_infantrys moved from Kwangsi to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 mech_infantry moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 fighter moved from Yunnan to 79 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to New Guinea
2 bombers moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese -
need scramble orders for hawaii
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Scramble all the fighters.
Also would you mind unloading the ANZAC Infantry from the Transport to west india? If not that’s okay, but it looks like I forgot to unload him.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 2 infantry
EDIT: Adding units owned by Russians to Amur: 2 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 3 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
1 mech_infantry moved from Shan State to Burma
1 armour moved from Yunnan to Burma
2 mech_infantrys moved from Kwangsi to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 mech_infantry moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 fighter moved from Yunnan to 79 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to New Guinea
2 bombers moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Americans defend with 1 destroyer, 3 fighters, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 1 destroyer, 3 fighters, 2 submarines and 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 battleship and 1 transport
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 battleship and 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 cruiser, 1 destroyer, 1 infantry and 1 transport
Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 infantry and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 2 mech_infantrys
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys
Battle in French Indo China
Battle in New Guinea
Japanese attack with 1 artillery and 1 tactical_bomber
Americans defend with 1 bomber
Japanese win, taking French Indo China from UK_Pacific, taking New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Japanese
1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from 33 Sea Zone to Marshall Islands
1 carrier moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 aaGun moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 37 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 2 artilleries
EDIT: Adding units owned by Japanese to Kweichow: 2 artilleries
EDIT: Adding units owned by ANZAC to West India: 1 infantry
EDIT: Turning off Edit Mode -
minor ncm adjustment
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Americans
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to AlgeriaCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship and 1 bomber
Japanese defend with 2 destroyers
Americans roll dice for 1 battleship and 1 bomber in 26 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship and 1 bomber in 26 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship and 1 bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 110 Sea Zone
Americans attack with 2 destroyers, 1 fighter, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in AlgeriaNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
3 artilleries moved from Western United States to 10 Sea Zone
3 artilleries, 1 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 4 artilleries, 1 bomber, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship and 4 transports
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 53 / 102
Russians : 24 / 0
Japanese : 64 / 70
Americans : 56 / 76
Chinese : 1 / 3
British : 33 / 38
UK_Pacific : 5 / 8
Italians : 15 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Production/PUs Summary :
Germans : 53 / 102
Russians : 24 / 0
Japanese : 63 / 70
Americans : 56 / 76
Chinese : 2 / 2
British : 33 / 38
UK_Pacific : 5 / 8
Italians : 15 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
4 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
AA fire in Burma : 0/1 hits
British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the British , 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 0/4 hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 3 : 1/2 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 2 infantry in Burma, round 4 : 0/3 hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 4 : 1/2 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 5 : 0/2 hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 5 : 1/2 hits
1 infantry owned by the British lost in Burma
retreated to Burma
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 aaGun and 1 mech_infantry
Casualties for British: 4 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery moved from Persia to Eastern Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Belgian Congo to Egypt
1 destroyer and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
41 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Normandy Bordeaux : 1 artillery, 1 fighter and 1 infantry
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Vologda : 1 armour and 1 mech_infantry
Caucasus : 2 armour and 2 mech_infantrys
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag, 1 artillery
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 53 / 102
Russians : 24 / 0
Japanese : 63 / 70
Americans : 56 / 76
Chinese : 2 / 2
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





