Scramble to SZ97?
G40L Hobo (axis) vs Entek (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Szechwan : 3 infantry
Production/PUs Summary :
Germans : 70 / 95
Russians : 10 / 0
Japanese : 60 / 66
Americans : 54 / 74
Chinese : 4 / 6
British : 35 / 42
UK_Pacific : 5 / 8
Italians : 13 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour, 1 bomber and 1 mech_infantry moved from Persia to Caucasus
2 mech_infantrys moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 2 infantry moved from Libya to TobrukCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Caucasus
British attack with 2 armour, 1 bomber and 1 mech_infantry
Germans defend with 8 armour
British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 8 armour in Caucasus, round 2 : 4/8 hits
1 bomber owned by the British , 2 armour owned by the British , 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
Germans win with 7 armour remaining. Battle score for attacker is -22
Casualties for Germans: 1 armour
Casualties for British: 2 armour, 1 bomber and 1 mech_infantryNon Combat Move - British
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to United KingdomPlace Units - British
1 aaGun, 1 fighter and 8 infantry placed in United Kingdom
1 infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Kazakhstan : 1 flag, 2 mech_infantrys
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Tunisia : 1 flag
Tobruk : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
Libya : 1 flag, 1 airfield
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 carrier and 1 fighter
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 69 / 95
Russians : 10 / 0
Japanese : 60 / 66
Americans : 54 / 74
Chinese : 4 / 6
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 13 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to New South WalesNon Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Western Australia to Northern TerritoryPlace Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,2,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 69 / 95
Russians : 10 / 0
Japanese : 60 / 66
Americans : 54 / 74
Chinese : 4 / 6
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 13 / 13
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Go ahead and do the French turn.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 carriers, 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 tactical_bombers moved from Western Germany to United Kingdom
3 artilleries and 17 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 11 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 11 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from Russians
Germans take Iraq from British
5 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Kazakhstan
3 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Timguska
Germans take Timguska from Russians
1 armour moved from Novosibirsk to Sikang
Germans take Sikang from Chinese -
scramble for uk?
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Nope.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 carriers, 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 tactical_bombers moved from Western Germany to United Kingdom
3 artilleries and 17 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 11 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 11 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from Russians
Germans take Iraq from British
5 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Kazakhstan
3 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Timguska
Germans take Timguska from Russians
1 armour moved from Novosibirsk to Sikang
Germans take Sikang from ChineseCombat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 1 bomber, 6 fighters, 11 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Germans captures 41PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery, 1 bomber, 6 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun, 1 fighter, 8 infantry and 1 tactical_bomber
Battle in Gibraltar
Battle in Persia
Germans attack with 5 armour
British defend with 1 factory_minor and 1 infantry
Germans win, taking Gibraltar from British, taking Persia from British with 4 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 3 mech_infantrys
British defend with 2 mech_infantrys
Germans win, taking Kazakhstan from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Morocco
Germans attack with 2 artilleries and 4 infantry
Americans defend with 2 artilleries and 2 infantry
Germans win, taking Morocco from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 destroyers moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Novosibirsk to TimguskaPlace Units - Germans
2 carriers and 1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 84 PUs; end with 126 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 131 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 137 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 142 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 157 PUs -
k, timer is on to recapture a european vc I’m sure you know. I think it’s also theoretically impossible to do so as well.
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I think that’s game. I don’t think I’ll be able to take back any of the VC’s in Europe this round.
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That was a great game. I thought I was doing okay, until I wasn’t. The dice really turned cold on me later in the game. Thanks for playing!
I’m off to post this in the results.
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thanks for speeding it up for me so I have it in the 2013 league.





