@cwglee51 18 hits on round 1. I took the 3 sub hits as soaks on the carriers, but wanted to see if there was an order of loss you wanted for the rest. Sea battles can be finicky.
G40L Hobo (axis) vs Entek (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to New South WalesNon Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Western Australia to Northern TerritoryPlace Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,2,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 69 / 95
Russians : 10 / 0
Japanese : 60 / 66
Americans : 54 / 74
Chinese : 4 / 6
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 13 / 13
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Go ahead and do the French turn.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 carriers, 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 tactical_bombers moved from Western Germany to United Kingdom
3 artilleries and 17 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 11 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 11 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from Russians
Germans take Iraq from British
5 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Kazakhstan
3 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Timguska
Germans take Timguska from Russians
1 armour moved from Novosibirsk to Sikang
Germans take Sikang from Chinese -
scramble for uk?
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Nope.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 carriers, 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 tactical_bombers moved from Western Germany to United Kingdom
3 artilleries and 17 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 11 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 11 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from Russians
Germans take Iraq from British
5 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Kazakhstan
3 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Timguska
Germans take Timguska from Russians
1 armour moved from Novosibirsk to Sikang
Germans take Sikang from ChineseCombat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 1 bomber, 6 fighters, 11 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Germans captures 41PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery, 1 bomber, 6 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun, 1 fighter, 8 infantry and 1 tactical_bomber
Battle in Gibraltar
Battle in Persia
Germans attack with 5 armour
British defend with 1 factory_minor and 1 infantry
Germans win, taking Gibraltar from British, taking Persia from British with 4 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 3 mech_infantrys
British defend with 2 mech_infantrys
Germans win, taking Kazakhstan from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Morocco
Germans attack with 2 artilleries and 4 infantry
Americans defend with 2 artilleries and 2 infantry
Germans win, taking Morocco from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 destroyers moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Novosibirsk to TimguskaPlace Units - Germans
2 carriers and 1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 84 PUs; end with 126 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 131 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 137 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 142 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 157 PUs -
k, timer is on to recapture a european vc I’m sure you know. I think it’s also theoretically impossible to do so as well.
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I think that’s game. I don’t think I’ll be able to take back any of the VC’s in Europe this round.
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That was a great game. I thought I was doing okay, until I wasn’t. The dice really turned cold on me later in the game. Thanks for playing!
I’m off to post this in the results.
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thanks for speeding it up for me so I have it in the 2013 league.





