No scramble.
G40L Hobo (axis) vs Entek (allies +9)
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 6 armour, 1 destroyer, 2 fighters, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Smolensk to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Greece to Caucasus
3 tactical_bombers moved from Rostov to Caucasus
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
2 fighters moved from Norway to 110 Sea ZoneCombat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 4 mech_infantrys and 3 tactical_bombers
French defend with 1 infantry; British defend with 2 armour and 1 mech_infantry
Germans win, taking Caucasus from British with 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 mech_infantrys
Casualties for French: 1 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Germans win, taking 125 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 destroyer and 1 fighter
Units damaged: 1 carrier owned by the Americans
Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighterNon Combat Move - Germans
3 fighters moved from 110 Sea Zone to Norway
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 aaGun moved from Karelia to Finland
2 mech_infantrys moved from Karelia to Norway
1 fighter moved from 125 Sea Zone to Norway
4 infantry moved from France to Northern Italy
5 infantry moved from Normandy Bordeaux to France
5 infantry moved from Western Germany to Northern Italy
1 bomber and 3 tactical_bombers moved from Caucasus to Greece
1 bomber moved from Greece to Southern Italy
2 armour moved from Russia to Kazakhstan
3 mech_infantrys moved from Novgorod to VologdaPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
1 destroyer and 1 submarine placed in 112 Sea Zone
2 fighters and 6 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yakut S.S.R. to YeniseyCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Jehol : 1 infantry
Kweichow : 1 infantry
Yenisey : 2 infantry
Syria : 1 flag
Novosibirsk : 2 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 67 / 92
Russians : 12 / 0
Japanese : 56 / 64
Americans : 54 / 74
Chinese : 9 / 8
British : 35 / 42
UK_Pacific : 5 / 5
Italians : 13 / 12
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 26 Sea Zone
4 fighters moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to New South Wales
1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 54 Sea Zone to 62 Sea Zone
1 mech_infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
Japanese take Chahar from Chinese
1 armour moved from Burma to Szechwan
1 mech_infantry moved from Burma to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from Japan to Jehol
1 fighter moved from Japan to Jehol
1 mech_infantry moved from Burma to Kweichow
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 26 Sea Zone
Japanese attack with 4 fighters and 2 submarines
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
Japanese win, taking 26 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 56
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 4 transports
Battle in Jehol
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 2 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in New South Wales
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 factory_minor, 1 fighter and 1 harbour
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 fighter
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Jehol to Hunan
1 tactical_bomber moved from Jehol to Hunan
1 tactical_bomber moved from Szechwan to Hunan
3 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 18 Sea Zone to 6 Sea Zone
2 carriers moved from 31 Sea Zone to 32 Sea Zone
3 fighters moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Malaya
2 artilleries, 2 fighters and 2 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
Just giving a heads up that I won’t be back to a computer until Monday. I’ve got some appointments today and I don’t usually get on line over the weekend.
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I normally don’t try to rush games but I would like to get this wrapped up by the 11/2 deadline to get it put into 2013 league since I don’t plan on playing next year.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 battleship and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 bombers moved from Hawaiian Islands to 62 Sea Zone -
Scramble orders for Italy please.
Let’s try to knock this out! We are really close to the end here.
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no scramble
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I should have asked for OOL for Sz 62 as well. Sorry about that.
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plane, carrier, carrier, cruiser, destroyer, battleship
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 battleship and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 bombers moved from Hawaiian Islands to 62 Sea ZoneCombat - Americans
Battle in 62 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Americans roll dice for 2 bombers in 62 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 62 Sea Zone, round 2 : 3/5 hits
1 tactical_bomber owned by the Japanese and 2 bombers owned by the Americans lost in 62 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -13
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 2 bombers
Battle in Southern Italy
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 0/4 hits
Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 6 infantry in Southern Italy, round 2 : 2/8 hits
2 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 0/2 hits
Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 6 infantry in Southern Italy, round 3 : 3/8 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
Italians win with 2 aaGuns, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 4 artilleries, 2 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
10 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag, 2 artilleries and 2 infantry
Algeria : 1 flag
80 Sea Zone : 1 cruiser
95 Sea Zone : 1 battleship, 2 destroyers and 4 transports
Brazil : 1 flag
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 67 / 92
Russians : 12 / 0
Japanese : 60 / 65
Americans : 54 / 74
Chinese : 5 / 8
British : 35 / 42
UK_Pacific : 5 / 5
Italians : 13 / 12
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Hopei : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 67 / 92
Russians : 12 / 0
Japanese : 59 / 65
Americans : 54 / 74
Chinese : 6 / 8
British : 35 / 42
UK_Pacific : 5 / 5
Italians : 13 / 12
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 bomber moved from India to Caucasus
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Caucasus
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 bomber moved from Caucasus to Persia
1 armour moved from Persia to Caucasus
2 mech_infantrys moved from India to Eastern Persia
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
1 tactical_bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 carrier placed in 98 Sea Zone
1 fighter placed in 98 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 aaGun and 3 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 mech_infantry
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag, 1 airfield, 2 artilleries and 2 infantry
Ethiopia : 1 flag
Caucasus : 1 flag, 2 armour and 1 mech_infantry
96 Sea Zone : 2 destroyers and 2 transports
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 2 mech_infantrys
Persia : 1 flag, 2 armour, 1 bomber, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Germans : 65 / 92
Russians : 12 / 0
Japanese : 58 / 65
Americans : 54 / 74
Chinese : 6 / 8
British : 37 / 42
UK_Pacific : 6 / 8
Italians : 13 / 12
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 2 destroyers and 2 transports
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transportsNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun and 4 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to SzechwanCombat - ANZAC
Battle in Szechwan
ANZAC attack with 1 fighter
Japanese defend with 1 armour
ANZAC roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 80 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,4
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Western Australia : 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flagProduction/PUs Summary :
Germans : 65 / 92
Russians : 12 / 0
Japanese : 58 / 65
Americans : 54 / 74
Chinese : 6 / 8
British : 37 / 42
UK_Pacific : 6 / 8
Italians : 13 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
99 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 65 / 92
Russians : 12 / 0
Japanese : 58 / 65
Americans : 54 / 74
Chinese : 6 / 8
British : 37 / 42
UK_Pacific : 6 / 8
Italians : 13 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry about the edit. I could have sworn that was a ANZAC Cruiser, but I guess it was an American one. I moved it where I would have moved it either way. If you think it should be moved back please feel free to do so.
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no worries :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 tactical_bombers and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
4 fighters moved from Norway to United Kingdom
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
3 mech_infantrys moved from Vologda to Novosibirsk
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
2 armour moved from Kazakhstan to Caucasus
3 armour moved from Ukraine to Caucasus
4 armour moved from Volgograd to Caucasus
1 armour moved from Tsinghai to Novosibirsk
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to United KingdomCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Novosibirsk
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 9 armour
British defend with 2 armour and 1 mech_infantry
Germans win, taking Caucasus from British with 8 armour remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour
Casualties for British: 2 armour and 1 mech_infantry
Battle in United Kingdom
Germans attack with 1 bomber, 9 fighters and 1 tactical_bomber
British defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Germans win with 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 fighter
Casualties for British: 4 aaGuns, 2 artilleries and 1 infantryNon Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Greece to Western Germany
1 bomber, 8 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
9 infantry moved from Northern Italy to Western Germany
3 artilleries moved from France to Western Germany
2 infantry moved from France to Western Germany
6 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Finland to NorwayPlace Units - Germans
10 transports placed in 112 Sea Zone
2 tactical_bombers placed in Normandy BordeauxTurn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs





