Variance (axis) vs shin ji (allies) to the death!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 destroyer and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 artilleries and 16 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries and 12 infantry moved from Romania to Eastern Poland
2 fighters moved from Alexandria to Trans-Jordan
2 mech_infantrys moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber and 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Southern Italy to 114 Sea ZoneCombat - Germans
Battle in Trans-Jordan
Germans attack with 2 fighters
French defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for French: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 mech_infantrys and 3 tactical_bombers
French defend with 1 factory_minor and 1 harbour; British defend with 2 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from French with 1 bomber, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 12 artilleries, 28 infantry and 4 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 12 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
2 armour moved from France to Normandy Bordeaux
2 armour moved from France to Holland Belgium
1 armour moved from France to Germany
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
5 aaGuns moved from Poland to Eastern Poland
1 fighter moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery and 3 infantry moved from Germany to Western Germany
2 infantry moved from Finland to Norway
1 fighter moved from 114 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
10 mech_infantrys placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
No combat move. Do you want to submerge the German sub?
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no submerge
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no wait. confused.
SUBMERGE.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 114 Sea Zone
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Russians win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 artilleries and 10 infantry moved from Ukraine to Bryansk
2 armour, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
3 armour moved from Volgograd to Northwest PersiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
I’m putting my sub back. I asked to submerge
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Heh, no problem. Slight edit to my NCM.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 fighters, 5 infantry and 5 tactical_bombers moved from Korea to Manchuria
1 artillery and 4 infantry moved from Jehol to Manchuria
2 bombers, 5 fighters and 3 tactical_bombers moved from Jehol to Manchuria
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
2 artilleries and 6 infantry moved from Hopei to ShensiCombat - Japanese
Battle in Amur
Battle in Siberia
Battle in Soviet Far East
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 11 fighters, 9 infantry and 8 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Amur from Russians, taking Siberia from Russians, taking Soviet Far East from Russians, taking Manchuria from Chinese with 1 artillery, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 3 fighters and 9 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 artilleries and 7 infantry moved from Chahar to Suiyuyan
1 armour moved from Jehol to Suiyuyan
3 armour moved from Shantung to Hopei
3 armour moved from Kiangsu to Hopei
1 aaGun moved from Jehol to Anhwe
6 fighters moved from Manchuria to Suiyuyan
1 fighter moved from Manchuria to Shantung
1 fighter moved from Manchuria to Kiangsu
1 bomber moved from Manchuria to Shantung
1 bomber moved from Manchuria to Kiangsu
6 tactical_bombers moved from Manchuria to Suiyuyan
2 tactical_bombers moved from Manchuria to SuiyuyanPlace Units - Japanese
4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
2 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 8 PUs;Combat Move - Americans
Non Combat Move - Americans
3 bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to Hawaiian Islands
1 submarine moved from 34 Sea Zone to 17 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea ZonePlace Units - Americans
3 bombers placed in Western United States
1 bomber placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 5 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
2 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 tactical_bomber moved from India to Siam
1 fighter moved from India to Siam
1 fighter moved from India to Siam
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to SiamCombat - British
Battle in Siam
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 aaGun, 1 artillery and 9 infantry moved from Shan State to Yunnan
2 aaGuns, 2 artilleries and 3 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Siam to Yunnan
1 fighter moved from Siam to Yunnan
1 fighter moved from Siam to Yunnan
7 infantry moved from India to Burma
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to KwangsiPlace Units - British
1 battleship and 1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,3,3,5
British collect 27 PUs (1 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Place Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 battleship, 2 cruisers, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Bulgaria to Greece
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Alexandria to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Greece to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Southern France to France
2 artilleries and 1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from France to Western GermanyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Egypt
Italians undo move 2.
2 artilleries and 1 infantry placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from Queensland to Shan State
1 infantry moved from French Indo China to Kwangsi
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 fighter and 2 infantry moved from Algeria to TunisiaCombat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United KingdomTurn Complete - French
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Looks like my fixed NCM for Russia I posted right after that turn didn’t save (or you were working from the earlier file). Here it is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Bessarabia
1 armour, 12 artilleries, 28 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
2 tactical_bombers moved from Western Germany to Baltic States
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Baltic States
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 armour, 12 artilleries, 28 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour, 12 artilleries, 27 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 aaGuns moved from Eastern Poland to Belarus
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
2 tactical_bombers moved from Baltic States to Eastern Poland
2 fighters and 3 tactical_bombers moved from Western Germany to Iraq
1 fighter moved from Egypt to Iraq
1 artillery and 3 infantry moved from Western Germany to France
2 armour and 2 mech_infantrys moved from Holland Belgium to Germany
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery and 3 infantry moved from Norway to FinlandPlace Units - Germans
1 artillery and 1 infantry placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
If you attack Belarus, please save me 1 AA but drop the other five as the first casualties. thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
4 artilleries and 22 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 4 artilleries and 22 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 4 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns, 2 artilleries and 13 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
2 aaGuns moved from Novgorod to KareliaPlace Units - Russians
10 infantry placed in Russia
1 armour and 1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 5 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 5 armour and 2 mech_infantrys
EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
EDIT: Adding units owned by Russians to Caucasus: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Suiyuyan to Timguska
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 5 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
6 armour moved from Hopei to SikangCombat - Japanese
Non Combat Move - Japanese
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Kiangsu to Japan
1 fighter moved from Shantung to Japan
6 fighters moved from Suiyuyan to 6 Sea Zone
1 aaGun moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Hopei
2 armour and 1 mech_infantry moved from Kiangsu to Hopei
6 tactical_bombers moved from Suiyuyan to Kansu
1 bomber moved from Kiangsu to Kansu
1 bomber moved from Shantung to Kansu
2 tactical_bombers moved from Suiyuyan to Kansu
2 artilleries and 7 infantry moved from Suiyuyan to Kansu
2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 artilleries, 1 fighter and 1 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total





