AK_Grown (Axis) vs. Bar91 G40 - No bid


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                2 artilleries moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Kweichow
                2 fighters moved from 20 Sea Zone to Hunan
                1 bomber moved from Kwangtung to Kweichow
                2 bombers moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
                1 tactical_bomber moved from 20 Sea Zone to Hunan
                2 fighters moved from 6 Sea Zone to Chahar
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 20 Sea Zone to Hopei
                1 tactical_bomber moved from Kwangtung to Hopei
                1 armour moved from Kiangsu to Hopei

    Combat - Japanese
                Battle in Guam
                Battle in 25 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Guam from Americans with 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Kwangsi, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 3 :  2/2 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 2 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  4/8 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 :  1/4 hits
                        3 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 artillery and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 :  2/3 hits
                        1 armour owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                    retreated to Hopei
                    Chinese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Chahar to Anhwe
                2 tactical_bombers moved from Hopei to Anhwe
                3 bombers moved from Kweichow to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kwangtung to Anhwe
                1 tactical_bomber moved from Kwangsi to Anhwe
                1 artillery moved from Ulaanbaatar to Amur
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Korea to 6 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 21 Sea Zone
                3 infantry moved from Korea to Amur
                1 armour moved from Korea to Jehol

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Korea
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 46 PUs total


  • If you would have submerged that sub, feel free to edit it.

  • '13

    Thanks I would have submerged.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                2 destroyers moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 2 destroyers, 2 fighters and 1 transport
                    Germans defend with 2 submarines; Italians defend with 1 submarine
                    retreated to 93 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 2 destroyers and 1 transport
                Battle in Sumatra
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Sumatra from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 2 submarines
                    Americans win with 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Americans
                3 fighters moved from 25 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser moved from 8 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                4 fighters moved from Caucasus to Russia
                1 bomber moved from Caucasus to Morocco
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                2 bombers placed in Eastern United States
                1 destroyer and 3 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Kweichow
                1 artillery moved from Hopei to Kweichow
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 artillery and 2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 6 infantry
                    Japanese defend with 2 artilleries
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 artillery and 3 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 infantry placed in Hunan
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 infantry moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 artillery and 6 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                3 mech_infantrys moved from India to Yunnan
                5 infantry moved from Yunnan to Kweichow
                2 fighters moved from Kwangsi to Kweichow
                1 armour and 1 mech_infantry moved from Yunnan to Kweichow
                2 aaGuns moved from Yunnan to Kweichow
                1 armour and 9 mech_infantrys moved from Caucasus to Volgograd
                3 artilleries and 4 infantry moved from Iraq to Northwest Persia
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                1 armour moved from Tobruk to Egypt
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                2 infantry placed in United Kingdom
                British undo move 2.
                2 infantry placed in United Kingdom
                3 mech_infantrys placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Caucasus: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Volgograd: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Some Units in India change ownership: 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Eastern Poland to Yugoslavia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Java
                1 aaGun and 1 mech_infantry moved from Northern Territory to South Australia
                1 infantry moved from Northern Territory to South Australia
                1 aaGun moved from Queensland to South Australia
                1 transport moved from 62 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                1 armour, 1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Scramble options UK:

    SBR + SZ110

  • '13

    All five against the SBR, nothing against the sea zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                4 fighters and 4 tactical_bombers moved from Southern Italy to 110 Sea Zone
                2 fighters moved from Western Germany to 119 Sea Zone
                2 tactical_bombers moved from France to 119 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery and 2 infantry moved from Archangel to Vologda
                2 infantry moved from Western Ukraine to Bryansk
                2 armour and 1 mech_infantry moved from Bessarabia to Ukraine
                2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                2 infantry moved from Smolensk to Bryansk
                1 artillery moved from Smolensk to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Ukraine
                2 bombers moved from Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 5 interceptors out of United Kingdom
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  2/5 hits
                    2 bombers owned by the Germans lost in United Kingdom
                    Air Battle is over, the attackers have all died
                Battle in 110 Sea Zone
                    Germans attack with 6 fighters, 2 submarines and 6 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 6 fighters and 6 tactical_bombers in 110 Sea Zone, round 2 :  6/12 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 6 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 119 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 119 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer in 119 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 destroyer owned by the British lost in 119 Sea Zone
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Ukraine
                    Germans attack with 4 armour, 1 bomber and 3 mech_infantrys
                    Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour, 1 bomber and 3 mech_infantrys in Ukraine, round 2 :  2/8 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Ukraine, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 4 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 3 :  5/7 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 4 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Bryansk, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 tactical_bombers could not land in 119 Sea Zone and were removed
                1 bomber moved from Ukraine to Germany
                1 bomber moved from Bryansk to Germany
                1 fighter moved from 119 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from France to Holland Belgium
                1 artillery moved from France to Western Germany
                1 infantry moved from Western Germany to France
                1 armour moved from Germany to Eastern Poland
                2 infantry moved from Eastern Poland to Western Ukraine
                8 armour moved from Smolensk to Ukraine
                1 armour moved from Smolensk to Ukraine
                1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                12 artilleries moved from Smolensk to Belarus
                1 aaGun moved from Smolensk to Belarus
                2 infantry moved from Germany to Poland
                3 infantry moved from Greater Southern Germany to Slovakia Hungary
                2 infantry moved from Finland to Norway

    Place Units - Germans
                4 artilleries placed in Western Germany
                3 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Samara to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                5 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                3 fighters moved from Russia to Bryansk
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                2 artilleries moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                10 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 3 fighters and 5 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 3 fighters and 5 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 3 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 armour, 2 artilleries and 10 infantry
                    Germans defend with 8 infantry
                    9 infantry owned by the Russians , 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
                    Germans win with 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                3 infantry moved from Samara to Russia
                2 aaGuns moved from Samara to Russia
                11 infantry moved from Russia to Tambov
                2 aaGuns moved from Russia to Tambov
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Dzavhan to Yakut S.S.R.

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total


  • scramble option ANZ

    going after DNG

  • '13

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Amur to Buryatia
                3 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                4 fighters and 4 tactical_bombers moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Anhwe to Kweichow
                3 bombers moved from Anhwe to Kweichow
                1 armour moved from Jehol to Kweichow
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 45 Sea Zone
                3 artilleries and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 cruisers moved from 35 Sea Zone to 45 Sea Zone
                1 battleship moved from 35 Sea Zone to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to Dutch New Guinea
                2 carriers moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 21 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 4 transports
                    ANZAC defend with 2 destroyers
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 transports in 45 Sea Zone, round 2 :  0/5 hits
                        ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 transports in 45 Sea Zone, round 3 :  4/5 hits
                        ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 destroyers owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 2 destroyers
                Battle in Dutch New Guinea
                    Japanese attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    ANZAC defend with 1 airfield, 1 artillery, 3 fighters and 3 infantry
                        Japanese roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 :  4/10 hits
                        ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Dutch New Guinea, round 2 :  2/7 hits
                        3 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                        Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 :  6/8 hits
                        ANZAC roll dice for 3 fighters in Dutch New Guinea, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 3 fighters owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 1 artillery, 3 fighters and 3 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 :  0/5 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 3 :  3/5 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 2 armour, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 2 aaGuns, 1 armour, 2 fighters, 5 infantry and 1 mech_infantry; Chinese defend with 1 artillery and 6 infantry
                        AA fire in Kweichow :  0/6 hits
                        Japanese roll dice for 2 armour, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Kweichow, round 2 :  12/14 hits
                        Chinese roll dice for 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry in Kweichow, round 2 :  3/16 hits
                        4 infantry owned by the British , 2 armour owned by the Japanese , 1 infantry owned by the Japanese , 6 infantry owned by the Chinese and 2 aaGuns owned by the British lost in Kweichow
                        Japanese roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in Kweichow, round 3 :  4/11 hits
                        Chinese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kweichow, round 3 :  3/6 hits
                        1 infantry owned by the British , 1 artillery owned by the Chinese , 1 armour owned by the British , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British and 2 fighters owned by the Japanese lost in Kweichow
                        Japanese roll dice for 3 bombers, 2 fighters and 3 tactical_bombers in Kweichow, round 4 :  5/8 hits
                        Chinese roll dice for 2 fighters in Kweichow, round 4 :  2/2 hits
                        1 tactical_bomber owned by the Japanese , 2 fighters owned by the British and 1 fighter owned by the Japanese lost in Kweichow
                    Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 armour, 3 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for British: 2 aaGuns, 1 armour, 2 fighters, 5 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 6 infantry
                Battle in Buryatia
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from Korea to Manchuria
                1 infantry moved from Amur to Buyant-Uhaa
                1 aaGun moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
                1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
                3 bombers moved from Kweichow to Kiangsu
                2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 tactical_bomber moved from Japan to 45 Sea Zone
                1 carrier moved from 21 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 bomber placed in Japan
                3 infantry placed in Kiangsu
                2 infantry placed in Korea
                2 infantry placed in Japan
                1 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
                Japanese collect 35 PUs (3 lost to blockades); end with 37 PUs total

  • '13

    Scramble or Kamikaze seazone 6?


  • no kamikaze

    scramble fighter

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from Morocco to 93 Sea Zone
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine; Italians defend with 1 submarine
                    Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Italians: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    3 submarines owned by the Americans Submerged
                    Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway
                1 cruiser moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 93 Sea Zone to Egypt
                2 bombers moved from Eastern United States to Morocco
                2 fighters moved from Russia to Yakut S.S.R.
                1 fighter moved from Midway to 16 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
                Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Chahar to Hopei
                1 artillery and 3 infantry moved from Shensi to Hopei
                2 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Hopei
                1 artillery moved from Yunnan to Kweichow

    Place Units - Chinese
                2 infantry placed in Hunan
                2 infantry placed in Kwangsi
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

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