Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsAK_Grown (Axis) vs. Bar91 G40 - No bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
2 artilleries moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
2 fighters moved from 20 Sea Zone to Hunan
1 bomber moved from Kwangtung to Kweichow
2 bombers moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
1 tactical_bomber moved from 20 Sea Zone to Hunan
2 fighters moved from 6 Sea Zone to Chahar
2 tactical_bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 20 Sea Zone to Hopei
1 tactical_bomber moved from Kwangtung to Hopei
1 armour moved from Kiangsu to HopeiCombat - Japanese
Battle in Guam
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Guam from Americans with 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kwangsi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/2 hits
Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 3 infantry
Japanese roll dice for 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/8 hits
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 2/3 hits
1 armour owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 2 infantry
Battle in Chahar
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Chahar to Anhwe
2 tactical_bombers moved from Hopei to Anhwe
3 bombers moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 artillery moved from Ulaanbaatar to Amur
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 21 Sea Zone
3 infantry moved from Korea to Amur
1 armour moved from Korea to JeholPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Korea
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total -
If you would have submerged that sub, feel free to edit it.
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Thanks I would have submerged.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 91 Sea Zone to 93 Sea Zone
2 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 1 transport
Germans defend with 2 submarines; Italians defend with 1 submarine
retreated to 93 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is -17
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers and 1 transport
Battle in Sumatra
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Sumatra from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 submarines
Americans win with 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - Americans
3 fighters moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 8 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Caucasus to Russia
1 bomber moved from Caucasus to Morocco
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
2 bombers placed in Eastern United States
1 destroyer and 3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
1 artillery moved from Hopei to Kweichow
3 infantry moved from Shensi to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 2 artilleries
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleriesNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 artillery and 3 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
1 infantry placed in Hunan
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to KwangsiCombat - British
Battle in Kwangsi
British attack with 2 fighters and 3 infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 6 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
5 infantry moved from Yunnan to Kweichow
2 fighters moved from Kwangsi to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
2 aaGuns moved from Yunnan to Kweichow
1 armour and 9 mech_infantrys moved from Caucasus to Volgograd
3 artilleries and 4 infantry moved from Iraq to Northwest Persia
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 destroyer moved from 109 Sea Zone to 119 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
2 infantry placed in United Kingdom
British undo move 2.
2 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Volgograd: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Eastern Poland to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Java
1 aaGun and 1 mech_infantry moved from Northern Territory to South Australia
1 infantry moved from Northern Territory to South Australia
1 aaGun moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 30 Sea ZonePlace Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Scramble options UK:
SBR + SZ110
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All five against the SBR, nothing against the sea zone
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 4 tactical_bombers moved from Southern Italy to 110 Sea Zone
2 fighters moved from Western Germany to 119 Sea Zone
2 tactical_bombers moved from France to 119 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 2 infantry moved from Archangel to Vologda
2 infantry moved from Western Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Ukraine
2 bombers moved from Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 5 interceptors out of United Kingdom
Attackers Fire, : 0/2 hits
Defenders Fire, : 2/5 hits
2 bombers owned by the Germans lost in United Kingdom
Air Battle is over, the attackers have all died
Battle in 110 Sea Zone
Germans attack with 6 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 6 fighters and 6 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 6 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 119 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 119 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 119 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 4 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 2/8 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 4 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 3 : 5/7 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Bryansk, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 tactical_bombers could not land in 119 Sea Zone and were removed
1 bomber moved from Ukraine to Germany
1 bomber moved from Bryansk to Germany
1 fighter moved from 119 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 artillery moved from France to Western Germany
1 infantry moved from Western Germany to France
1 armour moved from Germany to Eastern Poland
2 infantry moved from Eastern Poland to Western Ukraine
8 armour moved from Smolensk to Ukraine
1 armour moved from Smolensk to Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
12 artilleries moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Belarus
2 infantry moved from Germany to Poland
3 infantry moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Finland to NorwayPlace Units - Germans
4 artilleries placed in Western Germany
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
5 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
2 artilleries moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
10 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 3 fighters and 5 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 3 fighters and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Vologda
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 armour, 2 artilleries and 10 infantry
Germans defend with 8 infantry
9 infantry owned by the Russians , 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
3 infantry moved from Samara to Russia
2 aaGuns moved from Samara to Russia
11 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Dzavhan to Yakut S.S.R.Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
scramble option ANZ
going after DNG
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Amur to Buryatia
3 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
4 fighters and 4 tactical_bombers moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Kweichow
3 bombers moved from Anhwe to Kweichow
1 armour moved from Jehol to Kweichow
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 45 Sea Zone
3 artilleries and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
2 cruisers moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Dutch New Guinea
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 21 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
2 transports owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 4 transports
ANZAC defend with 2 destroyers
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 transports in 45 Sea Zone, round 2 : 0/5 hits
ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 transports in 45 Sea Zone, round 3 : 4/5 hits
ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 destroyers
Battle in Dutch New Guinea
Japanese attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery, 3 fighters and 3 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 4/10 hits
ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Dutch New Guinea, round 2 : 2/7 hits
3 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 6/8 hits
ANZAC roll dice for 3 fighters in Dutch New Guinea, round 3 : 1/3 hits
1 infantry owned by the Japanese and 3 fighters owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 artillery, 3 fighters and 3 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 3 : 3/5 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 armour, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 armour, 2 fighters, 5 infantry and 1 mech_infantry; Chinese defend with 1 artillery and 6 infantry
AA fire in Kweichow : 0/6 hits
Japanese roll dice for 2 armour, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Kweichow, round 2 : 12/14 hits
Chinese roll dice for 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry in Kweichow, round 2 : 3/16 hits
4 infantry owned by the British , 2 armour owned by the Japanese , 1 infantry owned by the Japanese , 6 infantry owned by the Chinese and 2 aaGuns owned by the British lost in Kweichow
Japanese roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in Kweichow, round 3 : 4/11 hits
Chinese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 3/6 hits
1 infantry owned by the British , 1 artillery owned by the Chinese , 1 armour owned by the British , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British and 2 fighters owned by the Japanese lost in Kweichow
Japanese roll dice for 3 bombers, 2 fighters and 3 tactical_bombers in Kweichow, round 4 : 5/8 hits
Chinese roll dice for 2 fighters in Kweichow, round 4 : 2/2 hits
1 tactical_bomber owned by the Japanese , 2 fighters owned by the British and 1 fighter owned by the Japanese lost in Kweichow
Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour, 3 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 2 aaGuns, 1 armour, 2 fighters, 5 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 6 infantry
Battle in Buryatia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Buyant-Uhaa
1 aaGun moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
3 bombers moved from Kweichow to Kiangsu
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Japan to 45 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
3 infantry placed in Kiangsu
2 infantry placed in Korea
2 infantry placed in Japan
1 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Japanese collect 35 PUs (3 lost to blockades); end with 37 PUs total -
Scramble or Kamikaze seazone 6?
-
no kamikaze
scramble fighter
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Morocco to 93 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarine
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
3 submarines owned by the Americans Submerged
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarineNon Combat Move - Americans
1 carrier and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 cruiser moved from 25 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 93 Sea Zone to Egypt
2 bombers moved from Eastern United States to Morocco
2 fighters moved from Russia to Yakut S.S.R.
1 fighter moved from Midway to 16 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Chahar to Hopei
1 artillery and 3 infantry moved from Shensi to Hopei
2 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hopei
1 artillery moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in Hunan
2 infantry placed in Kwangsi
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs