TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Amur to Buryatia
3 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
4 fighters and 4 tactical_bombers moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Kweichow
3 bombers moved from Anhwe to Kweichow
1 armour moved from Jehol to Kweichow
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 45 Sea Zone
3 artilleries and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
2 cruisers moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Dutch New Guinea
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
2 transports owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 4 transports
ANZAC defend with 2 destroyers
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 transports in 45 Sea Zone, round 2 : 0/5 hits
ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 transports in 45 Sea Zone, round 3 : 4/5 hits
ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 destroyers
Battle in Dutch New Guinea
Japanese attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery, 3 fighters and 3 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 4/10 hits
ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Dutch New Guinea, round 2 : 2/7 hits
3 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 6/8 hits
ANZAC roll dice for 3 fighters in Dutch New Guinea, round 3 : 1/3 hits
1 infantry owned by the Japanese and 3 fighters owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 artillery, 3 fighters and 3 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 3 : 3/5 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 armour, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 armour, 2 fighters, 5 infantry and 1 mech_infantry; Chinese defend with 1 artillery and 6 infantry
AA fire in Kweichow : 0/6 hits
Japanese roll dice for 2 armour, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Kweichow, round 2 : 12/14 hits
Chinese roll dice for 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry in Kweichow, round 2 : 3/16 hits
4 infantry owned by the British , 2 armour owned by the Japanese , 1 infantry owned by the Japanese , 6 infantry owned by the Chinese and 2 aaGuns owned by the British lost in Kweichow
Japanese roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in Kweichow, round 3 : 4/11 hits
Chinese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 3/6 hits
1 infantry owned by the British , 1 artillery owned by the Chinese , 1 armour owned by the British , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British and 2 fighters owned by the Japanese lost in Kweichow
Japanese roll dice for 3 bombers, 2 fighters and 3 tactical_bombers in Kweichow, round 4 : 5/8 hits
Chinese roll dice for 2 fighters in Kweichow, round 4 : 2/2 hits
1 tactical_bomber owned by the Japanese , 2 fighters owned by the British and 1 fighter owned by the Japanese lost in Kweichow
Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour, 3 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 2 aaGuns, 1 armour, 2 fighters, 5 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 6 infantry
Battle in Buryatia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Buyant-Uhaa
1 aaGun moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
3 bombers moved from Kweichow to Kiangsu
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Japan to 45 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
3 infantry placed in Kiangsu
2 infantry placed in Korea
2 infantry placed in Japan
1 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Japanese collect 35 PUs (3 lost to blockades); end with 37 PUs total