@wizmark
using my laptop and it is giving me an error uploading to forum, here is the save file instead.
The Axis, Surprise Attack VS The Allies Dawgoneit!!! No bid, No tech, Just war!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 7 damage on 7 factory_majors; Remaining resources: 29 PUs;
British buy 1 bomber, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
2 fighters moved from Eastern Persia to Iraq
1 infantry moved from Szechwan to Sikang
1 armour moved from Yunnan to Sikang
2 infantry moved from French Indo China to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to Kwangsi
3 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Burma to YunnanCombat - British
Battle in 110 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Iraq
British attack with 1 armour, 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Kwangsi
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour and 2 infantry
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour and 2 infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 119 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kweichow
British attack with 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
British attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 artillery
British win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 110 Sea Zone to Scotland
2 fighters moved from Iraq to Eastern PersiaPlace Units - British
1 factory_minor placed in Egypt
1 bomber placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 31 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,4,2,6
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Romania
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Romania, round 2 : 0/4 hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Romania, round 3 : 4/4 hits
Russians roll dice for 1 armour in Romania, round 3 : 0/1 hits
1 armour owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.700
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Russians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
Not taking France on one really has me on the ropes
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Malaya to Szechwan
1 infantry moved from Northern Territory to Western Australia
1 artillery moved from Northern Territory to Western Australia
2 infantry moved from Queensland to Northern Territory
1 armour moved from Queensland to Western Australia
1 armour moved from Queensland to Northern Territory
1 armour and 2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,1,1,5,6,2
ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Germany to Poland
1 artillery moved from Finland to Karelia
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
4 infantry moved from Norway to Finland
2 transports moved from 126 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 fighter moved from Germany to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Slovakia Hungary to Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Germany to Poland
1 artillery moved from Finland to Karelia
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
4 infantry moved from Norway to Finland
2 transports moved from 126 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 fighter moved from Germany to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Slovakia Hungary to PolandCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Poland
Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/7 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 : 3/3 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Poland, round 3 : 3/4 hits
Russians roll dice for 1 armour in Poland, round 3 : 1/1 hits
1 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 3 infantry and 1 tactical_bomber
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Karelia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 3 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Poland to Western Germany
1 fighter moved from Poland to Western Germany
1 infantry moved from Bulgaria to Romania
2 infantry moved from France to Northern Italy
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 armour, 1 artillery and 3 infantry placed in Western Germany
1 armour, 1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.316
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19Germans Combat
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.692
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Forgot that German bomber was over there
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 8 damage on 8 factory_minors; Remaining resources: 45 PUs;
Russians buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Kazakhstan to Tsinghai
3 infantry moved from Samara to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 infantry moved from Eastern Poland to Poland
1 armour moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 fighter moved from Novgorod to Slovakia HungaryCombat - Russians
Battle in Novosibirsk
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 armour and 1 artillery
Russians win, taking Karelia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Russians win, taking Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tsinghai
Russians attack with 3 infantry
Germans defend with 1 bomber
Japanese win with no units remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Slovakia Hungary to Bessarabia
4 infantry moved from Belarus to Eastern Poland
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
6 infantry moved from Russia to BryanskPlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 8 Sea Zone to 1 Sea Zone
2 submarines moved from 6 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from Alaska to British Columbia
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Shensi to Sikang
1 armour moved from Hopei to Sikang
1 armour moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Jehol to Kiangsi
1 artillery moved from Korea to Manchuria
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to Malaya
1 fighter moved from Borneo to Malaya
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 8 Sea Zone to 1 Sea Zone
2 submarines moved from 6 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from Alaska to British Columbia
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Shensi to Sikang
1 armour moved from Hopei to Sikang
1 armour moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Jehol to Kiangsi
1 artillery moved from Korea to Manchuria
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to Malaya
1 fighter moved from Borneo to Malaya
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 1 artillery
British defend with 1 armour
Japanese roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits
1 armour owned by the British lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Malaya
Japanese attack with 3 fighters and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 infantry in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in British Columbia
Japanese attack with 2 infantry
Americans defend with 2 aaGuns and 1 infantry
Japanese roll dice for 2 infantry in British Columbia, round 2 : 0/2 hits
British roll dice for 2 aaGuns and 1 infantry in British Columbia, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in British Columbia
1 infantry owned by the Japanese retreated to Alaska
British win with 2 aaGuns and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 1 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 1 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo ChinaNon Combat Move - Japanese
1 fighter moved from Kweichow to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
1 bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 fighter moved from Malaya to Borneo
2 fighters moved from Malaya to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to AlaskaPlace Units - Japanese
1 factory_minor placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs totalDice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.633
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.364
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
4 was rolled 1 times
5 was rolled 4 times
Average roll : 4.800
Median : 5.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5 -
Japan has to win this one for me cause Italy and Germany are having a rough time of it. Its still a fun war
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from British Columbia to Alaska
1 armour and 1 mech_infantry moved from Western United States to Alaska
3 armour, 4 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
8 infantry moved from Gibraltar to 92 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
3 armour, 4 artilleries, 1 battleship, 4 carriers, 4 cruisers, 7 fighters, 12 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 12 transports moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 bomber moved from Malta to Southern Italy
3 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
7 fighters moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 submarine moved from 25 Sea Zone to 7 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from British Columbia to Alaska
1 armour and 1 mech_infantry moved from Western United States to Alaska
3 armour, 4 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
8 infantry moved from Gibraltar to 92 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
3 armour, 4 artilleries, 1 battleship, 4 carriers, 4 cruisers, 7 fighters, 12 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 12 transports moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 bomber moved from Malta to Southern Italy
3 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
7 fighters moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 submarine moved from 25 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in 7 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 2 infantry
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in Southern Italy
Americans attack with 3 armour, 4 artilleries, 2 bombers, 7 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 armour, 4 artilleries, 1 bomber, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -33
Casualties for Italians: 2 aaGuns, 1 armour, 2 artilleries and 5 infantry
Casualties for Americans: 1 bomber and 6 fightersNon Combat Move - Americans
1 fighter moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Malta
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from British Columbia to Western United States
1 aaGun moved from British Columbia to Western United States
2 aaGuns moved from Eastern United States to Central United States
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Western United States
Americans undo move 2.
2 artilleries and 3 infantry placed in Western United States
1 armour placed in Central United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - British
1 fighter moved from Scotland to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to Ontario
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Eastern Persia to Sikang
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Yunnan to Kweichow -
scramble?
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friggen japs have a chance of phucking me over. i’m going to ki9ck they’re hee-haw if they do