The Axis, Surprise Attack VS The Allies Dawgoneit!!! No bid, No tech, Just war!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 artilleries moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                2 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Shensi
                2 infantry moved from Hopei to Shensi
                2 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Hopei to Kansu
                1 artillery moved from Kweichow to Shensi
                2 bombers moved from Kwangsi to Kansu
                1 cruiser and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 armour and 1 mech_infantry moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 artilleries moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                2 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Shensi
                2 infantry moved from Hopei to Shensi
                2 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Hopei to Kansu
                1 artillery moved from Kweichow to Shensi
                2 bombers moved from Kwangsi to Kansu
                1 cruiser and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 armour and 1 mech_infantry moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Kansu, round 2 :  2/5 hits
                        Chinese roll dice for 5 infantry in Kansu, round 2 :  3/5 hits
                        2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 2 bombers in Kansu, round 3 :  1/2 hits
                        Chinese roll dice for 3 infantry in Kansu, round 3 :  1/3 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    retreated to Kansu
                    Chinese win with 2 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 :  5/7 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kansu to Hopei
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 submarine placed in 6 Sea Zone
                2 artilleries and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.241
            Median : 3.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11


  • Wow
    Super crap dice again tonight, every nite, every game
    Tanks S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Central United States to Southeast Mexico
                2 infantry moved from Western United States to Central United States
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from Wake Island to Western United States
                1 armour, 1 artillery and 4 infantry moved from 101 Sea Zone to Eastern United States

    Place Units - Americans
                1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 infantry placed in Western United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                1 tactical_bomber moved from United Kingdom to 91 Sea Zone
                2 infantry moved from United Kingdom to Scotland
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 armour moved from 95 Sea Zone to Northern Italy
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                2 infantry moved from Shan State to Siam
                1 mech_infantry moved from Burma to Siam
                5 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British repair 9 damage on 9 factory_majors; Remaining resources: 22 PUs;
                British buy 7 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from United Kingdom to 91 Sea Zone
                2 infantry moved from United Kingdom to Scotland
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 armour moved from 95 Sea Zone to Northern Italy
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                2 infantry moved from Shan State to Siam
                1 mech_infantry moved from Burma to Siam
                5 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Northern Italy
                    British attack with 1 armour and 1 artillery
                    Italians defend with 2 aaGuns, 1 factory_major and 1 infantry
                    Italians win with no units remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for Italians: 2 aaGuns and 1 infantry
                Battle in 42 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    British win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    British attack with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Siam
                    British attack with 2 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    British win, taking Siam from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 91 Sea Zone
                    British attack with 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Germans win with 1 destroyer remaining. Battle score for attacker is -11
                    Casualties for British: 1 tactical_bomber

    Non Combat Move - British
                1 carrier moved from 94 Sea Zone to 98 Sea Zone
                2 fighters moved from Algeria to 98 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 fighter moved from 42 Sea Zone to Malaya
                1 infantry moved from Italian Somaliland to Ethiopia
                2 artilleries moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Belgian Congo
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma

    Place Units - British
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Yugoslavia to Romania
                1 artillery moved from Southern Italy to Northern Italy
                1 artillery moved from Libya to Tunisia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Yugoslavia to Romania
                1 artillery moved from Southern Italy to Northern Italy
                1 artillery moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    French win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 armour and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    French Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs


  • France to go


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Romania to Bessarabia
                2 artilleries and 6 infantry moved from Germany to Poland
                1 bomber moved from Western Germany to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Western Germany to Norway
                1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
                1 fighter moved from Western Germany to Norway
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to 98 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Romania to Bessarabia
                2 artilleries and 6 infantry moved from Germany to Poland
                1 bomber moved from Western Germany to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Western Germany to Norway
                1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
                1 fighter moved from Western Germany to Norway
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to 98 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in 95 Sea Zone
                    Germans attack with 1 tactical_bomber; Italians loiter and taunt with
                    British defend with 2 transports
                        2 transports owned by the British lost in 95 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 2 artilleries and 6 infantry
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 2 artilleries and 6 infantry in Poland, round 2 :  1/8 hits
                        Russians roll dice for 2 mech_infantrys in Poland, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
                        Germans roll dice for 2 artilleries and 4 infantry in Poland, round 3 :  2/6 hits
                        Russians roll dice for 1 mech_infantry in Poland, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 1 armour and 2 infantry
                        Germans roll dice for 1 cruiser in Norway, round 2 :  1/1 hits
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Norway, round 2 :  3/6 hits
                        Russians roll dice for 1 armour and 2 infantry in Norway, round 2 :  1/3 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from Russians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 carrier
                        Germans roll dice for 2 bombers in 98 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 carrier in 98 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the British lost in 98 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier

    Non Combat Move - Germans
                2 bombers moved from 98 Sea Zone to Southern Italy
                1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                2 fighters moved from Norway to Western Germany
                1 bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                1 armour and 5 infantry placed in Germany
                4 infantry placed in Western Germany
                1 infantry placed in France
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.341
            Median : 3.000
            Variance : 0.372
            Standard Deviation : 0.610
            Total rolls : 44

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.344
            Median : 3.000
            Variance : 0.903
            Standard Deviation : 0.950
            Total rolls : 32

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    British Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 fighters moved from Finland to 112 Sea Zone
                1 tactical_bomber moved from Finland to 112 Sea Zone
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                1 infantry moved from Vyborg to Finland
                3 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 armour, 1 artillery and 4 infantry moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                12 infantry moved from Amur to Manchuria


  • scramble orders please


  • Adolf says      “Scramble all the planes!”

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