@wizmark
sz111 yes the Scottish fighter and no to 110
if you are able, posting a screen shot allows me to answer from my phone when not at my pc.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to France
1 artillery and 2 infantry moved from Western Germany to France
2 infantry moved from Norway to 112 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Germany to France
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 4 infantry moved from Bulgaria to Greece
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Vyborg
1 artillery moved from Norway to Finland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to France
1 artillery and 2 infantry moved from Western Germany to France
2 infantry moved from Norway to 112 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Germany to France
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 4 infantry moved from Bulgaria to Greece
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Vyborg
1 artillery moved from Norway to Finland
Combat - Germans
Germans creates battle in territory 91 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles to create a battle in territory 110 Sea Zone
Battle in France
Germans attack with 1 artillery, 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
French defend with 1 airfield, 2 artilleries, 1 factory_major and 6 infantry; British defend with 1 fighter
Germans roll dice for 1 artillery, 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in France, round 2 : 7/12 hits
French roll dice for 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/9 hits
6 infantry owned by the French , 2 infantry owned by the Germans , 1 artillery owned by the French and 2 fighters owned by the Germans lost in France
Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 3 tactical_bombers in France, round 3 : 3/8 hits
French roll dice for 1 artillery and 1 fighter in France, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans , 1 artillery owned by the French and 1 fighter owned by the British lost in France
Germans captures 17PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 1 artillery, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for French: 2 artilleries and 6 infantry
Casualties for British: 1 fighter
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Greece
Germans attack with 1 armour and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 armour and 4 infantry in Greece, round 2 : 0/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Germans lost in Greece
Germans roll dice for 1 armour and 3 infantry in Greece, round 3 : 1/4 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 1 armour and 2 infantry in Greece, round 4 : 1/3 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 1 armour and 1 infantry in Greece, round 5 : 1/2 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 5 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 1 armour and 1 infantry in Greece, round 6 : 1/2 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 6 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 transport
British defend with 2 fighters
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/2 hits
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 cruiser and 1 transport in 110 Sea Zone, round 3 : 1/1 hits
British roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
1 transport owned by the Germans retreated to 112 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for British: 1 fighter
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Adding units owned by Germans to 105 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 infantry and 1 transport
EDIT: Changing ownership of Normandy Bordeaux from French to Germans
EDIT: Changing PUs for Germans from 17 to 19
EDIT: Turning off Edit Mode
1 fighter moved from France to Western Germany
3 bombers and 2 tactical_bombers moved from France to Western Germany
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Slovakia Hungary to Poland
2 artilleries and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
Place Units - Germans
1 armour, 1 artillery and 3 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
1 artillery placed in Germany
1 artillery placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Germans collect 43 PUs (1 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 20 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 18 times
Average roll : 3.680
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 75
Null / Other
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.143
Median : 4.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
Germans Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.750
Median : 3.000
Variance : 1.897
Standard Deviation : 1.377
Total rolls : 40
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.727
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
British Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Sorry about the edit, forgot about the scramble.
France finaly went down, Hitler was getting himself all worked up.
Tanks S.A.
what the heck are you doing home?
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Belarus to Eastern Poland
5 infantry moved from Baltic States to Poland
1 artillery moved from Baltic States to Poland
1 mech_infantry moved from Belarus to Eastern Poland
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Novgorod to Finland
1 tactical_bomber moved from Belarus to Finland
1 fighter moved from Novgorod to Poland
2 fighters moved from Belarus to Poland
5 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Belarus to Eastern Poland
5 infantry moved from Baltic States to Poland
1 artillery moved from Baltic States to Poland
1 mech_infantry moved from Belarus to Eastern Poland
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Novgorod to Finland
1 tactical_bomber moved from Belarus to Finland
1 fighter moved from Novgorod to Poland
2 fighters moved from Belarus to Poland
5 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 3 fighters and 5 infantry
Germans defend with 1 artillery and 5 infantry
Russians win, taking Poland from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 3 infantry
Battle in Finland
Russians attack with 1 armour, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Finland from Germans with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
2 infantry moved from Rostov to Ukraine
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Finland to Karelia
1 fighter moved from Poland to Karelia
1 fighter moved from Poland to Novgorod
1 fighter moved from Poland to Novgorod
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hopei
2 artilleries and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 fighters moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hopei
2 artilleries and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 fighters moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/11 hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 2/7 hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 5/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 infantry
Casualties for Chinese: 7 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in Szechwan, round 2 : 3/8 hits
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 5/6 hits
1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese and 4 fighters owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -42
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Szechwan to Kwangsi
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from Chahar to Hopei
1 aaGun moved from Jehol to Shantung
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 2 artilleries and 2 infantry
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.535
Median : 4.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 43
Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28
Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.467
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15
I came back from Oshawa last nite and had today off
WOW did those Chinese shoot well at my planes….and I thought the Germans were having a tough time of it
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 cruiser, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 cruiser, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 submarine moved from 32 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to Wake Island
1 destroyer moved from 32 Sea Zone to 46 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
Americans undo move 1.
3 transports placed in 101 Sea Zone
1 cruiser and 1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kansu to Shensi
1 fighter and 2 infantry moved from Szechwan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kansu to Shensi
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 2 artilleries
retreated to Yunnan
Japanese win with 1 armour and 2 artilleries remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - British
2 fighters moved from United Kingdom to 92 Sea Zone
1 artillery moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Ethiopia to Kenya
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 92 Sea Zone
1 artillery moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Ethiopia to Kenya
Combat - British
Battle in 92 Sea Zone
British attack with 2 fighters
Italians defend with 2 transports
British win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Alexandria
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 2 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Kenya
British attack with 2 artilleries and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 2 artilleries remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 mech_infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma
2 transports moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to India
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from India to Malaya
Place Units - British
1 fighter and 1 tactical_bomber placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Adding units owned by British to Belgian Congo: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
2 destroyers moved from 93 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 artillery moved from Tunisia to Libya
1 armour and 1 infantry moved from Yugoslavia to Romania
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
2 destroyers moved from 93 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 artillery moved from Tunisia to Libya
1 armour and 1 infantry moved from Yugoslavia to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 armour and 1 infantry
Russians defend with 2 armour and 1 mech_infantry
Italians roll dice for 1 armour and 1 infantry in Romania, round 2 : 1/2 hits
Russians roll dice for 2 armour and 1 mech_infantry in Romania, round 2 : 2/3 hits
1 mech_infantry owned by the Russians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Romania
Russians win with 2 armour remaining. Battle score for attacker is -5
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
British defend with 1 carrier, 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 2 destroyers and 1 fighter in 94 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 3/4 hits
2 destroyers owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 cruiser and 1 fighter in 94 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 2/4 hits
1 fighter owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -36
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
2 fighters owned by the British forced to land in Algeria
Non Combat Move - Italians
4 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Italians undo move 1.
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.700
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20
British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Queensland to Malaya
1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan