The Axis, Surprise Attack VS The Allies Dawgoneit!!! No bid, No tech, Just war!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Yugoslavia
                    Italians win, taking Yugoslavia from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians

    Turn Complete - Italians

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • LOOKS ROUGH FOR GERMANY!!!
    I think I hear the fat lady warming up her voice
    You up for a rematch if it looks to bleak after Japans turn
    Tanks
    S.A.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 fighter and 1 tactical_bomber placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,3,2,1
                ANZAC collect 19 PUs (2 lost to blockades); end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Scotland to Eire
                      French take Eire from Neutral_Allies

    Turn Complete - French


  • your call


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from France to Southern France
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to Southern France
                3 infantry moved from Finland to Karelia
                1 fighter moved from Finland to Karelia
                1 armour moved from Germany to Romania
                1 armour moved from Poland to Romania
                2 infantry moved from Slovakia Hungary to Romania


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from France to Southern France
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to Southern France
                3 infantry moved from Finland to Karelia
                1 fighter moved from Finland to Karelia
                1 armour moved from Germany to Romania
                1 armour moved from Poland to Romania
                2 infantry moved from Slovakia Hungary to Romania

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Western Germany
                    Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 5 infantry
                        Germans roll dice for 2 armour and 2 infantry in Romania, round 2 :  2/4 hits
                        Russians roll dice for 5 infantry in Romania, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                        Germans roll dice for 2 armour in Romania, round 3 :  2/2 hits
                        Russians roll dice for 3 infantry in Romania, round 3 :  1/3 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Romania
                        Germans roll dice for 1 armour in Romania, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Romania, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Romania, round 5 :  1/1 hits
                        Russians roll dice for 1 infantry in Romania, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 5 infantry
                Battle in Karelia
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 fighter and 3 infantry in Karelia, round 2 :  2/4 hits
                        Russians roll dice for 1 armour in Karelia, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 :  0/4 hits
                        Americans roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 3 :  1/4 hits
                        Americans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 fighter moved from Karelia to Finland
                2 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Greater Southern Germany
                1 infantry moved from Western Germany to Greater Southern Germany
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from France to Western Germany
                1 artillery moved from Poland to Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 artillery and 6 infantry placed in Western Germany
                1 armour, 1 artillery and 2 infantry placed in Germany
                Germans undo move 2.
                3 infantry placed in France
                1 artillery and 4 infantry placed in Western Germany
                Germans undo move 2.
                1 armour and 1 infantry placed in Western Germany
                1 infantry placed in Germany
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.395
            Standard Deviation : 1.181
            Total rolls : 39

    Germans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.542
            Median : 4.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Russians Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • Hitler says
                                  “FIGHT TO THE LAST MAN!!!”
    The Hitler youth is ready for deployment
    Tanks
    S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 artillery moved from Novosibirsk to Timguska
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Eastern Poland to Romania
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 armour and 1 mech_infantry moved from Vyborg to Finland
                1 fighter moved from Novgorod to Finland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 artillery moved from Novosibirsk to Timguska
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Eastern Poland to Romania
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 armour and 1 mech_infantry moved from Vyborg to Finland
                1 fighter moved from Novgorod to Finland

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 fighter
                    Russians win, taking Finland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Finland to Novgorod
                1 aaGun moved from Eastern Poland to Poland
                1 aaGun moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Romania to Bessarabia
                2 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Belarus to Baltic States
                3 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Eastern Poland
                1 artillery moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Vologda to Urals
                1 artillery moved from Vologda to Urals
                1 infantry moved from Vologda to Urals
                3 infantry moved from Samara to Novosibirsk
                3 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Tsinghai to Kansu
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                Russians undo move 1.
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                2 armour placed in Russia
                Russians undo move 2.
                1 artillery and 1 infantry placed in Ukraine
                1 mech_infantry placed in Russia
                1 infantry placed in Ukraine
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 destroyers moved from 7 Sea Zone to 2 Sea Zone
                1 artillery moved from Amur to Buryatia
                1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Shantung to Anhwe
                1 artillery moved from Jehol to Anhwe
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 armour moved from Shantung to Anhwe
                1 armour moved from Shantung to Kiangsi
                1 armour moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 carrier moved from 55 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 carrier and 1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                2 fighters moved from 54 Sea Zone to 26 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 destroyers moved from 7 Sea Zone to 2 Sea Zone
                1 artillery moved from Amur to Buryatia
                1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Shantung to Anhwe
                1 artillery moved from Jehol to Anhwe
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 armour moved from Shantung to Anhwe
                1 armour moved from Shantung to Kiangsi
                1 armour moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 carrier moved from 55 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 carrier and 1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                2 fighters moved from 54 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 cruiser and 2 transports
                        Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser and 2 transports in 26 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 26 Sea Zone
                        2 transports owned by the Americans lost in 26 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 cruiser and 2 transports
                Battle in Anhwe
                    Japanese attack with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry; Chinese defend with 2 artilleries
                        Japanese roll dice for 1 battleship in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 :  4/9 hits
                        Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 2 :  1/4 hits
                        1 infantry owned by the British , 2 artilleries owned by the Chinese , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 artilleries
                Battle in 2 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 destroyers in 2 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 2 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 2 Sea Zone
                    Japanese win, taking 2 Sea Zone from Americans with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from Anhwe to Kiangsu

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.677
            Median : 3.000
            Variance : 0.633
            Standard Deviation : 0.796
            Total rolls : 31

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.522
            Median : 3.000
            Variance : 1.591
            Standard Deviation : 1.261
            Total rolls : 23

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Emperor Hirohito wants his empire so vast that the sun is always rising upon it, looks like Mussolini is swinging in a tree. We’ll see what Hitler thinks when it come around to his turn.
    S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 9 armour, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                9 transports moved from 92 Sea Zone to 89 Sea Zone
                2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 transport moved from 105 Sea Zone to 92 Sea Zone
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 tactical_bomber moved from Southern Italy to Southern France
                1 battleship, 4 carriers, 4 cruisers and 1 submarine moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Central United States to Alberta Saskatchewan Manitoba
                      British take Alberta Saskatchewan Manitoba from Japanese
                1 armour moved from British Columbia to Yukon Territory
                      British take Yukon Territory from Japanese
                1 armour moved from Yukon Territory to Alaska
                1 artillery and 1 infantry moved from British Columbia to Alaska
                3 transports moved from 97 Sea Zone to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 9 armour, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                9 transports moved from 92 Sea Zone to 89 Sea Zone
                2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 transport moved from 105 Sea Zone to 92 Sea Zone
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 tactical_bomber moved from Southern Italy to Southern France
                1 battleship, 4 carriers, 4 cruisers and 1 submarine moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Central United States to Alberta Saskatchewan Manitoba
                      British take Alberta Saskatchewan Manitoba from Japanese
                1 armour moved from British Columbia to Yukon Territory
                      British take Yukon Territory from Japanese
                1 armour moved from Yukon Territory to Alaska
                1 artillery and 1 infantry moved from British Columbia to Alaska
                3 transports moved from 97 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Southern France
                    Americans attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Germans with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Battle in Alaska
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                    Americans win, taking Alaska from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Western United States to Hawaiian Islands
                2 aaGuns, 1 armour and 1 artillery moved from Central United States to Western United States
                3 armour moved from Southern Italy to Northern Italy
                1 bomber moved from Southern France to Northern Italy
                1 tactical_bomber moved from Southern France to Northern Italy
                1 fighter moved from Southern France to Northern Italy

    Place Units - Americans
                3 armour placed in Northern Italy
                3 armour placed in Southern Italy
                3 armour placed in Normandy Bordeaux
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1
                Americans collect 67 PUs (2 lost to blockades); end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Sikang to Shensi

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Yunnan
                Chinese undo move 1.
                1 infantry placed in Hunan
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 artillery moved from 97 Sea Zone to Yugoslavia
                1 fighter moved from Northern Italy to Yugoslavia
                1 bomber moved from Northern Italy to Yugoslavia
                2 fighters moved from Yunnan to 36 Sea Zone
                1 infantry moved from Siam to French Indo China
                2 armour moved from India to Yunnan
                1 artillery and 4 infantry moved from Burma to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 4 destroyers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 artillery moved from 97 Sea Zone to Yugoslavia
                1 fighter moved from Northern Italy to Yugoslavia
                1 bomber moved from Northern Italy to Yugoslavia
                2 fighters moved from Yunnan to 36 Sea Zone
                1 infantry moved from Siam to French Indo China
                2 armour moved from India to Yunnan
                1 artillery and 4 infantry moved from Burma to Yunnan

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 2 fighters
                    Japanese defend with 1 battleship and 2 transports
                    Units damaged: 1 battleship owned by the Japanese
                    British win with 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 battleship and 2 transports
                    Casualties for British: 1 fighter
                Battle in Yugoslavia
                    British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                    Italians win with no units remaining. Battle score for attacker is -16
                    Casualties for British: 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from 36 Sea Zone to Yunnan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                2 infantry moved from French Indo China to Yunnan
                3 infantry moved from India to Burma
                2 artilleries and 2 infantry moved from Persia to Eastern Persia
                3 armour moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Hopei to Yunnan

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                3 destroyers placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,5
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from Queensland to Malaya
                1 infantry moved from Northern Territory to Western Australia
                2 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to Queensland

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