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scramble ph? Also how do you send the file like you did? Still somewhat new to the forums.
The Axis, Surprise Attack VS The Allies Dawgoneit!!! No bid, No tech, Just war!
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No scramble I need that for offense
Quite a war huh, I think Italy is done for a while Japan has to win this one for me -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British repair 2 damage on 2 harbours; Remaining resources: 36 PUs;
British buy 6 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Scotland to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to Ontario
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Eastern Persia to Sikang
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Yunnan to KweichowCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Kweichow
British attack with 1 armour
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 112 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 2 transports
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Malaya
British attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 2 fighters
Japanese defend with 1 armour and 1 artillery
British win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - British
2 fighters moved from Sikang to Shensi
1 aaGun moved from Szechwan to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Shan State to Siam
2 infantry moved from Burma to Shan State
1 aaGun, 1 artillery and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
3 infantry moved from India to Burma
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Iraq to Eastern Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
3 armour placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,2,1,4,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 infantry
EDIT: Adding units owned by UK_Pacific to India: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,2,6
UK_Pacific collect 9 PUs (5 lost to blockades); end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - Italians
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Northern Italy
1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Romania to Slovakia HungaryCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits
Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits
1 armour owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
Turn Complete - Italians
Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
Not taking France really hurt, I hope Japan can do something
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Szechwan to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Szechwan to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Kwangsi
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Algeria to Tunisia
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 4 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Novgorod
4 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 fighter moved from Western Germany to Karelia
1 armour moved from Germany to Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 4 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Novgorod
4 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 fighter moved from Western Germany to Karelia
1 armour moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Poland, round 2 : 3/6 hits
Russians roll dice for 1 armour and 1 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Karelia
Germans attack with 1 armour, 1 fighter and 4 infantry
Russians defend with 1 armour and 1 artillery
Germans roll dice for 1 armour, 1 fighter and 4 infantry in Karelia, round 2 : 2/6 hits
Russians roll dice for 1 armour and 1 artillery in Karelia, round 2 : 2/2 hits
1 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 artillery
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.Non Combat Move - Germans
1 fighter moved from Karelia to Finland
2 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
2 infantry moved from Germany to Slovakia Hungary
1 armour, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from France to Northern Italy
3 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
1 armour, 1 artillery and 2 infantry placed in Western Germany
1 armour and 2 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsDice Statistics:
Total
1 was rolled 8 times
3 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 2.941
Median : 3.000
Variance : 3.812
Standard Deviation : 1.953
Total rolls : 17Germans Combat
1 was rolled 4 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.417
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12Russians Combat
1 was rolled 4 times
5 was rolled 1 times
Average roll : 1.800
Median : 1.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5 -
HEY BRO YOU STILL THERE?
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Evenkiyskiy
6 infantry moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
2 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Evenkiyskiy
6 infantry moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
2 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to KareliaCombat - Russians
Battle in Evenkiyskiy
Russians attack with 1 armour
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Karelia
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Karelia from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Romania
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 infantry; Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Bryansk to Belarus
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Urals
1 artillery moved from Vologda to Novosibirsk
1 artillery and 2 infantry moved from Russia to Vologda
3 infantry moved from Volgograd to SamaraPlace Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour moved from Alaska to Yukon Territory
Japanese take Yukon Territory from British
1 armour moved from Yukon Territory to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from Soviet Far East to 3 Sea Zone
1 armour and 1 transport moved from 3 Sea Zone to 2 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 10 Sea Zone
2 destroyers moved from 6 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 fighter and 2 tactical_bombers moved from Kiangsu to Kwangsi
1 bomber and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Kweichow
1 artillery moved from Sakha to Amur
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from Borneo to 54 Sea Zone
2 fighters moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 55 Sea Zone
1 battleship and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour moved from Alaska to Yukon Territory
Japanese take Yukon Territory from British
1 armour moved from Yukon Territory to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from Soviet Far East to 3 Sea Zone
1 armour and 1 transport moved from 3 Sea Zone to 2 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 10 Sea Zone
2 destroyers moved from 6 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 fighter and 2 tactical_bombers moved from Kiangsu to Kwangsi
1 bomber and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Kweichow
1 artillery moved from Sakha to Amur
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from Borneo to 54 Sea Zone
2 fighters moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 55 Sea Zone
1 battleship and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser, 2 destroyers and 2 submarines
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 cruiser and 2 destroyers in 54 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/6 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 submarines
Battle in 7 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 7 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 destroyers in 7 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 destroyers in 7 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Americans lost in 7 Sea Zone
Japanese win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 10 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 10 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 1 destroyer in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 10 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 10 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 10 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Japanese lost in 10 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 submarine
Battle in Kwangtung
Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 2 aaGuns and 1 armour
AA fire in Kweichow : 0/1 hits
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 2 aaGuns and 1 armour in Kweichow, round 2 : 1/1 hits
1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 3 : 2/2 hits
Chinese roll dice for 1 aaGun and 1 armour in Kweichow, round 3 : 0/1 hits
1 armour owned by the British and 1 aaGun owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 aaGuns and 1 armour
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 fighter; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 2/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 fighter and 2 tactical_bombers in Kwangsi, round 3 : 1/3 hits
Chinese roll dice for 1 fighter in Kwangsi, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Hawaiian Islands
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 armour moved from 2 Sea Zone to Alaska
1 bomber and 1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 fighter moved from 54 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 armour and 1 infantry placed in Shantung
1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.848
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 66Japanese Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.762
Median : 4.000
Variance : 0.537
Standard Deviation : 0.733
Total rolls : 42ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.143
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.100
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 armour, 3 artilleries, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
3 armour, 4 artilleries, 9 infantry and 4 mech_infantrys moved from Southern Italy to Northern Italy
1 tactical_bomber moved from 95 Sea Zone to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 armour moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from Malta to Southern France
2 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 armour moved from 93 Sea Zone to Southern France
2 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Central United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 artillery moved from Western United States to British Columbia
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
Americans take 1 Sea Zone from Japanese
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 battleship, 4 carriers, 4 cruisers and 1 submarine moved from 95 Sea Zone to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 armour, 3 artilleries, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
3 armour, 4 artilleries, 9 infantry and 4 mech_infantrys moved from Southern Italy to Northern Italy
1 tactical_bomber moved from 95 Sea Zone to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 armour moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from Malta to Southern France
2 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 armour moved from 93 Sea Zone to Southern France
2 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Central United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 artillery moved from Western United States to British Columbia
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
Americans take 1 Sea Zone from Japanese
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 battleship, 4 carriers, 4 cruisers and 1 submarine moved from 95 Sea Zone to 81 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans attack with 3 armour, 4 artilleries, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries and 7 infantry; Italians defend with 1 factory_major and 4 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 3 armour, 4 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 2 artilleries and 7 infantry
Casualties for Italians: 4 infantry
Casualties for Americans: 9 infantry and 4 mech_infantrys
Battle in Southern France
Americans attack with 2 armour, 1 bomber and 2 infantry
Germans defend with 3 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans win, taking Southern France from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour and 2 infantry
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 cruiser and 2 transports
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Albania
Battle in British Columbia
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Albania from Italians, taking British Columbia from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Battle in Yugoslavia
Battle in Greece
Battle in Holland BelgiumNon Combat Move - Americans
9 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 bomber moved from Southern France to Southern ItalyPlace Units - Americans
1 cruiser placed in 10 Sea Zone
3 armour placed in Southern Italy
1 fighter placed in Western United States
1 armour, 2 artilleries and 2 infantry placed in Central United States
Americans undo move 4.
1 armour, 1 artillery and 1 infantry placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Central United States
1 armour, 1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Hunan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Hunan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
2 artilleries placed in Hunan
Chinese undo move 2.
1 artillery placed in Kwangsi
Chinese undo move 2.
2 artilleries placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - British
1 fighter moved from United Kingdom to Northern Italy
1 bomber moved from Gibraltar to Northern Italy
2 fighters moved from Shensi to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Northern Italy
1 bomber moved from Gibraltar to Northern Italy
2 fighters moved from Shensi to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan ManitobaCombat - British
Battle in French Indo China
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alberta Saskatchewan Manitoba
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 artillery and 4 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
2 fighters moved from French Indo China to Yunnan
1 armour moved from Eastern Persia to India
1 infantry moved from Northwest Persia to Persia
2 artilleries moved from Iraq to Persia
1 infantry moved from Iraq to Persia
3 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 98 Sea Zone
3 armour placed in Union of South Africa
1 artillery and 1 infantry placed in Egypt
1 infantry placed in QuebecTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour and 3 infantry