Entek vs Degrasse (Allies +6) No Tech

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone

    Combat - French
                Battle in Holland Belgium

    Non Combat Move - French
                2 infantry moved from Egypt to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Holland Belgium : 1 flag, 2 infantry
        98 Sea Zone : 2 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 54
        Russians : 37 / 57
        Japanese : 43 / 50
        Americans : 60 / 80
        Chinese : 11 / 9
        British : 36 / 36
        UK_Pacific : 5 / 5
        Italians : 3 / 0
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.100
            Median : 5.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

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    Lately my dice luck has been either stone cold or red hot.  Red hot this time, the ANZAC planes barely missed anything.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Germany to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                2 armour moved from Novgorod to Eastern Poland
                1 bomber moved from Novgorod to Eastern Poland
                1 bomber moved from Novgorod to Yugoslavia
                2 mech_infantrys moved from Germany to Yugoslavia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 :  3/4 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  2/2 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 2 armour and 1 bomber
                    Russians defend with 1 armour
                        Germans roll dice for 2 armour and 1 bomber in Eastern Poland, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Yugoslavia
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry and 2 mech_infantrys
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Yugoslavia, round 2 :  0/3 hits
                        British roll dice for 1 infantry and 2 mech_infantrys in Yugoslavia, round 2 :  0/3 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Yugoslavia, round 3 :  2/3 hits
                        British roll dice for 1 infantry and 2 mech_infantrys in Yugoslavia, round 3 :  1/3 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia
                        Germans roll dice for 1 bomber and 1 mech_infantry in Yugoslavia, round 4 :  1/2 hits
                        British roll dice for 1 mech_infantry in Yugoslavia, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry and 2 mech_infantrys
                Battle in Northern Italy
                    Germans attack with 2 fighters, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 :  1/5 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                2 fighters moved from Northern Italy to Western Germany
                1 mech_infantry moved from Germany to Romania
                1 bomber moved from Yugoslavia to Western Germany
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 armour moved from Novgorod to Eastern Poland
                1 bomber moved from Eastern Poland to Novgorod
                1 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                3 armour placed in Novgorod
                2 infantry placed in France
                3 armour and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,4,6,4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 41 PUs (7 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 mech_infantrys
        Romania : 1 mech_infantry
        Germany : 2 aaGuns and 1 factory_major
        Denmark : 1 aaGun and 4 infantry
        Northern Italy : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Belarus : 1 flag, 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag, 3 armour
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        Yugoslavia : 1 flag, 1 mech_infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 34 / 57
        Japanese : 43 / 50
        Americans : 56 / 80
        Chinese : 11 / 9
        British : 34 / 36
        UK_Pacific : 5 / 5
        Italians : 3 / 0
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Libya to Alexandria
                2 infantry moved from Shensi to Szechwan
                3 infantry moved from Tsinghai to Shensi
                2 infantry moved from Suiyuyan to Hopei
                3 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries moved from Bessarabia to Romania
                1 artillery moved from Bessarabia to Eastern Poland
                3 infantry moved from Smolensk to Belarus
                1 infantry moved from Vologda to Archangel
                1 armour and 2 mech_infantrys moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 bomber moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 2 artilleries and 1 fighter
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries and 1 fighter in Romania, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 armour
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/6 hits
                        Germans roll dice for 3 armour in Eastern Poland, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  3/5 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 bomber and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 bomber and 3 infantry in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                4 aaGuns and 3 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Romania to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                4 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Bryansk
                2 aaGuns and 7 infantry moved from Samara to Russia
                1 infantry moved from Tambov to Bryansk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 bomber moved from Belarus to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 mech_infantrys placed in Ukraine
                4 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 63 PUs

    Territory Summary for Russians :

    Shensi : 3 infantry
        Hopei : 2 infantry
        Szechwan : 2 infantry
        Alexandria : 1 mech_infantry
        Romania : 1 flag, 2 artilleries
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Belarus : 2 infantry
        Bryansk : 5 infantry
        Archangel : 1 armour, 1 infantry and 2 mech_infantrys
        Eastern Poland : 1 artillery and 1 infantry
        Bessarabia : 3 artilleries and 1 fighter
        Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 12 infantry and 1 mech_infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 4 aaGuns, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Smolensk : 4 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 40 / 63
        Japanese : 43 / 50
        Americans : 56 / 80
        Chinese : 11 / 9
        British : 34 / 36
        UK_Pacific : 5 / 5
        Italians : 3 / 0
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.433
            Median : 4.000
            Variance : 0.552
            Standard Deviation : 0.743
            Total rolls : 30

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.125
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Russians Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.500
            Variance : 0.952
            Standard Deviation : 0.976
            Total rolls : 22

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair 3 damage on 3 factory_minors; Remaining resources: 47 PUs; 3 SuicideAttackTokens;
                Japanese buy 6 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                2 mech_infantrys moved from Yunnan to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                2 infantry moved from Anhwe to Kweichow
                1 bomber moved from Anhwe to Kweichow
                2 fighters moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 bomber moved from Kwangsi to Hopei
                2 infantry moved from Chahar to Hopei

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 armour
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Manchuria, round 2 :  0/3 hits
                        Chinese roll dice for 1 armour in Manchuria, round 2 :  1/1 hits
                        1 fighter owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 3 :  1/2 hits
                        Chinese roll dice for 1 armour in Manchuria, round 3 :  0/1 hits
                        1 armour owned by the ANZAC lost in Manchuria
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 armour
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Hopei
                        Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Szechwan
                    Japanese attack with 2 fighters and 3 mech_infantrys
                    Russians defend with 2 infantry; Americans defend with 1 bomber; Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters and 3 mech_infantrys in Szechwan, round 2 :  3/5 hits
                        Chinese roll dice for 1 bomber and 5 infantry in Szechwan, round 2 :  2/6 hits
                        2 infantry owned by the Chinese , 1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Szechwan, round 3 :  2/3 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  2/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    retreated to Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter and 3 mech_infantrys
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 3 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                1 fighter moved from Szechwan to Kwangsi
                1 bomber moved from Kweichow to Kwangsi
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from Shan State to Burma
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                1 battleship, 1 cruiser and 1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 bomber moved from 42 Sea Zone to Kwangsi
                1 bomber moved from Hopei to Kwangsi
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in French Indo China
                3 armour placed in Kwangtung
                1 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 3 bombers and 1 fighter
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Yunnan : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 2 armour, 1 artillery and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        36 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        19 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 40 / 63
        Japanese : 45 / 46
        Americans : 56 / 80
        Chinese : 9 / 9
        British : 34 / 36
        UK_Pacific : 5 / 5
        Italians : 3 / 0
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    I know I’ve lost this game, but I want to keep playing a little longer if that’s okay with you.

  • 21 19 18 17 16

    You learn more from the games you are losing.  My new Hawaiian garrisoning strategy is from  a recent loss.

  • 21 19 18 17 16

    I scrambled for you in sea zone 112 even though it was hopeless to try and stop the British pirate raid on Berlin.  It didn’t do any good, feel free to put the two fighters back in during the Italian turn.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 bombers, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 1 mech_infantry moved from Southern Italy to Northern Italy
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 bombers moved from Southern Italy to Denmark
                1 fighter moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Yugoslavia
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
                1 carrier, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 submarine moved from 81 Sea Zone to 79 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 79 Sea Zone to 38 Sea Zone

    Combat - Americans
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Germans scrambles to create a battle in territory 112 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 3 destroyers and 2 transports
                    Germans defend with 2 fighters
                        Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 transports in 112 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 2 fighters in 112 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        2 fighters owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 fighters
                Battle in Yugoslavia
                    Americans attack with 1 fighter
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 fighter in Yugoslavia, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in Yugoslavia, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in Yugoslavia, round 4 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Yugoslavia, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Battle in Denmark
                    Americans attack with 2 artilleries, 2 bombers and 2 infantry
                    Germans defend with 1 aaGun and 4 infantry
                        AA fire in Denmark :  0/2 hits
                        Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Denmark, round 2 :  2/6 hits
                        Germans roll dice for 1 aaGun and 4 infantry in Denmark, round 2 :  1/4 hits
                        1 infantry owned by the Germans , 1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                        Americans roll dice for 2 artilleries, 2 bombers and 1 infantry in Denmark, round 3 :  4/5 hits
                        Germans roll dice for 3 infantry in Denmark, round 3 :  3/3 hits
                        1 artillery owned by the Americans , 3 infantry owned by the Germans , 1 bomber owned by the Americans and 1 infantry owned by the Americans lost in Denmark
                    Americans win, taking Denmark from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 aaGun and 4 infantry
                    Casualties for Americans: 1 artillery, 1 bomber and 2 infantry
                Battle in Northern Italy
                    Americans attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Northern Italy, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Northern Italy, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
                        Americans roll dice for 1 armour, 1 artillery and 1 fighter in Northern Italy, round 3 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Northern Italy, round 3 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Northern Italy
                        Americans roll dice for 1 armour, 1 artillery and 1 fighter in Northern Italy, round 4 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Northern Italy, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Northern Italy
                    Americans win, taking Northern Italy from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 artillery and 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from Northern Italy to Southern Italy
                1 bomber moved from Denmark to Southern Italy
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Southern Italy
                2 bombers placed in Eastern United States
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports
        39 Sea Zone : 1 submarine
        38 Sea Zone : 1 submarine
        26 Sea Zone : 4 destroyers, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        United Kingdom : 1 bomber
        Morocco : 1 armour and 1 infantry
        Tunisia : 1 flag
        Denmark : 1 flag, 1 artillery
        Northern Italy : 1 flag, 1 armour and 1 factory_minor
        Southern Italy : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 transports
        95 Sea Zone : 2 transports
        79 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 36 / 51
        Russians : 40 / 63
        Japanese : 45 / 46
        Americans : 62 / 82
        Chinese : 9 / 9
        British : 34 / 36
        UK_Pacific : 5 / 5
        Italians : 3 / 0
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 11 times
            Average roll : 3.479
            Median : 3.500
            Variance : 1.064
            Standard Deviation : 1.031
            Total rolls : 48

    Germans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.679
            Median : 4.000
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                Chinese collect 8 PUs (2 lost to blockades); end with 8 PUs total

    Territory Summary for Chinese :

    Manchuria : 3 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 36 / 51
        Russians : 40 / 63
        Japanese : 44 / 46
        Americans : 62 / 82
        Chinese : 10 / 8
        British : 34 / 36
        UK_Pacific : 5 / 5
        Italians : 3 / 0
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 12 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.347
            Standard Deviation : 1.161
            Total rolls : 50

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.679
            Median : 4.000
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 114 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Albania to Yugoslavia
                      British take Yugoslavia from Germans
                1 armour moved from Yugoslavia to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
                2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern France
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 97 Sea Zone to 81 Sea Zone
                1 infantry moved from Ethiopia to British Somaliland
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to British Somaliland
                1 bomber moved from Union of South Africa to India
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 armour and 2 mech_infantrys moved from Persia to West India
                1 armour and 2 mech_infantrys moved from West India to Burma
                1 armour and 3 mech_infantrys moved from India to Burma
                1 bomber and 1 fighter moved from India to Burma
                1 artillery moved from India to Burma

    Combat - British
                Battle in Southern France
                    British attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                        British roll dice for 1 fighter and 1 tactical_bomber in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in Southern France, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Southern France
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 mech_infantrys
                    Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 mech_infantrys in Burma, round 2 :  5/10 hits
                        Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Burma, round 2 :  3/5 hits
                        2 armour owned by the Japanese , 3 mech_infantrys owned by the British , 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys
                    Casualties for British: 3 mech_infantrys
                Battle in British Somaliland
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in British Somaliland, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from British Somaliland to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 bomber and 1 fighter moved from Burma to India
                1 aaGun moved from India to Burma
                2 infantry moved from India to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 bomber and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 aaGun

    Territory Summary for British, UK_Pacific :

    Burma : 1 aaGun, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        India : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        West India : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Greater Southern Germany : 1 flag, 1 armour
        Albania : 1 flag
        Southern Italy : 1 fighter and 1 tactical_bomber
        125 Sea Zone : 1 flag
        95 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Eastern Persia : 1 flag
        114 Sea Zone : 1 destroyer and 1 transport
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        79 Sea Zone : 1 submarine
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Yugoslavia : 1 flag, 1 artillery and 2 infantry
        98 Sea Zone : 1 flag
        110 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 28 / 51
        Russians : 40 / 63
        Japanese : 43 / 46
        Americans : 62 / 82
        Chinese : 10 / 8
        British : 42 / 42
        UK_Pacific : 6 / 6
        Italians : 3 / 0
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 16 times
                3 was rolled 13 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 20 times
            Average roll : 3.457
            Median : 3.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 81

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.679
            Median : 4.000
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - Italians

    Non Combat Move - Italians

    Turn Complete - Italians

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 28 / 51
        Russians : 40 / 63
        Japanese : 43 / 46
        Americans : 62 / 82
        Chinese : 10 / 8
        British : 42 / 42
        UK_Pacific : 6 / 6
        Italians : 3 / 0
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 16 times
                3 was rolled 13 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 20 times
            Average roll : 3.457
            Median : 3.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 81

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.679
            Median : 4.000
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from South Australia to Queensland
                2 infantry moved from South Australia to Queensland
                1 transport moved from 61 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 62 Sea Zone
                1 fighter moved from Dutch New Guinea to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 infantry
        Queensland : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 1 destroyer and 2 transports
        62 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 28 / 51
        Russians : 40 / 63
        Japanese : 43 / 46
        Americans : 62 / 82
        Chinese : 10 / 8
        British : 42 / 42
        UK_Pacific : 6 / 6
        Italians : 3 / 0
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 16 times
                3 was rolled 13 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 20 times
            Average roll : 3.457
            Median : 3.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 81

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.679
            Median : 4.000
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from 114 Sea Zone to Germany

    Combat - French
                Battle in Southern France
                Battle in Germany
                    French attack with 2 infantry
                    Germans defend with 2 aaGuns and 1 factory_major
                        2 aaGuns owned by the Germans lost in Germany
                    French captures 51PUs while taking Germans capital
                    French converts factory_major into different units
                    French win, taking Southern France from Italians, taking Germany from Germans with 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 aaGuns

    Non Combat Move - French
                2 infantry moved from Holland Belgium to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Normandy Bordeaux : 2 infantry
        Southern France : 1 factory_minor, 1 harbour and 2 infantry
        Germany : 1 flag, 1 factory_minor and 2 infantry
        Holland Belgium : 1 flag

    Production/PUs Summary :

    Germans : 23 / 0
        Russians : 40 / 63
        Japanese : 43 / 46
        Americans : 62 / 82
        Chinese : 10 / 8
        British : 42 / 42
        UK_Pacific : 6 / 6
        Italians : 0 / 0
        ANZAC : 14 / 19
        French : 18 / 51
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 16 times
                3 was rolled 13 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 20 times
            Average roll : 3.457
            Median : 3.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 81

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.679
            Median : 4.000
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

  • 21 19 18 17 16

    Italy had no units left so I went ahead with ANZAC and France.  The two phase amphibious invasion through Denmark and then into a weakly held Berlin is something to watch out for in each game.  Using French infantry was bonus style points.  :)  I’m not sure how French production works with in the next round, but we can play as on as far as you like and see what happens.

  • 20 19 18 17 16

    Let’s go ahead and call it.  Want to reset the bid, or how do you want to start?  I like playing even when I lose, and you’re right about learning more when you lose than when you win!

  • 21 19 18 17 16

    I’m happy to play a second game.  We can bid again if you like, I’m happy to play allies with 6 (sub off Egypt) or Axis if you want to play Allies at a lower bid.

  • 20 19 18 17 16

    I don’t think I want to try a 5 bid for the allies!  Resetting.

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