Entek +11 Allies VS dawgoneit Axis

  • '20 '19 '18 '17 '16

    If they were retreated from a naval battle after an attempted amphibious assault, yes they have to stay on the transports.  Also your planes would have to survive a round of battle before retreating, but I think you know that bit.


  • cool, cool, all yours 8-)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 1 Sea Zone
                1 bomber moved from Hawaiian Islands to 2 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 battleships, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships in Caroline Islands, round 2 :  2/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 112 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 transport
                    Germans defend with 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 4 transports
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer and 4 transports in 112 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 destroyer and 4 transports in 112 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                        4 infantry owned by the Germans , 4 transports owned by the Germans , 2 armour owned by the Germans and 2 artilleries owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 60
                    Casualties for Germans: 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 4 transports
                    Casualties for Americans: 1 destroyer
                Battle in Alaska
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Denmark
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 :  0/2 hits
                        Germans roll dice for 2 infantry in Denmark, round 2 :  2/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Denmark
                    Germans win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 2 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 bomber in 2 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 2 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 2 Sea Zone
                        1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 2 Sea Zone to British Columbia
                1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 1 destroyer, 1 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Central United States to Western United States

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 destroyer and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        British Columbia : 1 bomber
        Queensland : 3 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Alaska : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 destroyer and 3 transports
        16 Sea Zone : 1 destroyer
        1 Sea Zone : 1 destroyer and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        United Kingdom : 1 fighter
        112 Sea Zone : 1 cruiser and 1 transport
        101 Sea Zone : 1 carrier and 1 fighter
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 battleship, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 33 / 34
        Japanese : 61 / 68
        Americans : 52 / 75
        Chinese : 4 / 8
        British : 31 / 31
        UK_Pacific : 9 / 10
        Italians : 13 / 13
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 armour moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq

    Combat - British
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  3/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 :  1/4 hits
                        1 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun; Italians defend with 1 factory_minor and 1 harbour
                        1 aaGun owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Shan State
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 3 :  0/1 hits
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 4 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 armour and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour and 3 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour and 3 infantry in Iraq, round 3 :  1/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour and 1 infantry in Iraq, round 4 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 artillery moved from Eastern Persia to Persia
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to India
                3 infantry moved from India to Burma
                1 aaGun moved from India to Burma

    Place Units - British
                1 mech_infantry placed in Egypt
                1 destroyer placed in 98 Sea Zone
                1 cruiser and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 mech_infantry
        Burma : 1 aaGun and 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Belgian Congo : 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Ethiopia : 1 flag
        109 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Greece : 1 flag, 5 infantry
        99 Sea Zone : 1 cruiser and 1 transport
        Iraq : 1 flag, 1 armour and 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 artillery
        98 Sea Zone : 1 flag, 1 destroyer
        105 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 33 / 34
        Japanese : 59 / 68
        Americans : 52 / 75
        Chinese : 5 / 7
        British : 37 / 42
        UK_Pacific : 10 / 11
        Italians : 11 / 13
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 infantry moved from Albania to Greece
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Northern Italy to Normandy Bordeaux
                1 artillery moved from Tobruk to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 infantry moved from Albania to Greece
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Northern Italy to Normandy Bordeaux
                1 artillery moved from Tobruk to Alexandria

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 cruiser and 1 transport
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Alexandria
                    Italians attack with 1 artillery
                    British defend with 1 artillery
                    Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Greece
                    Italians attack with 6 infantry
                    British defend with 5 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 4 infantry
                    Casualties for Italians: 6 infantry

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

  • '20 '19 '18 '17 '16

    Wow, I can’t believe those two guys in Normandy and that one guy in Greece survived!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry and 1 mech_infantry placed in New South Wales
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Western Australia : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 33 / 34
        Japanese : 59 / 68
        Americans : 52 / 75
        Chinese : 5 / 7
        British : 37 / 42
        UK_Pacific : 10 / 11
        Italians : 11 / 11
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 3 infantry
        Syria : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 33 / 34
        Japanese : 59 / 68
        Americans : 52 / 75
        Chinese : 5 / 7
        British : 37 / 42
        UK_Pacific : 10 / 11
        Italians : 11 / 11
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 91 Sea Zone
                3 infantry moved from Southern France to Normandy Bordeaux
                4 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 fighter and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
                1 fighter moved from Holland Belgium to 112 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 infantry and 4 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 cruiser and 1 transport
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 battleship, 1 destroyer and 4 transports
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 1 destroyer and 4 transports remaining. Battle score for attacker is -24
                    Casualties for Germans: 2 bombers

    Non Combat Move - Germans
                7 armour moved from Germany to Northern Italy
                2 infantry moved from Germany to Poland
                2 infantry moved from Germany to Poland
                4 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Western Germany to Holland Belgium
                1 fighter moved from 112 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 112 Sea Zone to Holland Belgium

    Place Units - Germans
                1 cruiser, 1 destroyer and 1 submarine placed in 93 Sea Zone
                2 armour, 1 artillery and 3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 6 infantry
                EDIT: Adding units owned by Germans to Norway: 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Ulaanbaatar to Amur
                6 infantry moved from Buryatia to Amur
                1 bomber moved from Russia to Finland
                2 fighters moved from Novgorod to Finland
                1 tactical_bomber moved from Novgorod to Finland
                1 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in Finland
                    Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 :  3/6 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Finland, round 2 :  3/5 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 fighter owned by the Russians lost in Finland
                    retreated to Finland
                    Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in Amur
                    Russians attack with 10 infantry
                    Japanese defend with 1 aaGun and 4 infantry
                        Russians roll dice for 10 infantry in Amur, round 2 :  2/10 hits
                        Japanese roll dice for 1 aaGun and 4 infantry in Amur, round 2 :  2/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
                        Russians roll dice for 8 infantry in Amur, round 3 :  1/8 hits
                        Japanese roll dice for 3 infantry in Amur, round 3 :  3/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 5 infantry in Amur, round 4 :  1/5 hits
                        Japanese roll dice for 2 infantry in Amur, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 5 infantry in Amur, round 5 :  0/5 hits
                        Japanese roll dice for 1 infantry in Amur, round 5 :  0/1 hits
                        Russians roll dice for 5 infantry in Amur, round 6 :  1/5 hits
                        Japanese roll dice for 1 infantry in Amur, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 aaGun and 4 infantry
                    Casualties for Russians: 5 infantry
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 115 Sea Zone
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                1 bomber moved from Finland to Novgorod
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Vyborg
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Caucasus to Northwest Persia
                2 infantry moved from Caucasus to Rostov
                6 infantry moved from Timguska to Kansu
                2 aaGuns moved from Yenisey to Timguska
                3 infantry moved from Yenisey to Dzavhan
                3 infantry moved from Yenisey to Dzavhan
                1 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Russians :

    Kansu : 6 infantry
        Amur : 5 infantry
        Timguska : 2 aaGuns
        Olgiy : 1 flag
        Dzavhan : 1 flag, 6 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
        Karelia : 2 infantry
        Baltic States : 1 infantry
        Bryansk : 1 armour and 1 mech_infantry
        Rostov : 2 infantry
        Vyborg : 2 infantry
        Archangel : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 11 infantry
        Ukraine : 1 factory_minor and 6 infantry
        Western Ukraine : 1 armour, 1 artillery, 10 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 39
        Japanese : 58 / 68
        Americans : 52 / 75
        Chinese : 5 / 7
        British : 35 / 42
        UK_Pacific : 10 / 11
        Italians : 11 / 11
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from Sakha to Amur
                1 infantry moved from Sakha to Amur
                2 infantry moved from Siberia to Amur
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Celebes to 44 Sea Zone
                1 destroyer and 1 submarine moved from 56 Sea Zone to 62 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 artillery moved from 79 Sea Zone to West India
                1 armour and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Burma
                2 infantry moved from Yunnan to Burma
                1 armour moved from 38 Sea Zone to Burma
                1 armour moved from Kweichow to Burma
                1 infantry moved from Suiyuyan to Shensi
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Shensi
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                2 fighters moved from 41 Sea Zone to 33 Sea Zone
                1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 battleship moved from 41 Sea Zone to 38 Sea Zone
                1 bomber moved from Yunnan to Amur
                1 fighter and 1 tactical_bomber moved from Anhwe to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Yunnan to Amur


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from Sakha to Amur
                1 infantry moved from Sakha to Amur
                2 infantry moved from Siberia to Amur
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Celebes to 44 Sea Zone
                1 destroyer and 1 submarine moved from 56 Sea Zone to 62 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 artillery moved from 79 Sea Zone to West India
                1 armour and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Burma
                2 infantry moved from Yunnan to Burma
                1 armour moved from 38 Sea Zone to Burma
                1 armour moved from Kweichow to Burma
                1 infantry moved from Suiyuyan to Shensi
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Shensi
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                2 fighters moved from 41 Sea Zone to 33 Sea Zone
                1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 battleship moved from 41 Sea Zone to 38 Sea Zone
                1 bomber moved from Yunnan to Amur
                1 fighter and 1 tactical_bomber moved from Anhwe to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Yunnan to Amur

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 2 bombers and 4 infantry
                    Russians defend with 5 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 5 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 5 fighters and 1 tactical_bomber
                    Americans defend with 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 2 battleships owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 2 carriers and 3 fighters remaining. Battle score for attacker is 77
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 2 destroyers and 1 submarine
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese win, taking 62 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 1 infantry
                    British defend with 1 mech_infantry
                    UK_Pacific win with no units remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Malaya
                Battle in West India
                Battle in Burma
                    Japanese attack with 2 armour, 1 artillery and 2 infantry
                    British defend with 1 aaGun and 3 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking West India from UK_Pacific, taking Burma from UK_Pacific with 2 armour and 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Chahar to Central Mongolia
                3 infantry moved from Buyant-Uhaa to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Shensi to Central Mongolia
                1 tactical_bomber moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                1 armour moved from Kiangsu to Hopei
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangsi to Yunnan
                2 bombers moved from Amur to Korea
                1 fighter moved from 33 Sea Zone to Paulau Island
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                2 cruisers moved from 41 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 armour and 1 infantry placed in Japan
                1 cruiser, 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • '20 '19 '18 '17 '16

    It wasn’t accepting the casualties so I am redoing my turn.  Please ignore the MARTI email’s you’ve gotten so far.

  • '20 '19 '18 '17 '16

    OOL please


  • what happened on the first rolls?

  • '20 '19 '18 '17 '16

    Do you mean on the attack I’m asking for OOL?  If so the results are there when you Download the file.

    If you mean for the normany attack, it would roll the dice but no matter how many hits on either side it wasn’t saying there were any casualties.  I can look back for those emails if you wanted to go for those results instead?


  • damaged carrier sink, fighter, fighter, and if you make it any further. tip carrier, sink carrier, battleship,

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 1 destroyer, 2 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 105 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 armour moved from 105 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                3 fighters moved from Queensland to 33 Sea Zone
                1 bomber moved from British Columbia to 5 Sea Zone
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
                        Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 :  2/5 hits
                        1 infantry owned by the Germans , 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 :  4/5 hits
                        Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry and 4 mech_infantrys
                    Casualties for Americans: 2 infantry
                Battle in 33 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 battleship, 2 carriers and 2 fighters
                        Americans roll dice for 3 fighters in 33 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 battleship, 2 carriers and 2 fighters in 33 Sea Zone, round 2 :  3/5 hits
                        3 fighters owned by the Americans , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 carrier and 1 fighter
                    Casualties for Americans: 3 fighters

    Non Combat Move - Americans
                1 bomber moved from 5 Sea Zone to Buryatia
                1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 1 artillery and 1 infantry
        Buryatia : 1 bomber
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
        4 Sea Zone : 1 destroyer and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 fighter
        Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier and 1 fighter
        105 Sea Zone : 1 battleship, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 34 / 39
        Japanese : 66 / 72
        Americans : 54 / 78
        Chinese : 3 / 7
        British : 35 / 42
        UK_Pacific : 4 / 11
        Italians : 11 / 11
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Sikang to Shensi
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Suiyuyan : 1 infantry
        Szechwan : 3 infantry
        Sikang : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 34 / 39
        Japanese : 63 / 72
        Americans : 54 / 78
        Chinese : 6 / 7
        British : 35 / 42
        UK_Pacific : 4 / 11
        Italians : 11 / 11
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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