@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
I also had your sub submerge off of egypt. feel free to change it if you want to.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 7 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 4 armour, 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 4 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 3/6 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits
Japanese roll dice for 4 armour and 1 artillery in Yunnan, round 3 : 1/5 hits
2 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits
Japanese roll dice for 2 armour in Yunnan, round 4 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 2/4 hits
Japanese roll dice for 2 armour in Yunnan, round 5 : 1/2 hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 4 armour, 1 artillery and 1 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Sikang
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Sikang
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Yunnan : 2 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 40 / 45
Russians : 42 / 54
Japanese : 57 / 68
Americans : 51 / 66
Chinese : 7 / 14
British : 33 / 37
UK_Pacific : 7 / 7
Italians : 10 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Shan State to Malaya
2 fighters moved from India to Malaya
1 mech_infantry moved from Trans-Jordan to Alexandria
Combat - British
Battle in Holland Belgium
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries and 3 infantry
AA fire in Holland Belgium : 0/1 hits
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Holland Belgium, round 2 : 1/5 hits
1 infantry owned by the British and 1 aaGun owned by the Germans lost in Holland Belgium
1 fighter owned by the British retreated
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 2/3 hits
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 1/5 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
British roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
Germans roll dice for 2 artilleries in Holland Belgium, round 5 : 1/2 hits
1 artillery owned by the British lost in Holland Belgium
Germans win with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Malaya
British attack with 2 fighters and 1 infantry
Japanese defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Malaya, round 2 : 2/3 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/3 hits
1 infantry owned by the Japanese , 1 fighter owned by the British and 1 mech_infantry owned by the Japanese lost in Malaya
British roll dice for 1 fighter and 1 infantry in Malaya, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 1 fighter
Non Combat Move - British
1 fighter moved from Malaya to Burma
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 artillery moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
1 fighter moved from Holland Belgium to United Kingdom
Place Units - British
1 artillery and 1 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 98 Sea Zone
1 airfield placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in 39 Sea Zone change ownership: 1 transport
Territory Summary for British, UK_Pacific :
Yunnan : 2 infantry
Shan State : 2 infantry
Burma : 1 artillery and 1 fighter
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Malaya : 1 factory_minor, 1 harbour and 1 infantry
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 infantry
Persia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 40 / 45
Russians : 42 / 54
Japanese : 54 / 68
Americans : 51 / 66
Chinese : 7 / 14
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 10 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 4 transports
Italians win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 mech_infantry moved from New South Wales to Northern Territory
1 infantry moved from New South Wales to Queensland
1 bomber moved from Queensland to Caroline Islands
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 bomber
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Western Australia : 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
49 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag, 1 cruiser
Production/PUs Summary :
Germans : 40 / 45
Russians : 42 / 54
Japanese : 50 / 68
Americans : 51 / 66
Chinese : 7 / 14
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 10 / 11
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - French
3 infantry moved from Tunisia to Libya
Combat - French
Battle in Libya
French attack with 3 infantry
Italians defend with 1 infantry
French roll dice for 3 infantry in Libya, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
French roll dice for 3 infantry in Libya, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Libya, round 3 : 1/1 hits
1 infantry owned by the French lost in Libya
French roll dice for 2 infantry in Libya, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits
French roll dice for 2 infantry in Libya, round 5 : 1/2 hits
Italians roll dice for 1 infantry in Libya, round 5 : 0/1 hits
1 infantry owned by the Italians lost in Libya
French win, taking Libya from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
1 infantry moved from Iraq to Persia
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Libya : 1 flag, 2 infantry
Persia : 1 infantry
Production/PUs Summary :
Germans : 40 / 45
Russians : 42 / 54
Japanese : 50 / 68
Americans : 51 / 66
Chinese : 7 / 14
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 9 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I totally missed that your bomber could hit those US transport. :(
Good catch on your part! :-D
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 armour moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 fighter moved from Poland to Baltic States
2 mech_infantrys moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
2 armour moved from Romania to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 armour moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 fighter moved from Poland to Baltic States
2 mech_infantrys moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
2 armour moved from Romania to Eastern Poland
Combat - Germans
Germans creates battle in territory 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Baltic States
Germans attack with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 5 infantry
Germans win, taking Baltic States from Russians with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry and 1 tactical_bomber
Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry and 1 tactical_bomber
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 armour, 2 artilleries and 1 infantry
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries and 1 infantry
Battle in 98 Sea Zone
British defend with 1 destroyer and 1 transport; Americans defend with 1 battleship, 1 carrier and 1 fighter
Non Combat Move - Germans
1 fighter moved from Baltic States to Slovakia Hungary
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
3 armour moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Place Units - Germans
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Romania
Russians take Romania from Germans
1 armour moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 2 armour
Russians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 3/4 hits
Germans roll dice for 2 armour in Eastern Poland, round 2 : 2/2 hits
2 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour
Casualties for Russians: 1 fighter and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Baltic States, round 2 : 1/4 hits
1 infantry owned by the Russians , 1 armour owned by the Germans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Baltic States, round 3 : 0/4 hits
Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Baltic States, round 4 : 2/4 hits
Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 fighter and 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 infantry moved from Archangel to Belarus
7 infantry moved from Smolensk to Belarus
1 artillery and 7 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Sakha to Amur
2 aaGuns moved from Olgiy to Timguska
1 armour moved from Norway to Karelia
1 tactical_bomber moved from Baltic States to Novgorod
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
2 armour, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Amur : 1 infantry
Timguska : 2 aaGuns
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Romania : 1 flag, 1 mech_infantry
Norway : 1 flag
Tobruk : 1 flag
Italian Somaliland : 1 flag
Belarus : 8 infantry
Karelia : 1 armour
Baltic States : 1 armour
Eastern Poland : 1 armour
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 6 infantry and 1 mech_infantry
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 artillery and 7 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 37 / 42
Russians : 45 / 60
Japanese : 50 / 68
Americans : 51 / 66
Chinese : 7 / 14
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 9 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Hunan to 42 Sea Zone
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Hunan to 42 Sea Zone
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Wake Island
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win, taking Wake Island from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
British defend with 2 infantry; Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Midway
Battle in 10 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 2 battleships, 1 carrier, 3 destroyers, 2 fighters and 5 transports
Units damaged: 1 battleship owned by the Americans
Japanese win, taking Midway from Americans, taking 10 Sea Zone from Neutral with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 111
Casualties for Japanese: 3 destroyers
Casualties for Americans: 2 battleships, 1 carrier, 3 destroyers, 2 fighters and 5 transports
Battle in Caroline Islands
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 bomber; Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Caroline Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 bomber
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Celebes
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 mech_infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kweichow
Place Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
3 artilleries and 2 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 bomber moved from Western United States to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 battleship, 1 carrier and 1 fighter moved from 98 Sea Zone to 97 Sea Zone
Place Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1,3,2,2,1,3,6,3,1,2,6,3,1,2,5,6,1,3,1,5,4
Americans collect 42 PUs (12 lost to blockades); end with 42 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 infantry
Manchuria : 3 artilleries and 2 infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
Aleutian Islands : 1 bomber
Central United States : 1 factory_major
Southeast Mexico : 1 artillery and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries and 5 infantry
United Kingdom : 1 fighter
64 Sea Zone : 1 transport
97 Sea Zone : 1 battleship, 1 carrier and 1 fighter
101 Sea Zone : 1 destroyer and 4 transports
Brazil : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 37 / 42
Russians : 45 / 60
Japanese : 45 / 56
Americans : 54 / 57
Chinese : 9 / 14
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 9 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Territory Summary for Chinese :
Kweichow : 1 infantry
Szechwan : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 37 / 42
Russians : 45 / 60
Japanese : 44 / 56
Americans : 54 / 57
Chinese : 10 / 12
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 9 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from Egypt to Northern Italy
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 2 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 2 : 2/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Yunnan
1 artillery owned by the British retreated to Burma
Japanese win, taking Borneo from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Denmark
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 4 infantry
British roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 2 : 1/4 hits
Germans roll dice for 4 infantry in Denmark, round 2 : 0/4 hits
1 infantry owned by the Germans lost in Denmark
British roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 3 : 1/4 hits
Germans roll dice for 3 infantry in Denmark, round 3 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Denmark
British roll dice for 1 artillery and 1 fighter in Denmark, round 4 : 1/2 hits
Germans roll dice for 2 infantry in Denmark, round 4 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Denmark
Germans win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
1 fighter owned by the British retreated
Battle in 97 Sea Zone
British attack with 1 destroyer, 1 tactical_bomber and 1 transport; Americans loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 97 Sea Zone
1 transport owned by the British retreated to 96 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Northern Italy
British attack with 1 fighter
Italians defend with 1 factory_major, 1 infantry and 1 mech_infantry
British roll dice for 1 fighter in Northern Italy, round 2 : 1/1 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/2 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Denmark to Norway
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter moved from Yunnan to India
Place Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
British undo move 1.
2 artilleries placed in United Kingdom
1 transport placed in 110 Sea Zone
1 destroyer and 1 transport placed in 98 Sea Zone
1 artillery placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 fighter placed in Malaya
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in Malaya change ownership: 1 fighter
Territory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 1 artillery and 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Malaya : 1 factory_minor, 1 fighter and 1 harbour
Borneo : 1 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 1 transport
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Norway : 1 fighter
Ethiopia : 1 flag
112 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
96 Sea Zone : 1 artillery, 1 infantry and 1 transport
97 Sea Zone : 1 tactical_bomber
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 37 / 42
Russians : 45 / 60
Japanese : 38 / 56
Americans : 54 / 57
Chinese : 10 / 12
British : 33 / 39
UK_Pacific : 16 / 16
Italians : 9 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Normandy Bordeaux to 96 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Normandy Bordeaux to 96 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Romania from Russians with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 artillery, 1 infantry and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 artillery, 1 infantry and 1 transport
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,4,3
Italians collect 1 PU (8 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 49 Sea Zone to 31 Sea Zone
Combat - ANZAC
Battle in 31 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Northern Territory
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Western Australia to Northern Territory
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Northern Territory : 1 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
31 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 40 / 42
Russians : 42 / 60
Japanese : 38 / 56
Americans : 54 / 57
Chinese : 10 / 12
British : 33 / 39
UK_Pacific : 16 / 16
Italians : 9 / 1
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Tobruk : 2 infantry
Libya : 1 flag
Eastern Persia : 1 infantry
Production/PUs Summary :
Germans : 40 / 42
Russians : 42 / 60
Japanese : 38 / 56
Americans : 54 / 57
Chinese : 10 / 12
British : 33 / 39
UK_Pacific : 16 / 16
Italians : 9 / 1
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Baltic States
1 submarine moved from 97 Sea Zone to 98 Sea Zone