@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Entek +11 Allies VS dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Baltic States
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 98 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 armour
Germans win, taking Eastern Poland from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Baltic States to Romania
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Romania
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
3 armour moved from Western Germany to PolandPlace Units - Germans
1 armour, 1 fighter and 1 mech_infantry placed in Germany
5 infantry placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,4,2
Germans collect 38 PUs (4 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Baltic States
1 armour moved from Karelia to Baltic States
1 armour moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 7 infantry
Russians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/14 hits
Germans roll dice for 2 artilleries and 7 infantry in Eastern Poland, round 2 : 4/9 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 6/10 hits
Germans roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 3 : 1/6 hits
1 infantry owned by the Russians , 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 7 infantry
Casualties for Russians: 5 infantry
Battle in Baltic States
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Baltic States
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Western UkrainePlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 armour, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Adding units owned by Russians to Trans-Jordan: 1 mech_infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns
EDIT: Removing units owned by Russians from Timguska: 2 aaGuns
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 mech_infantry
Norway : 1 flag
Tobruk : 1 flag
Italian Somaliland : 1 flag
Baltic States : 1 aaGun, 2 armour, 5 infantry and 1 mech_infantry
Eastern Poland : 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter and 10 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 armour
Novosibirsk : 2 aaGuns, 1 armour and 1 mech_infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 40 / 38
Russians : 42 / 59
Japanese : 38 / 56
Americans : 54 / 57
Chinese : 10 / 12
British : 33 / 39
UK_Pacific : 16 / 16
Italians : 9 / 1
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
2 armour moved from Kwangtung to French Indo China
2 armour moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 armour moved from Kiangsu to Jehol
1 infantry moved from Jehol to Chahar
1 fighter moved from 10 Sea Zone to 64 Sea Zone
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Celebes to Burma -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
2 armour moved from Kwangtung to French Indo China
2 armour moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 armour moved from Kiangsu to Jehol
1 infantry moved from Jehol to Chahar
1 fighter moved from 10 Sea Zone to 64 Sea Zone
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Celebes to BurmaCombat - Japanese
Battle in French Indo China
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 1 transport
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Korea from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Aleutian Islands
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 bomber
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 bomber
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 1 artillery and 1 bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 64 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 64 Sea Zone to 10 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 bomber moved from Burma to Yunnan
1 armour moved from Kiangsu to Hunan
1 armour moved from Kwangtung to HunanPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 9 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Manchuria to Korea
2 artilleries moved from Manchuria to JeholCombat - Americans
Battle in Jehol
Americans attack with 2 artilleries
Japanese defend with 1 armour
Americans roll dice for 2 artilleries in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Jehol, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Korea
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 2 infantry in Korea, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits
1 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery and 1 infantry in Korea, round 4 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 5 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 5 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from Southeast Mexico to Mexico
1 destroyer and 4 transports moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,2,2,4,4,6,5,5,2,6,2,2,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Americans collect 40 PUs (14 lost to blockades); end with 43 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery
Jehol : 2 artilleries
Mexico : 1 artillery and 1 infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
10 Sea Zone : 9 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries and 5 infantry
United Kingdom : 1 fighter
97 Sea Zone : 1 battleship, 1 carrier and 1 fighter
Brazil : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 40 / 38
Russians : 42 / 59
Japanese : 50 / 64
Americans : 54 / 58
Chinese : 9 / 12
British : 33 / 39
UK_Pacific : 9 / 16
Italians : 9 / 1
ANZAC : 10 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter and 3 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 0/3 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 bomber
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 bomber in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 9 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 10 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 11 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 12 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 12 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 13 : 1/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 13 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is 6
Casualties for Japanese: 1 bomber
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Kweichow : 2 infantry
Kansu : 1 infantry
Szechwan : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 40 / 38
Russians : 42 / 59
Japanese : 49 / 64
Americans : 54 / 58
Chinese : 10 / 10
British : 33 / 39
UK_Pacific : 9 / 16
Italians : 9 / 1
ANZAC : 10 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 infantry moved from Shan State to Burma
1 fighter moved from India to Burma
1 fighter moved from Malaya to Burma
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Denmark
1 fighter moved from Norway to Denmark
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Burma
British attack with 2 fighters and 3 infantry
Japanese defend with 2 armour and 1 artillery
British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 1/5 hits
Japanese roll dice for 2 armour and 1 artillery in Burma, round 2 : 2/3 hits
2 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 2/3 hits
Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits
2 armour owned by the Japanese and 1 fighter owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour and 1 artillery
Casualties for British: 1 fighter and 2 infantry
Battle in Greece
Battle in Denmark
British attack with 2 artilleries and 1 fighter
Germans defend with 1 infantry
British roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits
British roll dice for 2 artilleries and 1 fighter in Denmark, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Denmark
British win, taking Greece from Germans, taking Denmark from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - British
1 fighter moved from Denmark to Norway
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from West India to India
1 fighter moved from Burma to IndiaPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 cruiser and 1 transport placed in 98 Sea Zone
1 armour placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
3 infantry placed in India
UK_Pacific undo move 2.
2 infantry placed in India
1 infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in Malaya change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Malaya : 1 factory_minor, 1 harbour and 1 infantry
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Norway : 1 fighter
Denmark : 1 flag, 1 artillery
Ethiopia : 1 flag
112 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 tactical_bomber
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 mech_infantry
98 Sea Zone : 1 cruiser and 1 transport
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 36 / 38
Russians : 42 / 59
Japanese : 48 / 64
Americans : 54 / 58
Chinese : 10 / 10
British : 37 / 42
UK_Pacific : 10 / 10
Italians : 9 / 1
ANZAC : 10 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 1 transport
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 4 transports
Americans win with 4 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 tactical_bomber moved from 99 Sea Zone to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,3,4
Italians collect 6 PUs (3 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 battleship, 1 cruiser and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 0/2 hits
1 cruiser owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 39
Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 7 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 8 : 1/1 hits
1 armour owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantryNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to MalayaPlace Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 2 mech_infantrys
Northern Territory : 1 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
31 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 36 / 38
Russians : 42 / 59
Japanese : 48 / 64
Americans : 54 / 58
Chinese : 10 / 10
British : 37 / 42
UK_Pacific : 10 / 10
Italians : 9 / 7
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Eastern Persia to West India
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
West India : 1 infantry
Alexandria : 2 infantry
United Kingdom : 2 infantry
Libya : 1 flag
Iraq : 1 infantryProduction/PUs Summary :
Germans : 36 / 38
Russians : 42 / 59
Japanese : 48 / 64
Americans : 54 / 58
Chinese : 10 / 10
British : 37 / 42
UK_Pacific : 10 / 10
Italians : 9 / 7
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Western Germany to Denmark
1 armour moved from Romania to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 fighter moved from Germany to Eastern Poland
2 infantry moved from Poland to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Western Germany to Denmark
1 armour moved from Romania to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 fighter moved from Germany to Eastern Poland
2 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Denmark
Germans attack with 5 infantry
British defend with 1 artillery
Germans win, taking Denmark from British with 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Eastern Poland
Germans attack with 5 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
Russians defend with 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour, 1 artillery, 6 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Western Germany
1 infantry moved from Germany to Poland
1 fighter moved from Eastern Poland to Romania
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern FrancePlace Units - Germans
2 artilleries and 2 infantry placed in Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Germany
1 artillery and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6,5
Germans collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
1 infantry moved from Bessarabia to Romania
1 bomber moved from Novgorod to Romania
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
2 armour, 3 infantry and 1 mech_infantry moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Romania
1 fighter moved from Russia to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/4 hits
Germans roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Poland, round 3 : 1/4 hits
Germans roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 mech_infantry
Russians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits
Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 2/2 hits
1 tactical_bomber owned by the Russians , 1 mech_infantry owned by the Italians and 1 fighter owned by the Russians lost in Romania
Russians roll dice for 1 bomber and 1 infantry in Romania, round 3 : 1/2 hits
Germans roll dice for 1 fighter in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Romania
Russians win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Casualties for Russians: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 mech_infantry
Battle in Suiyuyan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 1/1 hits
1 mech_infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 1 armour in Suiyuyan, round 5 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Russians attack with 2 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Poland, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Romania to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 armour moved from Russia to Western Ukraine
3 infantry moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 aaGun moved from Baltic States to Poland
1 aaGun moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Baltic States
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Buyant-Uhaa to Amur
1 mech_infantry moved from Trans-Jordan to Persia
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Volgograd
Russians undo move 3.
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 64 PUsTerritory Summary for Russians :
Suiyuyan : 1 armour
Tsinghai : 1 armour and 2 mech_infantrys
Amur : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Poland : 1 flag, 1 aaGun, 2 armour, 2 infantry and 1 mech_infantry
Norway : 1 flag
Tobruk : 1 flag
Italian Somaliland : 1 flag
Baltic States : 1 aaGun and 3 infantry
Bryansk : 3 infantry
Eastern Poland : 1 armour and 1 infantry
Bessarabia : 3 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 armour
Novosibirsk : 2 aaGuns
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Smolensk : 3 infantry
Samara : 4 infantry
113 Sea Zone : 1 cruiser
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 36 / 39
Russians : 44 / 64
Japanese : 47 / 64
Americans : 54 / 58
Chinese : 11 / 10
British : 35 / 42
UK_Pacific : 10 / 10
Italians : 9 / 7
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
japan looked good. but Russia was about to get very rich. and who’s Italy? LOL
thank you for the game. as soon as the next year starts I would like to play again.
(I think we played 2 games this year) -
Thanks for playing!
Japan was a beast!





