Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Libya to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Libya to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters and 1 tactical_bomber
British defend with 2 cruisers and 1 destroyer
British win with no units remaining. Battle score for attacker is 1
Casualties for British: 2 cruisers and 1 destroyer
Casualties for Italians: 2 fighters and 1 tactical_bomber
Non Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber and 1 fighter moved from New South Wales to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 bomber and 1 fighter in 62 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 2 destroyers in 62 Sea Zone, round 2 : 1/2 hits
2 destroyers owned by the Japanese and 1 fighter owned by the ANZAC lost in 62 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 destroyers
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 bomber moved from 62 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 bomber and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Western Australia : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 44
Russians : 35 / 39
Japanese : 61 / 70
Americans : 52 / 72
Chinese : 6 / 6
British : 35 / 40
UK_Pacific : 7 / 6
Italians : 10 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Syria : 1 infantry
Tunisia : 3 infantry
Production/PUs Summary :
Germans : 41 / 44
Russians : 35 / 39
Japanese : 61 / 70
Americans : 52 / 72
Chinese : 6 / 6
British : 35 / 40
UK_Pacific : 7 / 6
Italians : 10 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
1 armour moved from Bulgaria to Greece
1 armour moved from Albania to Greece
2 submarines moved from 93 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
scramble?
Scramble the fighter!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
1 armour moved from Bulgaria to Greece
1 armour moved from Albania to Greece
2 submarines moved from 93 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Greece
Germans attack with 2 armour
British defend with 1 infantry
Germans win, taking Greece from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter
British defend with 1 cruiser, 1 fighter and 2 transports
British win with 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 armour, 1 artillery, 1 fighter and 5 infantry placed in Western Germany
Germans undo move 2.
1 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 10 infantry and 3 mech_infantrys moved from Bessarabia to Romania
1 fighter moved from Russia to Romania
1 bomber moved from Novgorod to Norway
4 infantry moved from Finland to Norway
1 tactical_bomber moved from Novgorod to Norway
3 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Central Mongolia
Russians take Central Mongolia from Japanese
Combat - Russians
Battle in Romania
Russians attack with 2 armour, 1 fighter, 10 infantry and 3 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 10 infantry
AA fire in Romania : 0/1 hits
Russians roll dice for 2 armour, 1 fighter, 10 infantry and 3 mech_infantrys in Romania, round 2 : 3/16 hits
Germans roll dice for 1 aaGun, 1 artillery and 10 infantry in Romania, round 2 : 5/11 hits
5 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Romania
Russians roll dice for 2 armour, 1 fighter, 5 infantry and 3 mech_infantrys in Romania, round 3 : 4/11 hits
Germans roll dice for 1 artillery and 8 infantry in Romania, round 3 : 2/9 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
Russians roll dice for 2 armour, 1 fighter, 3 infantry and 3 mech_infantrys in Romania, round 4 : 4/9 hits
Germans roll dice for 1 artillery and 4 infantry in Romania, round 4 : 1/5 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
Russians roll dice for 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys in Romania, round 5 : 5/8 hits
Germans roll dice for 1 artillery in Romania, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 10 infantry
Casualties for Russians: 9 infantry
Battle in Norway
Russians attack with 1 bomber, 4 infantry and 1 tactical_bomber
Germans defend with 6 infantry
Russians roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Norway, round 2 : 2/6 hits
Germans roll dice for 6 infantry in Norway, round 2 : 4/6 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
retreated to Norway
Germans win with 4 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Buryatia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
3 infantry moved from Tsagaan Olom to Kansu
2 infantry moved from Dzavhan to Tsagaan Olom
1 armour, 1 artillery and 9 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Norway to Finland
1 bomber moved from Norway to Finland
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Alexandria
1 armour moved from Bessarabia to Romania
1 fighter moved from Romania to Bessarabia
1 mech_infantry moved from Baltic States to Romania
1 mech_infantry moved from Baltic States to Romania
2 infantry moved from Novgorod to Baltic States
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Territory Summary for Russians :
Kansu : 3 infantry
Yenisey : 2 aaGuns
Buryatia : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 2 infantry
Alexandria : 1 armour
Anglo Egyptian Sudan : 1 mech_infantry
Romania : 1 flag, 3 armour, 1 infantry and 5 mech_infantrys
Baltic States : 1 armour, 3 artilleries and 17 infantry
Archangel : 1 infantry
Eastern Poland : 2 infantry
Bessarabia : 1 artillery, 1 fighter and 9 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 14 infantry and 1 tactical_bomber
Ukraine : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 artillery
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Finland : 1 flag, 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 40 / 48
Russians : 39 / 45
Japanese : 60 / 70
Americans : 52 / 72
Chinese : 6 / 6
British : 33 / 40
UK_Pacific : 7 / 6
Italians : 10 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 2 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
1 fighter and 2 tactical_bombers moved from Kweichow to Shan State
1 artillery moved from Suiyuyan to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
2 infantry moved from Suiyuyan to Kansu
2 bombers moved from Kweichow to Kansu
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 2 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
1 fighter and 2 tactical_bombers moved from Kweichow to Shan State
1 artillery moved from Suiyuyan to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
2 infantry moved from Suiyuyan to Kansu
2 bombers moved from Kweichow to Kansu
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Central Mongolia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Russians defend with 3 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 artillery and 1 infantry moved from Anhwe to Hunan
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Anhwe to Hunan
1 battleship, 2 cruisers and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 bombers moved from Kansu to Hunan
Place Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in Kwangtung
1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 fighter moved from Finland to United Kingdom
2 bombers moved from Eastern United States to United Kingdom
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 4 Sea Zone to 9 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Siberia : 3 artilleries and 3 infantry
26 Sea Zone : 2 artilleries, 1 battleship, 2 infantry, 1 submarine and 2 transports
10 Sea Zone : 1 destroyer and 2 transports
9 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
United Kingdom : 2 bombers and 1 fighter
French West Africa : 2 infantry
87 Sea Zone : 1 transport
92 Sea Zone : 1 battleship, 1 carrier and 1 fighter
101 Sea Zone : 3 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 40 / 48
Russians : 40 / 45
Japanese : 60 / 66
Americans : 52 / 75
Chinese : 5 / 6
British : 33 / 40
UK_Pacific : 7 / 6
Italians : 10 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 4 infantry moved from Sikang to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 fighter and 7 infantry
Production/PUs Summary :
Germans : 40 / 48
Russians : 40 / 45
Japanese : 58 / 66
Americans : 52 / 75
Chinese : 7 / 7
British : 33 / 40
UK_Pacific : 7 / 6
Italians : 10 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 cruiser, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 armour, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Germans roll dice for 3 armour and 3 infantry in Normandy Bordeaux, round 2 : 4/6 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Normandy Bordeaux
Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
1 fighter owned by the British retreated
Battle in Yunnan
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantry and 1 tactical_bomber
Non Combat Move - British
2 fighters moved from Yunnan to India
1 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 artillery and 1 infantry moved from West India to India
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from India to Burma
1 fighter moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Alexandria to Egypt
Place Units - British
1 cruiser, 1 destroyer and 1 transport placed in 98 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,5
British collect 31 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 1 armour
Shan State : 1 infantry
Burma : 4 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
110 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 40 / 48
Russians : 40 / 45
Japanese : 57 / 66
Americans : 52 / 75
Chinese : 8 / 7
British : 33 / 37
UK_Pacific : 7 / 7
Italians : 10 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 3 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 3 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Germans loiter and taunt with ; Italians attack with 1 bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber
Non Combat Move - Italians
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 bomber and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Western Australia : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 40 / 48
Russians : 40 / 45
Japanese : 57 / 66
Americans : 52 / 75
Chinese : 8 / 7
British : 33 / 37
UK_Pacific : 7 / 7
Italians : 10 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tunisia : 3 infantry
Iraq : 1 infantry
Production/PUs Summary :
Germans : 40 / 48
Russians : 40 / 45
Japanese : 57 / 66
Americans : 52 / 75
Chinese : 8 / 7
British : 33 / 37
UK_Pacific : 7 / 7
Italians : 10 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
2 armour moved from Greece to Romania
2 artilleries and 10 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Germany to Romania
1 armour moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Poland to Romania
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
2 armour moved from Greece to Romania
2 artilleries and 10 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Germany to Romania
1 armour moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Poland to Romania
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 cruiser and 2 submarines
British defend with 1 cruiser and 1 transport
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser and 1 transport
Battle in Romania
Germans attack with 3 armour, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
Russians defend with 3 armour, 1 infantry and 5 mech_infantrys
Germans win, taking Romania from Russians with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 4 infantry
Casualties for Russians: 3 armour, 1 infantry and 5 mech_infantrys
Non Combat Move - Germans
1 fighter moved from Romania to Poland
1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
1 artillery and 4 infantry moved from Germany to Poland
9 infantry moved from Western Germany to Germany
Place Units - Germans
1 armour, 2 artilleries and 1 mech_infantry placed in Germany
10 infantry placed in Western Germany
Germans undo move 2.
6 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs