@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
13L G40 Suprise Attack(allies) VS MagicQ(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries and 1 infantry
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 harbour and 2 infantry
Italians win, taking Egypt from British with 2 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 artillery moved from Bulgaria to Greece
1 mech_infantry moved from Northern Italy to Romania
2 aaGuns, 1 armour and 2 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Gibraltar to 98 Sea Zone
2 submarines moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 1 bomber placed in Southern Italy
1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsDice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Tunisia to Algeria
French take Algeria from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Tunisia to Algeria
French take Algeria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 1 artillery moved from Norway to 112 Sea Zone
2 armour, 1 artillery and 3 transports moved from 112 Sea Zone to 126 Sea Zone
3 infantry moved from Norway to 126 Sea Zone
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
3 armour moved from Finland to Novgorod
Germans take Karelia from Russians
5 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 cruiser, 1 destroyer, 6 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone
2 carriers moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 armour, 2 artilleries and 10 infantry moved from 127 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
7 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 artillery moved from Eastern Poland to Belarus
3 mech_infantrys moved from Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
4 artilleries and 4 infantry moved from Western Ukraine to Ukraine
3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Trans-Jordan to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Egypt
1 fighter moved from Alexandria to Iraq
3 artilleries and 3 infantry moved from Poland to Baltic States -
waiting for scramble order in sz127
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 1 artillery moved from Norway to 112 Sea Zone
2 armour, 1 artillery and 3 transports moved from 112 Sea Zone to 126 Sea Zone
3 infantry moved from Norway to 126 Sea Zone
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
3 armour moved from Finland to Novgorod
Germans take Karelia from Russians
5 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 cruiser, 1 destroyer, 6 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone
2 carriers moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 armour, 2 artilleries and 10 infantry moved from 127 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
7 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 artillery moved from Eastern Poland to Belarus
3 mech_infantrys moved from Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
4 artilleries and 4 infantry moved from Western Ukraine to Ukraine
3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Trans-Jordan to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Egypt
1 fighter moved from Alexandria to Iraq
3 artilleries and 3 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 3 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Germans win, taking Ukraine from Russians with 3 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Novgorod
Germans attack with 6 armour, 2 artilleries and 10 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Germans win, taking Novgorod from Russians with 6 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 46
Casualties for Germans: 6 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Baltic States
Germans attack with 3 artilleries, 3 infantry and 7 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans winRussians win with no units remaining, taking Baltic States from Russians with 3 artilleries, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Iraq from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 bomber moved from Bryansk to Western Ukraine
1 fighter moved from Belarus to Western UkrainePlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Novosibirsk to Timguska
1 artillery moved from Smolensk to Archangel
1 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Bryansk
1 artillery moved from Russia to Smolensk
1 mech_infantry moved from Northwest Persia to Persia
1 artillery moved from Volgograd to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Novosibirsk to Timguska
1 artillery moved from Smolensk to Archangel
1 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Bryansk
1 artillery moved from Russia to Smolensk
1 mech_infantry moved from Northwest Persia to Persia
1 artillery moved from Volgograd to CaucasusCombat - Russians
Russians creates battle in territory 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Battle in Bryansk
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hitsNon Combat Move - Russians
1 armour moved from Tambov to RussiaPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Volgograd
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUsDice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber moved from Philippines to 43 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Jehol to Chahar
1 bomber moved from Philippines to Chahar
2 mech_infantrys moved from Jehol to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from Japan to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 bomber moved from Chahar to Hunan
1 fighter moved from Chahar to Anhwe
1 artillery moved from Kiangsi to Kwangsi
1 bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to Philippines
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Amur to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Amur to Buryatia
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 destroyers, 1 fighter and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 91 Sea Zone to French Equatorial AfricaPlace Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Sikang
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from West India to Eastern Persia
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Siam to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from West India to Eastern Persia
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Siam to Shan StateCombat - British
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
2 artilleries and 1 infantry moved from India to BurmaPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 3 infantryDice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.556
Median : 4.500
Variance : 1.882
Standard Deviation : 1.372
Total rolls : 18Japanese Combat
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.167
Median : 5.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.250
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Western Ukraine to Rostov
1 fighter moved from 98 Sea Zone to Rostov
1 bomber moved from Southern Italy to Rostov
1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Egypt to Tobruk
1 fighter moved from 98 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery and 1 fighter
Americans defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns and 2 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Northern Italy to Southern Italy
2 submarines moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Rostov to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery, 2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland





