@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery, 1 fighter and 1 infantry moved from Morocco to Algeria
2 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from India to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Algeria
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 artilleries and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/4 hits
Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 2/4 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Algeria
British roll dice for 1 armour and 1 fighter in Algeria, round 3 : 1/2 hits
Italians roll dice for 2 artilleries and 1 infantry in Algeria, round 3 : 0/3 hits
1 infantry owned by the Italians lost in Algeria
British roll dice for 1 armour and 1 fighter in Algeria, round 4 : 1/2 hits
Italians roll dice for 2 artilleries in Algeria, round 4 : 0/2 hits
1 artillery owned by the Italians lost in Algeria
British roll dice for 1 armour and 1 fighter in Algeria, round 5 : 2/2 hits
Italians roll dice for 1 artillery in Algeria, round 5 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Algeria
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Yunnan
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from Yunnan to Kazakhstan
1 bomber moved from Kazakhstan to Russia
1 fighter moved from Algeria to 91 Sea Zone
Place Units - UK_Pacific
2 infantry placed in India
UK_Pacific undo move 1.
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
41 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ethiopia : 1 flag
Russia : 1 bomber
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 fighter
Suriname : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 55 / 67
Russians : 29 / 35
Japanese : 56 / 57
Americans : 52 / 72
Chinese : 7 / 6
British : 22 / 0
UK_Pacific : 6 / 6
Italians : 19 / 30
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.541
Median : 4.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 37
Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.800
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.250
Median : 3.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 bomber moved from Tobruk to Trans-Jordan
1 armour and 1 bomber moved from Egypt to Trans-Jordan
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians win, taking Bryansk from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Trans-Jordan
Italians attack with 1 armour and 2 bombers
British defend with 2 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 1 armour
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 carrier, 1 cruiser and 3 transports moved from 94 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
2 bombers moved from Trans-Jordan to Egypt
1 fighter moved from Bryansk to Novgorod
1 aaGun moved from Belarus to Bryansk
2 mech_infantrys moved from Northern Italy to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Egypt
1 destroyer and 2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Queensland
1 armour and 1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2,2,1,2,3,6,5,6,2,1,1,5,4
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 armour and 1 infantry
Dutch New Guinea : 1 flag
39 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 55 / 67
Russians : 28 / 35
Japanese : 56 / 57
Americans : 52 / 72
Chinese : 7 / 6
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 22 / 33
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.286
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.286
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 55 / 67
Russians : 28 / 35
Japanese : 56 / 57
Americans : 52 / 72
Chinese : 7 / 6
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 22 / 33
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.286
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.286
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
2 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
2 bombers and 1 tactical_bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
1 armour moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 armour, 2 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
3 armour, 4 artilleries and 23 infantry moved from Belarus to Bryansk
1 bomber and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
3 armour moved from Novgorod to Bryansk
2 artilleries and 2 infantry moved from Novgorod to Belarus
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Ukraine to Bryansk
2 bombers and 1 tactical_bomber moved from Bessarabia to Bryansk
1 tactical_bomber moved from Bessarabia to Eastern Poland
2 artilleries and 1 infantry moved from Poland to Eastern Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 105 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from France to Western Germany
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 bomber and 1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 bomber and 1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
Germans roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits
Germans roll dice for 1 armour in Bessarabia, round 4 : 0/1 hits
1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 4 : 0/3 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 bomber and 1 fighter in Smolensk, round 5 : 1/2 hits
Germans roll dice for 1 artillery in Smolensk, round 5 : 1/1 hits
1 bomber owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 bomber and 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 0/3 hits
Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 5 : 2/3 hits
Germans roll dice for 1 artillery in Vologda, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
Territory Summary for Russians :
Kweichow : 1 aaGun and 2 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Rostov : 1 mech_infantry
Bessarabia : 1 artillery
Russia : 4 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters, 30 infantry and 1 tactical_bomber
Tambov : 1 mech_infantry
Ukraine : 1 factory_minor
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Iraq : 1 flag, 1 armour
Production/PUs Summary :
Germans : 57 / 68
Russians : 26 / 32
Japanese : 56 / 57
Americans : 52 / 72
Chinese : 7 / 6
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 22 / 33
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 4.023
Median : 4.000
Variance : 1.119
Standard Deviation : 1.058
Total rolls : 43
Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14
Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 4.276
Median : 5.000
Variance : 1.607
Standard Deviation : 1.268
Total rolls : 29
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Hopei to Kweichow
5 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Jehol to Kweichow
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Yunnan
2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 battleship and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone
scramble sz39?
No scramble.
Feel free in the future to skip the obviously bad scrambles or intercepts. I won’t intercept with a fighter if the bombers are getting two more shots than the intercepting fighters and same goes for scrambles. I’m happy to trust my opponent to skip obviously bad scrambles.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Hopei to Kweichow
5 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Jehol to Kweichow
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Yunnan
2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 battleship and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 5 infantry and 7 mech_infantrys
Russians defend with 1 aaGun and 2 infantry; Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
2 bombers moved from Szechwan to Hopei
1 bomber moved from Yunnan to French Indo China
3 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
1 bomber moved from 39 Sea Zone to French Indo China
1 infantry and 1 mech_infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 aaGun and 4 infantry moved from Jehol to Chahar
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
No scramble.
Feel free in the future to skip the obviously bad scrambles or intercepts. I won’t intercept with a fighter if the bombers are getting two more shots than the intercepting fighters and same goes for scrambles. I’m happy to trust my opponent to skip obviously bad scrambles.
Great!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
2 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
Americans take 109 Sea Zone from Germans
2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 117 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
2 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
Americans take 109 Sea Zone from Germans
2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 117 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Scotland
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in United Kingdom
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
South Australia : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major and 1 harbour
Scotland : 1 artillery and 1 infantry
United Kingdom : 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 mech_infantry
Tunisia : 1 flag
119 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag, 1 transport
117 Sea Zone : 1 armour, 1 infantry and 1 transport
91 Sea Zone : 2 submarines
107 Sea Zone : 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport
110 Sea Zone : 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 49 / 68
Russians : 26 / 32
Japanese : 65 / 70
Americans : 53 / 73
Chinese : 3 / 6
British : 28 / 0
UK_Pacific : 5 / 6
Italians : 21 / 33
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Tsinghai : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 49 / 68
Russians : 26 / 32
Japanese : 65 / 70
Americans : 53 / 73
Chinese : 3 / 3
British : 28 / 0
UK_Pacific : 5 / 6
Italians : 21 / 33
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,3,6,5,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor and 1 harbour
Russia : 1 bomber
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Suriname : 1 flag, 1 infantry
110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 49 / 68
Russians : 26 / 32
Japanese : 64 / 70
Americans : 53 / 73
Chinese : 3 / 3
British : 28 / 28
UK_Pacific : 6 / 3
Italians : 21 / 33
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 4.762
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 21
Null / Other
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 5.000
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 5.000
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery moved from Ethiopia to Italian Somaliland
1 artillery moved from Kenya to Italian Somaliland
1 bomber moved from Egypt to Italian Somaliland
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 mech_infantry moved from Bryansk to Rostov
1 fighter moved from Novgorod to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Bessarabia
3 mech_infantrys moved from Romania to Bessarabia
1 armour moved from Bryansk to Rostov
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery
Italians win, taking Bessarabia from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Italian Somaliland
Italians attack with 2 artilleries and 1 bomber
Russians defend with 1 mech_infantry
Italians win, taking Italian Somaliland from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Italian Somaliland to Egypt
2 infantry moved from Egypt to Trans-Jordan
Place Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern France
1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 19 Sea Zone
1 bomber moved from New South Wales to Queensland
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 bomber moved from 19 Sea Zone to Guam
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Guam : 1 bomber
Dutch New Guinea : 1 flag
Production/PUs Summary :
Germans : 49 / 68
Russians : 22 / 32
Japanese : 64 / 70
Americans : 53 / 73
Chinese : 3 / 3
British : 27 / 28
UK_Pacific : 6 / 3
Italians : 26 / 36
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 49 / 68
Russians : 22 / 32
Japanese : 64 / 70
Americans : 53 / 73
Chinese : 3 / 3
British : 27 / 28
UK_Pacific : 6 / 3
Italians : 26 / 36
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
4 armour moved from Germany to 113 Sea Zone
4 armour and 4 transports moved from 113 Sea Zone to 110 Sea Zone
4 armour moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Tambov
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Tambov
Combat - Germans
Battle in Volgograd
Germans attack with 3 armour, 2 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 3 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans win, taking Tambov from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 5 transports
British defend with 1 fighter; Americans defend with 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win with 1 cruiser, 2 fighters and 5 transports remaining. Battle score for attacker is 20
Casualties for Germans: 1 carrier, 3 destroyers and 2 fighters
Casualties for British: 1 fighter
Casualties for Americans: 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport
Battle in United Kingdom
Germans attack with 4 armour and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 infantry
Germans captures 28PUs while taking British capital
Germans win, taking United Kingdom from British with 4 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
2 bombers and 2 tactical_bombers moved from Tambov to Bryansk
2 artilleries and 2 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
5 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers, 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
3 armour moved from Bryansk to Volgograd
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Novgorod to Archangel
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
2 bombers placed in Western Germany
2 fighters placed in Novgorod
Turn Complete - Germans
Germans collect 60 PUs; end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs