G40L Infrastructure vs MrRoboto (Allies+12)


  • do you scramble?

  • 19 18

    No scramble.

    Haha it seems I didn’t pay much attention there in London….


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 2 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 bomber, 2 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                3 armour moved from Yugoslavia to Greece
                6 infantry moved from Bulgaria to Greece

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  2/9 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 2 :  6/10 hits
                        British roll dice for 3 aaGuns, 3 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 2 :  4/8 hits
                        2 infantry owned by the British , 2 infantry owned by the French , 1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans , 3 aaGuns owned by the British and 2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers in United Kingdom, round 3 :  3/6 hits
                        British roll dice for 3 fighters and 1 mech_infantry in United Kingdom, round 3 :  3/4 hits
                        2 tactical_bombers owned by the Germans , 1 mech_infantry owned by the British , 1 fighter owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 artillery and 2 bombers in United Kingdom, round 4 :  1/3 hits
                        British roll dice for 1 fighter in United Kingdom, round 4 :  1/1 hits
                        1 bomber owned by the Germans and 1 fighter owned by the British lost in United Kingdom
                    Germans captures 34PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -38
                    Casualties for Germans: 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 3 aaGuns, 2 fighters, 2 infantry and 1 mech_infantry
                Battle in Greece
                    Germans attack with 3 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 6 infantry in Greece, round 2 :  3/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 4 infantry in Greece, round 3 :  4/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in 109 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 battleship and 1 cruiser in 109 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    1 submarine owned by the Germans retreated to 110 Sea Zone
                    British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to France
                1 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                6 armour and 2 mech_infantrys moved from France to Yugoslavia
                1 aaGun moved from Holland Belgium to France
                2 mech_infantrys moved from France to Yugoslavia
                2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Finland to Norway

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun, 1 artillery and 1 bomber
                EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun and 1 artillery
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber
                EDIT: Removing units owned by Germans from Finland: 6 infantry
                EDIT: Adding units owned by Germans to Norway: 6 infantry
                EDIT: Removing units owned by Germans from Norway: 2 infantry
                EDIT: Adding units owned by Germans to Finland: 2 infantry
                EDIT: Removing units owned by Germans from Yugoslavia: 4 armour
                EDIT: Adding units owned by Germans to Western Germany: 4 armour
                EDIT: Turning off Edit Mode
                6 transports placed in 112 Sea Zone
                2 fighters and 2 infantry placed in Western Germany
                Germans undo move 2.
                2 fighters placed in Western Germany
                Germans undo move 1.
                6 transports placed in 113 Sea Zone
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Germans collect 44 PUs (3 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 2 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 bomber, 2 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                3 armour moved from Yugoslavia to Greece
                6 infantry moved from Bulgaria to Greece

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  2/9 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 2 :  6/10 hits
                        British roll dice for 3 aaGuns, 3 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 2 :  4/8 hits
                        2 infantry owned by the British , 2 infantry owned by the French , 1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans , 3 aaGuns owned by the British and 2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers in United Kingdom, round 3 :  3/6 hits
                        British roll dice for 3 fighters and 1 mech_infantry in United Kingdom, round 3 :  3/4 hits
                        2 tactical_bombers owned by the Germans , 1 mech_infantry owned by the British , 1 fighter owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 artillery and 2 bombers in United Kingdom, round 4 :  1/3 hits
                        British roll dice for 1 fighter in United Kingdom, round 4 :  1/1 hits
                        1 bomber owned by the Germans and 1 fighter owned by the British lost in United Kingdom
                    Germans captures 34PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -38
                    Casualties for Germans: 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 3 aaGuns, 2 fighters, 2 infantry and 1 mech_infantry
                Battle in Greece
                    Germans attack with 3 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 6 infantry in Greece, round 2 :  3/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 4 infantry in Greece, round 3 :  4/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in 109 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 battleship and 1 cruiser in 109 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    1 submarine owned by the Germans retreated to 110 Sea Zone
                    British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to France
                1 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                6 armour and 2 mech_infantrys moved from France to Yugoslavia
                1 aaGun moved from Holland Belgium to France
                2 mech_infantrys moved from France to Yugoslavia
                2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Finland to Norway

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun, 1 artillery and 1 bomber
                EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun and 1 artillery
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber
                EDIT: Removing units owned by Germans from Finland: 6 infantry
                EDIT: Adding units owned by Germans to Norway: 6 infantry
                EDIT: Removing units owned by Germans from Norway: 2 infantry
                EDIT: Adding units owned by Germans to Finland: 2 infantry
                EDIT: Removing units owned by Germans from Yugoslavia: 4 armour
                EDIT: Adding units owned by Germans to Western Germany: 4 armour
                EDIT: Turning off Edit Mode
                6 transports placed in 112 Sea Zone
                2 fighters and 2 infantry placed in Western Germany
                Germans undo move 2.
                2 fighters placed in Western Germany
                Germans undo move 1.
                6 transports placed in 113 Sea Zone
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Germans collect 44 PUs (3 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 6 transports
                EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
                EDIT: Adding units owned by Germans to 113 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode


  • please use 2nd map.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 127 Sea Zone to 112 Sea Zone

    Combat - Russians
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 3 transports
                        3 transports owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 3 transports
                        3 transports owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports

    Non Combat Move - Russians
                9 infantry moved from Belarus to Eastern Poland
                1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                3 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                6 infantry moved from Russia to Bryansk
                2 aaGuns moved from Novgorod to Belarus
                2 artilleries and 9 infantry moved from Novgorod to Karelia

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 47 / 88
        Russians : 38 / 43
        Japanese : 30 / 43
        Americans : 52 / 57
        Chinese : 9 / 15
        British : 23 / 0
        UK_Pacific : 21 / 21
        Italians : 13 / 17
        ANZAC : 14 / 17
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • how could you declare war?

  • 19 18

    You captured London. That enables Russia and USA to declare war.


  • Oh well.  I was somehow definite it was only USA.  Could have prevented this loss by knowing the rules.

    You win.

  • 19 18

    Since this wasn’t a really fun game and very short, do you fancy a rematch?

    We could just do it again with me as allies+12 (this game here doesnt really count i think), or we bid again if you wish.


  • if your willing to say this game doesnt count for the league I’ll give you allies +15.

  • 19 18

    Hm, I’d rather play only league games, instead of non-league ones.


  • i meant this mess up game we finished…

  • 19 18

    ah ok, sorry that I misunderstood you.

    Yeah okay, I agree.

    Give me the two British subs again please and an additional anzac inf on guinea.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia


  • Thank you for the second chance to have a real game.

    ok here we go again.

    Same quasi lowluck we discussed?

    scramble?

  • 19 18

    Before I answer the scramble question:

    Have a look at the “post result here”-thread. Our request of not counting the first game, has been denied.

  • 19 18

    Since our first game did indeed count -> I suppose you don’t want to give me an allies+15 game now.

    Shall we go with +12 again? In this case, I would simply remove the anzac inf.

    scramble in 111 please.


  • since we are kind of in agreement about the first game. (very gentlemenly of you.  I would have done the same.)

    How about if you have allies +14, if you win we don’t post it, if I win we do post it?

  • 19 18

    this would mean some kind of retroactive deserving the win? Sounds acceptable to me!

    I will take the two subs then and the 2 leftover IPC should go to UK as well.

    I suppose your german opening move wont change. so, as i said: scramble in 111

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