@newenr85 heya - Would you like to reconsider how you are protecting your transports in 36? I’m not a pro or anything but we have an interesting game going and that’s probably a game breaking error. 1 time offer =)
G40L Infrastructure vs MrRoboto (Allies+12)
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do you scramble?
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No scramble.
Haha it seems I didn’t pay much attention there in London….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 2 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 bomber, 2 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
3 armour moved from Yugoslavia to Greece
6 infantry moved from Bulgaria to GreeceCombat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
AA fire in United Kingdom : 2/9 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 2 : 6/10 hits
British roll dice for 3 aaGuns, 3 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/8 hits
2 infantry owned by the British , 2 infantry owned by the French , 1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans , 3 aaGuns owned by the British and 2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers in United Kingdom, round 3 : 3/6 hits
British roll dice for 3 fighters and 1 mech_infantry in United Kingdom, round 3 : 3/4 hits
2 tactical_bombers owned by the Germans , 1 mech_infantry owned by the British , 1 fighter owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 artillery and 2 bombers in United Kingdom, round 4 : 1/3 hits
British roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in United Kingdom
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -38
Casualties for Germans: 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 3 aaGuns, 2 fighters, 2 infantry and 1 mech_infantry
Battle in Greece
Germans attack with 3 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 6 infantry in Greece, round 2 : 3/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
2 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 4/7 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship and 1 cruiser in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 submarine owned by the Germans retreated to 110 Sea Zone
British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 bomber moved from United Kingdom to France
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
6 armour and 2 mech_infantrys moved from France to Yugoslavia
1 aaGun moved from Holland Belgium to France
2 mech_infantrys moved from France to Yugoslavia
2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Finland to NorwayPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun, 1 artillery and 1 bomber
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun and 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Removing units owned by Germans from Finland: 6 infantry
EDIT: Adding units owned by Germans to Norway: 6 infantry
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 4 armour
EDIT: Adding units owned by Germans to Western Germany: 4 armour
EDIT: Turning off Edit Mode
6 transports placed in 112 Sea Zone
2 fighters and 2 infantry placed in Western Germany
Germans undo move 2.
2 fighters placed in Western Germany
Germans undo move 1.
6 transports placed in 113 Sea Zone
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 44 PUs (3 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 2 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 bomber, 2 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
3 armour moved from Yugoslavia to Greece
6 infantry moved from Bulgaria to GreeceCombat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
AA fire in United Kingdom : 2/9 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 2 : 6/10 hits
British roll dice for 3 aaGuns, 3 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/8 hits
2 infantry owned by the British , 2 infantry owned by the French , 1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans , 3 aaGuns owned by the British and 2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers in United Kingdom, round 3 : 3/6 hits
British roll dice for 3 fighters and 1 mech_infantry in United Kingdom, round 3 : 3/4 hits
2 tactical_bombers owned by the Germans , 1 mech_infantry owned by the British , 1 fighter owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 artillery and 2 bombers in United Kingdom, round 4 : 1/3 hits
British roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in United Kingdom
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -38
Casualties for Germans: 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 3 aaGuns, 2 fighters, 2 infantry and 1 mech_infantry
Battle in Greece
Germans attack with 3 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 6 infantry in Greece, round 2 : 3/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
2 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 4/7 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship and 1 cruiser in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 submarine owned by the Germans retreated to 110 Sea Zone
British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 bomber moved from United Kingdom to France
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
6 armour and 2 mech_infantrys moved from France to Yugoslavia
1 aaGun moved from Holland Belgium to France
2 mech_infantrys moved from France to Yugoslavia
2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Finland to NorwayPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun, 1 artillery and 1 bomber
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun and 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Removing units owned by Germans from Finland: 6 infantry
EDIT: Adding units owned by Germans to Norway: 6 infantry
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 4 armour
EDIT: Adding units owned by Germans to Western Germany: 4 armour
EDIT: Turning off Edit Mode
6 transports placed in 112 Sea Zone
2 fighters and 2 infantry placed in Western Germany
Germans undo move 2.
2 fighters placed in Western Germany
Germans undo move 1.
6 transports placed in 113 Sea Zone
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 44 PUs (3 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 6 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 3 transports
EDIT: Turning off Edit Mode -
please use 2nd map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 transports
3 transports owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 transports
3 transports owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transportsNon Combat Move - Russians
9 infantry moved from Belarus to Eastern Poland
1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
2 aaGuns and 18 infantry moved from Buryatia to Amur
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Novgorod to Belarus
2 artilleries and 9 infantry moved from Novgorod to KareliaPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 47 / 88
Russians : 38 / 43
Japanese : 30 / 43
Americans : 52 / 57
Chinese : 9 / 15
British : 23 / 0
UK_Pacific : 21 / 21
Italians : 13 / 17
ANZAC : 14 / 17
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
how could you declare war?
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You captured London. That enables Russia and USA to declare war.
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Oh well. I was somehow definite it was only USA. Could have prevented this loss by knowing the rules.
You win.
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Since this wasn’t a really fun game and very short, do you fancy a rematch?
We could just do it again with me as allies+12 (this game here doesnt really count i think), or we bid again if you wish.
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if your willing to say this game doesnt count for the league I’ll give you allies +15.
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Hm, I’d rather play only league games, instead of non-league ones.
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i meant this mess up game we finished…
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ah ok, sorry that I misunderstood you.
Yeah okay, I agree.
Give me the two British subs again please and an additional anzac inf on guinea.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia -
Thank you for the second chance to have a real game.
ok here we go again.
Same quasi lowluck we discussed?
scramble?
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Before I answer the scramble question:
Have a look at the “post result here”-thread. Our request of not counting the first game, has been denied.
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Since our first game did indeed count -> I suppose you don’t want to give me an allies+15 game now.
Shall we go with +12 again? In this case, I would simply remove the anzac inf.
scramble in 111 please.
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since we are kind of in agreement about the first game. (very gentlemenly of you. I would have done the same.)
How about if you have allies +14, if you win we don’t post it, if I win we do post it?
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this would mean some kind of retroactive deserving the win? Sounds acceptable to me!
I will take the two subs then and the 2 leftover IPC should go to UK as well.
I suppose your german opening move wont change. so, as i said: scramble in 111





