No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
17 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Russia to Samara
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry and 1 tactical_bomber
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
2 aaGuns, 4 artilleries and 23 infantry moved from Bryansk to Tambov
1 armour moved from Volgograd to Tambov
2 aaGuns moved from Suiyuyan to Kansu
1 armour moved from Iraq to Egypt
4 artilleries and 3 infantry moved from Russia to Tambov
Place Units - Russians
3 infantry placed in Volgograd
Russians undo move 1.
4 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Russians collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs
your having some rough luck lately…
:x
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Hunan
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to Hunan
3 infantry moved from Anhwe to Hunan
1 armour moved from Chahar to Hunan
2 bombers moved from Japan to Hunan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
3 infantry moved from French Indo China to Kwangsi
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Japanese take 35 Sea Zone from Americans
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
ignore. combat move change coming
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Hunan
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to Hunan
3 infantry moved from Anhwe to Hunan
1 armour moved from Chahar to Hunan
2 bombers moved from Japan to Hunan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
3 infantry moved from French Indo China to Kwangsi
1 fighter moved from Japan to 20 Sea Zone
2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Hunan
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to Hunan
3 infantry moved from Anhwe to Hunan
1 armour moved from Chahar to Hunan
2 bombers moved from Japan to Hunan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
3 infantry moved from French Indo China to Kwangsi
1 fighter moved from Japan to 20 Sea Zone
2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour, 4 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 2 artilleries and 8 infantry
Japanese roll dice for 1 armour, 4 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Hunan, round 2 : 12/18 hits
Chinese roll dice for 2 artilleries and 8 infantry in Hunan, round 2 : 5/10 hits
2 artilleries owned by the Chinese , 1 armour owned by the Japanese , 3 infantry owned by the Japanese , 8 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hunan
Japanese win with 4 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 fighter and 3 infantry
Casualties for Chinese: 2 artilleries and 8 infantry
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 5/7 hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/7 hits
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangsi, round 3 : 3/7 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 19 Sea Zone
2 fighters moved from Hunan to 19 Sea Zone
2 tactical_bombers moved from Hunan to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from Hunan to French Indo China
2 bombers moved from Hunan to Japan
2 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 13 infantry moved from Chahar to Hopei
2 bombers moved from Hunan to French Indo China
1 fighter moved from 19 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 armour moved from Evenkiyskiy to Dzavhan
Place Units - Japanese
3 submarines placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,4,1,2,6,2,4,6,2,6,1,1,5,4,1,2,6,1,2,2,6,6,5,2,3,3,6,6,3,2,6,3
Japanese collect 45 PUs (11 lost to blockades); end with 45 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 9 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 21 Sea Zone to 20 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Guam to 6 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 5 infantry and 7 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern France
Americans take Southern France from Germans
1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 mech_infantry moved from Northern Italy to Southern France
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Americans win, taking Algeria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Greater Southern Germany
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans win, taking Greater Southern Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yugoslavia
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Yugoslavia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; British loiter and taunt with ; Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
7 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 aaGuns and 1 artillery moved from Alaska to British Columbia
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Algeria to 92 Sea Zone
Place Units - Americans
2 destroyers placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
3 submarines placed in 101 Sea Zone
3 submarines placed in 97 Sea Zone
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Americans collect 67 PUs (2 lost to blockades); end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 artilleries and 5 infantry moved from Alexandria to Tobruk
1 fighter moved from Northern Italy to Tobruk
Combat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tobruk
British attack with 2 artilleries, 1 fighter and 5 infantry
Italians defend with 2 artilleries, 2 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Tobruk to Alexandria
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 aaGun and 12 infantry moved from India to Burma
1 fighter moved from Yunnan to India
1 fighter moved from Java to India
1 artillery moved from Shan State to Burma
1 battleship moved from 6 Sea Zone to 25 Sea Zone
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Slovakia Hungary to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Greater Southern Germany
Italians attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 0/5 hits
Americans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 1/3 hits
1 infantry owned by the Italians lost in Greater Southern Germany
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greater Southern Germany, round 3 : 1/4 hits
Americans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 3 : 0/3 hits
1 infantry owned by the Americans lost in Greater Southern Germany
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greater Southern Germany, round 4 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 4 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 6 infantry
ANZAC defend with 1 fighter; Americans defend with 1 factory_minor
Italians roll dice for 1 artillery, 1 fighter and 6 infantry in Northern Italy, round 2 : 1/8 hits
Americans roll dice for 1 fighter in Northern Italy, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
2 fighters moved from Greater Southern Germany to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,2,6,2
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Sumatra
Battle in Borneo
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 16 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Kazakhstan to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 bomber moved from Novgorod to Volgograd
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Vologda to Samara
2 armour moved from Kazakhstan to Samara
1 fighter moved from Archangel to Samara
5 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Bessarabia to Ukraine
2 fighters moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Germany to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
3 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 fighter moved from Western Germany to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 16 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Kazakhstan to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 bomber moved from Novgorod to Volgograd
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Vologda to Samara
2 armour moved from Kazakhstan to Samara
1 fighter moved from Archangel to Samara
5 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Bessarabia to Ukraine
2 fighters moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Germany to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
3 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 fighter moved from Western Germany to Yugoslavia
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/6 hits
Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 3 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 4 : 4/5 hits
Americans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 artillery
Germans roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits
Americans roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Ukraine
Germans attack with 3 artilleries, 1 fighter and 4 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 artilleries, 1 fighter and 4 infantry in Ukraine, round 2 : 3/8 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/12 hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 4/11 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Samara
Germans attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 fighter and 1 infantry in Samara, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
2 armour owned by the Germans retreated to Vologda
Russians win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Samara to Vologda
1 artillery and 2 infantry moved from Urals to Vologda
2 aaGuns, 10 artilleries and 20 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
1 bomber moved from Volgograd to Vologda
1 fighter moved from Ukraine to Vologda
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 bomber moved from Western Ukraine to Bessarabia
8 armour moved from Kazakhstan to Vologda
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Archangel
7 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 115 Sea Zone
7 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 fighter moved from Yugoslavia to Bessarabia
1 fighter moved from Yugoslavia to Normandy Bordeaux
1 fighter moved from Yugoslavia to Normandy Bordeaux
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in United Kingdom
Germans undo move 2.
2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Novgorod
10 infantry placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,2,2
Germans collect 67 PUs (4 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
3 infantry moved from Kansu to Timguska
2 infantry moved from Tambov to Rostov
1 fighter and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Tambov to Rostov
1 artillery and 2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Kansu to Tsinghai
1 infantry moved from Tambov to Samara
1 fighter moved from Bryansk to Russia
2 aaGuns, 1 armour, 6 artilleries and 19 infantry moved from Tambov to Russia
1 armour moved from Egypt to Tobruk
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Russians collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Anhwe to Kiangsu
4 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 bomber moved from French Indo China to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Anhwe to Kiangsu
4 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 submarines
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Kiangsu, round 2 : 5/9 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Siam
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Siam, round 2 : 4/6 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 bombers and 4 infantry
British defend with 1 infantry
Japanese roll dice for 3 bombers and 4 infantry in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Siam to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from Yunnan to Japan
2 bombers moved from Yunnan to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 12 infantry moved from Hopei to Kweichow
4 fighters and 3 tactical_bombers moved from Kiangsu to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 aaGun and 4 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Anhwe to Kwangsi
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer and 2 transports placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 4 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
2 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Yunnan to India
1 fighter moved from Alexandria to Northwest Persia
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from Tobruk to Alexandria
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Greater Southern Germany to Northern Italy
1 aaGun and 1 artillery moved from Greater Southern Germany to Northern Italy
2 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,5,3
Italians collect 1 PU (8 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Smolensk
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Samara
1 artillery and 3 infantry moved from Ukraine to Rostov
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Americans
1 bomber moved from Vologda to Smolensk
2 fighters moved from Vologda to Samara
1 bomber, 2 fighters and 1 tactical_bomber moved from Bessarabia to Rostov
1 bomber moved from Western Germany to Rostov
10 armour, 11 artilleries and 19 infantry moved from Vologda to Novosibirsk