TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 factory_minor and 3 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 armour moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            2 bombers moved from Kweichow to Amur
            1 artillery and 8 infantry moved from Korea to Amur
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            2 fighters and 1 tactical_bomber moved from Japan to Amur
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
Combat - Japanese
            Battle in Amur
                Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 9 infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry; Americans defend with 4 fighters
                    AA fire in Amur :  1/6 hits
                    1 fighter owned by the Japanese lost in Amur
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 9 infantry and 3 tactical_bombers in Amur, round 2 :  5/19 hits
                    Russians roll dice for 2 aaGuns, 4 fighters and 12 infantry in Amur, round 2 :  7/16 hits
                    3 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Amur, round 3 :  6/12 hits
                    Russians roll dice for 4 fighters and 9 infantry in Amur, round 3 :  6/13 hits
                    6 infantry owned by the Russians , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Amur
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Amur, round 4 :  2/6 hits
                    Russians roll dice for 4 fighters and 3 infantry in Amur, round 4 :  3/7 hits
                    2 infantry owned by the Russians , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Amur
                    Japanese roll dice for 2 bombers and 1 tactical_bomber in Amur, round 5 :  1/3 hits
                    Russians roll dice for 4 fighters and 1 infantry in Amur, round 5 :  4/5 hits
                    1 infantry owned by the Russians , 2 bombers owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Amur
                Russians win with 4 fighters remaining. Battle score for attacker is -86
                Casualties for Japanese: 2 artilleries, 2 bombers, 4 fighters, 9 infantry and 3 tactical_bombers
                Casualties for Russians: 2 aaGuns and 12 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                Japanese win with 1 carrier, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 :  4/6 hits
                    ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Amur: 1 fighter
            EDIT: Removing units owned by Americans from Amur: 3 fighters
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Korea: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 battleship and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
            5 infantry moved from Shan State to Yunnan
Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            3 fighters placed in Japan
            1 factory_minor placed in French Indo China
Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
    Shantung : 1 flag
    Kwangsi : 1 flag
    Korea : 1 fighter
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag, 1 artillery and 1 infantry
    Yunnan : 1 flag, 1 aaGun, 2 artilleries, 1 fighter, 11 infantry and 2 tactical_bombers
    Kweichow : 1 flag
    Hunan : 1 flag
    Tsinghai : 1 flag
    Szechwan : 1 flag
    Sikang : 1 flag, 1 armour
    Anhwe : 1 flag
    Shan State : 1 flag
    Burma : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 factory_minor
    Celebes : 1 flag
    Java : 1 flag, 2 artilleries and 2 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
    41 Sea Zone : 1 flag
    37 Sea Zone : 1 flag
    35 Sea Zone : 1 battleship, 2 destroyers and 1 transport
    5 Sea Zone : 1 transport
    6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 11 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber
    Novosibirsk : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 51 / 60
    Russians : 28 / 35
    Japanese : 62 / 67
    Americans : 52 / 72
    Chinese : 4 / 7
    British : 31 / 31
    UK_Pacific : 5 / 3
    Italians : 15 / 25
    ANZAC : 10 / 21
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0