Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
we are taking the night off to celebrate this victory. dutch said he would let me out of the bet if the battle went well enough for us. which it did.
cow, you better come up with some better strategies or you have no hope of even making it competitive in your last 2 games.
LOL. I am not a strategy guide for them. They are winning on their own merits.
ha, no one can win with your advice cow. not against a good player anyway.
back to the drawing board cow cuz that piece of advice was pure disaster.
It was so bad that you will still lose?
@Cow:
It was so bad that you will still lose?
Careful stickin that hoof in your mouth cow one of these times you mighthurt yourself. Why dont you just be a patient little cow and wait your turn. It will be your time to die soon enough. :evil:
We were gonna win anyway its not fair with you now doing incowptions and hurting thses guys’s chances.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
5 submarines moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
4 destroyers moved from 26 Sea Zone to 6 Sea Zone
4 bombers moved from Scotland to Germany
1 mech_infantry moved from Chile to Peru
Americans take Peru from Neutral_True
1 artillery moved from Shantung to Kiangsu
1 intercept, 1 scramble, and a kami order please.
allweneed can probably answer all these - seems like they are all fairly obvious except for the intercept in berlin, which is his decision anyway.
3/3 kamis awaiting us in z6? :lol:
there is a global oil shortage. all planes will stay on ground.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
5 submarines moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
4 destroyers moved from 26 Sea Zone to 6 Sea Zone
4 bombers moved from Scotland to Germany
1 mech_infantry moved from Chile to Peru
Americans take Peru from Neutral_True
1 artillery moved from Shantung to Kiangsu
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8,8,6,5 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in 33 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
retreated to 33 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 4 destroyers, 1 fighter and 5 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 1 fighter and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
2 mech_infantrys moved from Chile to Peru
1 infantry moved from Chile to Bolivia
5 fighters moved from Eastern United States to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Sweden to Norway
4 bombers moved from Germany to Norway
Place Units - Americans
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 fighters placed in Western United States
1 bomber and 2 infantry placed in Norway
1 factory_minor placed in Sweden
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
12 infantry moved from Shantung to Kiangsu
Place Units - Chinese
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Spain
British take Spain from Italians
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
4 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 battleships, 2 cruisers, 6 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
10 fighters moved from Finland to Denmark
3 fighters moved from United Kingdom to Denmark
Combat - British
Battle in Denmark
British attack with 13 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 7 infantry; Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
British win, taking Denmark from Germans with 12 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun and 7 infantry
Casualties for British: 1 fighter and 3 infantry
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - British
8 fighters moved from Denmark to Norway
1 armour and 1 mech_infantry moved from Finland to Norway
4 fighters moved from Denmark to Norway
2 aaGuns moved from Scotland to United Kingdom
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 carriers, 2 destroyers, 5 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
Place Units - British
3 infantry and 1 tactical_bomber placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Turn Complete - UK_Pacific
allweneedisafunctionalfactory
hank on a second there boys. i need to reconsider placement.
art to london instead of south africa.
USE THIS MAP
we are coming for you AWN. better touch base with Cow for some pointers. :wink:
if italy moves quick, we can maybe get the map ready for hank when he gets off work. :wink:
Too bad you still lose Russia.