Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
well, dutch took two hits while rolling… i think his computer may be in about 47400 pieces… LOL
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Purchase Units - Americans
Americans buy 1 factory_minor, 4 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
2 infantry moved from Brazil to Venezuela
2 mech_infantrys moved from Central America to Venezuela
1 fighter moved from Suiyuyan to Hopei
1 bomber moved from Russia to Hopei
1 fighter moved from Manchuria to 19 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 1 fighter, 2 infantry, 10 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Suiyuyan to Hopei
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 bomber moved from Western United States to 7 Sea Zone
1 bomber moved from 7 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Hopei
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 armour
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Casualties for Americans: 1 bomber
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Venezuela
Americans attack with 2 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
2 mech_infantrys owned by the Americans and 2 infantry owned by the Americans retreated to Brazil
Neutral_True win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Non Combat Move - Americans
1 fighter moved from Hopei to Buyant-Uhaa
1 fighter moved from Hopei to Buyant-Uhaa
1 armour and 1 infantry moved from Manchuria to Korea
3 fighters moved from 19 Sea Zone to Korea
1 bomber, 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns and 2 infantry moved from 106 Sea Zone to Quebec
2 mech_infantrys moved from Central United States to Central America
1 aaGun moved from Southeast Mexico to Central United States
1 aaGun moved from Southeast Mexico to Central United States
1 bomber moved from Scotland to Western United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
Place Units - Americans
1 factory_minor placed in Korea
4 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 11 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
2 infantry moved from Manchuria to Jehol
Place Units - Chinese
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 22 PUs total
Forgot to NonCom US arty to the Anz tnp. Bold, edit that for me on the UK move please.
Get ready to make bank awn, im about to give italy a nice raise.
there is also an artillery that remains on the trn in z25. only 1 inf drops off. the anzac ftr is on ONE, count it ONE, US acc in z25. :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Russia to 100 Sea Zone
1 bomber moved from 100 Sea Zone to Tobruk
3 mech_infantrys moved from Northwest Persia to Rostov
1 fighter moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Rostov
5 fighters and 1 tactical_bomber moved from Russia to Novgorod
2 artilleries and 5 infantry moved from West India to Afghanistan
1 armour and 2 mech_infantrys moved from Turkmenistan to Afghanistan
1 armour moved from Colombia to Venezuela
Combat - British
Battle in Rostov
British attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun and 3 mech_infantrys
British win, taking Rostov from Germans with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 aaGun and 3 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Novgorod
British attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 fighter
Battle in Afghanistan
British attack with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Neutral_True defend with 1 infantry
British win, taking Afghanistan from Neutral_True with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_True: 1 infantry
Battle in Tobruk
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Venezuela
British attack with 1 armour
Neutral_True defend with 1 infantry
Neutral_True win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Neutral_True: 1 infantry
Non Combat Move - British
1 bomber could not land in Tobruk and was removed
1 artillery and 2 infantry moved from Southeast Mexico to Central America
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 104 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 submarines moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from 109 Sea Zone to Scotland
1 fighter moved from United Kingdom to Scotland
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Kazakhstan to Samara
1 armour and 1 mech_infantry moved from Samara to Vologda
4 fighters and 1 tactical_bomber moved from Novgorod to Archangel
5 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns moved from West India to Afghanistan
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 bomber
EDIT: Turning off Edit Mode
2 infantry placed in Union of South Africa
1 fighter placed in 109 Sea Zone
5 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
fat finger there in saf. only 1 inf placed in saf, 6 in london.
I forgot to tell u the bad news awn… but as sharp as u r uve prolly figgered it out by now
Dont hurt urself runnin all those calcs awn, its not worth it! U have ur whole life ahead of u.
ur posts look like cow’s
Ewww. Low blow.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 5 PUs;
Combat Move - Italians
2 infantry moved from Turkey to Caucasus
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Russians
1 infantry moved from Turkey to Syria
Italians take Syria from French
4 infantry and 1 mech_infantry moved from Turkey to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Spain to Gibraltar
Italians take Gibraltar from British
2 bombers moved from Southern Italy to Alexandria
1 fighter moved from Western Germany to 96 Sea Zone
1 fighter moved from Southern Italy to Iraq
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Alexandria
Italians attack with 2 bombers
British defend with 1 bomber
Italians roll dice for 2 bombers in Alexandria, round 2 : 2/2 hits
British roll dice for 1 bomber in Alexandria, round 2 : 1/1 hits
1 bomber owned by the British and 1 bomber owned by the Italians lost in Alexandria
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 bomber
Casualties for Italians: 1 bomber
Battle in Caucasus
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the French lost in Caucasus
Italians win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Iraq
Italians attack with 1 fighter, 4 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from Russians with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Caucasus to Turkey
1 fighter moved from Iraq to Turkey
1 bomber moved from Alexandria to Turkey
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from Spain to Portugal
Italians take Portugal from Neutral_True
2 infantry moved from Spain to Gibraltar
1 battleship, 2 cruisers and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Romania to Eastern Poland
Place Units - Italians
1 factory_minor placed in Turkey
Turn Complete - Italians
Italians collect 23 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 3 infantry
Syria : 1 flag, 1 infantry
Tunisia : 1 flag
Western Germany : 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Belarus : 1 flag
Eastern Poland : 1 artillery and 1 infantry
Bessarabia : 1 flag, 1 infantry
Caucasus : 1 flag, 2 infantry
Portugal : 1 flag, 3 infantry
113 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Turkey : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 1 tactical_bomber
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 3 infantry and 1 mech_infantry
Northwest Persia : 1 flag, 1 infantry
Spain : 1 flag, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 54 / 70
Russians : 24 / 31
Japanese : 54 / 58
Americans : 55 / 78
Chinese : 11 / 22
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 23 / 42
ANZAC : 12 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
Franzac coming as soon as I can get in front of a map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Russia to Western Ukraine
Combat - ANZAC
Battle in Western Ukraine
ANZAC attack with 3 fighters
Germans defend with 1 mech_infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
2 fighters moved from Western Ukraine to Archangel
1 fighter moved from 25 Sea Zone to Korea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters moved from Queensland to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from 49 Sea Zone to 30 Sea Zone
2 fighters moved from 30 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Morocco to Algeria
Turn Complete - French
well, i keep trying to post comments in tripleA but it doesn’t seem to work.
anzac ftrs land in moscow after their miserable showing in w ukr.
well, i keep trying to post comments in tripleA but it doesn’t seem to work.
It’s a miracle you learned how to play online.
Not sure it’s a good idea for me to claim responsibility for patiently training you
well, i keep trying to post comments in tripleA but it doesn’t seem to work.
It’s a miracle you learned how to play online.
Not sure it’s a good idea for me to claim responsibility for patiently training you
let me see if I can remember who it took me several months to convince to even download AAA dot dot dot hmm