Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
You are the most annoying person to play with, ever. And it’s not as bad online
you are correct that he doesn’t have to answer but that doesn’t mean i can’t ask.
you are correct that he doesn’t have to answer but that doesn’t mean i can’t ask.
are you sure you want us to answer?
normally i would wait to see the whole move, but i would not mind answering this time if you want me to.
dutch might be upset that you decided his move for him.
the question was conditional. I doubt we will be taking every aircraft we can get his zone 6
our turn will most likely come sometime during the day tomorrow
the question was conditional. I doubt we will be taking every aircraft we can get his zone 6
conditional on what?
if we give you a scramble, submerge, or intercept decision you can NOT change your attack.
be careful what you ask for.
are you sure you want us to answer?
dude forget i said anything. a conditional
is a question like if…., then…
look closely at what i said and you will understand. it was a joke, relax.
:-P
after many rounds of careful planning, the allies are now prepared to kick some major axis butt. we will be posting this morning - brace yourselves. :-P
You are the most annoying person to play with, ever. And it’s not as bad online
I can’t even imagine a world where this is even possible. Wow.
stop whining hank and take the loss like a man. :-P
boy you sure did surprise me by not stacking z6. and it was a pleasant surprise. :-D
i consider this to be the defacto final game. you guys are playing well. but COW MUST DIE>
boy you sure did surprise me by not stacking z6.
Even though I told you I didn’t think he would
stop whining hank and take the loss like a man. :-P
Two things wrong with this statement.
1. This game is far from over.
2. I don’t think you know what whining is. On the bright side, I could compile a list of your posts over the past year that would clearly show you :)
stop whining hank and take the loss like a man. :-P
Two things wrong with this statement.
1. This game is far from over.
2. I don’t think you know what whining is. On the bright side, I could compile a list of your posts over the past year that would clearly show you :)
Gettin a bit chippy in here :-o
Just how I like it :-D
any minute now. Dutch’s phone is blowing up this morning.
@Ancients: we are
just too darn busy
doing nothing to post!
well, dutch has a full on crisis on his hands right now… may not be posting today. The move is completely ready, Dutch and i just have to discuss one minor technicality but we have been unable to connect all day (i know, sounds familiar right?). i would just do the move for him but we disagree on this minor technicality and i think he would be pretty pissed if i did the move my way, even though i think he will eventually agree with me. :-)
Don’t touch my troops B. Or my dice. If I have to put a restraining order on you I will.
Don’t touch my troops B. Or my dice. If I have to put a restraining order on you I will.
haha - call me! i have some convincing to do.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 1 harbour and 1 transport; Remaining resources: 8 PUs;
Combat Move - Americans
2 fighters moved from Buyant-Uhaa to Jehol
1 bomber moved from Korea to Jehol
9 submarines moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Korea to Jehol
1 fighter moved from Korea to Jehol
1 fighter moved from Korea to Jehol
4 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
1 mech_infantry moved from Brazil to Bolivia
Americans take Bolivia from Neutral_True
1 fighter moved from Korea to 6 Sea Zone
5 fighters moved from Korea to Jehol
Combat - Americans
Battle in Jehol
Americans attack with 1 bomber, 9 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win with 1 bomber, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 5 fighters, 9 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 9 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 bomber moved from Jehol to Manchuria
1 tactical_bomber moved from Jehol to 6 Sea Zone
6 fighters moved from Jehol to Manchuria
3 fighters moved from Jehol to 6 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 3 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 6 Sea Zone
4 bombers moved from Western United States to Scotland
2 aaGuns and 2 infantry moved from Quebec to 106 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 aaGuns and 2 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Brazil to British Guiana
1 mech_infantry moved from Central America to Colombia
1 mech_infantry moved from Colombia to Brazil
Place Units - Americans
3 carriers placed in 6 Sea Zone
1 transport placed in 101 Sea Zone
1 harbour placed in Korea
Turn Complete - Americans
Americans collect 55 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs