Man it’s so great to have you around. I’m glad to know the rules.
Is Australia an island for purposes of landing stranded fighters?
Oh no, not the boa constrictor analogy again! :-o
8-) I cant stop the images. They have a mind of their own.
Oh no, not the boa constrictor analogy again! :-o
8-) I cant stop the images. They have a mind of their own.
I’m not a professional, but as long as the images aren’t telling you to burn things, I think you’re OK.
Bold is NOT OK
But a savant is a good partner to have if you like winning.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
3 fighters moved from Japan to 5 Sea Zone
1 armour moved from Yunnan to Hopei
Japanese take Kweichow from Chinese
1 mech_infantry moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Hopei
2 fighters moved from Hunan to Hopei
3 fighters and 1 tactical_bomber moved from Hunan to Anhwe
2 artilleries and 11 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 5 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 3 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Hopei, round 2 : 4/5 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber could not land in Szechwan and was removed
3 fighters could not land in 5 Sea Zone and were removed
1 aaGun moved from Burma to India
2 armour moved from French Indo China to Kiangsi
1 fighter moved from Szechwan to Kiangsi
3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
2 fighters and 2 tactical_bombers moved from Hopei to Kiangsi
1 destroyer moved from 47 Sea Zone to 34 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsi: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber placed in Japan
3 mech_infantrys placed in French Indo China
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,2,1,3,3,1,1,2,1,2,6,3,1,2,6,6,4,4,4,6,2,4,4,4,3,3,6,3,4,6,1,2,3,2,2,5,1,2,3,1
Japanese collect 43 PUs (11 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 armour, 6 fighters and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour
Szechwan : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 1 fighter, 5 submarines and 3 transports
34 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 56 / 70
Russians : 26 / 31
Japanese : 54 / 58
Americans : 55 / 77
Chinese : 11 / 14
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 17 / 17
ANZAC : 12 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
well, i see we convoyed you for 56. :-P
unfortunately only the first 11 count. :lol:
I accidentally killed 4 of my planes in flight :)
I edited them to their proper landing places.
Enjoy!
I accidentally killed 4 of my planes in flight :)
I edited them to their proper landing places.
Enjoy!
No worries. They will b dead again soon enough.
close game.
COW IS BACK. COW MUST DIE.
cow, are you ready to take 2 straight tournament final losses? we will be ready for you soon, take a chair and don’t go too far. :wink:
upon my initial review, Hank, I have to compliment you on a creative j7. Unfortunately, it is also Japan’s last gasp.
upon my initial review, Hank, I have to compliment you on a creative j7. Unfortunately, it is also Japan’s last gasp.
You know it’s hard to hear you over all the waves crashing on the beaches of these lovely islands…
… now what is the conversion rate of Indian rupees into yen? …
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Purchase Units - Americans
Americans buy 1 factory_minor, 4 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
2 infantry moved from Brazil to Venezuela
2 mech_infantrys moved from Central America to Venezuela
1 fighter moved from Suiyuyan to Hopei
1 bomber moved from Russia to Hopei
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 1 fighter, 2 infantry, 10 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Suiyuyan to Hopei
upon my initial review, Hank, I have to compliment you on a creative j7. Unfortunately, it is also Japan’s last gasp.
in medicine, we have a term called a “death rattle” and japan just choked one out. :wink:
wait, one edit coming to those combat moves.