XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians buy 8 artilleries and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Archangel
                      Russians take Vologda from Germans
                1 bomber and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Volgograd to Samara
                      Russians take Samara from Japanese
                1 armour moved from Samara to Vologda
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 artillery and 1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun and 2 mech_infantrys
                    Russians win, taking Archangel from Germans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 aaGun and 2 mech_infantrys

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Russia
                1 bomber moved from Archangel to Russia
                1 infantry moved from Timguska to Urals
                1 infantry moved from Olgiy to Timguska
                2 infantry moved from Amur to Manchuria
                1 mech_infantry moved from Volgograd to Vologda
                1 mech_infantry moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                1 submarine moved from 123 Sea Zone to 106 Sea Zone

    Place Units - Russians
                8 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

  • '12

    even though it is completely irrelevant to know before J7, i will tell you that there is ONE SINGLE FIGHTER on every acc in z6.  the FIRST time that it could possibly be relevant however, is following USA7, where we will again give you a new distribution.  If we ever fail to give you a distribution, you cannot assume it is the same as it was the previous turn.  If we forget to say, please ask.

    Cheers

  • '12

    in order to give cow time to return, i propose that we play this game to full victory conditions (either axis gets 8 vc in europe or 6 vc in pacific, OR allies take all three axis capitals).  You guys up for it?


  • I think it is proper for a player to put in the game notes at the end of a turn when there are carriers and fighters where the distribution could possibly matter.  Nobody should have to ask for it.  Same with units on transports.

  • '12

    @Gamerman01:

    I think it is proper for a player to put in the game notes at the end of a turn when there are carriers and fighters where the distribution could possibly matter.  Nobody should have to ask for it.  Same with units on transports.

    amazingly i still don’t know how to correctly add a note.

  • '12

    @Boldfresh:

    in order to give cow time to return, i propose that we play this game to full victory conditions (either axis gets 8 vc in europe or 6 vc in pacific, OR allies take all three axis capitals).  You guys up for it?

    so this doesn’t get buried under the previous posts and get missed by AWN and Hank, i am bringing it back up to the top.

  • TripleA

    we always planned on playing until we capturing a vc win. but feel free to resign earlier if you want.

    if by some miracle you start to get the upper hand and would like us to keep playing i would probably be ok with continuing to play, not sure about hank13 thou.

  • '12

    @allweneedislove:

    we always planned on playing until we capturing a vc win. but feel free to resign earlier if you want.

    if by some miracle you start to get the upper hand and would like us to keep playing i would probably be ok with continuing to play, not sure about hank13 thou.

    when we “start to get the upper hand?”….  AWN, i love your deadpan humor.  :wink:  :lol:

  • '12

    @allweneedislove:

    we always planned on playing until we capturing a vc win. but feel free to resign earlier if you want.

    if by some miracle you start to get the upper hand and would like us to keep playing i would probably be ok with continuing to play, not sure about hank13 thou.

    a little AWN smack talk!!!  finally!  :-P

  • TripleA

    @Boldfresh:

    …If we ever fail to give you a distribution, you cannot assume it is the same as it was the previous turn.� If we forget to say, please ask…

    if you do not let us know that the distribution has changed then it has not changed and will remain the same the following rounds.

    we do not need to assume, it is the same or is different, because you have not notified us that it has changed.

    your request is analogous to us forgetting to move units in berlin. then telling you not to assume the units are in berlin you must ask us if they are in berlin or have moved somewhere else.

  • TripleA

    @Boldfresh:

    @allweneedislove:

    we always planned on playing until we capturing a vc win. but feel free to resign earlier if you want.

    if by some miracle you start to get the upper hand and would like us to keep playing i would probably be ok with continuing to play, not sure about hank13 thou.

    when we “start to get the upper hand?”….  AWN, i love your deadpan humor.   :wink:  :lol:

    conveying humor on the internet is difficult, especially for me, because i hate all those smiley face things.

  • TripleA

    @Boldfresh:

    @allweneedislove:

    we always planned on playing until we capturing a vc win. but feel free to resign earlier if you want.

    if by some miracle you start to get the upper hand and would like us to keep playing i would probably be ok with continuing to play, not sure about hank13 thou.

    a little AWN smack talk!!!  finally!   :-P

    i don’t really like talking smack, my game should do all the smacking.

    in this case you asked a question and i gave an honest answer, with a very small jab added in.

  • '12

    @allweneedislove:

    @Boldfresh:

    @allweneedislove:

    we always planned on playing until we capturing a vc win. but feel free to resign earlier if you want.

    if by some miracle you start to get the upper hand and would like us to keep playing i would probably be ok with continuing to play, not sure about hank13 thou.

    a little AWN smack talk!!!  finally!   :-P

    i don’t really like talking smack, my game should do all the smacking.

    in this case you asked a question and i gave an honest answer, with a very small jab added in.

    well, your game isn’t doing any smacking, so it’s time to start letting your words do more.  :wink:

  • '12

    can’t wait to see how you try to win without moscow.  this is gonna be really really fun.

  • '12

    we have kindly attacked the neutrals in order to provide you with some extra infantry - in the hopes that you can keep the game competitive a little longer and give cow more time to possibly work up some courage to come back and face the WRATH OF TEAMBOLDDUTCH  :evil:

  • '12

    EDIT - ONE AA TO VOLOGDA


  • Yo Bold!

    View menu!
    Show comment log!

    Type your comment in.  It will NOT show until you reload the game, but it IS in there and will also show in the post.

  • '12

    so just do this when you have finished the noncom?


  • @Boldfresh:

    so just do this when you have finished the noncom?

    Yes.  And note that you can make a comment at any time, in any phase.
    The game will record what round and whose turn it was when the comment was made.
    In the text report, you can see exactly when the player made the comment.
    The only glitch is that it doesn’t show up in the comment log immediately after you enter it.  But it will be there upon reload.


  • You do not even need to click the “add comment” button .  The Enter key works.

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