TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Germans
            Germans buy 2 artilleries, 4 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
            2 mech_infantrys moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
                  Germans take Ukraine from Russians
            3 mech_infantrys moved from Belarus to Rostov
            10 armour, 16 artilleries, 31 infantry and 18 mech_infantrys moved from Bryansk to Tambov
            3 fighters moved from Belarus to Rostov
            8 tactical_bombers moved from Belarus to Rostov
            3 tactical_bombers moved from Novgorod to Rostov
            2 bombers moved from Belarus to Western Ukraine
            2 bombers moved from Western Germany to Western Ukraine
Combat - Germans
            Battle in Tambov
                Germans attack with 10 armour, 16 artilleries, 31 infantry and 18 mech_infantrys
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 10 armour, 16 artilleries, 31 infantry and 18 mech_infantrys in Tambov, round 2 :  21/75 hits
                    Russians roll dice for 2 mech_infantrys in Tambov, round 2 :  2/2 hits
                    2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 10 armour, 16 artilleries, 29 infantry and 18 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Western Ukraine
                Germans attack with 4 bombers and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 4 bombers and 2 mech_infantrys in Western Ukraine, round 2 :  3/6 hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Rostov
                Germans attack with 3 fighters, 3 mech_infantrys and 11 tactical_bombers
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 3 fighters, 3 mech_infantrys and 11 tactical_bombers in Rostov, round 2 :  9/17 hits
                    Russians roll dice for 2 mech_infantrys in Rostov, round 2 :  0/2 hits
                    2 mech_infantrys owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 fighters, 3 mech_infantrys and 11 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
            1 aaGun moved from Bryansk to Rostov
            3 fighters and 11 tactical_bombers moved from Rostov to Turkey
            4 bombers moved from Western Ukraine to Turkey
            1 aaGun and 1 mech_infantry moved from Vologda to Archangel
            1 mech_infantry moved from Belarus to Archangel
            1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            2 aaGuns moved from Western Germany to Northern Italy
Place Units - Germans
            3 mech_infantrys placed in Novgorod
            1 transport placed in 112 Sea Zone
            1 artillery and 1 infantry placed in Western Germany
            1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in France
            5 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
    Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Germany : 1 factory_major and 5 mech_infantrys
    Northern Italy : 3 aaGuns, 2 artilleries and 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 1 infantry
    Rostov : 1 flag, 1 aaGun and 3 mech_infantrys
    Vyborg : 1 flag
    Archangel : 1 flag, 1 aaGun and 2 mech_infantrys
    Eastern Poland : 1 flag
    Tambov : 1 flag, 10 armour, 16 artilleries, 29 infantry and 18 mech_infantrys
    Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
    Western Ukraine : 1 flag, 1 mech_infantry
    Vologda : 1 flag
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Smolensk : 1 flag
    112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
    Turkey : 4 bombers, 3 fighters and 11 tactical_bombers
    Switzerland : 1 flag, 3 infantry
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
Production/PUs Summary :
Germans : 60 / 70
    Russians : 20 / 40
    Japanese : 50 / 61
    Americans : 55 / 77
    Chinese : 14 / 14
    British : 31 / 31
    UK_Pacific : 5 / 5
    Italians : 17 / 17
    ANZAC : 12 / 12
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 12 / 0