Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 carriers and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
Combat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 96 Sea Zone
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 81 Sea Zone to 98 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Burma to India
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
3 fighters moved from United Kingdom to 104 Sea Zone
3 fighters moved from 104 Sea Zone to Morocco
Place Units - British
2 carriers placed in 98 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 3 infantry
for some reason it doesnt show up but i edited the aa from wus to cus prior to posting the UK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Slovakia Hungary to Belarus
Italians take Belarus from Russians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 aaGun, 1 harbour and 3 infantry
Romania : 1 mech_infantry
Tobruk : 1 artillery and 2 infantry
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Libya : 1 armour and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Belarus : 1 flag, 1 armour
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 armour
96 Sea Zone : 1 destroyer
Bulgaria : 1 artillery and 2 infantry
Greece : 1 flag
91 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 47 / 52
Russians : 31 / 35
Japanese : 54 / 58
Americans : 52 / 72
Chinese : 5 / 4
British : 31 / 33
UK_Pacific : 11 / 11
Italians : 14 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
pretty quick italy - perhaps allweneed has found a chink in the armor?
Things look hard for the axis at the moment. But it’s actually not that bad.
Kind of like a coiled spring…
great analogy garg. we will see.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from 49 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns and 2 infantry moved from Queensland to New South Wales
3 fighters moved from Sumatra to India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
ok allweneed - show me the chink.
i’m standing by if you need a decision.
Fyi russia is ready so I can post right behind you allweneed. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 10 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Non Combat Move - Germans
2 aaGuns and 4 infantry moved from Baltic States to Belarus
5 mech_infantrys moved from Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 aaGun moved from Eastern Poland to Western Ukraine
8 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
10 artilleries moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
4 mech_infantrys moved from Western Germany to Germany
4 mech_infantrys moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
2 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Belarus
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from France to Northern Italy
3 aaGuns and 1 infantry moved from Western Germany to Northern Italy
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern Italy
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
Place Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Poland : 4 mech_infantrys
Germany : 1 factory_major and 10 mech_infantrys
Northern Italy : 3 aaGuns, 1 artillery and 1 infantry
Southern Italy : 1 artillery, 1 fighter and 1 tactical_bomber
Belarus : 2 aaGuns, 8 armour, 5 artilleries, 2 bombers, 4 fighters, 25 infantry, 2 mech_infantrys and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag, 10 artilleries and 11 mech_infantrys
Western Ukraine : 1 aaGun
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 10 infantry and 5 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
94 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier and 1 cruiser
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 58
Russians : 29 / 35
Japanese : 54 / 58
Americans : 52 / 72
Chinese : 5 / 4
British : 31 / 33
UK_Pacific : 11 / 11
Italians : 14 / 19
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Where’s Russia??!! Come ON, Bold, what’s the hold up
holy cow, just saw this was posted!!! i’m driving. i have to stop for a bathroom break! then i have to drive the rest of the way home, then i can post!!! LOL :-D
Excuses, excuses
Man, no wonder they don’t want to wait on casualty choices from you. Takes forever.
a g4 with no combat! awesome.
hank get your boots strapped on buddy, you are gonna be able to post tonight!!! :wink:
Excuses, excuses
Man, no wonder they don’t want to wait on casualty choices from you. Takes forever.
seth, you are rapidly slipping down the list of “best comments ever” in this thread. :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_Axis
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun; Italians defend with 1 armour
Russians win, taking Western Ukraine from Italians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
1 aaGun, 3 infantry and 9 mech_infantrys moved from Archangel to Smolensk
1 aaGun, 4 artilleries, 20 infantry and 9 mech_infantrys moved from Smolensk to Bryansk
1 bomber moved from Western Ukraine to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns, 2 artilleries, 13 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 bomber moved from Russia to Bryansk
1 armour moved from Archangel to Russia
1 armour moved from Archangel to Bryansk
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 33 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs