XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Gibraltar
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 2 artilleries
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  2/6 hits
                        British roll dice for 2 artilleries in Alexandria, round 2 :  0/2 hits
                        2 artilleries owned by the British lost in Alexandria
                    Italians win, taking Gibraltar from British, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 battleship, 2 cruisers and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 armour moved from Northern Italy to Slovakia Hungary
                1 armour moved from Greece to Romania

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Slovakia Hungary : 1 armour
        Romania : 1 armour
        Northern Italy : 2 aaGuns, 1 factory_major and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        96 Sea Zone : 1 destroyer
        95 Sea Zone : 1 battleship, 2 cruisers and 1 transport
        Greece : 1 flag, 1 artillery and 2 infantry
        97 Sea Zone : 1 destroyer
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 39
        Japanese : 46 / 46
        Americans : 52 / 72
        Chinese : 6 / 6
        British : 31 / 37
        UK_Pacific : 11 / 10
        Italians : 11 / 17
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 61 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 infantry moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser and 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Sumatra
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone

    Combat - French
                Battle in 37 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 transport
                    French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 infantry moved from Algeria to Morocco
                1 fighter moved from 92 Sea Zone to Morocco

    Turn Complete - French

  • '12

    oops inf from jordan to egypt as well.

  • '12

    sorry love, if you were planning an airstrike on egypt.  :wink:

  • '12

    try again.

  • '12

    @Gully:

    …well, nice game. I think the Axis are ahead. Very strong Barbarossa incoming as the Russian planes are gone. Japan is gonna have to fight hard, but they already built a lot of small ships to compensate for their plane losses. I like it.

    hey Gully… a few of us were curious what you thought constitutes a “very strong” Barbarossa?

    Cheers

  • '12

    @Gargantua:

    Great game indeed!

    But I feel like the Axlies are winning.

    hey garg, i can tell you where the ax lies.  in the hands of the mighty americans.  :wink:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 artilleries and 11 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Southern France to Yugoslavia
                1 artillery moved from Southern France to Northern Italy
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
                2 aaGuns and 3 infantry moved from Poland to Baltic States
                1 aaGun, 3 armour, 3 artilleries and 10 infantry moved from Poland to Eastern Poland
                6 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Germany to Western Germany
                10 artilleries moved from Germany to Poland
                5 mech_infantrys moved from Western Germany to Poland
                2 bombers moved from Western Germany to Southern Italy

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
        Poland : 10 artilleries and 5 mech_infantrys
        Germany : 1 factory_major and 10 mech_infantrys
        Northern Italy : 1 artillery
        Southern Italy : 2 bombers, 2 fighters and 2 tactical_bombers
        Karelia : 1 flag, 1 artillery and 10 infantry
        Baltic States : 1 flag, 2 aaGuns and 4 infantry
        Eastern Poland : 1 flag, 1 aaGun, 9 armour, 5 artilleries, 21 infantry and 2 mech_infantrys
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 39
        Japanese : 45 / 46
        Americans : 52 / 72
        Chinese : 7 / 6
        British : 31 / 37
        UK_Pacific : 11 / 10
        Italians : 11 / 17
        ANZAC : 14 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    hank you can expect R3 within an hour or so

  • Liaison TripleA '11 '10

    @Boldfresh:

    hank you can expect R3 within an hour or so

    You can expect R3 within 30 minutes or so.

  • '12

    dutch is trying to twist my arm again.  might be a little longer.  :x

  • '12

    remember, in gargantua time, 30 minutes is 4 days.  :wink:

  • '12

    dev·as·tate  [dev-uh-steyt]  Show IPA
    verb (used with object), dev·as·tat·ed, dev·as·tat·ing.
    1.
    to lay waste; render desolate: The invaders devastated the city. Synonyms: destroy, sack, despoil, raze, ruin, level. Antonyms: create, erect, develop.
    2.
    to overwhelm.

  • Liaison TripleA '11 '10

    @Boldfresh:

    remember, in gargantua time, 30 minutes is 4 days.   :wink:

    I think you mean, 14 days.

  • TripleA

    @Boldfresh:

    dev�as�tate  [dev-uh-steyt]  Show IPA
    verb (used with object), dev�as�tat�ed, dev�as�tat�ing.
    1.
    to lay waste; render desolate: The invaders devastated the city. Synonyms: destroy, sack, despoil, raze, ruin, level. Antonyms: create, erect, develop.
    2.
    to overwhelm.

    As in Boldfresh was devastated when the German invaders devastated Moscow.

  • '12

    R3 - enjoy.

  • '12

    hang on, gotta adjust that a hair.

  • '12

    a little miscalculation i think.  just forget i posted that map.  :-P

  • '12

    dang, was trying hard to post in time for hank to do his move tonight.  shouldn’t rush it though.  i guess the russian move doesn’t affect the japanese move much except for in the far east.  nothing will change over there so you can go ahead with your move planning hank.  i will probably post later tonight and you can do your thing in the morning.  dutch can’t do usa tonight anyway.

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