XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch

  • '12

    Hank must be on vacay

  • '12

    Can someone explain what we are waiting on right now?

  • '12

    Atlanta axis graciously conceded so this match could bwgin and now your side has gone conspicuously silent?

  • '12

    We have rejected your offer which does not mean we are willing to give you the allies at no bid.  Now can we proceed with bidding in the normal manner?  If you wish to bid bomber plus 1 ipc for allies please state such.  Stalling is very unbecoming of a semifinal game in the prestigious first ever xdap tourney.

  • '12

    The bidder makes a bid for themselves not for the other team.  Garg can we get this show on the road?  I call clock on the stallers.

  • Liaison TripleA '11 '10

    As the great beasts of Axis and Allies.org now collide,

    I find this a rather appropriate theme song for this match-up.  Gets good at 0:20.

    http://www.youtube.com/watch?v=NtoffS7W-fE

    As for the bid, Love will figure that out in short order.

  • '12

    Give a live bid allweneed…  this is ridiculous.  Show garg rhe respect.

  • TripleA

    @Boldfresh:

    I am interested in the challenge flag but not in tech.

    i will talk to hank about the challenge flag.

  • TripleA

    @Boldfresh:

    So enlighten me.  Are u saying u want allies at 1 ipc + bomber?

    no.

    read the offer again.

    we will give you the allies and 1ipc to the allied power of your choosing.

    it is your turn to respond with one of two options.
    1. you guys can accept the offer and the game commences.
    2. you can decline the offer and increase the bid.

  • TripleA

    @Boldfresh:

    I am feel the same way about noncom edits… even if after convoy dice usually (but ask if dice were rolled after noncom).  And feel free to ask for combat edits like walkins and trn kills.

    excellent. we will play that you can make noncombat edits without asking. but for anything before or after a dice roll we will ask our opponents for permission.

    if there is an illegal combat that arises throughout the game(could be due to lack of rules knowledge or just a mouse slip) i suggest that the opposing team can do one of two things. either play the the turn legit, or keep the illegal move.

    1. tell the offending team to keep the illegal move as is and play on.
    2. go back to the moment/roll of the actual error and redo the combat from that point ignoring all other dice that rolled after the illegal move.

    this allows the non-offending team to pick what is best for their side.

    do you agree to use this method for resolving any potential errors?

  • TripleA

    @Boldfresh:

    Can someone explain what we are waiting on right now?
    Hank must be on vacay

    yeah hank is at his cottage without internet until tuesday.
    i know what side he wants for this game and how much ipc he wants to play that side. so i can do the bidding in his absence.

    we were waiting for a counter bid. it has only been 25 hours from my last post so it was not really a long wait. but we are still waiting for your counter bid.

  • TripleA

    @Gargantua:

    As the great beasts of Axis and Allies.org now collide,

    I find this a rather appropriate theme song for this match-up.  Gets good at 0:20.

    http://www.youtube.com/watch?v=NtoffS7W-fE

    As for the bid, Love will figure that out in short order.

    i love me some transformers. not sure about this beast wars version

  • '12

    I agree with your post regarding an illegal move.

    Now it is you who must reread the thread because I gave a counter bid of bomber +500 ipc.  We have been awaiting your counter bid for quite some time.

  • TripleA

    @Boldfresh:

    Give a live bid allweneed…  this is ridiculous.  Show garg rhe respect.

    http://www.youtube.com/watch?v=gx4jn77VKlQ

  • '12

    @Boldfresh:

    i propose that we just use current league rules for placement except add the caveat of 1 unit per territory.

    under that assumption, we will bid bomber + 500 ipc.

    cheers

    To save you some effort here is my counter offer.

  • '12

    Garg has the authoritah… now show him the respect

  • '12

    @allweneedislove:

    @Boldfresh:

    I am feel the same way about noncom edits… even if after convoy dice usually (but ask if dice were rolled after noncom).  And feel free to ask for combat edits like walkins and trn kills.

    excellent. we will play that you can make noncombat edits without asking. but for anything before or after a dice roll we will ask our opponents for permission.

    if there is an illegal combat that arises throughout the game(could be due to lack of rules knowledge or just a mouse slip) i suggest that the opposing team can do one of two things. either play the the turn legit, or keep the illegal move.

    1. tell the offending team to keep the illegal move as is and play on.
    2. go back to the moment/roll of the actual error and redo the combat from that point ignoring all other dice that rolled after the illegal move.

    this allows the non-offending team to pick what is best for their side.

    do you agree to use this method for resolving any potential errors?

    You can changw any combat moves prior to a dice roll unless a scramble or intercept choice was givwn.  Then you must ask to change combat moves.

  • '12

    Also u can only change noncoms without asking up until the next team rolls combat dice.  Then u must request it without expecting to get it.

  • '12

    @Boldfresh:

    Also u can only change noncoms without asking up until the next team rolls combat dice.  Then u must request it without expecting to get it.

    To state more clearly yet… up until a combat move is posted by the other team bcuz a combat move post requesting a scramble or intercept choice could make the other want to change a noncom related to the choice.

  • TripleA

    @Boldfresh:

    @Boldfresh:

    i propose that we just use current league rules for placement except add the caveat of 1 unit per territory.

    under that assumption, we will bid bomber + 500 ipc.

    cheers

    To save you some effort here is my counter offer.

    http://www.youtube.com/watch?v=Oik6dXm-0l0

    i now see where our communication breakdown occurred. a simple misunderstanding on both sides that can easily be solved.

    you were generous enough to allow us to open the bidding process.

    we opened the bidding process with the following
    we offered you the ALLIES and 1ipc.
    the offer might have been confusing as i also mentioned the xdap standard moscow bomber, and offered some gamesmanship of referring to you as supreme allied commanders for the entirety of the game.

    you then assumed that we would you the axisandallies.org 2013 league bidding rules.
    you declined our offer, but instead of bidding in a traditional manner you used the leagues reverse bidding(i am not sure if there is such a thing as reverse bidding).

    with the declining offer system you can start at 500ipc then go to 499, 498 etc.
    it is much more logical to start the game asking both teams which side they want. if they both want opposite sides then no bid is needed(still using garg’s moscow bomber of course)
    if we both want the axis then we can start the bid at 1ipc. we get to the acceptance phase(3ipc-7ipc) much quicker.

    i had already asked gargantua if we need to use the league bidding system or any other in the main xdap thread.
    http://www.axisandallies.org/forums/index.php?topic=27103.0

    gargantua’s xdap tournament does not need or use the leagues bidding rules.

    the next step is for you to either accept the offer or decline the offer and increase the bid.

    actually there is a third option. you can tell us that bidding is for wimps and we flip a coin to determine sides.

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