Lässt du deinen fig in UK aufsteigen ?
41931-oob-round-01-b-ita.tsvg
Odonis (Axis) vs Seththenewb (Allies +10) G40L No Tech
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I’m getting lucky in some of the chances I’m taking (Burma strafe, dd vs ca). But you’re also giving me the opportunities and motivation to try for those chances. I should’ve only come out ahead an infantry in the strafe and thought I’d need 2 rounds of combat before retreating. And dd vs ca was worth the risk to take out 2 transports. Of course Egypt would’ve been dead had your transports lived.
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Speaking of the Burma strafe, feel free to edit the casualty choices I made for you.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Libya to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Libya to TobrukCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport; Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Tobruk
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians win, taking Tobruk from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Tunisia to Libya
2 artilleries moved from Algeria to Tunisia
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
2 transports placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
missed the posting part
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry, 11 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Western Ukraine
3 armour and 3 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Romania to Ukraine
4 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
4 artilleries, 13 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus -
You forget to post the rest of it? Unless you want me deciding your noncom moves and casualty choices. :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry, 11 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Western Ukraine
3 armour and 3 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Romania to Ukraine
4 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
4 artilleries, 13 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 5 armour, 4 artilleries, 14 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 5 armour, 4 artilleries, 14 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Belarus to Germany
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
1 armour moved from France to Northern Italy
1 mech_infantry moved from France to Northern Italy
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Southern France
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 aaGun moved from Germany to Poland
1 tactical_bomber moved from Ukraine to RomaniaPlace Units - Germans
10 mech_infantrys placed in Germany
1 infantry placed in Southern France
2 transports placed in 93 Sea Zone
1 mech_infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Novgorod to VyborgCombat - Russians
Battle in Vyborg
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Karelia
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour, 1 artillery and 8 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 armour and 1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vyborg: 1 infantry
EDIT: Removing units owned by Russians from Karelia: 1 infantry
EDIT: Removing units owned by Russians from Bryansk: 2 armour and 3 mech_infantrys
EDIT: Adding units owned by Russians to Novgorod: 2 armour, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 armour and 2 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Removing units owned by Russians from Volgograd: 1 armour and 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Removing units owned by Russians from Bryansk: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Belarus: 4 aaGuns, 7 artilleries and 17 infantry
EDIT: Removing units owned by Russians from Bryansk: 4 aaGuns, 7 artilleries and 17 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 armour
EDIT: Adding units owned by Russians to Belarus: 1 armour
EDIT: Removing units owned by Russians from Bryansk: 1 artillery and 7 infantry
EDIT: Adding units owned by Russians to Tambov: 1 artillery and 7 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
4 artilleries moved from Burma to India
1 battleship and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from 38 Sea Zone to India
1 tactical_bomber moved from 38 Sea Zone to India
1 fighter moved from Kweichow to India
2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to India
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Szechwan to Shensi
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam -
Scramble off India?
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Nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
4 artilleries moved from Burma to India
1 battleship and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from 38 Sea Zone to India
1 tactical_bomber moved from 38 Sea Zone to India
1 fighter moved from Kweichow to India
2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to India
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Szechwan to Shensi
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in Malaya
Japanese attack with 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Guam
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
British defend with 1 destroyer
Japanese win, taking Guam from Americans, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 6 artilleries, 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -29
Casualties for Japanese: 5 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for British: 2 aaGuns, 3 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Japanese
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 bombers moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from Burma to Yunnan
3 mech_infantrys moved from Kiangsu to Chahar
2 infantry moved from Manchuria to Korea
1 mech_infantry moved from Kwangtung to French Indo China
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from Suiyuyan to Shensi
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
@seththenewb:
I’m getting lucky in some of the chances I’m taking (Burma strafe, dd vs ca). But you’re also giving me the opportunities and motivation to try for those chances. I should’ve only come out ahead an infantry in the strafe and thought I’d need 2 rounds of combat before retreating. And dd vs ca was worth the risk to take out 2 transports. Of course Egypt would’ve been dead had your transports lived.
Yeah, I hear you. Some I am baiting you, some I’m taking the risk and others I have simply overlooked.
Every game a learning experience for me!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
3 bombers moved from Hawaiian Islands to Korea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone -
scramble sz6?
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Yes please. OOL is tip AC, DD, sink AC, DD, FTR FTR FTR.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
3 bombers moved from Hawaiian Islands to Korea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 destroyer and 3 fighters
Units damaged: 1 carrier owned by the Japanese
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is -1
Casualties for Japanese: 1 carrier, 1 destroyer and 3 fighters
Casualties for Americans: 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber
Battle in Korea
Americans attack with 1 artillery, 3 bombers and 1 infantry
Japanese defend with 1 aaGun and 3 infantry
Americans win, taking Korea from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 transport
Italians defend with 1 submarine
Americans win with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
3 bombers moved from Korea to Amur
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 aaGuns, 1 artillery and 3 mech_infantrys moved from Eastern United States to Central United States
3 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 bombers and 2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5,3
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 artilleries and 3 infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total