Thanks, will hold for @Daaras decision on the scramble then.
G40L Hobo (axis) vs JWW (allies +10)
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scramble orders for uk
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
8 artilleries and 18 infantry moved from Bryansk to Tambov
10 armour and 8 mech_infantrys moved from Bryansk to Rostov
9 mech_infantrys moved from Ukraine to Tambov
2 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Smolensk to Vologda
1 bomber moved from Novgorod to Vologda
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 8 artilleries, 18 infantry and 9 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 8 artilleries, 17 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun and 4 infantry moved from Finland to Norway
1 bomber moved from Vologda to Norway
4 fighters and 5 tactical_bombers moved from Novgorod to Western Germany
2 mech_infantrys moved from Western Germany to Slovakia Hungary
3 fighters moved from 110 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Western Ukraine to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
2 submarines placed in 112 Sea Zone
2 fighters placed in Western Germany
2 infantry placed in France
1 artillery placed in France
2 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Russians
20 infantry moved from Samara to Tambov
5 armour and 2 mech_infantrys moved from Volgograd to Samara
5 armour and 2 mech_infantrys moved from Samara to Tambov
4 fighters and 1 tactical_bomber moved from Volgograd to Tambov
1 fighter moved from Tsinghai to Tambov
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Russians
20 infantry moved from Samara to Tambov
5 armour and 2 mech_infantrys moved from Volgograd to Samara
5 armour and 2 mech_infantrys moved from Samara to Tambov
4 fighters and 1 tactical_bomber moved from Volgograd to Tambov
1 fighter moved from Tsinghai to Tambov
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 5 armour, 5 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 8 artilleries, 17 infantry and 9 mech_infantrys
Russians roll dice for 5 armour, 5 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 8/33 hits
Germans roll dice for 8 artilleries, 17 infantry and 9 mech_infantrys in Tambov, round 2 : 14/34 hits
14 infantry owned by the Russians and 8 infantry owned by the Germans lost in Tambov
6 infantry owned by the Russians , 5 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Samara
Germans win with 8 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 8 infantry
Casualties for Russians: 14 infantryNon Combat Move - Russians
5 fighters moved from Tambov to Samara
1 tactical_bomber moved from Tambov to Samara
5 infantry moved from Novosibirsk to Samara
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Sikang to Kazakhstan
2 infantry moved from Shensi to Szechwan
2 aaGuns moved from Shensi to SzechwanTurn Complete - Russians
Territory Summary for Russians :
Szechwan : 2 aaGuns and 2 infantry
Soviet Far East : 1 infantry
Kazakhstan : 1 infantry
Novosibirsk : 1 artillery
Volgograd : 1 factory_minor
Samara : 2 aaGuns, 5 armour, 5 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 59 / 97
Russians : 17 / 0
Japanese : 46 / 70
Americans : 54 / 74
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.388
Median : 3.000
Variance : 0.227
Standard Deviation : 0.477
Total rolls : 67Germans Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.147
Median : 3.000
Variance : 0.485
Standard Deviation : 0.696
Total rolls : 34Russians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 33 -
twice now I have backed out of Moscow when faced with the strong German advance such as this and both times it has gone horribly wrong……I think in the future I just have to stay put and take my medicine in Moscow…
I am pleased with Asia and perhaps the UK as a whole but the russian collapse is not an easy pill to swallow.
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I would never leave moscow, but that’s just me. Several players I’ve played against seem to prefer leaving. I would just put up the best defense I can and hope for the best.
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I would never leave moscow, but that’s just me. Several players I’ve played against seem to prefer leaving. I would just put up the best defense I can and hope for the best.
in all the past editions of this game, I would never leave either but I thought if you could make a better, alter stand in Volograd or EGY even it would make sense but this idea doesn’t seem to hold much water either……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Borneo
1 bomber moved from Japan to 43 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Korea to Hopei
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Guam
Battle in Celebes
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Guam from Americans, taking Celebes from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Borneo to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from 43 Sea Zone to Malaya
6 mech_infantrys moved from Yunnan to Malaya
1 fighter moved from Philippines to Malaya
1 aaGun and 3 artilleries moved from Yunnan to French Indo China
3 mech_infantrys moved from Hunan to French Indo China
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Amur
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 bomber moved from Hopei to Kiangsu
1 fighter moved from Jehol to KiangsuPlace Units - Japanese
3 artilleries placed in Malaya
3 infantry placed in Kiangsu
4 destroyers and 1 fighter placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Borneo
1 bomber moved from Japan to 43 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Korea to Hopei
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Guam
Battle in Celebes
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Guam from Americans, taking Celebes from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Borneo to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from 43 Sea Zone to Malaya
6 mech_infantrys moved from Yunnan to Malaya
1 fighter moved from Philippines to Malaya
1 aaGun and 3 artilleries moved from Yunnan to French Indo China
3 mech_infantrys moved from Hunan to French Indo China
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Amur
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 bomber moved from Hopei to Kiangsu
1 fighter moved from Jehol to KiangsuPlace Units - Japanese
3 artilleries placed in Malaya
3 infantry placed in Kiangsu
4 destroyers and 1 fighter placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to Malaya: 1 bomber
EDIT: Turning off Edit Mode -
use map from second post. I decided to just unedit the edit for the bomber :lol:
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I need to wrap my head around this turn hobo. sorry for the delay.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from India to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from India to 43 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Burma
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Queensland to South Australia
2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Burma : 1 bomber
South Australia : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 8 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
New Brunswick Nova Scotia : 1 aaGun
United Kingdom : 1 fighter
Morocco : 1 flag
86 Sea Zone : 1 carrier, 1 cruiser and 1 transport
101 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 54 / 54
Americans : 51 / 72
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 6 / 10
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
changed ncm to move three pacific units….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
7 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
7 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Yunnan : 7 infantry
Hunan : 1 infantry
Hopei : 3 infantry
Szechwan : 1 fighter
Chahar : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 50 / 54
Americans : 51 / 72
Chinese : 12 / 20
British : 35 / 35
UK_Pacific : 6 / 10
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
2 fighters moved from 86 Sea Zone to 92 Sea Zone
3 fighters moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
2 fighters moved from 86 Sea Zone to 92 Sea Zone
3 fighters moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to KwangsiCombat - British
Battle in 42 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
British attack with 5 fighters
Japanese defend with 2 mech_infantrys
British roll dice for 5 fighters in Kwangsi, round 2 : 3/5 hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits
1 fighter owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangsi
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 fighter
Battle in Sumatra
Battle in 92 Sea Zone
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/5 hits
1 carrier owned by the Italians , 1 destroyer owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/4 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 3 : 1/3 hits
1 fighter owned by the British and 2 cruisers owned by the Italians lost in 92 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 2/3 hits
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the British , 1 battleship owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win, taking Sumatra from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 bomber and 3 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transportsNon Combat Move - British
1 tactical_bomber moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 destroyers moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 aaGun, 2 artilleries and 6 infantry moved from Burma to Yunnan
3 fighters moved from Kwangsi to Burma
1 artillery and 2 infantry moved from Burma to Yunnan
2 aaGuns moved from Burma to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to West India
1 artillery and 2 infantry moved from Burma to India
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 carrier placed in 106 Sea Zone
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2,6
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 fighterTerritory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 3 artilleries, 1 fighter and 8 infantry
Shan State : 1 infantry
Burma : 1 artillery, 3 fighters and 3 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 5 infantry
New Brunswick Nova Scotia : 1 artillery and 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 fighter and 1 tactical_bomber
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
106 Sea Zone : 1 flag, 1 carrier
86 Sea Zone : 2 destroyers, 2 infantry and 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 45 / 54
Americans : 51 / 72
Chinese : 12 / 20
British : 35 / 33
UK_Pacific : 11 / 11
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Libya to Morocco
1 bomber moved from Gibraltar to United Kingdom





