@Booper nice start for the dago’s
G40L Hobo (axis) vs JWW (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Borneo
1 bomber moved from Japan to 43 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Korea to Hopei
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Guam
Battle in Celebes
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Guam from Americans, taking Celebes from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Borneo to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from 43 Sea Zone to Malaya
6 mech_infantrys moved from Yunnan to Malaya
1 fighter moved from Philippines to Malaya
1 aaGun and 3 artilleries moved from Yunnan to French Indo China
3 mech_infantrys moved from Hunan to French Indo China
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Amur
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 bomber moved from Hopei to Kiangsu
1 fighter moved from Jehol to KiangsuPlace Units - Japanese
3 artilleries placed in Malaya
3 infantry placed in Kiangsu
4 destroyers and 1 fighter placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to Malaya: 1 bomber
EDIT: Turning off Edit Mode -
use map from second post. I decided to just unedit the edit for the bomber :lol:
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I need to wrap my head around this turn hobo. sorry for the delay.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from India to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from India to 43 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Burma
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Queensland to South Australia
2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Burma : 1 bomber
South Australia : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 8 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
New Brunswick Nova Scotia : 1 aaGun
United Kingdom : 1 fighter
Morocco : 1 flag
86 Sea Zone : 1 carrier, 1 cruiser and 1 transport
101 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 54 / 54
Americans : 51 / 72
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 6 / 10
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
changed ncm to move three pacific units….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
7 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
7 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Yunnan : 7 infantry
Hunan : 1 infantry
Hopei : 3 infantry
Szechwan : 1 fighter
Chahar : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 50 / 54
Americans : 51 / 72
Chinese : 12 / 20
British : 35 / 35
UK_Pacific : 6 / 10
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
2 fighters moved from 86 Sea Zone to 92 Sea Zone
3 fighters moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
2 fighters moved from 86 Sea Zone to 92 Sea Zone
3 fighters moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to KwangsiCombat - British
Battle in 42 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
British attack with 5 fighters
Japanese defend with 2 mech_infantrys
British roll dice for 5 fighters in Kwangsi, round 2 : 3/5 hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits
1 fighter owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangsi
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 fighter
Battle in Sumatra
Battle in 92 Sea Zone
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/5 hits
1 carrier owned by the Italians , 1 destroyer owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/4 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 3 : 1/3 hits
1 fighter owned by the British and 2 cruisers owned by the Italians lost in 92 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 2/3 hits
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the British , 1 battleship owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win, taking Sumatra from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 bomber and 3 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transportsNon Combat Move - British
1 tactical_bomber moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 destroyers moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 aaGun, 2 artilleries and 6 infantry moved from Burma to Yunnan
3 fighters moved from Kwangsi to Burma
1 artillery and 2 infantry moved from Burma to Yunnan
2 aaGuns moved from Burma to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to West India
1 artillery and 2 infantry moved from Burma to India
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 carrier placed in 106 Sea Zone
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2,6
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 fighterTerritory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 3 artilleries, 1 fighter and 8 infantry
Shan State : 1 infantry
Burma : 1 artillery, 3 fighters and 3 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 5 infantry
New Brunswick Nova Scotia : 1 artillery and 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 fighter and 1 tactical_bomber
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
106 Sea Zone : 1 flag, 1 carrier
86 Sea Zone : 2 destroyers, 2 infantry and 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 45 / 54
Americans : 51 / 72
Chinese : 12 / 20
British : 35 / 33
UK_Pacific : 11 / 11
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Libya to Morocco
1 bomber moved from Gibraltar to United Kingdom -
intercept orders for uk
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Libya to Morocco
1 bomber moved from Gibraltar to United KingdomCombat - Italians
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Morocco
Italians attack with 3 fighters
British defend with 1 fighter and 1 tactical_bomber
Italians win with 2 fighters remaining. Battle score for attacker is 11
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 fighter
Cleaning up after air battlesNon Combat Move - Italians
2 fighters moved from Morocco to Algeria
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux
2 submarines moved from 98 Sea Zone to 95 Sea Zone
2 submarines moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Burma to Persia
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 1 infantry
Tobruk : 1 infantry
Persia : 2 fightersProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 45 / 54
Americans : 51 / 72
Chinese : 12 / 20
British : 35 / 33
UK_Pacific : 11 / 11
Italians : 17 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Burma to PersiaTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Persia : 1 fighterProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 45 / 54
Americans : 51 / 72
Chinese : 12 / 20
British : 35 / 33
UK_Pacific : 11 / 11
Italians : 17 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 96 PUs;
Germans buy 3 artilleries, 1 destroyer, 2 infantry and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Norway to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
4 fighters moved from Western Germany to United Kingdom
1 infantry moved from Russia to Samara
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
8 artilleries, 8 infantry and 9 mech_infantrys moved from Tambov to Samara
5 armour moved from Bryansk to Samara
10 armour moved from Rostov to Tambov
10 armour moved from Tambov to Samara
9 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to SamaraCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,4 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total. Damaged units is as follows: airfield = 6, factory_major = 7
Battle in Caucasus
Germans attack with 10 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 15 armour, 8 artilleries, 9 infantry and 12 mech_infantrys
Russians defend with 2 aaGuns, 5 armour, 5 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win, taking Samara from Russians with 15 armour, 5 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 103
Casualties for Germans: 3 artilleries and 9 infantry
Casualties for Russians: 2 aaGuns, 5 armour, 5 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
3 artilleries and 3 infantry moved from France to Western Germany
1 bomber moved from United Kingdom to Western Germany
4 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
2 mech_infantrys moved from Slovakia Hungary to Western Germany
3 fighters moved from Gibraltar to Normandy Bordeaux
2 submarines moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
10 transports placed in 112 Sea Zone
Germans undo move 1.
1 destroyer and 1 transport placed in 113 Sea Zone
1 artillery and 1 infantry placed in Germany
9 transports placed in 112 Sea Zone
1 artillery placed in Western Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
Germans undo move 5.
1 artillery and 1 infantry placed in Germany
Germans undo move 5.
Germans undo move 3.
1 transport placed in 113 Sea Zone
8 transports placed in 112 Sea Zone
1 artillery placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
I assumed you didn’t want to intercept with your 1 fighter since I sent 7 air there, but if you really wanted we can roll the intercept here :evil:
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well my dice sucked…. :cry:





